Dual Universe Creators
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Wizard
Script
Free HUD for Dual Universe (PvP/PvE oriented) https://github.com/anatoly-kussul/du-wthud Can also use be used as a flying sript for you haulers. New design is highly inspired by simplicity of Albatross hud Core Features: - Custom auto resists. (Based on last 30 seconds of incoming damage, multiple modes available) - Shield timeline graph - In/Out DPS chart - Disable rotational dampening for smooth rotations (very helpful in pvp to keep optimal tracking) - AR marks of planets, closest pvp border, custom marks and more Atmo Features: - Atmo Burn Limiter (Limits your thrust to not exceed atmo burning speed) - Atmo Reentry Burn Limiter (Automatically shuts down engines and engaging brakes to slow down below burn speed on atmo reentry) - Auto level - Altitude hold
Locura Hub Screens
Credence
Script
All my HUB screen are finally in ONE PLACE! https://www.nexusmods.com/dualuniverse/mods/6/
IndyHUD for AR Industry
CodeInfused
Script
The IndyHUD is a forever free augmented reality display for industry, and includes translations for FR/DE. It's incredibly simple to use, requiring only a link to the Core unit. The AR display will show you a quick view of every machine's current state with a color indicator, including all containers. You can hover your mouse on one for a detail view, showing what the machine's name is, what it is producing, the tier, and status amounts for batch/maintain/infinite. You can also choose to show full container names at all times. Check out the github instructions here: https://tinyurl.com/indyhud
AR Mining Unit Manager
DivenDerp
Script
AR board script for managing and monitoring your mining units Github: https://github.com/DapperDucky/AR-Mining-Unit-Manager Demo Video: https://www.youtube.com/watch?v=T6S5lU59Y_E
ShipInfo
Aerogics S & T Co
Script
A script that provides various info / functions for your ships, using LUA api with multi touch screens. Info & instruction on github: https://github.com/Krengus/DU_ASTco/tree/main/ShipInfo
LUA Touchscreen Examples
Hadron
Script
Give your favorite ships a touch of class with our DRM free touch screens (as seen on the Eclipse). Backgrounds are PNG since LUA drawings have no graphical editor. I am no LUA expert but the original code was provided by NQ-Deckard who (in my opinion) is! (DU-Forums) Simple LUA editing knowledge is required. Tinker with the values and you will quickly understand what is going on. It should be noted that "--" uncomments a line. Thanks to Suppe and his instructions in the screen code. Simple to deploy as you can omit the forcefields (the only T3 elements in the blueprint). All code is updated for LUA revamp. 09.2022 Have fun and LUA-fy your ships! VR: Hadron HQ Alioth
Transfer Units Monitor
Bartas
Script
An addition to my Factory Monitor scripts. This one Monitors all Transfer Units on a core (up to 408/6 screens) . Simply connet core and screen(s) in any order. The script will tell you how many screens you may need even if it crashes due to lack of screens :) grab it here: https://github.com/BartasRS/Transfer-Units-Monitor As always, tips are greately appreciated but not required ;)
10 Lights strobe
Fordie Industries
Script
for 10 lights to go from 1 to 10 then 10 to 1 and repeat with a speed setting in lua perams VR: Fordie Industries Location : 11Km from Haven Market 3 DRM Free
Locura Atmo Engine Information
Credence
Script
Screen showing the stats and values of every atmospheric engine in game. A massive upgrade over my old screen showing only large engines. Great for display or shipbuilders. - Multi Page! Just click screen to flip pages. - Hover over the text to see that engines picture. - Now DRM FREE! Copy to your own screens. - Option for screen flipping. --- Discord --- https://discord.gg/KcafbTSwMp --Github Link--- https://github.com/LocuraDU/DU-Locura-Information-Screens --- Buy Locations --- Locura Shipyard @ ( ::pos{0,2,29.8110,107.2521,5.2659} ) --- VR Locations -- View Units: Locura Shipyard -- Other VR Locations -- Locura Exchange Store
HIC Honeycomb Controller
Head InThe Clouds
Script
ever wanted a simple screen to control your honeycomb factory? got 1 or 2 or maybe 288 or more! we got you covered! With this script it comes with one DRM Controller on XS core that can be placed anywhere! then with just a few more parts on your own construct and our open source scripts you can control it all! each receiver programming board and control up to 9 honeycomb refineries! you can stack them with our relay controller (simple open source) and run even more! the possibilities are practically endless!!
Ship Sale Dispenser screen
Bartas
Script
Simple screen to add to your dispenser. Lists all basic ship stats and creator info. it is meant for screen size M. grab it here: https://github.com/BartasRS/Dispenser-screen---ship-sale If you like my work tips are welcomed but not required. Enjoy!
Shield Control
Ravenis
Script
This script offers all shield functions on any size screen or screens. It uses touch buttons and is well tested. If you are interested, join my scripting discord at https://discord.gg/ttajxhZYXY
Default++ Advanced flight script
Jeronimo
Script
Dual Univers Advanced flight script Default++ developed since 2017, is the most advanced and innovative flight script with a unique navigation operating system. DU flight parameters are brought to you to an other level with dozens and dozens of customizable settings. source files and explainations all on github: https://github.com/JeronimoDU/Default-PLUS-PLUS
Diven's Fuel Hub
DivenDerp
Script
A board that monitors and broadcast fuel info to a screen/databank/emitter. Simply connect 1-9 fuel tanks, 1-9 screens, and/or 1-9 emitters.
Ship Shield Resistance Manager and Monitor
Rifters Utilities
Script
The script comes with a functional interface to display your ship core health, shields, and all 4 resistances. The shield manager handles auto venting your shields once they either break completely, or fall below the configured amount There is also a display to display your core health and shields as well. It displays how much you have in each resistance It auto configures your shields based off the incoming attack damage.