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Voxel Sets
Lua Scripts
2

ALBA

sHuRuLuNi

Ship

Cargo Lift: 3,500 t

ALBA is my first Demeter Compatible M-Core Starship, with no obstructed brakes and retro engines - with a unique style inline with my other ships - this one goes for the "verticality" :) The ship has 10 Large Atmo Engines and a beefy XL Space Engine. It also has a Warp Drive which is nicely incorporated into the silver colored body of the ship. As you can see in the video, I have gone with the nice combination of the crimson red and silver colors. See it in action here: https://www.youtube.com/watch?v=7u7yNkYoFWw ***************************************************************************** The blueprint is available for sale on my territory for 5.000.000 Q. The Token (complete ship!) will be available for 55.000.000 Q. Coordinates: ::pos{0,2,1.3180,77.7294,24.1859} *****************************************************************************

Token: 55 Mħ
BP: 5 Mħ
6

Venture Hybrid

Outer Rim Exploration

Ship

Space Thrust: 2.98 MN

PUBLIC VR OPEN! VR: Outer Rim Explo Black Market (Under Construction) Visit us at the OR3 Command Tower on Alioth near Market 12 (You can see it as you land!) The Venture Hybrid is an S-Core atmo/space runner. The design is slightly modified from the Space Only version to allow for atmo elements. Nothing is stacked, she's a fun little beast and balanced well. The design is meant to be more of a replica and is not designed to haul a ton of cargo. We have other Eve ships for that. (Hulk, Skiff...Rorqual!) She is the workhorse of our starter fleet Post-Launch and has served us well. Features other than listed: Res Node, VR In and Out, DamageControl Script, Albatross HUD. All of our Hybrid and Space Only ships have full XYZ navigation engines in space. There is a space-only version, and two combat versions based on the Prospect from Eve Online. You are welcome to request custom tokens done in specific colors. The Blue/yellow is true to the Eve original color scheme, however, I have prospect blue and all the variants of steel for other colors. ** Please note the photos above are from Beta. Launch Version is Carbon Fiber and Yellow Plastic to reduce weight greatly.

Token: 7.5 Mħ
BP: 1.5 Mħ
1

Cricket

Captains Customs - Ship Sales

Ship

Cargo Space: 9 kL

Don't look at the UEF store, this is the best starter ship available. Most of the ship can be built in the nano-crafter Container hub and databank will need to be purchased and are also availabe on your starter outpost Come see us in person at Captain’s showroom 12km Southwest of Alioth Market 16 ::pos{0,2,19.3636,110.1164,13.5872} or visit Captain’s Customs Ship Showroom in VR Ask about token prices! Markets are changing fast.

BP: 100 Kħ
8

Ak-sel (for mission aphélia)

Arcadia

Ship

Cargo Lift: 2.1 t

##### This part is Out Of Date, will be update soon ##### Ce ship a été crée pour réaliser les missions Aphelia en solo. Ce vaisseau peut sortir de Alioth 2 Kt avec une capacité de 3 conteneurs L. Ce modèle est le premier à ses options: - Shield L - Warp - Full moteur advanced - radar spatial et atmo Pour un prix compo de 18 millions de quanta ce qui vous fait un vaisseau optimisé pour seulement 23,99 millions de quanta (composant + BP) TTC mais si cela est trop cher il y a plusieurs versions qui peuvent être updradées par vous même. ##### BP price are Up To Date ##### 1er prix 5 000 000 le BP - no Shield - No Warp - Full moteur Basique - 3 conteneurs L et radar Ce ship peut sortir 1 Kt d'Alioth pour un prix compo d'environ 6 millions. 2éme prix 5 600 000 Le BP - no Shield - No Warp - Full moteur advanced - 3 conteneurs L et radar Ce ship peut sortir 2.1 Kt d'Alioth pour un prix compo d'environ 12 millions. !!!Attention les stats marqués sont ceux du Ak-Sel Heavy!!!

BP: 5 Mħ
1

ODYe Icarus

Odyssee

Ship

No attributes :-(

sBlindé_v2

Baxton Aeronautics

Ship

No attributes :-(

sBlindé_v2 [ANDARTA V2] ship with all parts in basic S core S shield S radar 4 missile S 4 L space engine HUD : ATHENA 1.0 CCS : 8.64M | 35% all resist in full T1 you can increase your ccs by replacing the mesh with a higher quality mesh > T1 : carbon, silicium, iron, aluminium T1.5 : plastic, steel, silumin, duralmine etc... U can visit me in VR "baxtonAeronotics" Renember, dont buy in VR !!! BP dispencer available at this position : - ::pos{0,27,13.7133,23.1457,54.8997} Have fun

BP: 500 Kħ
6

A-Team Van (GMC Vandura)

Sethioz

Ship

Max Speed: 1,800 km/h

Does it even need introduction? It has advanced military engines on it and it can do 1800km/h in atmo without even starting to burn, which is quite impressive! There are 4 extra seats so you can carry friends around in style. If you take space engines and space fuel tank off, then you can turn it into a pocket rocket!

BP: 300 Kħ
5

Eagle 5 Winnebago

montage

Ship

Space Thrust: 1.3 MN

The Winnebago flown by Lone Starr and Barf in the 1987 Mel Brooks movie "Spaceballs". 5 seats (incl. pilot and navigator) Comes with telescreen! Get your blueprint at: ::pos{0,27,-9.9734,-8.6511,123.9643}

BP: 750 Kħ
3

V2 Reliant (updated) -ADMI

Gray (GrayLeader)

Ship

Cargo Lift: 3,600 t

Will be updating store location for release in weekish atm emladra#8532 is available if you wish to purchase anything. Hoping to be setup with new store on madis in a week possibly 2 depending on resources lol. V2 reliant updated for brake release and has shields now as well as added a light scheme to the bp. has a 3kton capacity on alioth anywhere else 5kton if you are new recommend 2ktons for a while. has 4 large container pack and 10 small container pack easy to balance. plenty of brake power easy to add more if wanted. I take pride in adding all the rooms and gadgets that make it feel like a ship! hope you like it thanks for looking! all of my stuff is available on alioth at ::pos{0,2,-24.6313,16.8071,150.4663} and you can vr admi build store

BP: 2 Mħ
2

Badger Starter Dropship

Titan Aerospace

Ship

Cargo Lift: 500 t

DISCONTINUED: PLEASE SEE THE CURRENT BADGER FULL RELEASE This is the starter version of the Badger, all black aluminium honeycomb to help with printing. It can be spawned without things like windows and doors if you don't have them. Basic engines. Its been tested to take a DSAT from Haven with no problems. Anyone that buys this starter version can upgrade to the full version for 500k (1.5m full BP price) once I have them up and running. I upgraded this version for more thrust, lift and brakes to help in early game so those changes need to be retrofitted to the full version once i can print one. The stats listed are for the original badger.

BP: 500 Kħ
44

F36 Matador

Shinra Shipyards

Ship

Cargo Lift: 3,000 t

Introducing the F36 'Matador', a medium core all-purpose hauler. Key features include: Capable of 3KT lift off Alioth Warp drive Shield generator 8 Large Containers Carbon fibre build, with some plastic for light weight frame Excellent handling at full weight, with balanced centre of gravity Easy to swap out rear engines for more space thrust or high-altitude lift if desired VR: F36 Matador Location: ::pos{0,2,61.1961,88.0853,520.3715} Contact: Shredder#5614 Appreciate any and all feedback!

BP: 8.4 Mħ
14

H10B HERCULES

D4nkKn1ght

Ship

Cargo Lift: 10,000 t

A Classic from D4NKWORKS. Performance built with the beginner player in mind. Designed to easily handle 7.5kT to 12.5kT depending on skills, placements, and engines. Tested on Alioth to confirm capability anywhere in the solar system. Ship comes with Warp Drive and Scanner. Interior is completely detailed. Crew Cabin/Head/Airlock/Repair and Cargo Bays. VR= "D4NKWORKS SHOWROOM" BPs= ::pos{0,2,35.5383,104.9011,1.5245} Contact info: IGN: D4nkkn1ght Discord: Dank#9076 Twitch: D4nkkn1ght

BP: 5 Mħ
21

Tie Advanced X1

SNS Sentinels

Ship

Space Thrust: 0.83 MN

Build by Knight-Sevy#6239 The TIE Advanced x1, or TIE/ad, was an advanced starfighter that was part of the TIE line manufactured the shipbuilding industrie of Sentinels. Contact : Knight-Sevy#6239 It is built in such a way as to be as close as possible to the real scale while adding the "DU" dough and as details as possible. Real cockpit and accessible through a hatch at the top. Sold with 800 l of fuel and 400 T3 ammo XS. The TIE Advanced X1 is ideal for training space combat in Dual Universe with friends and it got the same stats than our X-Wing so you have the choice ! You need "Control Unit Capacity Handling" at lvl 2 to use the 2 laser (Weapons => Seat Capacity Handling => Control Unit Capacity Handling) And then apply them on your construct (Right clic => Construct => Reapply talents on construct) BP dispenser located on Moon 4 at - ::pos{0,22,-24.0681,158.4720,64.3307} To view in person, visit VR: " SNS Showroom Public DSAT" https://youtu.be/laLS_bgT_Hw No talent max stats : 6.25g MAX THRUST 10g BRAKE FORCE 34m² Frontal cross section 49 838 km/h MAX SPEED

Token: 450 Kħ
BP: 200 Kħ
8

Deliverance

Titan Aerospace

Ship

Cargo Space: 13,824 kL

Deliverance from Titan Aerospace is the Flagship of our line-up. Note: The LUA will need to be set up to your prefered flight scripts etc as it still has some older LUA on which im not sure still works. I've not been able to test this ship since launch because of the spawn cost, but im happy to help with any issues should you find any. With 19 Expanded XL cargo containers its designed to move significant volumes of cargo in comfort. The 4 spacious crew cabins have an un-paralleled view of the system with privacy shutters for those, personal, moments. The front multi purpose mounts (shown with rails placed) can take a weapon or an EX XL container, allowing for 2 extra containers to be placed for even more storage. Placements have been made available for 2 gunner positions (although a 3rd could be added giving 10 lasers and 3 rails), allowing for a defensive system of lasers and rail guns. From the captain’s chair emergency lights can be activated, as well as the lights for the 2 landing pads towards the rear of the ship, one with a retractable landing area. The 2 landing pads have an L container each, so RDMS can be set up for guests to refuel, rearm or repair without needing to access the main containers. For those that wish to fly first person a small roof bridge is accessible from the combat bridge. There are 2 maintenance access doors leading to the core and inner workings of the ship to allow for internal repairs. The BP provided is set up with weapons and T3 engines.

BP: 20 Mħ
7

Phantom

Sethioz

Ship

Cargo Lift: 4,000 t

Phantom is my first M core art build. It's built out of carbon fiber to keep the weight down, but also to give it this cool chromish look. I haven't even made a proper video on it, but here's my first version of it and first test flight: https://www.youtube.com/watch?v=A9YNFEVcSoM (on this video it's not complete, it's missing warp and some wings). INTERIOR: cool looking interior, with bridge/cockpit, 2x crew quarters and cargo area. cockpit has switches and lights that will let you turn stuff on/off and lights will indicate what's on/off. fuel tanks are also nicely places behind hatches, which are opened by a switch and lights turn on, in other words, i put some time into designing the interior. one crew quarter is pretty much empty, so you can make your own design in there. FORWARD ENGINES: 12x L basic atmospheric engines and 4x L basic space engines NOTE - cargo capacity and lift are not absolute and are easily modifyable! I made it as art-build, but it performs quite well as hauler. currently it only had 4x L containers, but you can easily easily put more containers. I think you can quite easily fit +6 to 8 L containers into it, so total of 10-12 i'd say. there's also some room for more wings if needed, only problem with heavy loads might be hovers. I have tested about 2000t and it had absolutely no problem lifting it with low level talents (level 2-3). if you have "heavy foot", you might want to put L space fuel tank on it, because i have M only and it runs out quite fast if you're hammering it. with full tank, it's enough to make a round trip from plant to planet, so in other words, it can escape atmosphere twice, but with cargo it might be an issue, so have some extra fuel or get L space fuel tank. You have to land anyway, so i see no harm in refuelling in meanwhile. I'm not very happy with some voxel work outside as there's a bug where voxels look fine in build mode, but when i exit build mode, they twist into something else. it's hard to fix those as in build mode it looks fine, so i don't know what to adjust, but otherwise it's fine.

BP: 1.5 Mħ
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