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Statics
Voxel Sets
Lua Scripts
2

Helix

DIA

Ship

Cargo Lift: 1,000 t

A medium-weight warp hauler, just as capable of turning around your cargo loads as it is at turning heads! Rated for a base 1000T (1.0g), this vessel will effortlessly carry your market wares anywhere in the system. With its distinctive Helical engine/wing stack, and impeccable handling characteristics, this is one ship that will not go wanting for attention. All stats are given with no placement and day 1 pilot talents - stats will only improve with talent training.

BP: 2.5 Mħ

Albatross

Albertross

Ship

Space Thrust: 61.7 MN

Albatross is a Cargo ship for transporting huge things. Dispender Location is on Haven 08 ::pos{0,27,53.3928,-169.2436,78.2220}

BP: 500 Kħ
3

Ravager

FrozenSlow

Ship

Space Thrust: 10.5 MN

A light ship for transport goods to and from marked. 3 L Atmo Engines 2 L Space Engines 1 L Cargo Container 2 M Space Fuel 1 M Atmo Fuel Space for adding Warpdrive / Shield Blueprint dispenser at Alioth ::pos{0,2,28.7091,111.9380,-0.0000}

BP: 850 Kħ
1

BiA F1 MKI

Brimor (BiA)

Ship

Cargo Lift: 0 t

Single seater atmospheric pocket ship for quick local journeys that is light and handles extremely well and which we think looks stylish.

BP: 50 Kħ
3

RS-1 Stryker

Vega Hex Industries

Ship

Space Thrust: 13 MN

The RS-1 Stryker is a S PVE Mission ship for easy mission. It has 6 rare agile cannons and a rare shield on it. You have enough cargo and ammo containers to do several missions in a row. Comes with the sleimHUD installed on it https://github.com/sleim22/Sleim-Hud You can get the BP at our new showroom location (still in construction) VR at Paragon Hex & Vega ship booth to check it out.

BP: 1 Mħ
2

Mui Mui

Dragons Forge

Ship

Cargo Lift: 1,000 t

The 'Mui Mui', a distinctive and capable classic from the off. Designed as a support warp hauler for the new Mining Units, the Mui Mui can service your MU fields with little effort and low fuel & warp cell costs. With both Adv Military & Manoeuvre Atmos engines, you have the best balance of power and fuel efficiency and the Adv Manoeuvre Space engines ensure you are up to speed quickly, without draining your tanks. All brakes obstruction compliant and no element clipping! All stats given with no boosts or pilot talents - capabilities will only get better when you apply your talents. Also now available is a FREE reskin kit - customise your Mui Mui to you tastes with precision Interior, Exterior and Lumi Glass layers.

BP: 2.5 Mħ
27

The Eclipse

Captains Customs - Ship Sales

Ship

Cargo Lift: 25,000 t

The Eclipse Large Core Hauler - 7680KL Cargo Capacity 25+ KT Cargo off Alioth with 45.5 G's of atmo brake power (so that you can land that heavy load easily) Come see us in person at Captain’s showroom 12km Southwest of Alioth Market 16 ::pos{0,2,19.3636,110.1164,13.5872} or visit Captain’s Customs Ship Showroom in VR Ask about token prices! Markets are changing fast.

BP: 50 Mħ
93

Brute S-core Freighter

TobiwanKenobi

Ship

Cargo Lift: 1,750 t

SALES HALTED. NOTICE: Due to my dissatisfaction with this ship's performance and aesthetics, it is now retired. No further tokens will be sold. Cheap DRM-free BPs will be distributed through a soon-to-be-placed dispenser. NOTICE: With some recent changes to obstruction calculation, the brute has lost about 15% of it's total atmo thrust due to the forward atmo engines being more obstructed. It can still do 2kt cargo, but I'm revising the advertised max to 1.75kt. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - The Brute S-core freighter is designed for short solo/duo mining trips and mid-range missions. It has a detailed interior and a shapely exterior with lots of personality. Internal cargo capacity is 384kL(4M containers), with designated external attach points for three additional L containers, allowing expansion up to 996kL for carrying high-volume, low-mass loads such as bauxite. Max cargo mass is around 1.75kt. The ship can also be used for safe zone asteroid mining. A spot has been cleared in the cargo bay to insert a DSAT at coords 0,0,-3. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - PURCHASING Unavailable. PRICES: Single-use BP - N/A

S12 Spincat

Seawing

Ship

Cargo Lift: 200 t

Seawing Hypersonics is proud to release the S12 Spincat to the starter ship market! Built to maximize performance out of a 500k build budget, These small scouts can be quickly assembled for new org mates, new players, or longtime vets looking for a nimble market runner. But just because the S12 is a starter doesn't mean it's slow or lacking in power and endurance! Basic engines push the Spincat to 1500km/h(after placement buffs and talents), and the ship has been built with easy-engine-swap voxel mounts making replacement with higher tier engines doable in under a minute! A Medium space fuel tank provides nearly 600,000km/h of delta V, easily taking this ship on several asteroid or interplanetary trips before refueling becomes necessary! It is fitted with full 3D maneuvering thrusters for operating from space platforms or low/zero G environs. The Spincat is also ready for external cargo loads! Due to using an S core, the Spincat can easily piggyback additional cargo, or xs core ships <500 tons. Armed with a single xs cannon, S12 Scouts can also serve as training platforms for new pilots to learn the fundamentals of gunnery. If that wasn't enough, the S12 features a robust heat protection system, allowing the ship to cruise around Alioth at 4000-8000km/h in upper atmosphere, and withstand reentries at 6000+km/h with minimal or no damage, making it far and away one of the speediest starters on the market.

BP: 100 Kħ
22

Rebellion Evo II adv. by Chewie and Hagbard

Hagbard

Ship

Cargo Lift: 1,000 t

The Rebellion EVO II is the next generation of the popular rebellion. Tokens available for the "T3 Advanced" version BP's are the same price with 6m Quanta. Token Prices: Rebellion EVO II Advanced 17.25M Quanta We tried to make the token prices really competitive. They should match the prices for the full parts at the markets (+BP Price), so unless you build your own parts and have good talents, you will probably not be able to buy it cheaper on the markets today. contact Hagbard#8837 on discord for a token. The dispensers are in the Alioth Marina at this location: ::pos{0,2,38.3028,62.7694,34.7477} Tokens will be made available asap. The Rebellion EVO II is a ship created by Hagbard and Chewie_1. It's predecessor was one of the most popular ships during Beta. It can be build without having to invest a fortune and is an ideal ship for new and experienced pilots. The ship technology and Lua was done by Hagbard with efficiency and performance in mind The great High Quality Voxelwork was done by Chewie_1. It included a warp drive, 2x uncommon or advanced Atmo engines, 2x uncommon or advanced Space engines. Free Boost to my placement skills if you visit Hagbard on Alioth. - Atmo/Space/Warp capable - 300-1000 tons of cargo depending on pilot and placement talents - fast, light and designed to be as efficient and easy to fly as possible - Features Hagbard's flight control script with brake assistant Alt hold and tons of other useful features Important Note: The Lua on this ship was designed for Input Scheme Keyboard and any Mouse controlled input scheme is NOT supported! ==== Some features for the included HUD ==== - Full Autolevel in space and Atmo -- In Space choose to autloevel based on nearest planet gravity or choose your own "reference" by pressing a key combination and keep the current leveling -- when entering the pilot seat in space, the current orientation will automatically be used for autoleveling - Altitude Hold/Orbit Hold seamless transition from alt Hold to orbit Hold just by changing target Altitude -- Fully Automatic re-entry from space to atmo - Adaptive engine thrust. By default fly with ultra fuel efficient Maneuver engine and hovers. When needed (or manually activated), additional military engine and vertical boosters will be activated automatically - Collision avoidance -- when in AltHold and ground is detected, target Alt will be adjusted automatically -- when falling towards ground and descend speed is too high in the last 100m, brakes and vertical boosters will be used automatically to slow down descend speed - Can be "flown" underwater. - Speed Limiter saves you from heat damage automatically - can be flown by using A/D,W/S and throttle controls only. The ship will control the roll axis (Q/E keys) automatically to avoid sideways drift and allow smooth cornering - Non obtrusive HUD avoids visual on-screen clutter -- optionally press Shift Alt 4 to display all HUD Widgets when needed - Vertical Boosters present but will not consume any space fuel in low load situations, Boosters will be activated automatically when high descend speeds are detected near ground - Display of brake distance to make your space travel easier The rebellion was build to make it up-gradable. - The 4 main engines can be exchanged with higher tier variants easily. Just make sure that those engines which should be "off" by default get an engine tag "2nd" == Waypoint Mgmt System == The Rebellion 1f has >120 built in waypoints included in the Lua. Press Alt & Cursor Up/Down to access the Waypoint selection The wapoints are organized in groups. Skip to the next group using Alt & Cursor-Left to go one group forward or Shift additionally for backwards. == Using custom Waypoints == you can create a small Lua file on your PC to define your own wapyoints in the HUD. The file has to be placed in <Dual Universe Install Dir>\game\data\lua\ Filename has to be poilist.lua Here is the a sample file content: -=-=-=-= cut here =-=-=-=- local poilist = { version = "Poilist 1" } MaxRotatingWaypoints=3 function poilist.loadLocations() p = {{}} p[1] = {"DCA","Marina Hagbard He", "::pos{0,2,38.3979,62.9920,62.5495}"} p[#p+1] = {"DCA","Alioth Market 6", "::pos{0,2,36.0044,101.3503,220.0897}"} p[#p+1] = {"DCA","Haven tile near M20", "::pos{0,27,-24.1271,63.9619,64.4522}"} return p end return poilist -=-=-=-= cut here =-=-=-=- Use that as a template to create your own POI list. Fell free to add more POIs as needed. The parameter Order is: "group","Name","POSstring" The display name in the UI will be "Group"-"Name"

Token: 17.25 Mħ
BP: 6 Mħ
20

X-Wing

SNS Sentinels

Ship

Space Thrust: 0.864 MN

Build by Cobqlt#8533 The X-Wing, were a type of starfighter marked by their distinctive S-foils that resembled the High Galactic script's character "X" in attack formation. They were heavily armed with two lasers. Contact : Knight-Sevy#6239 It is built in such a way as to be as close as possible to the real scale while adding the "DU" dough and as details as possible. Sold with 800 l of fuel and 500 ammo. And all civil element handling buff level 5 The X-Wing is ideal for training space combat in Dual Universe with friends and it got the same stats than our Tie Advanced X1 so you have the choice ! BP don't keep their PVP buffs so you need "Control Unit Capacity Handling" at lvl 2 to use the 2 laser (Weapons => Seat Capacity Handling => Control Unit Capacity Handling) And then apply them on your construct (Right clic => Construct => Reapply talents on construct) Dispenser available at our showroom

Token: 400 Kħ
BP: 250 Kħ
30

Pantera

SNS Sentinels

Ship

Space Thrust: 10 MN

Visible at the showroom SNS Sentinels

BP: 3 Mħ
24

220i Manta MK II

TeeWRX82

Ship

Dry Weight: 11.8 t

ONE POCKET ROCKET TO RULE THEM ALL! Don't settle for that hoopty. Hello all! Welcome to the first of many creations coming in the new world! This is a complete overhaul of the 220i Manta created by me in the beta. This ship has been reworked at every single vertex (no joke). Blocky is gone and given birth to new lines, sweeping curves, lighting and most importantly style. Newly sculpted with the addition of the new vertex tool. (Old version made using old wedge techniques) All components have are basic in order to facilitate an early start for the start of a new world on Sept 27th!! Even with basic engines I cruise along the edge of the atmosphere at a blistering pace. Don't miss out! Start your new life with style! Contact me via Discord @ teewrx82#7911. I will have a location after launch! See you in the new verse!

BP: 300 Kħ
1

VCX-350-M (Star Wars)

Indigater Enterprises

Ship

Cargo Lift: 2,000 t

Heavily modified version of the popular Cornellian VCX-350 series transport. With extra deep cargo wells and enhanced engine pods the M series can haul twice the cargo of Its earlier brethren. Four private accommodations and amenities allow your guests to get to their destination in style and comfort. So when Aphila needs 400 kL delivered to the Out Rim, the VCX-350-M is the ship for you!! Note: To change the color substitute the Glossy Blue Plastic for the desired color. All ships produced at Indigater Enterprises will have minimal interior decorations i.e bed, shower, toilet, sink and maybe a few chairs and table. This is to allow you, the valued customer, to decorate the way you want your ship to look. VR at Indigater Enterprises DO NOT buy if in VR

BP: 5 Mħ
27

Atlas M PRO by Hadron

Hadron

Ship

Cargo Lift: 4,000 t

--- 32x Unc Atmospheric Engine L / 28x Unc Space Engine L --- Hadron’s signature voxel work and Jeronimo’s feature packed JSE++ have come together to produce our first series of tower free space elevators! Our elevators are tuned to provide lightning fast transportation of goods and personnel, to and from space, with minimal fuel consumption and effort. What sets our products apart from the competition is our elevators use a number of atmospheric and space brakes to slow the craft rather than using engines to do so which burn a lot of fuel. By using brakes, a huge amount of cargo can be brought safely down from space. A suite of scripts are provided to make ownership of the ATLAS series easy and quick to set up. Included with the elevator are: Docking script using a mix of LUA and logic for arriving at your destination Damage Report AR (augmented reality) for monitoring fuel and overall weight at a glance Space Core Aligner for accurate core deployment from the elevator JSE++ elevator script for maximum control and performance tuning Designed to fit in 2 expanded gate L (pre build M-Core pad seperately available) The JSE++ flight script provided by Jeronimo, offers a huge number of parameters for you to tune the elevator to your liking. Some notable features include: - Default++ windows system, draggable windows, interactable buttons - 9 easily adjustable and renamable floors - Customisable orientations vectors for gravity elevators or shaft elevators - Various customizable engines settings, approach and travel speeds for empty or full cargo - Automatic engines power on/off - ECO Mode (uses gravity to accelerate the elevator back down to the planet) - Dynamic Augmented Reality floor selection interface - Hot keys for quick action (ALT + 1/9) - Admin list for allowing only certain people to adjust parameters - Blacklist to exclude certain people from using the elevator - Interface available in 3 languages: eng / fr / ger - Super hot script support Cargo @1G and lvl5 Pilot talents: 4500t going up to space 8000t going down to surface Cargo @1G and lvl4 Pilot talents: 3750t going up to space 7000t going down to surface fuel consumption: Cargo 5000t 125km atmo and space 5% full roundtrip 15% atmo 8% space Cargo 0t / 125km atmo and space 2% -- full feature video of the flight script will come after release -- Showcase of an easy space core placement : https://www.youtube.com/watch?v=IUxOL6ydCKQ Quick demo of the elevator (XS MAX): https://www.youtube.com/watch?v=XIesj0XYORU All Tokens have LVL5 Put-down (technician) engine + container volume skills. Delivery and personal tour included. Discord for updates and news. Visit us in VR: Hadron HQ

Token: 65 Mħ
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