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Statics
Voxel Sets
Lua Scripts
22

Rebellion Evo II adv. by Chewie and Hagbard

Hagbard

Ship

Cargo Lift: 1,000 t

The Rebellion EVO II is the next generation of the popular rebellion. Tokens available for the "T3 Advanced" version BP's are the same price with 6m Quanta. Token Prices: Rebellion EVO II Advanced 17.25M Quanta We tried to make the token prices really competitive. They should match the prices for the full parts at the markets (+BP Price), so unless you build your own parts and have good talents, you will probably not be able to buy it cheaper on the markets today. contact Hagbard#8837 on discord for a token. The dispensers are in the Alioth Marina at this location: ::pos{0,2,38.3028,62.7694,34.7477} Tokens will be made available asap. The Rebellion EVO II is a ship created by Hagbard and Chewie_1. It's predecessor was one of the most popular ships during Beta. It can be build without having to invest a fortune and is an ideal ship for new and experienced pilots. The ship technology and Lua was done by Hagbard with efficiency and performance in mind The great High Quality Voxelwork was done by Chewie_1. It included a warp drive, 2x uncommon or advanced Atmo engines, 2x uncommon or advanced Space engines. Free Boost to my placement skills if you visit Hagbard on Alioth. - Atmo/Space/Warp capable - 300-1000 tons of cargo depending on pilot and placement talents - fast, light and designed to be as efficient and easy to fly as possible - Features Hagbard's flight control script with brake assistant Alt hold and tons of other useful features Important Note: The Lua on this ship was designed for Input Scheme Keyboard and any Mouse controlled input scheme is NOT supported! ==== Some features for the included HUD ==== - Full Autolevel in space and Atmo -- In Space choose to autloevel based on nearest planet gravity or choose your own "reference" by pressing a key combination and keep the current leveling -- when entering the pilot seat in space, the current orientation will automatically be used for autoleveling - Altitude Hold/Orbit Hold seamless transition from alt Hold to orbit Hold just by changing target Altitude -- Fully Automatic re-entry from space to atmo - Adaptive engine thrust. By default fly with ultra fuel efficient Maneuver engine and hovers. When needed (or manually activated), additional military engine and vertical boosters will be activated automatically - Collision avoidance -- when in AltHold and ground is detected, target Alt will be adjusted automatically -- when falling towards ground and descend speed is too high in the last 100m, brakes and vertical boosters will be used automatically to slow down descend speed - Can be "flown" underwater. - Speed Limiter saves you from heat damage automatically - can be flown by using A/D,W/S and throttle controls only. The ship will control the roll axis (Q/E keys) automatically to avoid sideways drift and allow smooth cornering - Non obtrusive HUD avoids visual on-screen clutter -- optionally press Shift Alt 4 to display all HUD Widgets when needed - Vertical Boosters present but will not consume any space fuel in low load situations, Boosters will be activated automatically when high descend speeds are detected near ground - Display of brake distance to make your space travel easier The rebellion was build to make it up-gradable. - The 4 main engines can be exchanged with higher tier variants easily. Just make sure that those engines which should be "off" by default get an engine tag "2nd" == Waypoint Mgmt System == The Rebellion 1f has >120 built in waypoints included in the Lua. Press Alt & Cursor Up/Down to access the Waypoint selection The wapoints are organized in groups. Skip to the next group using Alt & Cursor-Left to go one group forward or Shift additionally for backwards. == Using custom Waypoints == you can create a small Lua file on your PC to define your own wapyoints in the HUD. The file has to be placed in <Dual Universe Install Dir>\game\data\lua\ Filename has to be poilist.lua Here is the a sample file content: -=-=-=-= cut here =-=-=-=- local poilist = { version = "Poilist 1" } MaxRotatingWaypoints=3 function poilist.loadLocations() p = {{}} p[1] = {"DCA","Marina Hagbard He", "::pos{0,2,38.3979,62.9920,62.5495}"} p[#p+1] = {"DCA","Alioth Market 6", "::pos{0,2,36.0044,101.3503,220.0897}"} p[#p+1] = {"DCA","Haven tile near M20", "::pos{0,27,-24.1271,63.9619,64.4522}"} return p end return poilist -=-=-=-= cut here =-=-=-=- Use that as a template to create your own POI list. Fell free to add more POIs as needed. The parameter Order is: "group","Name","POSstring" The display name in the UI will be "Group"-"Name"

Token: 17.25 Mħ
BP: 6 Mħ
1

GOI MOBSTER MOBILE

Golden Oak Industries

Ship

Space Thrust: 0.294 MN

XS CORE Novelty Transport Ship ∙ 1 M Basic Atmos Engine ∙ 2 SM Basic Space Engine ∙ 40.7k CCS ∙ 13.9 Tonnes ∙ 4.78g/2.15g A/S Thrust ∙ 15.5g/6.19g A/S Brake Force ∙ 1,285 km/h/49,819 km/h Max Speed ∙ 6.44g/5.18g L/H Lift ∙ VERY Agile Flyer in Atmosphere

BP: 125 Kħ
4

XVX PHANTOM and Wraith Scout Combo

Seripis

Ship

Cargo Lift: 5,000 t

The Phantom is an M Core Hauler designed to be versatile. It comes with a Large Shield, Warp and plenty of cargo. 6 Large containers and 14 small containers. The primary container hub holds exactly 1200KL for 3 save zone missions. The secondary is for warp cells and scraps. The blueprint and tokenized versions both come with the Wraith Scout XS core ship. This ship is designed to fit into the main ship securely and function as a utilitarian ship for scouting out planets for un claimed structures. VR to XVX PHANTOM to check her out. All Blueprints and Tokenized Ships located on Alioth at Castle D4rkMoon ::pos{0,2,67.6707,91.2553,57.6432} All stats are as boosted with lvl 3 skills. If you boost them higher it will be better. Hit me up on discord to make a purchase! Seripis#0466

BP: 10 Mħ
1

sabre

vanherck

Ship

Cargo Lift: 240 t

The sabre A ship first made in beta and now completely overhauled with extra engines and voxel-work. It is a versatile ship that is made for scanning on every planet. It can easily take of from Alioth with basic pilot skills with 200T. i personally took 260T off Alioth with my basic pilot. After the scanning is done, the ship is perfect for hauling ore back from other planets and warping. Able to warp 400T of thades, teoma and jago and warping home for only about 75 warp cells. Perfect for the higher tier ore mining. Cost 24 warp cells to warp to jago fully fueled no cargo. Also good to know the ship is made with all basic engines which makes it pretty cheap to build. Keep in mind that the stats are given with high pilot skills and boosts. Bp available at wicked wonderland showroom location ::pos{0,2,34.7950,86.1437,215.4059} for more info or questions you can join our discord https://discord.gg/Dcc4g2J8

Token: 8 Mħ
BP: 3 Mħ
3

ZEAL Crusader

Zealot Company

Ship

Cargo Lift: 350 t

A combat defense hauler for those times you find yourself in need of a pew. Armed with 3 Advanced Agile Railgun you can reach out an touch someone trying to scoop your goods! A reliable build for a good starting craft. Visit ADMI Build Sore in VR and head to the cyan pads!

BP: 1 Mħ
2

Roid Raider (Pack Fighter)

Creator (Rock Raiders)

Ship

Space Thrust: 2.48 MN

[PRICING] - 1 bp's = 250,000h (250Kh total) - 10 bp's = 200,000h (per copy) - (2Mh total) - 100 bp's = 100,000h (per copy) - (10Mh total) The "Roid Raider" is an affordable XS core combat ship for pack hunting. [FEATURES] - (2) XS Cannons - Holds 1,000 rounds of ammo - Advanced Shield Generator S - Shield venting button - Safe Zone (direction) button - sets your waypoint towards safe zone for quick retreat after looting your enemies. - Tier 1 (nanopack craftable honeycomb) - VR for visiting your DSAT to visit other asteroids which have been broadcast publicly. - Mounting zone for adding stolen enemy containers for additional storage during looting. - Small cross sections for increased survivability against larger weapons/ships. (Tokens will not be made available) [DESCRIPTION] What Roid'ers lack in sophistication, they make up for in efficiency, and ability to bounce back from their losses with hunting packs of low cost ships regularly patrolling the asteroids within the Helios system.

BP: 100 Kħ
5

Eagle 5 Winnebago

montage

Ship

Space Thrust: 1.3 MN

The Winnebago flown by Lone Starr and Barf in the 1987 Mel Brooks movie "Spaceballs". 5 seats (incl. pilot and navigator) Comes with telescreen! Get your blueprint at: ::pos{0,27,-9.9734,-8.6511,123.9643}

BP: 750 Kħ

Daedalus Cruiser

TheDerelictOne

Ship

Max Speed: 997.2 km/h

Medium warp capable cruiser with 2 medium rail guns, 2 large containers, medium shield generator and plenty of comfort. Features 2 sleeping, a conference room and a revival room. Easily access the ship from underneath with automatic doors and a forcefield ramp. Has 8 large military atmospheric thruster and 4 large basic space thrusters. You can see a video of take off in to space and landing with some interior and exterior shots at the end here https://youtu.be/5hfg-7u_Jqc

9

Nemesis

Adrenix91

Ship

Space Thrust: 410 MN

Captains Customs/ adrenix91 Present to you the Nemesis Space only hauler with 30 XL Containers for all your hauling needs, custom made interior through out, including ! Captains quarters , officer quarters x2 and bunks for 12 crew, warp and radar room , med bays , crew lounge, 2x gunner rooms(if wanted) 2x small hangers and Air lock doors for all those RP needs Space engines are 24 L uncommon and 4 Advance XL Visit today at: Captains Customs - Ship Showroom ::pos{0,2,36.7574,108.2818,55.5905} on Alioth (paste into a chat, right click on it and set as destination)

BP: 10 Mħ
7

Badger - Dropship

Titan Aerospace

Ship

Cargo Lift: 2,000 t

Overview: The Badger is a multi role dropship, well suited to mining and light haulage. It packs a lot of ability in its relatively small frame. Cargo Lift: The lift generated from the wings is good enough for around 2kt depending on talents and pilot skill. Depending on the engines you chose cargo lift ranges from 1KT up to the maximum of the wings. Containers: There are 2 M and 2 S containers pre-loaded. There is room for a L container in the main hold, placed across the ship behind the hub. The Hub centralises the ships mass and also provides a good indicator of where to place the container. This gives just over 400kL of cargo at max boost. Engines: There are 4 advanced maneuverer engines as standard but these can be easily replaced for more power and cargo handling. The ship can run in a 2, 3 or 4 engine configuration depending what your uses are for the ship and how much weight matters to you. Engine positions for changing out the atmo engines. top left. x -9.0 y -51.0 z 2.5. top right x 9.0, y -51.0 z. 2.5. then the bottom ones directly below Brakes: The M airbrakes in the front grill can be increased in number by re-laying them without any spaces. This will increase braking power but I preferred the grill type look. Fuel: There are 2 atmo M fuel tanks and 4 space M fuel tanks, one tank for each space engine. Cockpit: All lights (Forward, rear and beacon) can be controlled from the cockpit. There is a res node and surrogate station onboard. If you want to place the warp drive later, the coords are: X:0.0 Y:4.0 Z:-6.0 laid across the ship

BP: 3 Mħ
3

Odyssee Urus

Odyssee

Ship

No attributes :-(

::pos{0,0,-2364053.1173,527100.5878,101017.6246}

5

Phantom V2

Sethioz

Ship

Cargo Lift: 5,000 t

This is upgraded version of my previous art-build "Phantom". It's now equipped with DSAT (deep space asteroid tracker), warp drive, more containers, more wings, added vertical boosters on separate tank, added more atmo and space brakes, also removed 2x L atmo engines as they're not needed. slight improvements on voxelwork, but nothing major. also added another level of interior, which is kind of "meh", but it's only so that you can access DSAT from inside the ship. just an upper deck. NOTE - specs highly depend on YOUR talents, if you're not getting as high specs as i have listed, then either train your talents or ask someone to apply their talents on it. I can do it for you aswell, just message me in-game and bring the ship over (i must have build rights to apply talents).

BP: 2.2 Mħ
3

V2 Reliant (updated) -ADMI

Gray (GrayLeader)

Ship

Cargo Lift: 3,600 t

Will be updating store location for release in weekish atm emladra#8532 is available if you wish to purchase anything. Hoping to be setup with new store on madis in a week possibly 2 depending on resources lol. V2 reliant updated for brake release and has shields now as well as added a light scheme to the bp. has a 3kton capacity on alioth anywhere else 5kton if you are new recommend 2ktons for a while. has 4 large container pack and 10 small container pack easy to balance. plenty of brake power easy to add more if wanted. I take pride in adding all the rooms and gadgets that make it feel like a ship! hope you like it thanks for looking! all of my stuff is available on alioth at ::pos{0,2,-24.6313,16.8071,150.4663} and you can vr admi build store

BP: 2 Mħ
7

Atlas Femto by Hadron

Hadron

Ship

Max Speed: 500 km/h

Super precise personal transport elevator with rare freight engines. will only utilize hover engines when possible or free fly with atmo engines. Engines are only active if the hover turns off. Desinged to fit in Interiour doors for docking. Hadron’s signature voxel work and Jeronimo’s feature packed JSE++ have come together to produce our series of tower free space elevators! Our elevators are tuned to provide lightning fast transportation of goods and personnel, to and from space, with minimal fuel consumption and effort. What sets our products apart from the competition is our elevators use a number of atmospheric and space brakes to slow the craft rather than using engines to do so which burn a lot of fuel. By using brakes, a huge amount of cargo can be brought safely down from space. Damage Report AR (augmented reality) for monitoring fuel and overall weight at a glance JSE++ elevator script for maximum control and performance tuning The JSE++ flight script provided by Jeronimo, offers a huge number of parameters for you to tune the elevator to your liking. Some notable features include: - Default++ windows system, draggable windows, interactable buttons - Up to 9 easily adjustable and renamable floors - Customisable orientations vectors for gravity elevators or shaft elevators - Various customizable engines settings, approach and travel speeds for empty or full cargo - Automatic engines power on/off - ECO Mode (uses gravity to accelerate the elevator back down to the planet) - Dynamic Augmented Reality floor selection interface - Hot keys for quick action (ALT + 1...9) - Admin list for allowing only certain people to adjust parameters - Blacklist to exclude certain people from using the elevator - Interface available in 3 languages: eng / fr / ger - Auto shutoff on endpoints with adjustable telemeter offsets. -100% autonomous docking in space with emitter / receiver. -All Elevators are desinged to fit in gates eg. XS ExpL or XL but will also work with sliding doors. To ensure optimal customer experience, we have developed a concept to provide you with an "all-in-one package". Our mission is a happy customer On your first ever Elevator you can only get an token or you provide the needed parts. Full Service Installation with one of us is required to make sure everything works 100% perfectly, and you are fully satisfied with our product. After your first setup you can buy blueprints and use our install guide (VR: Hadron Atlas Guide) or ask us questions any time. The on site install help for all elevators includes: Planning and setting up the ground cradle. Full explanation of all settings in discord with screenshare. After the ground setup we will fly together up and place your space station core. Placement and aligning Space core dock. Integration of the cradle in other space station BP´s. Quick demo of the elevator (XS MAX): https://www.youtube.com/watch?v=XIesj0XYORU Call us on discord for an personal tour: ryanpryde / midacre / mcxerxes Visit us in VR: Hadron HQ Alioth

Token: 6 Mħ
BP: 5 Mħ
1

Container Pods

Dead Reckoning Shipworks

Ship

No attributes :-(

10 large container pods that can be docked to Medium and Large core ships. Container pods include a Capacity level indicator that shows room in the container hub. Dispensers active for the four variations of these pods, Large Basic X10, Uncommon optimized Large x10, Advanced optimized large x10 and Rare optimized large x10. Blueprints are Available at Dead Reckoning Shipworks VR= Dead Reckoning ship sales.

BP: 500 Kħ
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