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The 16t Experience
Ship
The first Ship of my upcoming "Prometheus Class" fleet. All covert in Black and Red it is a dark omen of things waiting beyond the horizon. It has got 10 S Containers, Adv. Atmo Maneuver Engines to keep fuel costs low and a XS Shield. I can add a Warp drive if you like to have on it. It goes up to 34 000 km/h in Space Stats are boosted between skill lvl´s from 4 - 5 so there is a little more to get out of it. If you buy a copy a boosting Service is included. Most skills are lvl 5. Use the VR Port and look for "16t".
Atlas M PRO by Hadron
Hadron
Ship
--- 32x Unc Atmospheric Engine L / 28x Unc Space Engine L --- Hadron’s signature voxel work and Jeronimo’s feature packed JSE++ have come together to produce our first series of tower free space elevators! Our elevators are tuned to provide lightning fast transportation of goods and personnel, to and from space, with minimal fuel consumption and effort. What sets our products apart from the competition is our elevators use a number of atmospheric and space brakes to slow the craft rather than using engines to do so which burn a lot of fuel. By using brakes, a huge amount of cargo can be brought safely down from space. A suite of scripts are provided to make ownership of the ATLAS series easy and quick to set up. Included with the elevator are: Docking script using a mix of LUA and logic for arriving at your destination Damage Report AR (augmented reality) for monitoring fuel and overall weight at a glance Space Core Aligner for accurate core deployment from the elevator JSE++ elevator script for maximum control and performance tuning Designed to fit in 2 expanded gate L (pre build M-Core pad seperately available) The JSE++ flight script provided by Jeronimo, offers a huge number of parameters for you to tune the elevator to your liking. Some notable features include: - Default++ windows system, draggable windows, interactable buttons - 9 easily adjustable and renamable floors - Customisable orientations vectors for gravity elevators or shaft elevators - Various customizable engines settings, approach and travel speeds for empty or full cargo - Automatic engines power on/off - ECO Mode (uses gravity to accelerate the elevator back down to the planet) - Dynamic Augmented Reality floor selection interface - Hot keys for quick action (ALT + 1/9) - Admin list for allowing only certain people to adjust parameters - Blacklist to exclude certain people from using the elevator - Interface available in 3 languages: eng / fr / ger - Super hot script support Cargo @1G and lvl5 Pilot talents: 4500t going up to space 8000t going down to surface Cargo @1G and lvl4 Pilot talents: 3750t going up to space 7000t going down to surface fuel consumption: Cargo 5000t 125km atmo and space 5% full roundtrip 15% atmo 8% space Cargo 0t / 125km atmo and space 2% -- full feature video of the flight script will come after release -- Showcase of an easy space core placement : https://www.youtube.com/watch?v=IUxOL6ydCKQ Quick demo of the elevator (XS MAX): https://www.youtube.com/watch?v=XIesj0XYORU All Tokens have LVL5 Put-down (technician) engine + container volume skills. Delivery and personal tour included. Discord for updates and news. Visit us in VR: Hadron HQ
Spirit E1
Prometheus the first fire
Ship
The E1 Spirit for your consideration is an executive hauler for you and your friends in style. The cargo variant the c1 is still under construction. Medium core 1-2kt hauling capacity depending on flight talents. Dothack (vega) did the outside of ship and Emladra (gray) did intiriors. This is a Prometheus build or colabaration. Uses rare engines for good thrust and lift enjoy! was super fun to make!
Medusa S-core Elevator
De Overheid
Ship
For when you are too tired or can't be arsed to haul your ores up to space every week after your calibration runs. Or just for when you need to bring stuff up to your space station, here is the Medusa Elevator, equiped with Yoari's Elevator script and comes with all it's perks. ( https://du-creators.org/makers/Yoarii ). Scxript price is included in the blueprint. This creature was made with a small profile in mind and lands perfectly on a matching launch pad and docks nicely on a custom space platform (see my other statics, Kombat and Bogdan). It is not the strongest elevator but it was made to haul up all the ores you can pump up for a dense ore field in one week. Pluck done one of these elevators in the middle of your field, ride it down from space and do all the calibrations with your pocket rocket, delivering all the ores directly into the elevator. The base doubles as a tri-tile mining rig so those are already done. After you calibrated and picked up the last of the ores for the week, fold up your pocket rocket, jump in the seat of the elevator and let it take you back up to your space only hauler which is waiting on the deck of the Bogdan space dock. Nothing is easier. I will help you set up and plan the optimal configuration for your off-world ore field and discuss all options. Have a look at the latest version here: XMR ALI BAUX 01 Or ask me for a joy ride on Space Mountain, my personal creation, featuring a one mile line tunnel you shoot through at 600km/h with 50 cm to spare on each side. Keep your limbs on board...
Phoenix
Dead Reckoning Shipworks
Ship
Newest Build from Dead Reckoning Shipworks. The Phoenix. Med core light hauler. Has been tested to haul 1.5 kt off Alioth Come see it in VR at Dead Reckoning Ship sales.
The Levante - "real" sailboat
Hagbard
Ship
The Levante by Hagbard "A person without dreams is like a boat without sails..." The Levante is a sailboat that allows you to experience the wind, the waves, the ride and heeling of a sailboat in DU. Big portions of the voxelwork for the hull was done by Singularity org. **IMPORTANT: read the BP placing instructions below!** BP Dispensers are at Marina Hagbard: ::pos{0,2,38.3028,62.7694,34.7477} I am offering this BP a lot cheaper then usually as i want to see the seas of our planet full with boats, so that you're all able to enjoy this new kind of construct. Features: - accurate simulation of wind, waves and the sea - sails settable by "G" key in 4 levels Shift+G reduces Sail surface by 1/4 - 2 steering options either you can steer with a non centering rudder or with A/D controls similar to how other constructs are being steered. Switch during operation by pressing "Alt+1" - engine limited to marina use (when sails are down). thrust Limit applies(max 10%) - extensively tested on the seas of Alioth (other planets might require adjustments, contact me for assistance) - Wind (&Rudder) Indicator (visible for the helmsman) - configurable sail texts & colors (see LUA parameters) - HoverEngine Technology allows almost infinite fuel autonomy - the Levante is compactable, so take it on your next vacation by the sea ;-) Blueprint Instructions: - there is one manual step required after setting the BP. go to build mode and right click the backward facing hover engine. under Advanced=>"disable thrust along gravity" has to be selected for the backward facing hover engine - if you want to have the original light colors, set back left to "255,0,0" and back right to "0,255,0" front light: enable blinking and set on duration to 0.1 This could be used for Regattas as well, as the speed is defined by the skills of the skipper and his/her ability to find the best course for maximum performance Some "sailing tips": - the speed you can reach depends on your angle towards the wind. the faster you go the more "heel" you will get and the more active correction of your course will be required to stay on a straight line. - It is not possible to sail directly into the wind. To sail against the wind direction you have to "cross". - to moor at your pier the auxiliary engine can be used, but only when the sail is down. It is limited to 10% of max thrust. - if you do not have a proper pier yet, you can hover up a bit using the space bar to get the boat on your plattform... (better build yourself a small marina & pier) - the ECU should always be activated/armed. when you leave the helm, this will keep the boat from sinking to the ground. After jumping on your pier, quickly touch the boat to moore it to the pier. - if you find that the boat is unable to stay on the water surface, this is usually some physic bug in the client. just get out of the seat and try again (maybe after maneuvering the boat a bit) BP's will be made available again soon(TM)
GOI BANSHEE
Golden Oak Industries
Ship
SMALL CORE ∙ 4 Large Basic Atmospheric Engines ∙ 2 Large Uncommon Maneuver Engines ∙ 589k CCS ∙ 5.03g/3.46g A/S Thrust ∙ 28.1g/18g A/S Brake Force ∙ 1,741 km/h / 39,946 km/h Max Speed ∙ 13.9g/8.67g L/H Lift ∙ Radar/RezNode/VR Booth/2 Lg Containers + Hub
Y-Wing BTL-B
SNS Sentinels
Ship
Build by Knight-Sevy#6239 The BTL Y-wing starfighter was a fighter-bomber built by the shipbuilding industrie of Sentinels. It is built in such a way as to be as close as possible to the real scale while adding the "DU" dough and as details as possible. Real cockpit. Sold with 1600 l of fuel and 800 ammo S. The Y Wing BTL-B is a godd ship for training space combat in Dual Universe with friends. To use the four Missile, you need "Missile S Capacity Handling" (Weapons => Seat Capacity Handling => Gunner Module S Capacity Handling) (Weapons => Missile Capacity Handling => Missile S Capacity Handling) And then apply them on your construct (Right clic => Construct => Reapply talents on construct) BP dispenser located on Moon 4 at - ::pos{0,22,-24.0681,158.4720,64.3307} To view in person, visit VR: " SNS Showroom Public DSAT" https://youtu.be/H_ZWIZ_wUF0 No talent max stats : 8.65g MAX THRUST 10.8g BRAKE FORCE 26m² Frontal cross section 49 143 km/h MAX SPEED
Rosemarry
The 16t Experience
Ship
I designed it to do larger shoping trips, move Ore or Buildingparts after salvaging a abandon Base. It has got a Warpdrive, 10 L Containers and a old RV like furnishing. As with all of our Ship´s, i can boost it to max. stats.
Rebel Y-Wing BTL
SNS Sentinels
Ship
Build by Knight-Sevy#6239 The BTL Y-wing starfighter was a modificated fighter-bomber built by the shipbuilding industrie of Sentinels. Contact : Knight-Sevy#6239 It is built in such a way as to be as close as possible to the real scale while adding the "DU" dough and as details as possible. Real cockpit. Sold with 400 l of fuel and 320 ammo XS. The Y Wing BTL is a godd ship for training space combat in Dual Universe with friends. You need "Control Unit Capacity Handling" to use the 3 missile (Weapons => Seat Capacity Handling => Control Unit Capacity Handling) (Weapons => Missile Capacity Handling => Missile XS Capacity Handling) And then apply them on your construct (Right clic => Construct => Reapply talents on construct) BP dispenser located on Moon 4 at - ::pos{0,22,-24.0681,158.4720,64.3307} To view in person, visit VR: " SNS Showroom Public DSAT" https://youtu.be/63hyeJ4BYr0 No talent max stats : 5.71g MAX THRUST 6.1g BRAKE FORCE 21.9m² Frontal cross section 50 000 km/h MAX SPEED
Mule.V1
MonocleDesigns
Ship
Getting my first creation out there. Tried to get close to the design from Serenity's Mule. Still trying to figure the nuances to ship building. Any and all pointers are most welcomed.
Dorris Max
Captains Customs - Ship Sales
Ship
3+ Large Container Space - Fully built interior - Warp Drive Included This beauty is boosted in every way as well, level 4+ on all ship parts (level 5 engines & wings) Come see us in person at Captain’s showroom 12km Southwest of Alioth Market 16 ::pos{0,2,19.3636,110.1164,13.5872} or visit Captain’s Customs Ship Showroom in VR Ask about token prices! Markets are changing fast.
Serenity
Southern Cross High Guard
Ship
The Serenity Inspired by Firefly TV series. The Serenity is a warp capable haul craft with 2 large containers and a stunning full interior. To do those market trips in style and to show off to your friends. The Serenity has: - Bridge (Pilot and Co-pilot) - Captain and XO Quarters with attached bathrooms - Crew Quarters for 4 with attached bathrooms - 4 Guess quarters - 2 Bathrooms - Kitchen and dinning area - Med bay - Large entrance VR: SCHG Ship Sales - Madis ::pos{0,1,81.7469,5.7865,545.1833}
Whale Shark
Broken Skull Ship Shop
Ship
The ship originally conceived by a former player of DU the "Whale Shark" is all space cargo power. The interior is left bare to allow for a personal touch to its owner. There is a placemnt for AGG and extra retro brakes and a sheild if desired. Color choices are your own given the new abilities to the BP. I hope you like this special ship as it has become my personal hauler as of late and is fn to watch in space. Thank you. VR to Broken Skull Ship Shop
Squire - XS Starter Hauler
TobiwanKenobi
Ship
BP dispenser located on Haven at - ::pos{0,27,6.9482,-70.8985,249.7016} To view in person, visit VR: "TobiwanKenobi Showroom" The Squire is an inexpensive starter hauler and market runner. Capable of escaping 1g with 200t of cargo - even with zero piloting talents - it's suitable for a new player who wants to kick-start their progress. It also has surplus high altitude lift and braking power to make it easier to fly. With maxed technician and piloting talents the Squire can escape 1g with up to 500t and carry up to 700t in atmo. With an optional warp drive, plenty of fuel, and a cozy interior, the Squire has only one notable drawback: If you intend to use the Squire for mission running, keep in mind that the cargo is only 120kL. This means that you won't be able to carry the 125kL mission package. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Listed stats are with maxed talents. If you're spawning from BP without good technician and piloting talents, it will be weaker.