Dual Universe Creators

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Ships
Voxel Sets
Lua Scripts
2

Czars Connector Module

Czarman

Static

No attributes :-(

putting big L core stations together is fine but when you want to break up the monotony, give this connector module a whirl. Still an L core but a little smaller to add some depth to your modular stations. Features a nice throughfare windowed walkway to transit between cores and also look out over the 10 XS sized landing pads. Check it out in VR at "Czar in Space Showroom" or in person here ::pos{0,0,-42319.9264,202282.6245,33492.4846}

BP: 5 Mħ
3

Phalanx Station

Jarus_Phalanx

Static

No attributes :-(

An L-Core Space station with 5 landing pads a Small Hangar Bay and Dry Dock for all your Building Projects. The Lower Level is open for Storage and some industry.

BP: 2.5 Mħ
12

SKY-Aegis-Outpost

SKY-Industries

Static

No attributes :-(

M core Outpost with T1 pure material production, fuel and honeycomb Come visit at Alioth: ::pos{0,2,54.7335,109.8047,69.0288} VR: SKY Blueprint Store XS Core size Elevator dock on top

BP: 1.9 Mħ
8

Space Storage

Verliezer

Static

No attributes :-(

Looking voor Flexibel Space Storage? You've found it! A space station to place nearby the planet(s) where you collect the Ore from your Mining Units. You can adjust the number of containers you need by yourself. Just add or remove some. A complete fuel industry 'in-house' is present in the station. All containers and fuel are accessible through a Container Hub in the operating room downstairs. Don't worry, you don't have to walk. Elevators bring you up and down. At the bottom of the space station you find 4 small landing pads to accommodate a drop off point for your small planet surface haulers. Your 'L-core-slow-boot-Freighter' can land on top of the station to pick-up the ore. Wanna have a look at the station? Very easy, visit the Space Station Shop in VR: DSGI Allioth Space Storage Wanna buy a blue print? Located at ::pos{0,0,217810.3365,173069.0911,-75076.1042} you can have a real life view and buy the blue prints. !!! Don't buy the Blue print when you are in VR !!!!

BP: 10 Mħ
2

Artisan Workshop (Automated)

Creator (Ivory Island Resort)

Static

No attributes :-(

Produces: Nitron, Basic Containers M & L Features supply line screens to tell you what each industry needs which item with each machine, screens can be removed later. Built to produce containers and atmospheric fuel from ground to finished product, the artisan workshop avoids the eye sore typical of most factories, whilst also allowing you to produce plenty of storage for all the things you had shipped from earth. I mean does anyone really care that a couple thousand potential colonist had were left to die for your legacy earth speeder collection to be loaded onto the Arkship. Let's be real people reproduce all the time, but that collection is the only one to be in such pristine condition. Best of all the price of this factory will keep undesirables like your neighbors from the next tile over from getting their grubby hands on one, and act like they ever could keep up with you.

BP: 25 Mħ
11

Outpost Base Landing Pad

Loaded Industries (NEW LOCATION)

Static

No attributes :-(

50% off blueprint price at the moment on dispenser NEW LOCATION FOR FULL RELEASE ::pos{0,2,35.9865,105.7206,-47.7959} FEW TILES AWAY FROM MARKET 6 This is a double landing pad with 2 xs core size garages with plenty to space to add a factory or office space with viewing balcony, perfect for any outpost you can view at the location written on the right of the screen or view in VR search for loaded industries

BP: 10 Mħ

S Core Landing Pad

Elite Transport Associates Ship Works

Static

No attributes :-(

Better then Dirt No elements needed You can replace concert with brick for almost same effect Location: ::pos{0,2,15.0650,96.8392,0.0000}

BP: 50 Kħ
11

Hadron Factory Core L v6

Hadron

Static

No attributes :-(

Hadron L Factory Hadron proudly presents our first L core factory template in our signature voxel style. 2 years and 6 iterations later, our factory core has been optimized to incorporate a clever container bus system for easy manufacturing. The bus system uses a “master container > transfer unit > bus container” format and was designed in such a way, that by using S Containers on the outer edges of the core, all products and parts (eg. steel, hydraulics, frames) can be distributed to all floors that require them for further production. This method of distribution was intended to support industry for every craftable in the game and requires the minimal amount of effort to do so. The factory has no voxel walls as it is intended for 4 additional L core shells (joining up at the center of the factory core) to make up the voxel surround. It has been designed this way to reduce lag on the central factory core itself by allowing for you to create your own voxel shell around the factory on these outer “shell cores”. This allows for additional storage or industry to be added to the free space in these shell cores. Container Hubs placed on these outer shell cores can be moved to the central monitor walls, keeping them separate from the main factory itself, allowing easy access to them from the center of the main factory core. Layout Ground Floor - Refining and Pure Products The ground floor comes with a central console for accessing multiple Container Hubs and has 8 Mining Unit holders for on site harvesting of Ore. The Ore is then fed to a series of Refiners and from there, the Pure material gets fed to Smelters, Chemical Industries, Glass Furnaces or Recyclers for conversion into Products or made into Scrap/Fuel. 1st Floor - Intermediary Parts and Complex Parts The 1st floor uses the bus system to receive the Products from the floor below and has been arranged to support the production of all Intermediary Part and Complex Parts. These Parts are then fed back to the bus for distribution to the floors above. 2nd Floor - Structural Parts and Functional Parts The 2nd floor uses the bus system to receive all Products, Intermediary Parts and Complex Parts from the floors below. This floor has been arranged to support the remaining Structural Parts and Functional Parts production, completing the entirety of the games most common Parts for distribution via the bus system to the remaining 2 floors. 3rd Floor Exceptional Parts and Warp Cells The 3rd floor is intended for production of Exceptional Parts. These are specialized parts for use in high tier production and are mostly optional. We advise using this floor for the production of Warp Cells as Exceptional Parts are a key ingredient for those and various other end game items. The floor can however also be used the same as the 4th floor to house Assembly Lines for the production of anything else you choose. 4th Floor - Assembly Lines for Finished Products and Storage The final floor is a blank slate for your production needs. It has been designed so the bus system can deliver all Products and Parts (created on the floors below) to Assembly Lines of your choice. This allows for easy expansion and linking from the bus Containers (now on all 4 sides of the core) to your choice of Assemblers. For any questions about the bus system or functionality of the factory , please contact RyanPryde on Discord or visit Hadron HQ for an in-depth explanation and further resources to help you understand and utilize your new factory! The layout is similar to the M Factory ! so take an look at our video tour: https://www.youtube.com/watch?v=BJXpXqc4MaI Visit us in VR: Hadron HQ

BP: 5 Mħ
14

Smuggler's Hangar

Creator (Dune Dwellers)

Static

No attributes :-(

(Contains empty open spaces for starter industry placement.) Due to the hostile environment they live in the Dune Dwellers of Haven are not discrete in their willingness to steal materials and technology from the UEF. While they may not hide from other factions they do make great efforts in shielding themselves from the hot punishing sun. Note: Does not include Mining Silo, Sand Raptor, or Dune Hauler. (Tokens will not be made available) Featured by: - Landmark Explorer Twitch Channel

BP: 1 Mħ
4

Warp Cell Factory

Sambo726

Static

No attributes :-(

This is a small core starter warp cell factory designed mainly for personal use production of warp cells. All industry is labeled via screens for easy startup. Pre installed with Indy Hud by Codeinfused. Current setup will make 2 warp cells every 50mins with no talents. This can be increased easily by adding more glass furnaces for the warp cells and increasing the output of a few of the electronics machines. Industry placement talents will also increase speed of output. All industry units are labeled. You can view it by VR at Phoenix Corporation Location ::pos{0,2,47.8459,114.4380,62.5178}

BP: 3 Mħ
5

Medium space pads -ADMI

Gray (GrayLeader)

Static

No attributes :-(

Update 2.0 also i trade for ore on bps so if you dont want to use your quanta i trade for ore. There are 2 versions of this one with 5 containers placed as in picture for reference on placing and one without both are the same price. Available at alioth vr "admi build store" for location and such will be building onto this location as time goes foward and sales too lol.

BP: 2 Mħ
4

Warp Cell Cube

Timesorrow

Static

No attributes :-(

Warp Cell Cube Design inspired by the famous Mario Bros Warp Cube, this XS Core is packed to the bone with industrial machines and design to have a production capacity of 520 warp cells per day, needing only to feed with the 10 ores required for warp cell production, Pure Hydrogen and the 6 schematics needed for warp cell production. Features: - Capacity: 520 warp cells per day with moderate T1/T2 production talents - Feeds from Ores and Hydrogen, so no need for additional machines (refiners e.g.) - Easy setup: when powered on, all machines will be calibrated to produce the right amount of intermediate products to feed into the 16 Glass furnaces for Warp Cell production - Easy maintenance: elaborate monitoring screen, showing the status of each (sub)assembly being produced as well as the inventory levels of the Ores, blueprints and Hydrogen. - Token available on request, please do expect some time needed for the production of the machines - Support during setup on request (although should work straight from the box) No more need for giant setups for warp cell manufacturing! This XS core is probably all you need for your personal warp cell needs! Location for watching the cube in action: ::pos{0,2,7.7358,80.4968,220.3335} visitable in VR though: Warp Cell Cube Demo

BP: 3 Mħ
1

Star Wars Mos Eisley Cantina

MrLightWell

Static

No attributes :-(

Put your favorite cantina song on repeat as you plan your next builds and adventures. All are welcome, but your droids will have to wait outside! During beta I asked myself the question, what hadn't been made yet that people would love to see in the world of DU. After looking over nearly every frame of the cantina ever shown on film, every available blueprint online, former cantinas designed in all popular SW games, and even the entire PDF for Lego's step-by-step instructions - I felt prepared to bring the iconic location to life. All in all took about a month of casual playing to build/finalize. Static Model of the Cantina is on display at LSA Industries HQ, 13Km SE of Alioth Exchange (VR Location 'LSA Industries Alioth') *What is on display is what is on the blueprint, all furnishings, screens, lights, chairs, etc

BP: 5 Mħ
1

PYRAMID GLASS PANEL FACTORY

The Pyramid Co.

Static

No attributes :-(

PYRAMID GLASS PANEL FACTORY: Produces nearly 1000 Large panels a day 2000M 3000S Just like all our factories everything is simple to use and container hubbed for easy expansion. Ore in/Waste out/Product out Easily adjust to make more or less of each type READ OUR BIO FOR MORE INFO

BP: 1 Mħ
13

Hadron Mining Platform 4

Hadron

Static

No attributes :-(

Hadron Mining Platform 4 Designed around our signature Hadron theme, the Mining Platform 4 delivers style and function to any outpost or mining operation. Comes equipped with 1x M Basic Containers and each mining unit housing includes markers for quick and easy placement. The centralized VR station provides instant access to all mining units on the platform without the need to move from the spot. When deploying the platform, make sure the stairs and the voxel square at the bottom of the platform are above the surface of the terrain. This will ensure you have access to the container if you choose to swap it out. The raised platform and circular arrangement of the mining units allow the bonus ore to spawn in a ring around the construct allowing for ease of access when collecting.

BP: 200 Kħ
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