Dual Universe Creators

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Ships
Voxel Sets
Lua Scripts

Beach Lady L Static

Walter Penumbra

Static

No attributes :-(

L core Static Statue of a pretty Lady on the Beach for myDU 260k Marble voxel Full L core size. https://drive.google.com/drive/folders/1yCTheMroiOu6hF4MHFkQ50AvXtcQAoVl?usp=sharing

BP: 1 ħ
3

Illuminated Work Shop

RZR Corp

Static

No attributes :-(

Sick of building in the dark? Our Work Shop is fully Illuminated for any time of the day building. Stop by on Alioth and take a look. Dispensers on site,

BP: 2.5 Mħ
5

Hangar 2B01

2Bitter

Static

No attributes :-(

2B Designs Hangar L Core Size Hangar - Plenty of Workspace - Large Storage Room - Large Room for Small Factory / Honeycomb Factory - Good Size Landing pad - Elevator / Hole Access to floor for easy access. - Lot of voxel work (Top Floor is clear so you can do whatever you like with the area, Personally mine I added a honeycomb factory so I can make whatever voxels I need when building) VR: "2B Hangar 2B01 Display" For a display of the Hangar Sold at 2B Designs Building or Display location ::pos{0,2,45.0738,96.5919,173.6963} Discord: 2BITTER#7729

BP: 10 Mħ
8

Aerogics L Core Landing Pad B

Aerogics S & T Co

Static

No attributes :-(

Similar to Pad A, but without the pillars. Designed to be floating in the air with AGG like voxels One interior level for storage / industry / whatever Can be seen at Aerogics Haven HQ *** Honeycombs *** Aged Brown Pattern Wood 3: stairs banister Galvanized Gray Iron: landing area Glossy Blue Plastic: lines on landing area Luminescent Icy Blue Glass: AGG voxels and outside lights Luminescent White Glass: inside lights Matte Light Brick 1: main HC Matte Black Brick: secondary HC Waxed Brick 2: tertiary HC Polished Brown Wood 2: stairs steps Polished White Aluminium: metal struts

BP: 1 Mħ
2

ADMI Outpost!

Gray (GrayLeader)

Static

No attributes :-(

ADMI Outpost with a landing zone for a roof is a setup that looks nice for either storage and or mining outpost as well. there are 6 basic large mining zones and other than some lumi all the voxels are t1 so easy to get made and put into the world where you need it or if you have a friend that just joined and needed a decent starter base. vr ADMI Build store for a look. thanks!

BP: 1 Mħ
11

Hadron Factory Core L v6

Hadron

Static

No attributes :-(

Hadron L Factory Hadron proudly presents our first L core factory template in our signature voxel style. 2 years and 6 iterations later, our factory core has been optimized to incorporate a clever container bus system for easy manufacturing. The bus system uses a “master container > transfer unit > bus container” format and was designed in such a way, that by using S Containers on the outer edges of the core, all products and parts (eg. steel, hydraulics, frames) can be distributed to all floors that require them for further production. This method of distribution was intended to support industry for every craftable in the game and requires the minimal amount of effort to do so. The factory has no voxel walls as it is intended for 4 additional L core shells (joining up at the center of the factory core) to make up the voxel surround. It has been designed this way to reduce lag on the central factory core itself by allowing for you to create your own voxel shell around the factory on these outer “shell cores”. This allows for additional storage or industry to be added to the free space in these shell cores. Container Hubs placed on these outer shell cores can be moved to the central monitor walls, keeping them separate from the main factory itself, allowing easy access to them from the center of the main factory core. Layout Ground Floor - Refining and Pure Products The ground floor comes with a central console for accessing multiple Container Hubs and has 8 Mining Unit holders for on site harvesting of Ore. The Ore is then fed to a series of Refiners and from there, the Pure material gets fed to Smelters, Chemical Industries, Glass Furnaces or Recyclers for conversion into Products or made into Scrap/Fuel. 1st Floor - Intermediary Parts and Complex Parts The 1st floor uses the bus system to receive the Products from the floor below and has been arranged to support the production of all Intermediary Part and Complex Parts. These Parts are then fed back to the bus for distribution to the floors above. 2nd Floor - Structural Parts and Functional Parts The 2nd floor uses the bus system to receive all Products, Intermediary Parts and Complex Parts from the floors below. This floor has been arranged to support the remaining Structural Parts and Functional Parts production, completing the entirety of the games most common Parts for distribution via the bus system to the remaining 2 floors. 3rd Floor Exceptional Parts and Warp Cells The 3rd floor is intended for production of Exceptional Parts. These are specialized parts for use in high tier production and are mostly optional. We advise using this floor for the production of Warp Cells as Exceptional Parts are a key ingredient for those and various other end game items. The floor can however also be used the same as the 4th floor to house Assembly Lines for the production of anything else you choose. 4th Floor - Assembly Lines for Finished Products and Storage The final floor is a blank slate for your production needs. It has been designed so the bus system can deliver all Products and Parts (created on the floors below) to Assembly Lines of your choice. This allows for easy expansion and linking from the bus Containers (now on all 4 sides of the core) to your choice of Assemblers. For any questions about the bus system or functionality of the factory , please contact RyanPryde on Discord or visit Hadron HQ for an in-depth explanation and further resources to help you understand and utilize your new factory! The layout is similar to the M Factory ! so take an look at our video tour: https://www.youtube.com/watch?v=BJXpXqc4MaI Visit us in VR: Hadron HQ

BP: 5 Mħ
2

ETA Storage Building

Elite Transport Associates Ship Works

Static

No attributes :-(

S Core Storage building Clean up your tile. Place Containers or a small factory inside Pb Requires 1 Sliding door M 1 Vertical light L You can replace concert with brick for almost same effect Location: ::pos{0,2,15.0650,96.8392,0.0000}

BP: 100 Kħ
1

Locura Rig X8

Credence

Static

No attributes :-(

The BEST most USED mining rigs in Dual Universe gets an update and a re-release. The X8 marks the largest X series made by Locura. Like all other X Series units, the X8 brings all the features you could expect from a Locura X Series rig. --- Locura Rigs--- Core On Ground ( No more voxels beneath the surface ) Easy Placement ( No need for terraforming to place bp ) Easy Removal ( No digging for voxels, so you can remove core ) Easy Calibrate ( Easy reach units for calibrations ) Easy Surface Mining ( Foundation off ground for easy calibration ore mining ) --- All Rig Features --- - Locura Modded Storage LUA Screen --- A Series Features --- - Mining And Refining --- L Series Features --- - Lightweight (Take More Rigs With You) - Cheap - Less Elements - Less Honeycomb ---X Series Features --- - Locura Modded Calibration LUA Screen - Landing Pad (Except X6) - Resurrection Node - VR Pod - Long Term Storage (Except X6) The BEST most USED mining rigs in Dual Universe gets an update and a re-release. The Locura A Series is an All-In-One solution for your Rig and Refinement needs. The Locura A4 can mine, then refine your ore so when you come to pick up it's ready to be used or sold as pure. --- Locura Rigs--- Core On Ground ( No more voxels beneath the surface ) Easy Placement ( No need for terraforming to place bp ) Easy Removal ( No digging for voxels, so you can remove core ) Easy Calibrate ( Easy reach units for calibrations ) Easy Surface Mining ( Foundation off ground for easy calibration ore mining ) --- All Rig Features --- - Locura Modded Storage LUA Screen --- A Series Features --- - Mining And Refining --- L Series Features --- - Lightweight (Take More Rigs With You) - Cheap - Less Elements - Less Honeycomb ---X Series Features --- - Locura Modded Calibration LUA Screen - Landing Pad (Except X6) - Resurrection Node - VR Pod - Long Term Storage (Except X6) --- Discord --- https://discord.gg/KcafbTSwMp --- Buy Locations --- Alioth M6 Location @ (::pos{0,2,38.8365,100.5709,256.7325}) Haven Location @ (::pos{0,27,10.3966,-117.6575,142.6387}) --- VR Locations -- VR Locations: Locura DIS10 Mobile Store VR Locations: Locura Alpha Base

BP: 200 Kħ
4

Basic Platform S

Midacre

Static

No attributes :-(

Blueprints are now available for purchase at Hadron HQ Alioth. ( ::pos{0,2,-21.7618,122.5465,114.3602} ) Extra low cost! Buy as many as you need to deploy. MC Industries presents the Basic Platform S, a multi-purpose S core platform that is designed for low cost and maximal utility while presenting a heavy-duty industrial aesthetic reminiscent of offshore drilling platforms. The tall pillars upon which the platform rests allows for the most flexibility for placement on uneven terrain with minimal terraforming, that a small core would allow. Only tier1 materials are used, so it could be deployed quite soon after launch. It can easily be used as a remote mining platform. Six openings in the floor allow mining beams to penetrate and the raised platform allows plenty of room for ore to spawn beneath the mining units for easy collection. The interior features a display stand with space for two large transparent screens and shelves for placing container hubs, programming boards, detection zones and all the other elements needed to support mining and factory LUA applications. There is enough space for 10 Container L inside, plus the mining units and even a few industry units for ore or fuel refining. The roof of the structure can be used as a landing pad for small craft with a ladder providing access. If you don't want the mining unit holes in the floor, a simple copy-paste operation can be done to replace them with a floor segment that is solid. Though the photos show some elements placed, the blueprint is supplied without any elements. Just voxels. You can grow and expand the amenities like LUA and larger containers as Noveans manufacturing capabilities expand after launch. So if you want a mining or industry platform that is cheap to build but looks better than a flat piece of silicon honeycomb and can grow with your Novean talents, take a look at the Basic Platform S from MC Industries.

BP: 60 Kħ
4

SKY-Aegis-Outpost-L-PAD

SKY-Industries

Static

No attributes :-(

L core Outpost Pad, the perfect companion for the Outpost Building Come visit at Alioth: ::pos{0,2,54.7335,109.8047,69.0288} VR: SKY Blueprint Store

BP: 1.9 Mħ

S Core Landing Pad

Elite Transport Associates Ship Works

Static

No attributes :-(

Better then Dirt No elements needed You can replace concert with brick for almost same effect Location: ::pos{0,2,15.0650,96.8392,0.0000}

BP: 50 Kħ
2

Artisan Workshop (Automated)

Creator (Ivory Island Resort)

Static

No attributes :-(

Produces: Nitron, Basic Containers M & L Features supply line screens to tell you what each industry needs which item with each machine, screens can be removed later. Built to produce containers and atmospheric fuel from ground to finished product, the artisan workshop avoids the eye sore typical of most factories, whilst also allowing you to produce plenty of storage for all the things you had shipped from earth. I mean does anyone really care that a couple thousand potential colonist had were left to die for your legacy earth speeder collection to be loaded onto the Arkship. Let's be real people reproduce all the time, but that collection is the only one to be in such pristine condition. Best of all the price of this factory will keep undesirables like your neighbors from the next tile over from getting their grubby hands on one, and act like they ever could keep up with you.

BP: 25 Mħ
2

All Basic Engines Factory

VO Industries - theOmega28

Static

No attributes :-(

VR "VO Factory Sales" This will make all you Basic Engine needs!! 24 Hour production with no industry talents Basic Atmospheric Engine XS - x 720 Basic Atmospheric Engine S - x 180 Basic Atmospheric Engine M - x 45 Basic Atmospheric Engine L - x 11.25 Basic Space Engine XS - x 720 Basic Space Engine S - x 180 Basic Space Engine M - x 45 Basic Space Engine L - x 11.25 Basic Space Engine XL - x 5.6 Basic Hover Engine S - x 720 Basic Hover Engine M - x 180 Basic Hover Engine L - x 45 Basic Flat Hover Engine L - x 45 Basic Vertical Booster XS - x 2880 Basic Vertical Booster S - x 720 Basic Vertical Booster M - x 180 Basic Vertical Booster L - x 45

BP: 6 Mħ
1

Consolidated Fuel Refinery MKI

Consolidated Aerospace

Static

No attributes :-(

Introducing the Consolidated Fuel Refinery MKI This small core refinery is designed to produce Nitron and Kergon- X2 fuel. Featuring a small waiting area with 2 dispensers for fuel or other goods, 4 Large basic miners, An industrial themed interior and a roof top seating area. There is also another space in the building for storage or more dispenser, or even toilets if you fancy. *Elevator no installed in BP

BP: 100 Kħ
3

2001 Monolith Excavation Site

Hirnsausen

Static

No attributes :-(

THE MONOLITH During ground works for our base, we have unearthened a strange artifact of possible alien orign. None of our instruments was able to penetrate this object or to get any data. You can see it first-hand, when VRing to "Tropico". We decided, to make this artifact available to you all, in hope that your technologies can retrieve the deep secrets it bears within. INSTRUCTIONS The dispenseris on location, as part of the excavation site. There are two blueprints - one for the monolith (MON) and one for the excavation site (SIT). At your own location, find an area that is as flat as possible. If there are small elevations, the center of SIT should be at the lowest area. Sink it into the ground, but make sure that somewhere a little bit of the upper wall remains above ground. Look how it is done at our location. After it has been placed, use your digging tool (2) to create a small tunnel downwards, along a wall. Each wall contains 5 sections, one above each other. Stop the tunnel when you have reached the lowest of those 5 sections. Now use tool 5 to create a flat floor inside the four walls. Then remove the soil that is still above your head inside the walls, avoid removing soil outside the walls. Use now the Smooth Voxel tool along the walls to raise the floor unevenly along the wals, especially at the four corners. Do some landscaping to make the floor a bit uneven. Important: you must not see any of the steel honeycombs. Do not yet create the small "hill" in the center. Now place the MON slightly above the floor. Now create the small "hill" below it to hide the core. Finally, do some additional work on the surrounding area, to make it looking perfect. When you're done, post "My god, it's full of stars" in the general ingame chat! :-D HURRY, THERE ARE ONLY 10 BLUEPRINTS!

BP: 7.5 Mħ
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