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Statics
Voxel Sets
Lua Scripts
3

Equus Mk2

Grimscale

Ship

Cargo Lift: 700 t

The Equus is a small core starter hauler. With one large container for storage, and large Atmo/Space tanks for range. It uses all basic engines, and small atmo and space radars It should be able to lift 700 tons to orbit

BP: 1 Mħ
2

ODYe Atramedes

Odyssee

Ship

No attributes :-(

BSSS Logis S

Broken Skull Ship Shop

Ship

Space Thrust: 6.48 MN

All Tokens will be based on current market prices For Tokens Msg AtrusKage #8484 on Discord The Logis series was originally a concept brought to life by Ragnok Industries...now it has been left in the hands of Broken Skull Ship Shop...the first is the Logis S a light weight transport warp capable small hauler. BP's can be bought at the show room. VR to Broken Skull Ship Shop

BP: 7 Mħ

Round Boi W

Shulace

Ship

Cargo Lift: 1,000 t

!NOTICE! NQ finally revoked access for unsubbed accounts, thus I no longer will be able to sell you my blueprints, thank you to all that have bought and flew my creations! Ain't nothin' Smooth like dis. Available with/without warp drive All attributes corresponds with pilot talents @level 4 and Level 4 Handling on all flight/fuel tank and container elements Lotsa wings, lotsa brakes, flies as smooth as it looks. 2x Container L. Large atmo fuel tank. Surprisingly fast for its size 1000 km/h+, can lift 600t cargo out of 1g with no talents whatsoever with 6x basic Atmo Ls. Too afraid to test the limits of lifting power since element destruction lol. All my ships have Dimencia HUD in the seats, I can't fly easily without it. Come see my ships in VR at "Shu Ship Showroom"

BP: 6 Mħ

hamster

KasoiLis

Ship

Space Thrust: 0.36 MN

This is a basic spaceplane with: 1)Ability to carry 21kL (<100t I guess ) in Atmo, very useful for hauling missions. 2)Low sustention speed and good maneuverability 3)Good space autonomy (an hour at full thrust) 4)Bad atmospheric autonomy(relatively. Full thrust will give you 700 km/h and ~1SU of flight. Can be increased by increasing your height or lowering the speed) 5)Good brakes 6)Maneuver engines for parking (thrust forward and sideways). Those have a separate fuel tank, so if you run out of fuel, just land and pump out of here. Elements: Most of them are basic and can be crafted in your backpack (exceptions are: container hub, M atmo-engine, cockpit, ECU and some decorative materials like luminescent glass) HUD: I'm using Albatross custom HUD for it's simplicity and height managing options (useful for hauling... just hit Alt-3 and you can leave it flying forward at set height). Cons are fuel displays: 50% means that you have run out of fuel for main engines...And only maneuver engines are left. RDMS: didn't touch it at all. Dispenser Located at ::pos{0,27,39.9809,-145.3252,82.8855}

BP: 10 Kħ
1

Riptail

Berserker Shipwrights

Ship

Cargo Lift: 80 t

First ship coming out of Berserker Shipwrights! A stylish XS core with everything you need to do some light hauling across the system. The Riptail comes equipped with Uncommon Military engines but can be easily switched out to T1 to make this a very affordable ship to initially hop into. It is also installed with ArchHud and ShipInfo. Come see it in VR: Berserker Shipyards Ship delivery available anywhere within the safe zone! ::pos{0,2,30.8662,118.8955,-0.0001}

Token: 1 Mħ
BP: 350 Kħ
1

The Zealot

Blackbriar Mercenary Inc

Ship

No attributes :-(

Blackbriar Mercenary Inc. is proudly presenting you the The Zealot by 'Bestwaifu' of "Cuddlepuddle Industies" Beta Veteran Premium warship fully tested and built by one of the most experienced pvprs in the game. Old Meta built The ship has everything thought of placement of every module is there for a reason not because it looks nice. This isn't some cute design with guns. Fast, Deadly and Tough.

BP: 5 Mħ
6

Tie Bomber

SNS Sentinels

Ship

Space Thrust: 2.07 MN

Build by Knight-Sevy#6239 The TIE/sa bomber, formally known as the TIE Surface Assault Bomber and also known as the TIE/sa tactical bomber or simply the TIE bomber, was a bombing variant of the TIE line manufactured the shipbuilding industrie of Sentinels. Contact : Knight-Sevy#6239 It is built in such a way as to be as close as possible to the real scale while adding the "DU" dough and as details as possible. Real cockpit and accessible through a hatch at the top. Sold with 1600 l of fuel and 800 ammo S. The TIE Bomber is a godd ship for training space combat in Dual Universe with friends. To use the four Missile, you need "Missile S Capacity Handling" (Weapons => Seat Capacity Handling => Gunner Module S Capacity Handling) (Weapons => Missile Capacity Handling => Missile S Capacity Handling) And then apply them on your construct (Right clic => Construct => Reapply talents on construct) BP dispenser located on Moon 4 at - ::pos{0,22,-24.0681,158.4720,64.3307} To view in person, visit VR: " SNS Showroom Public DSAT" https://youtu.be/laLS_bgT_Hw No talent max stats : 5.73g MAX THRUST 7.33g BRAKE FORCE 52.3m² Frontal cross section 48 818 km/h MAX SPEED

Token: 1.6 Mħ
BP: 1 Mħ

Pocket Racer MK1

Space Ark Industries [SAIN]

Ship

No attributes :-(

Space Ark Industries [SAIN] Introducing the first ship in the fleet, the Pocket Racer MK1. The Pocket Racer MK1 is based on the Finglider MK1 ship. The difference can not only be seen in the design but also that everything can be built in the nanopack. Quickly manoeuvrable and also compactifiable, so it can simply be checked in in your luggage if you fly to another planet with the shuttle. To the data At around 500km/h, the 100L tank lasts around 20 minutes It's just for the atmosphere cheap to build No cargo BP price 100k

BP: 100 Kħ

Ugly Swan

ADCOne

Ship

Cargo Lift: 3,500 t

The Ugly Swan is a medium ship and probably the largest ship I will make in Dual Universe working by myself. This is based on how long it took me to source all the parts (purchased and manufactured). I am please with how it performs as it does function as I intended however, this ship is a great example, of trying to put too much on any one ship and left me with a very small number of choices for arranging the times to fit properly. The functions this ship fulfils are: Warp capable carrier, capable of carrying one small ship on the landing pad and two xs ships in the landing bays on the sides. Though the xs bays do not fit a full size xs ship. Territory scanner ship. Three territory scanners one on each corner. One DSAT for homing in on Asteroids. People transporter with a viewing area (Glass seating area) with a view of space / planet. 1G Atmospheric fight capable Space flight capable. Storage for resources though my really intention was to leave it in space while you shuttle back and forward in one of the docked ships. So the storage capacity is really meant to be on the docked ships. I designed it to carry the Elemental with a full load and carry the xs ships along with the filing its own cargo hold (four times the Elemental's capacity). I have not stress tested this ship, due to time constraints, but I can confirm it can carry the Elemental with cargo in and out of the atmosphere (At least 3.5Kt of cargo). Max speed is speed in space, the max atmospheric speed without burning up is 1000Km/h. The atmo thrust and space thrust values are forward thrust only (I do have thrust in other directions). Also it has four rocket engines because who does not like rocket engines.

20

Caterpillar XS 300

Shadow Templar

Ship

No attributes :-(

*** Special Launch Sale of 1mil/blueprint until Oct 21st!! *** The Caterpillar XS 300 is the perfect starter elevator. Tested with 0 talents and 0 boosts to lift 300t into space on Alioth. The elevator uses basic components making it an easy spawn for early-game. There are no tall elevator shafts required for this platform, and you can place it anywhere; all it needs is a flat pad to land on. The sophisticated code running the Cat XL Enhanced will keep it in a straight line from the ground to your space station and back, with minimal deviation. Set your base station & space station altitude in the Lua parameters, then all you need to do is turn it on and press the button on the on-screen menu for where you want to go. You can still take manual control of the craft if you need to make any adjustments. "We are entering the era of tower-less space elevators in Dual universe thanks to this impressive piece of engineering" - JC Baillie Tokens are currently not available but will be in the future. Blueprint dispenser located at: ::pos{0,2,28.4686,76.0296,99.4222}

BP: 1 Mħ

Zelus Space Edition

Czarman

Ship

Space Thrust: 7.93 MN

The Zelus space edition for those times when you just wanna take a quick trip to an asteroid or toodle around space. fully lvl 5 buffed, specs below are in G's and with lvl 3 pilot talents. See in VR at "Czar in Space Showroom" or in person here ::pos{0,0,-42167.2324,202315.2927,33492.8756}

BP: 500 Kħ
2

Atlas

Blackbriar Mercenary Inc

Ship

No attributes :-(

Final Space Industries' last instrument of war, Atlas is a capital grade gun ship that will not yield any district of space to anyone. Inspired by the Battletech and Mechwarrior Assault class heavy mech Atlas with its giant AC-20 cannon in the front of the ship. Built with current meta materials and layers to complete is lethal form. It comes in 2 loadouts, 20 Missiles or 8 Missiles and 16 Lasers for varied ammo capabilities. This ship was the APEX Predator of Beta and will still hold its own vs any hostile fleet as proven in final end of Beta public battle.

BP: 50 Mħ
8

Deliverance

Titan Aerospace

Ship

Cargo Space: 13,824 kL

Deliverance from Titan Aerospace is the Flagship of our line-up. Note: The LUA will need to be set up to your prefered flight scripts etc as it still has some older LUA on which im not sure still works. I've not been able to test this ship since launch because of the spawn cost, but im happy to help with any issues should you find any. With 19 Expanded XL cargo containers its designed to move significant volumes of cargo in comfort. The 4 spacious crew cabins have an un-paralleled view of the system with privacy shutters for those, personal, moments. The front multi purpose mounts (shown with rails placed) can take a weapon or an EX XL container, allowing for 2 extra containers to be placed for even more storage. Placements have been made available for 2 gunner positions (although a 3rd could be added giving 10 lasers and 3 rails), allowing for a defensive system of lasers and rail guns. From the captain’s chair emergency lights can be activated, as well as the lights for the 2 landing pads towards the rear of the ship, one with a retractable landing area. The 2 landing pads have an L container each, so RDMS can be set up for guests to refuel, rearm or repair without needing to access the main containers. For those that wish to fly first person a small roof bridge is accessible from the combat bridge. There are 2 maintenance access doors leading to the core and inner workings of the ship to allow for internal repairs. The BP provided is set up with weapons and T3 engines.

BP: 20 Mħ
1

EVENT Pod

SquareBunny

Ship

Atmo Thrust: 0.711 MN

Compact, fast and stylish pocket ship. Now you can get in free of charge. Have your fun. I relocated my workshop to Haven. At the moment dispensers also there. Later I will put dispensers on Alioth also. I fly to Alioth very frequently so you can also ask me to grab one for you. And don't forget to ask me to buff your new cool ship :) Location ::pos{0,27,-84.8598,76.6429,375.0721} VR SquareBunny Workshop (Don't take BP in VR! You will loose it!) Land on the roof of the workshop or take the elevator.

BP: 1 ħ
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