Dual Universe Creators

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Statics
Voxel Sets
Lua Scripts

Geo Scanner MK1

H477150n

Ship

Atmo Thrust: 9.79 MN

The Geo Scanner MK1 is an atmospheric tile scanning S sized core that can rapidly scan tiles. This tri-scanner features three territory scanners that are conveniently arranged for quick access from inside the ship, saving the pilot time from jumping in and out of the hull to operate scanners. Four T2 Uncommon Maneuver Engines L are installed to take advantage of the four second warmup time, which is two times better than the basic engine L. This allows for the Geo Scanner to be quickly deployed to its next location. Large adjusters are optimally placed to give the ship a faster reaction time when lining up the scanners with the three territories being scanned. Sleek hull design by renowned builder and voxel master, in-game name, Junkai (Discord: Jun #5081) uses a polished white aluminum and luminescent colored glass as his building materials for this ship. Additional options available upon request: Request your favorite Luminescent Color Glass when ordering the token at no additional charge. Warp drive installation. Atmospheric and space hybrid design. Space only design. SALE!!! Through the end of the year, the blueprint and token are more than 33% off! Time frame for the token is usually 48 hours. Normal Pricing after sale is 15 million for blueprint and 35 million for token.

Token: 25 Mħ
BP: 10 Mħ
1

The Enterprise V1 - Compactable

Oasis Shipyards

Ship

Max Speed: 568.8 km/h

"I'm givin' her all she's got capt'n but she just isn't designed to go in your pocket" Scotty might not be able to figure it out but we sure did. Fly around in style in your own personal Enterprise, 100% compact-able!

BP: 200 Kħ
19

Muncher Space Only version

Taylorbud

Ship

Space Thrust: 361 MN

The Muncher What is there to say about this ship. Well first she is the last space hauler you will need with 70L containers and being space only she will carry whatever you feed her. Tried and tested with current mission running her last load was 50kt of missions and she didnt blink. with 10 L fuel tanks to make sure u can travel around the galaxy without needing to refuel to often. Come see her in person at VR TMO Space Muncher Token prices are subject to change based on Ore cost

BP: 18 Mħ
14

Freyr Class AES 01 (a.k.a. Ente 04)

Saedow

Ship

Cargo Lift: 4,000 t

Chewie_1 - 02/11/2023 3:47 PM "Ich weiss jetzt wie ich den Fluch der 04 breche... ich mach mit der 05 weiter ^^" So the Ente 04 was doomed to never be finished. Saedow was not willing to accept the fact Chewie had abandoned this cursed Ente 4 project, so he went to see Chewie while he was working on the Ente 05 [which eventually became the Ente 06 and finally the Ente 07]. Saedow asked Chewie "would you mind if I revive it without your help? put an AESIR twist to the ship?" and Chewie replied "here is a drm free blueprint, do whatever you want with it". That was on the 3rd of April. Today, the 23rd of May, the ship is finally finished after 50 days of work and love. AESIR named it the Freyr Class. The Flying Dutchman would also have been an appropriate name... Come and see, all you Noveans; this ship that should not be! *************************************************************************************** Please visit our showroom on Alioth. Location ::pos{0,2,-0.9574,165.7031,7.4461} Or visit in VR with the name: AESIR showroom *************************************************************************************** Special thanks to T1mb0h and Krienas for all the support they gave me finishing this difficult project. And of course special thanks to Chewie, who let me inherit his "verfluchte" project. ******************************************************************************************* TIP! also visit the AESIR Yardsale on Alioth. Location: ::pos{0,2,-1.1581,166.0308,-0.0001} We have M cores there sometimes, just for you to pick up (you buy the token). Or visit it in VR with the name: AESIR Yardsale *******************************************************************************************

BP: 7.5 Mħ
5

Leaping Lemur

Treehouse

Ship

Cargo Lift: 1,800 t

The Leaping Lemur is a fully automatic interplanetary lifter/lander. Move 1.8kt loads to and from any market, tile, space platform, deep space asteroid, or mission hub with a single click. 15 customizable destinations. Collision avoidance detects and avoids constructs in your path. BP at ::pos{0,2,42.5955,94.4194,187.0520}

BP: 12 Mħ
8

F4U Corsair

B0neshredder

Ship

Max Speed: 900 km/h

Pocketship version of the WW2 F4U-Corsair Top Speed around 900Kph, very maneuverable. location: ::pos{0,2,33.8833,110.2308,89.3031}

BP: 1.5 Mħ
13

Dominus

Dream Designs by Ristlin

Ship

Cargo Space: 21,000 kL

Dominus is an L core space freighter designed for station-to-station heavy cargo hauling with 120 L containers of dedicated cargo, 12 XL space engines, 3-axis thrust. Features centralized storage hub, three access to points to each hub, forward utility section (weapons, small-craft landing pad, RP mining drill), two lateral airlocks for docking M cores, four engineering sections, medical bay, and command deck. Dominus is currently using basic space engines and costs125m based on prices as of 1/30/2023. **LUA** Orbital HUD Damage Report Cargo Monitor Updated Pricing for Launch

Token: 125 Mħ
18

BIG S

SNS Sentinels

Ship

Cargo Lift: 4,000 t

Build by Ch3w8a (Shenluan#8552) Big brother of our H1500, this S core is designed for very high performance. Perfect for missions or just transporting resources, it's the perfect daily ship. 4kt out of Alioth with ~lvl3 pilot skills and our actual handling skills (screens on our chan on ducreator discord) 10 Containers L Radar space/atmo Slot for WarpDrive Large autonomy Ready for the brake update (brake are placed for dodge any obstruction if NQ decide to add their patch)

BP: 4 Mħ
96

Rebellion by Chewie and Hagbard

Hagbard

Ship

Cargo Lift: 500 t

=== Rebellion === "When an affordable ship actually performs better then most expensive ships out there, it might be a Rebellion... " The Rebellion is a ship created by Hagbard and Chewie_1. It was one of the most popular ships during Beta. It can be build without having to invest a fortune and is an ideal ship for new and experienced pilots. The ship technology and Lua was done by Hagbard with efficiency and performance in mind The great High Quality Voxelwork was done by Chewie_1 using the 2d voxelplaner gifted to the community by jaylebreak. It has includes a warp drive, uncommon Atmo engines and a Shield S. Free Boost to my placement skills if you visit Hagbard on Alioth. - Atmo/Space/Warp capable - 300-1000 tons of cargo depending on pilot and placement talents - fast, light and designed to be as efficient and easy to fly as possible - Features Hagbard's flight control script with brake assistant Alt hold and tons of other usefull features Oct. 20th 22: The DU Player Kukacha created a parts list to help player have an easy overview on which parts to get: https://docs.google.com/spreadsheets/d/1SC6omX1ykK6Aef5Pq0dxvJCkHTPk-JDOBHxrO-BM-_c/edit#gid=0 Update Rebellion 2b ( Oct 14th 22) ==> Updated for DU Release version. No overlapping elements, fully equipped BP, so that you can decide when placing which elements to actually include. You can place it without Warp,Shield,Canopies,Lights,encampment chairs, screens,Lua Board, Database,landing gears to save time and quanta if you prefer. For now we cannot offer this BP for free anymore, so we tried to make it affordable and are offering a "release discount" of only 1.5m Quanta for a limited time. Important Note: The Lua on this ship was designed for Input Scheme Keyboard and any Mouse controlled input scheme is NOT supported! ==== Some features for the included HUD ==== - Full Autolevel in space and Atmo -- In Space choose to autloevel based on nearest planet gravity or choose your own "reference" by pressing a key combination and keep the current leveling -- when entering the pilot seat in space, the current orienation will automatically be used for autoleveling - Altitude Hold/Orbit Hold seamless transition from alt Hold to orbit Hold just by changing target Altitude -- Fully Automatic re-entry from space to atmo - Adaptive engine thrust. By default fly with ultra fuel efficient Maneuver engine and hovers. When needed (or manually activated), additional military engine and vertical boosters will be activated automatically - Collision avoidance -- when in AltHold and ground is detected, target Alt will be adjusted automatically -- when falling towards ground and descend speed is too high in the last 100m, brakes and vertical boosters will be used automatically to slow down descend speed - Can be "flown" underwater. - Speed Limiter saves you from heat damage automatically - can be flown by using A/D,W/S and throttle controls only. The ship will control the roll axis (Q/E keys) automatically to avoid sideways drift and allow smooth cornering - Non obtrusive HUD avoids visual on screen clutter -- optionally press Shift Alt 4 to display all HUD Widgets when needed - Vertical Boosters present but will not consume any space fuel in low load situations, Boosters will be activated automatically when high descend speeds are detected near ground - Display of brake distance to make your space travel easier The rebellion was build to make it upgradeable. - The 4 main engines can be exchanged with higher tier variants easily. Just make sure that those engines which should be "off" by default get an engine tag "2nd" - The rebellion has space reserved for a shield generator s == Waypoint Mgmt System ( since 1f) == The Rebellion 1f has >180 built in waypoints included in the LUA. Press Alt & Cursor Up/Down to access the Waypoint selection The wapoints are organised in groups. Skrip to the next group using Alt & CursorLeft to go one group forward or Shift additionally for backwards. == Using custom your own Waypoints == you can create a small Lua file on your PC to define your own wapyoints in the HUD. The file has to be placed in <Dual Universe Install Dir>\game\data\lua\ Filename has to be poilist.lua Here is the a sample file content: -=-=-=-= cut here =-=-=-=- local poilist = { version = "Poilist 1" } function poilist.loadLocations() p = {{}} p[1] = {"Hagbard","Showroom", "::pos{0,2,37.9534,63.5323,7.9565}"} p[#p+1] = {"Other","Chewie Base", "::pos{0,2,9.4456,45.4257,108.8897}"} p[#p+1] = {"Other","Yobbous Base(must see)", "::pos{0,2,39.3317,21.6829,87.5876}"} p[#p+1] = {"Other","Hedronic Library Teoma", "::pos{0,8,1.5059,133.7962,99.1187}"} return p end return poilist -=-=-=-= cut here =-=-=-=- Use that as a template to create your own POI list. Fell free to add more POIs as needed. The parameter Order is "group","Name","POSstring" The display name in the UI will be Group-Name BP's will be made available again soon(TM)

Token: 10 Mħ
BP: 1.5 Mħ
1

bPac_v1

Baxton Aeronautics

Ship

No attributes :-(

Hi ;) I present you the bpac, full atmo compactable vessel BP dispencer at this position ::pos{0,27,13.7133,23.1457,54.8997} U can visit me with this VR baxtonAeronotics have fun

BP: 150 Kħ
8

Baby Kestrel

Captains Customs - Ship Sales

Ship

Space Thrust: 1.78 MN

The Baby Kestrel In every project, there is an opportunity for misadventure… an outcome that wasn’t expected. So when Captain’s Customs began the Kestrel Sport Project, they weren’t surprised when things didn’t quite go to plan.. However, when excitedly summoned to design floor by young Ensign Wokka, Intern Ship Wright, Captain Miller was not prepared for the Baby Kestrel… Like a disappointed bride on Wokka's wedding night… Captain’s could only say… “where’s the rest of it?!” Shrunk in every dimension, young Wokka had gone mad with the cutting tool and made, what can only be described as a mini homage to the Kestrel. But from madness has sprung greatness! In the crucible of deletion, a mighty instrument had been forged! This tiny ship may just be one of the finest warp shuttles going, able to send you from Alioth to the farthest reaches of the system on 9 warp cells. And it looks like your flying a Kestrel while doing it! Like all other ships of the Kestrel line, this one has been anointed with a prayer from its pilot’s guild: “Cast far upon the horizon, this shooting star sped. Faster and further than any like it. Across the void, a blazing streak of destiny…” It’s time to meet your destiny, time to cram yourself and two friends into it, time to surf space-time to destinations unknown… Time to buy the Baby Kestrel. Come see us in person at Captain’s showroom 12km Southwest of Alioth Market 16 ::pos{0,2,19.3636,110.1164,13.5872} or visit Captain’s Customs Ship Showroom in VR Ask about token prices! Markets are changing fast. Captain’s Customs – making less from more since time began.

BP: 2 Mħ
1

Icarus

Shulace

Ship

Cargo Lift: 50 t

!NOTICE! NQ finally revoked access for unsubbed accounts, thus I no longer will be able to sell you my blueprints, thank you to all that have bought and flew my creations! This bad boy warps on an xs core with a container S. Uses 15 Warp Cells to warp 500 su with 30t in the container. Perfect for getting to the other side of a planet in a couple minutes in orbit at 4000km/h. Brakes in no time. All attributes corresponds with pilot skills @level 4 and Level 4 Handling on all flight/fuel tank and container elements. I am not sure what the cargo limit at 1G to space is with these new bonuses probably easily carry whatever you dump into the S container anyways. Added warp cell calculator map to the interior and performance version with smaller cross section option as seen in last image. Come see my ships in VR at "Shu Ship Showroom" I wouldn't be surprised if you've seen a few of these around already ;)

BP: 2 Mħ
2

DHP hybrid [v2.0.5]

DarthShelL

Ship

Dry Weight: 10.6 t

DHP - Darth's Handy Platform This is the hybrid version. Can easily and fast bring you to your space station and also allow you to sniff around the orbit ------------ current software version - 2.0.5 ------------ = Manual = *Modes This version of DHP software has two modes which you can switch by pressing manual button at the bottom of the screen. Those modes are *Manual mode* and *Elevator mode* **Moving [Manual mode] Horisontal movement is only allowed in manual mode! [WASD] for moving in corresponding directions and even strafe with ALT + A and ALT + D by default Also you can double tap [W] if you want to hold your forward acceleration **ECU ECU allows you to release remote control while keep flight. Remember that you can easilly release ECU control or any control you want by pressing [ctrl + backspace]. **Elevator mode In this mode you can see a keyboard and the whole interface are pretty easy to understand. Keep in mind that DHP won't let you crash it with landing. It will stop right at the surface so don't worry and be free to set altitude to 0 or lower if you don't know exact surface altitude. **Important You have to set the correct values to all parameters which you can find in advanced options of your remote controller and ECU: [RMB->Advanced->Edit Lua parameters] If you see wrong numbers on the fuel bar then it's because you did not set correct values to those params. ------------ ::pos{0,2,34.2994,114.1250,183.7602} or VR to "LYB showroom" Don't buy anything in VR!

BP: 3 Mħ

Nova Shuttle

Stingray10

Ship

No attributes :-(

Small Shuttle 100t capacity. VR to "Stingrays Haulers" or come to ::pos{0,2,24.5641,69.9976,100.9678}

BP: 500 Kħ
1

Star Wars Flying Cantina

MrLightWell

Ship

No attributes :-(

This is the FLYING VERSION with Swoop Garage - *STATIC MODEL available here: https://du-creators.org/makers/MrLightWell/ship/Mos%20Eisley%20Cantina During beta I asked myself the question, what hadn't been made yet that people would love to see in the world of DU. I didn't want static limitations for my next creation: the infamous cantina from Star Wars: Episode 4. I'd make a mobile version, and remembered the various mentions of 'Swoop Racing' from the years of playing games, reading extra lore, etc. After looking over nearly every frame of the cantina ever shown on film, every available blueprint online, former cantinas designed in all popular SW games, and the entire PDF for Lego's step-by-step instructions - I felt prepared to bring the iconic location to life. All in all took about a month of casual playing to build/finalize. You can come enjoy 'Lightwells Mos Eisley Cantina' in VR anytime, (Or pick up a copy of your very own!) it and many other builds at LSA INDUSTRIES have been made for the enjoyment of the DU community, Cheers everyone! *Images show the 'bury test' from beta - one consideration people may want to remember is that the unique advantage of DU's terrain allows for realistic application of sand or whatever over top of the build, especially the dynamic version shown in the test- you can effectively bury the flying version, and hollow out a small entrance for the garage. Just one more option for those who may want to dig it out and fly it again in the future.

BP: 7.5 Mħ
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