Dual Universe Creators

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Ships
Voxel Sets
Lua Scripts
1

Light Wall

YesmanDu974

Static

No attributes :-(

A wall made of 3006 animated lights on a dynamic core to welcome visitors :) You can see it here : ::pos{0,2,-23.9491,-10.5283,119.8070} (Yentico base in front of Alioth Market 13) To visit in VR, search "Light Wall" Peace - YesmanDu974

BP: 1.5 Mħ
13

Hadron Mining Platform 4

Hadron

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No attributes :-(

Hadron Mining Platform 4 Designed around our signature Hadron theme, the Mining Platform 4 delivers style and function to any outpost or mining operation. Comes equipped with 1x M Basic Containers and each mining unit housing includes markers for quick and easy placement. The centralized VR station provides instant access to all mining units on the platform without the need to move from the spot. When deploying the platform, make sure the stairs and the voxel square at the bottom of the platform are above the surface of the terrain. This will ensure you have access to the container if you choose to swap it out. The raised platform and circular arrangement of the mining units allow the bonus ore to spawn in a ring around the construct allowing for ease of access when collecting.

BP: 200 Kħ
2

PYRAMID SCREEN FACTORY

The Pyramid Co.

Static

No attributes :-(

PYRAMID SCREEN FACTORY: Tired of paying 8k for an XS screen? We were too. So here it is, a screen manufacturing beast. This factory can make a literal ton of screens a day. with 10 assembly lines, this factory is capable of making xs,s,m screens and xs,s,m,l transparent screens. all 10 assembly lines can produce screens of your choosing since they all use the same parts. Just put whatever sized screen schematic you want in any of the assembly lines. they can run one of each type or all of the same type. makes well over 1000 screens per day! XL screen factory coming soon! READ OUR BIO FOR MORE INFO

BP: 3 Mħ

PYRAMID AMMO FACTORY RGEAMS

The Pyramid Co.

Static

No attributes :-(

PYRAMID AMMO FACTORY RGEAMS This factory makes a ton of ammo! makes 4 types of rail gun ammo: M and S and L* electromagnetic and antimatter produces approximately 2500 S and 1500 M per day depending on your talents. we also make custom ammo factories. 5 mil down 5 mil on completion Since launch *THIS FACTORY MAKES ALL THE NECESSARY PARTS FOR L AMMO TOO. JUST PLOP AN L ASSEMBLY LINE DOWN AND LINK FROM THE APPROPRIATE CONTAINERS. I CAN HELP WITH THIS UPGRADE IF YOU CONTACT ME. READ OUR BIO FOR MORE INFO

BP: 5 Mħ

L Core Space Factory

Crazyhorse68

Static

No attributes :-(

Back by popular demand! My #1 selling space factory shell. Ample room to run any type of industry and plenty of room for storage. The base is a full L core footprint, and there is a full L core landing pad on the roof for easy landing. VR to: Raging Alpacas Space Factory to see it in person. Remember not to purchase in VR. Dispenser Location @ ::pos{0,0,-98774.4194,266535.3087,-27036.0767}

BP: 12 Mħ
1

ETA Ore Silo

Elite Transport Associates Ship Works

Static

No attributes :-(

This L Core Silo is great for extra storage space with room for 10 Expanded XXL containers. Place this in the middle of your flower and start filling. Room for parcels containers and more. You can replace concert with brick for almost same effect Location: ::pos{0,2,15.0650,96.8392,0.0000}

BP: 5 Mħ
11

Hadron Factory Core L v6

Hadron

Static

No attributes :-(

Hadron L Factory Hadron proudly presents our first L core factory template in our signature voxel style. 2 years and 6 iterations later, our factory core has been optimized to incorporate a clever container bus system for easy manufacturing. The bus system uses a “master container > transfer unit > bus container” format and was designed in such a way, that by using S Containers on the outer edges of the core, all products and parts (eg. steel, hydraulics, frames) can be distributed to all floors that require them for further production. This method of distribution was intended to support industry for every craftable in the game and requires the minimal amount of effort to do so. The factory has no voxel walls as it is intended for 4 additional L core shells (joining up at the center of the factory core) to make up the voxel surround. It has been designed this way to reduce lag on the central factory core itself by allowing for you to create your own voxel shell around the factory on these outer “shell cores”. This allows for additional storage or industry to be added to the free space in these shell cores. Container Hubs placed on these outer shell cores can be moved to the central monitor walls, keeping them separate from the main factory itself, allowing easy access to them from the center of the main factory core. Layout Ground Floor - Refining and Pure Products The ground floor comes with a central console for accessing multiple Container Hubs and has 8 Mining Unit holders for on site harvesting of Ore. The Ore is then fed to a series of Refiners and from there, the Pure material gets fed to Smelters, Chemical Industries, Glass Furnaces or Recyclers for conversion into Products or made into Scrap/Fuel. 1st Floor - Intermediary Parts and Complex Parts The 1st floor uses the bus system to receive the Products from the floor below and has been arranged to support the production of all Intermediary Part and Complex Parts. These Parts are then fed back to the bus for distribution to the floors above. 2nd Floor - Structural Parts and Functional Parts The 2nd floor uses the bus system to receive all Products, Intermediary Parts and Complex Parts from the floors below. This floor has been arranged to support the remaining Structural Parts and Functional Parts production, completing the entirety of the games most common Parts for distribution via the bus system to the remaining 2 floors. 3rd Floor Exceptional Parts and Warp Cells The 3rd floor is intended for production of Exceptional Parts. These are specialized parts for use in high tier production and are mostly optional. We advise using this floor for the production of Warp Cells as Exceptional Parts are a key ingredient for those and various other end game items. The floor can however also be used the same as the 4th floor to house Assembly Lines for the production of anything else you choose. 4th Floor - Assembly Lines for Finished Products and Storage The final floor is a blank slate for your production needs. It has been designed so the bus system can deliver all Products and Parts (created on the floors below) to Assembly Lines of your choice. This allows for easy expansion and linking from the bus Containers (now on all 4 sides of the core) to your choice of Assemblers. For any questions about the bus system or functionality of the factory , please contact RyanPryde on Discord or visit Hadron HQ for an in-depth explanation and further resources to help you understand and utilize your new factory! The layout is similar to the M Factory ! so take an look at our video tour: https://www.youtube.com/watch?v=BJXpXqc4MaI Visit us in VR: Hadron HQ

BP: 5 Mħ
2

Logistics Centre

Makashima Industries

Static

No attributes :-(

Originally designed in Alpha 1, this stalwart Logistics Centre is a great benefit to most serious solo players, and small to medium Organisations. Boasting a whopping 201 Large Containers, managed over 68 Hubs to provide 576kl each at Basic level, this Logistics Centre can really help ensure you keep organised and well stocked! Featuring two Storage zones (one above, one below ground), two large offices for Lua projects, entertaining guests or providing a dispenser store front, with two smaller offices for personal use, a loading bay for small haulers and 2 landing pads on the roof, capable of handling smaller M core ships. Please note: Decorative elements are used only for advertisement / suggestion. Location & VR: Makashima Industries Shop ::pos{0,26,79.6509,-87.6931,99.0025}

BP: 15 Mħ
3

SKY-Hangar-2L

SKY-Industries

Static

No attributes :-(

We are thrilled to announce the launch of the Double L Core Hangar. This hangar is designed to provide you with the ultimate storage solution for your ships. With its Double L Core design, it offers ample space for your ships while keeping them safe and secure. The Double L Core Hangar is built to last, with a sturdy construction that can withstand even the toughest of conditions. It is equipped with the latest technology to ensure that your ships are always in top condition, with advanced climate control systems that regulate temperature and humidity levels. Whether you’re a seasoned pilot or just starting out, the Double L Core Hangar is the perfect choice for all your storage needs. So why wait? Get your hands on the Double L Core Hangar today and take your flying experience to the next level! 2 Blueprints included VR: SKY Blueprint Store ::pos{0,2,54.1655,109.9058,46.1828}

BP: 6.9 Mħ
2

The Scrapyard

Dark Forges

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No attributes :-(

Welcome to the Dark Forges Scrapyard. VR: DARK FORGES HQ The idea of the Scrapyard is that new players can come and buy elemets that you had on your constructs that's totally destroyed and do not have the quanta to buy/make a new one. Or for the old experienced player that are building new stuff and need to test and experiment with maby a new heat shield etc, so instead of buying/making new stuff, you can save some of your hard earned quanta by paying us a visit. The DAFO think with this idea you bring more to the game, yes you can dismantle an element. But you never know what you will get out of it due to the random component you get. And so to sell the element or even a ship, you can get more out of it. Because face it, you will have more of use of an UNC.atmo L engine, even if you just can repair it 1-2 times more, than one UNC.reinforced frame in your pocket. And yes. We even sell ships at the Scrapyard. We sell them either repaird, with elements that do not have full repairtimes on them, or unrepaird so you can get it cheaper and need to repair it your self. We even buy elements that's broken, the repairtimes are what determines the price of the element/ship that we are looking at to buy. So if you are a scavanger come by and show us what you have. If you are a new or old player looking to save some quanta come on by and check whats in stock. For the best updated prices, head on over to DAFO discord, and check out the Scrapyard chanel. !REMEMBER! The items at the Scrapyard change all the time. So you will need to check out the discord, or visit to see whats in stock!!

Token: 1 ħ
BP: 1 ħ

S Core Landing Pad

Elite Transport Associates Ship Works

Static

No attributes :-(

Better then Dirt No elements needed You can replace concert with brick for almost same effect Location: ::pos{0,2,15.0650,96.8392,0.0000}

BP: 50 Kħ
2

Hovering Landing Pad

De Overheid

Static

No attributes :-(

Update: Blueprints are now available! VR: Hover Pad - by SVEA for a demo and location. Need a place to land you can't miss? Try our brand new L-Core Landing pad! Comes with automated guiding lights luring you straight to the middle and in case of a power outage also has nice contrasting guide arrows and markers. The pad is build on four extra large hovers so no need to work with messy pillars or other anchors to keep it down. The pad was made from a modular kit I designed, so if you do not like the outline, I am sure we can come up with something that will work for you. (except VERY rude shapes). Can also be stitched and connected to any other platform, including M-Cores. I am more than glad to set them up with you where you need in any configuration. The pad comes is build around 5 types of material you can chose yourself - Base working material, in my case black iron - A highly contrasting colour for the lines and stripes - A metal material for some detailing - primary luminescent voxels (purple) - secondary lumis for the booster rings (can be omitted) No blueprints from dispenser since I'd like to run over every installation myself. Let me know if you do need a few. Price can be discussed. component list for: Hover Pad - by SVEA **L-Core** 1x Static core L - element 4x Vertical lights L - element 48x Long lights L - element 4800 m³ Primary - Honeycomb (matte white plastic) 210 m³ Contrast - Honeycomb (matte dark red plastic) 350 m³ Metallic - Honeycomb (glossy steel) 230 m³ Building lines - (lumi) Honeycomb (red) 50 m³ Hover effect - (lumi) Honeycomb (cyan) Instructions: Gather the required materials, chose your own voxel material (make sure you have none of the originals so you can replace them) and place the blueprint core where you need it. Tip: snap it off your existing base for a nice fit and don't rotate to prevent half voxel offsets. For looks aim to have the 4 hover pads a few meters above ground level so the glow rings do their thing, but anything goes, that is all up to you! VR - Overheid's Shoppe - SVEA Location - ::pos{0,2,49.6888,160.3544,52.2589}

Token: 7.5 Mħ
BP: 1.8 Mħ

Mining and landing platform combo

De Overheid

Static

No attributes :-(

Tired of hanging your ship in between the mining units every few days you visit your gold mine? Why not land in style on this luxury M-core landing pad? The top is flat for easy landing but below the real magic happens. On a lower deck, connected with two smaller cores your mining units will be waiting for you. Easily accessible with two ramps from the flight deck or by teleporter from the ground below. Be in absolute control as you calibrate up to 15 mining units without moving a single step, and before you leave have three Large containers at your fingertips to gather you hard earned ores. If you feel like getting your hands dirty you can use the access hatch to drop down to the bonus ores awaiting pickup. A quick elevator up will take you directly to the the flight deck, onwards to the next stop. If you are really in a hurry, all containers and Mining Units are also in reach from one area on the flight deck. The long and stable legs will make placing these cores a breeze, even on hilly ground. Instructions: Place M-core with the middle edge of the mining platform in the exact middle of three tiles. Then place the Left hand S-core, finally the Right hand S-core. If you mix up the order, it will give a nasty one voxel gap. No returns. VR - Overheid's Shoppe - SVEA Location - ::pos{0,2,49.6888,160.3544,52.2589}

BP: 2 Mħ
2

MBI Computer

MBI Computing

Static

No attributes :-(

A bit of decoration i enjoy building so i thought why not, hope you enjoy :)

BP: 1 Mħ
1

PYRAMID GLASS PANEL FACTORY

The Pyramid Co.

Static

No attributes :-(

PYRAMID GLASS PANEL FACTORY: Produces nearly 1000 Large panels a day 2000M 3000S Just like all our factories everything is simple to use and container hubbed for easy expansion. Ore in/Waste out/Product out Easily adjust to make more or less of each type READ OUR BIO FOR MORE INFO

BP: 1 Mħ
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