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Statics
Voxel Sets
Lua Scripts
8

Viper MK 2 LT

Seripis

Ship

Space Thrust: 3.16 MN

This is the second version of the Viper. The Viper MK2 Light Transport, It carries 8 small containers and is designed to seat 8 passengers. It still has 4 XS containers for schematics and Blueprints. 20 warp cells from Alioth to ION empty. All Blueprints and Tokenized Ships located on Alioth at Castle D4rkMoon ::pos{0,2,67.6707,91.2553,57.6432} All stats are as boosted with lvl 3 skills. If you boost them higher it will be better. Hit me up on discord to make a purchase! Seripis#0466

BP: 5 Mħ

Catamaran XV

Banzai Buddies XS Ship Sales

Ship

Space Thrust: 1.5 MN

XS dynamic core Catamaran XV Light Hauler 4x Small Containers Linked Heavy Braking power for size. Capability May Change depending on skills, my flight skills are only mediocre currently. Surrogate Teleporter up to "Banzai Buddies Ship Shop" located 16km from Alioth District 6 Market near lake. ::pos{0,2,43.0854,103.3924,206.6535}

BP: 35 Kħ
2

The Prospector

Demog

Ship

Cargo Lift: 450 t

Easy to handle and fast, perfectly balanced. Simple and convenient to build. This ship allows you to scan the entire safe zone with a very small investment. Great for DSAT or as a small hauler, with a container M provides enough space for a good load. Talent level at least 3 recommended BP: Dispenser location in Alioth. :: pos {0,2,13.8418,104.1626,23.9106} TOKEN including the 3 scanners. PM me

Token: 25 Mħ
BP: 2 Mħ

Elemental

ADCOne

Ship

Cargo Lift: 1,220 t

I am pleased with this ship design, which I called Elemental because I designed it to carry ore (elements) back when underground mining was done on planets. I have kept updating it as game updates so it is fully functional to date though the Adjustors need a little tweaking still since there is a small error in placement after one of the updates to item mass. Considering my 'Voxelmancy' is not as good as it could be I am really happy with how this ship looks. The ship is a small Core 1G hauler designed to carry just over 1KT of cargo (about 2.73 KT of weight including its own weight). I have stress tested the landings with about 1.22 KT of cargo but the landings gets a little bit more like a fall towards the atmosphere / space boundary at around this weight. If a lighter materials was used to build the ship then this could probably increase this carry weight a little (the ship is made of solid silver). The ship also has a Rocket engines to give the ship a bit of a kick into space if you slightly overload the cargo capacity or if you choose an angle that is too step to reach space with normal engines. They do have to be used close to the space / atmosphere boundary since the ship has 1 medium Rocket Fuel tank. The ship also features four downward facing atmospheric engines to provide more lift during landing when the ship is excessively overloaded in a 1G environment and coming in for a landing at slow speeds. LUA is required to allow them to be turned off and on to avoid wasting fuel all the time, though I have given these engines their own fuel tanks to avoid stealing fuel from the normal engines. I have engines facing in all directions for space flight with the majority pointing down wards and backwards, the remaining engines really being intended for manoeuvring. The Atmospheric engines point in every direction except pointing downwards since you have gravity to help you out with that direction. The values of Space and atmospheric thrust for this ship are the forward thrust values and not the total thrust values for all directions. I use a small amount of LUA on this ship since making my own interface is on my list of things to do in Dual Universe, currently I only use it for engine controls, to set the desired altitude and extend / retract the landing gear. Max Atmospheric speed is just 20,000 KM/H in space and 1000 KM/H in atmosphere before you start burning up. Lastly it is of made of solid glossy Silver, because when they released element resistances. Silver was the best basic material with resistance to weight ratio, without having to consider making an alloy. To be honest I actually quite like how it looks so I have been built all my ships out of this material.

2

Admi Cat Mini

Gray (GrayLeader)

Ship

Cargo Lift: 500 t

A nice and unique ship! Has an offset canopy piloting area and took its inspiration from the star citizen caterpillar. Does anywhere from 400 - 800 tons safely depending on flight talents and is very easy to balance just move the container hub slightly is a con from making an offset ship but totally worth it. Started as a joke and ended up pretty darn cool. lol does have an advanced shield and was modeled after the ADMI Deluxe pads so the colors can be easily swapped! 10 pack small containers and 1 extra for fuel and scrap and such items. thanks for looking vr ADMI Temporary sales to see stuffs .

BP: 1 Mħ
31

Hadron Endurance

Hadron

Ship

Cargo Lift: 1,200 t

--- Token Price without DSAT and 1 L container and Warp Drive 15M as of August.2023 --- --- Now advanced version is standard --- Hadron Endurance Born of necessity, the Endurance is the ultimate utility ship for any player looking for a ‘one size fits all’ work horse. Built with modularity as its primary focus, the ship tailors to your needs on the fly. Hot swap the elements you need for the task at hand. The Endurance has a home for every element you could possibly need no matter the scenario and comes with ArchHUD on the primary flight controller. Markers around the ship assist with the placement of upto 3x Territory Scanners, an Asteroid Scanner, multiple large containers and a Warp Drive, depending on your needs at the time. Every element can be upgraded to a higher grade version for increased performance. Made using only T1 Voxels throughout. 3 ADVANCED Military atmospheric / 2 ADVANCED Safe space engines: lvl4 pilot skills 900t (no altitude eff.) lvl5 pilot skills 1200t (lvl4 altitude eff.) Ship is now fully upgraded to advanced engines, LUA Shipmonitor and Flightscript (ArchHUD) updated. Excellent inertia matrix with 1kt load. Cutom colours or versions eg. space only can be ordered.

Token: 15 Mħ
BP: 1.5 Mħ

IWAC Implausible S

Wicked Wonderland

Ship

Cargo Lift: 3,000 t

Wicked Wonderland and IWAC are proud to present the Implausible S, the second in a line of innovative ships that push the boundaries of traditional design logic. Whereas the Implausible XS delivered an incredible micro hauler that defies the constraints of an XS core, the Implausible S seeks to reinvent the quaint S core hauler. With a teeny tiny profile, this ship impossibly, or should we say Implausiblly, mounts 16 Uncommon Military Engines! Stylishly tucked away on the sides of the ship, it maintains a sleek and speedy frame. This design choice gives the ship unrivalled power for its size, capable of lifting 3Kt off Alioth with sufficient piloting talents. This ship will get your cargo where it needs to go.

BP: 2.5 Mħ
1

Skeeter Warp

Zeiffer

Ship

Cargo Lift: 450 t

A nice Warp Capable Ship able to carry a 125kL / 437.50t Delivery Package off of Alioth or Warp to Talemai to gather some Limestone and Natron efficiently. BP can be located at- ::pos{0,2,19.7052,86.5752,256.3013}

BP: 1 Mħ
159

Lightskipper Courier

TobiwanKenobi

Ship

Cargo Lift: 70 t

BP dispenser located on Haven at - ::pos{0,27,6.9482,-70.8985,249.7016} To view in person, visit VR: "TobiwanKenobi Showroom" The Lightskipper Courier is a shuttle designed to get you and a handful of cargo anywhere fast. It used to be a warp shuttle - there's a slot where a warp drive can be placed - but balance changes in beta left it too weak to easily carry the now heavier warp drive. It still works well for small market and mission runs, and as a starter ship. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - The entire outer hull of the vessel can be repainted, divided into four sections. You will also be able to easily repaint it yourself using a BP tool I provide with every sale.

BP: 200 Kħ
1

GOI SANTAS SLEIGH

Golden Oak Industries

Ship

Atmo Thrust: 1.65 MN

Ever want to ride on Santa's Sleigh? Now's your chance! On Dasher and Dancer, on Prancer and Vixen! On Comet and Cupid! On Donner and Blitzen! Don't forget Rudolph! He's leading with his red nose! Take a Holiday Flight today! Merry Christmas!

BP: 200 Kħ

SCOUT 27B

Stortbak

Ship

Space Thrust: 7.78 MN

We can type a 1000 Lines for the description ,.. A fast scouting roid scout :) 2 x Uncommon Mil. space engine L 4 x Container XS D-Sat 2 x Fuel tank M Speed 43.181 Km/h 4.1 G Space thrust 4.43 G Space brake 1.14 G Space hover Location ::pos{0,2,-23.1891,-1.6459,6.8035} VR : The Flying Dutchman

BP: 380 Kħ
16

Snake

Bonusaben

Ship

No attributes :-(

SNAKE! With built in highscores. Come check it out at the Underdun Arcade (VR) ::pos{0,2,38.0744,106.5346,114.9047}

BP: 3 Mħ
3

Miranda - Coming Soon

Southern Cross High Guard

Ship

No attributes :-(

COMING SOON - Adjacent Madis Market 5- ::pos{0,1,81.6997,3.8269,0.0004} Taking Token orders - Prices depending on Tier of Engines and addons. Enquire today! Inspired by..... well if you dont know, this probably isn't for you. Available for internally viewing once the boss applies public boarding pass.

BP: 30 Mħ
2

S40 SUPERCAT

Seawing

Ship

Cargo Lift: 500 t

The completion of the Moltres heat shield project has allowed new designs that would previously have destroyed themselves seconds after opening up the throttle. The result is a dragster muscle ship that (with lv4 piloting talents) can hit 3000km/h at sea level using only basic engines, has 19Gs of high altitude lift with full fuel, can withstand the fires of a 5000km/h reentry, and can comfortably haul 500t anywhere in the system while maintaining a low starter-friendly build cost. It is certified for hypersonic flight up to 10,000km/h in upper atmosphere! Moltres™ heat shield equipped. Contact the seller after your purchase for free hypersonic flight tips, and activation instructions on the Moltres shield!

BP: 300 Kħ
22

Rebellion Evo II adv. by Chewie and Hagbard

Hagbard

Ship

Cargo Lift: 1,000 t

The Rebellion EVO II is the next generation of the popular rebellion. Tokens available for the "T3 Advanced" version BP's are the same price with 6m Quanta. Token Prices: Rebellion EVO II Advanced 17.25M Quanta We tried to make the token prices really competitive. They should match the prices for the full parts at the markets (+BP Price), so unless you build your own parts and have good talents, you will probably not be able to buy it cheaper on the markets today. contact Hagbard#8837 on discord for a token. The dispensers are in the Alioth Marina at this location: ::pos{0,2,38.3028,62.7694,34.7477} Tokens will be made available asap. The Rebellion EVO II is a ship created by Hagbard and Chewie_1. It's predecessor was one of the most popular ships during Beta. It can be build without having to invest a fortune and is an ideal ship for new and experienced pilots. The ship technology and Lua was done by Hagbard with efficiency and performance in mind The great High Quality Voxelwork was done by Chewie_1. It included a warp drive, 2x uncommon or advanced Atmo engines, 2x uncommon or advanced Space engines. Free Boost to my placement skills if you visit Hagbard on Alioth. - Atmo/Space/Warp capable - 300-1000 tons of cargo depending on pilot and placement talents - fast, light and designed to be as efficient and easy to fly as possible - Features Hagbard's flight control script with brake assistant Alt hold and tons of other useful features Important Note: The Lua on this ship was designed for Input Scheme Keyboard and any Mouse controlled input scheme is NOT supported! ==== Some features for the included HUD ==== - Full Autolevel in space and Atmo -- In Space choose to autloevel based on nearest planet gravity or choose your own "reference" by pressing a key combination and keep the current leveling -- when entering the pilot seat in space, the current orientation will automatically be used for autoleveling - Altitude Hold/Orbit Hold seamless transition from alt Hold to orbit Hold just by changing target Altitude -- Fully Automatic re-entry from space to atmo - Adaptive engine thrust. By default fly with ultra fuel efficient Maneuver engine and hovers. When needed (or manually activated), additional military engine and vertical boosters will be activated automatically - Collision avoidance -- when in AltHold and ground is detected, target Alt will be adjusted automatically -- when falling towards ground and descend speed is too high in the last 100m, brakes and vertical boosters will be used automatically to slow down descend speed - Can be "flown" underwater. - Speed Limiter saves you from heat damage automatically - can be flown by using A/D,W/S and throttle controls only. The ship will control the roll axis (Q/E keys) automatically to avoid sideways drift and allow smooth cornering - Non obtrusive HUD avoids visual on-screen clutter -- optionally press Shift Alt 4 to display all HUD Widgets when needed - Vertical Boosters present but will not consume any space fuel in low load situations, Boosters will be activated automatically when high descend speeds are detected near ground - Display of brake distance to make your space travel easier The rebellion was build to make it up-gradable. - The 4 main engines can be exchanged with higher tier variants easily. Just make sure that those engines which should be "off" by default get an engine tag "2nd" == Waypoint Mgmt System == The Rebellion 1f has >120 built in waypoints included in the Lua. Press Alt & Cursor Up/Down to access the Waypoint selection The wapoints are organized in groups. Skip to the next group using Alt & Cursor-Left to go one group forward or Shift additionally for backwards. == Using custom Waypoints == you can create a small Lua file on your PC to define your own wapyoints in the HUD. The file has to be placed in <Dual Universe Install Dir>\game\data\lua\ Filename has to be poilist.lua Here is the a sample file content: -=-=-=-= cut here =-=-=-=- local poilist = { version = "Poilist 1" } MaxRotatingWaypoints=3 function poilist.loadLocations() p = {{}} p[1] = {"DCA","Marina Hagbard He", "::pos{0,2,38.3979,62.9920,62.5495}"} p[#p+1] = {"DCA","Alioth Market 6", "::pos{0,2,36.0044,101.3503,220.0897}"} p[#p+1] = {"DCA","Haven tile near M20", "::pos{0,27,-24.1271,63.9619,64.4522}"} return p end return poilist -=-=-=-= cut here =-=-=-=- Use that as a template to create your own POI list. Fell free to add more POIs as needed. The parameter Order is: "group","Name","POSstring" The display name in the UI will be "Group"-"Name"

Token: 17.25 Mħ
BP: 6 Mħ
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