Dual Universe Creators

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Statics
Voxel Sets
Lua Scripts
14

HAG Pyro 2

Hagbard

Ship

Max Speed: 2,050 km/h

HAG Pyro is THE best pocket ship in game Built for Speed,Usability and Speed. Fully compactable >2000 kmh Max Speed using 1x Advanced Military S Atmo and 1x XS Atmo BP Dispenser in Alioth Marina: ::pos{0,2,38.3028,62.7694,34.7477} This ship is the best thing you can get as a compact-able all purpose ship. Enough acceleration to fly with "burn speed".. Speed Limiter saves you from real damage. Can VTOL and be used as a rescue ship in Atmo., has full auto level which saved my ship quite a lot of times already after small market like collisions;-) - VTOL & mobile work platform - change to VTOL orientation leave the seat mid air, the construct stops and hold position. Use all your tools to capture/repair/rescue ships at high alt. - Full Auto level on pitch&roll -Speed Limiter function to save you from burning too often (can be disabled via Hotkey) -Underwater Mode to "fly" like a submarine in the sea -Hover Pilot seat , and one additional passenger seat and more..... Some Tips for using the Pyro: - if you plan to get out of your seat in VTOL orientation, make sure that the ECU is armed and you entered the seat from e.g. the front hover engine ( need to be in a straight line in front of the pilot seat! ) This assures that when you exit the seat in vtol position, you land on the force field. - you can temp. disable the autolevel by holding left shift key whilst flying. as long as you hold shift, the autolevel is suppressed. This helps in doing some quick maneuvers. - you can enter your home coordinates in the LUA parameters. when piloting you can then press Shift+Alt*2 to set your homebase as the target destination quickly. - Update 2021.01.03 now all my ships have one more great function. Auto Altitude.. Just fly to the required alt and hit alt+2 to enable altitude hold. use alt3/Shift Alt 3 to increase/decrease target altitude by 100m. If you bought a Pyro from me, and want a free update, contact me on discord. Update 2021.01.29 there is now a Blueprint dispenser at my showroom for the Pyro 1R1P (still i recommend to buy a token, as you can have a test flight with full introduction and explanation of all the features then)

BP: 1.5 Mħ

XS Sunfish

Banzai Buddies XS Ship Sales

Ship

Space Thrust: 1 MN

Back from Beta the XS Sunfish XS Dynamic Core designed after a Sunfish 1x Medium Atmo Fuel Tank 2x Space Fuel Tank Small 2x XS Containers Linked Orbital Ready can fly into Space just no vertical thrusters to land on space pads. Great for flying around alioth with flair. Capability May Change depending on skills, my flight skills are only mediocre currently. Surrogate Teleporter up to "Banzai Buddies XS Ship Shop" located 16km from Alioth District 6 Market near lake. ::pos{0,2,43.0854,103.3924,206.6535}

BP: 35 Kħ
36

AMG InnosV5

AMG DundeeTV

Ship

Cargo Lift: 2,000 t

VR: Eternity Showroom Coords: ::pos{0,2,13.2272,99.6456,-0.0005} Hey everyone, This is my first ever design here and I hope you'll like it. The Innos was originally built as a medium size cargo vessel, that was reliant on using an antigrav to transport large amounts of weight out of atmo. After noticing that some people (especially beginners) didn't have the means to buy or use an antigrav we decided to remove it and make some adjustments, enabling it to still transport up to 2kt out of atmo, so that players would still be able to do every aphelia mission without running into any sort of problems. You'll still be able to upgrade the maximum exit weight of the Innos by using an antigrav Should you run into any problems or have any questions relating the Innos feel free to send me a DM on discord.

BP: 1,000 Kħ
1

sabre

vanherck

Ship

Cargo Lift: 240 t

The sabre A ship first made in beta and now completely overhauled with extra engines and voxel-work. It is a versatile ship that is made for scanning on every planet. It can easily take of from Alioth with basic pilot skills with 200T. i personally took 260T off Alioth with my basic pilot. After the scanning is done, the ship is perfect for hauling ore back from other planets and warping. Able to warp 400T of thades, teoma and jago and warping home for only about 75 warp cells. Perfect for the higher tier ore mining. Cost 24 warp cells to warp to jago fully fueled no cargo. Also good to know the ship is made with all basic engines which makes it pretty cheap to build. Keep in mind that the stats are given with high pilot skills and boosts. Bp available at wicked wonderland showroom location ::pos{0,2,34.7950,86.1437,215.4059} for more info or questions you can join our discord https://discord.gg/Dcc4g2J8

Token: 8 Mħ
BP: 3 Mħ
32

Turtle II

Hadron

Ship

Cargo Lift: 3,000 t

With 300+ hours of "Voxel precision tool" and lua scripting the Turtle II is the ultimate upgrade of an already iconic ship. Designed to maintain off-planet mining sites that are on a 2 week collection cycle. With deep space exploration in mind the ship is capable to be armed with e.g. 8 S-size weapons. - - - Recoloring options: - - - Recolour all screens and lights -> activate switch -> select colour on touchscreen. Activate seat-switch or enter pilotseat for shield and ship monitor sync. Test it at our showroom. Recolour-kit for all accent lines available DRM free. All screens made in lua screen tech and sync with RGB databank. Aditional parameters in programming boards e.g. background and signature. Innertia matrix is trimmed to 3KT cargo. Nearly zero off axis rotation when fully loaded. - Can fit M shield. - - - Ship stats - - - Uncommon military atmospheric / Uncommon maneuver XL space: 1G (alioth to space): lvl5 pilot skills 2500t lvl4 pilot skills 2250t lvl3 pilot skills 2000t (no altitude eff./no warmup opt.) The ship can hover and move with 5600t. Glide reentry works fine. (tested with 3600t) We provide Put down (technican) buffs for every of our Blueprints free of charge as soon as available again. - - - Token options: - - - Green/Red/Purple versions with matching forcefield/door etc. skins! Uncommon maneuver or military XL engines. VR: Hadron HQ Alioth

Token: 47 Mħ
BP: 15 Mħ
3

Arcadia Death Shadow

Captain Harlock

Ship

Cargo Lift: 15,000 t

All my designs will be available at The Third Verse server Old beta creation New 1.4.16_x version updates to lua to work with current version Shield script updated and and have rgb Ship info updated still manual rgb Arch hud updated AGG installed AGG controler script Main power switch at the entrance that activates all the functions and screens Gunner seats and ammo containers installed (you may change the weapons and to different sizes) its for decorations now

BP: 45 Mħ
8

Turtle OG

Hadron

Ship

Cargo Lift: 1,550 t

The Turtle is an S core Hauler designed for solo or duo mining expeditions on other planets and bringing your ore back to alioth. Since we never bring heavy loads out of alioth it is a bit low on space thrust , but fine on all sub1G planets. Exelent weight distribution and nice handling. Overpowered braking power for the not so exprienced player. Ship stats with advanced engines / lvl5 Boosts, rest at lvl 4: 1G (alioth to space): lvl5 pilot skills 1550t lvl4 pilot skills 1250t lvl3 pilot skills 1000t (no altitude eff./no warmup opt.) below not tested. It takes 1 week to get every pilot talkent to lvl3! 1G (Alioth surface only) lvl5 pilot skills 2500t lvl4 pilot skills 2250t Glide reentry works fine if you come from other planets with 2500t. We provide Put down(technican) buffs for every of our Blueprints free of charge. VR: Hadron HQ Alioth

Token: 20 Mħ
BP: 5 Mħ

hamster

KasoiLis

Ship

Space Thrust: 0.36 MN

This is a basic spaceplane with: 1)Ability to carry 21kL (<100t I guess ) in Atmo, very useful for hauling missions. 2)Low sustention speed and good maneuverability 3)Good space autonomy (an hour at full thrust) 4)Bad atmospheric autonomy(relatively. Full thrust will give you 700 km/h and ~1SU of flight. Can be increased by increasing your height or lowering the speed) 5)Good brakes 6)Maneuver engines for parking (thrust forward and sideways). Those have a separate fuel tank, so if you run out of fuel, just land and pump out of here. Elements: Most of them are basic and can be crafted in your backpack (exceptions are: container hub, M atmo-engine, cockpit, ECU and some decorative materials like luminescent glass) HUD: I'm using Albatross custom HUD for it's simplicity and height managing options (useful for hauling... just hit Alt-3 and you can leave it flying forward at set height). Cons are fuel displays: 50% means that you have run out of fuel for main engines...And only maneuver engines are left. RDMS: didn't touch it at all. Dispenser Located at ::pos{0,27,39.9809,-145.3252,82.8855}

BP: 10 Kħ
2

DBI SPLASH

Dumboiz United

Ship

Cargo Lift: 8,000 t

The DBI SPLASH (Space Capable Light Atmospheric Scanning Hauler) is an efficient scanning vessel for those players looking to get in to scanning. This Small Core ship comes equipped with a single Basic Container Large and enough power to move it when fully loaded. As a Space-capable model of the LASH-1, the SPLASH is well equipped to efficiently scan across the Helios system. Scan tiles, harvest surface ore to pass the time, and move along to the next scan site. Even if you don't find that T3 ore site, you won't be coming back empty handed! If you're not scanning, the single large container allows you to utilize the ship as a handy market runner or flower harvester! (Listed stats utilize t4/5 talents for handling AND piloting -- message isyron#4015 for stats for a 0-piloting skill player)

Token: 8 Mħ
BP: 1.5 Mħ
5

Little Jumper

Sethioz

Ship

Cargo Lift: 200 t

Little Jumper is xs core warper, designed to get around easily with very low warp cell count, it takes only 7 cells to get from alioth to thades (no cargo). I literally built this in just couple of hours, so not much time went into voxelwork or anything else, it's just functional build. I hauled 500t of cargo from thades moon 1 to Thades and didn't have issues, however Thades has lower gravity, so don't do that on higher gravity planets! It has 1xM optimized container, which is enough for quick runs. you can go grab some T2 ores from surface of other planets and moons and easily make back the money spent on warp cells. enjoy the cute little build ^^

BP: 400 Kħ
9

UNE FRACHTER V.3

United Empire

Ship

Cargo Lift: 1,800 t

!!!Sold out because new version 5 is ready!!! It is a freighter for transport missions. Not suitable for combat. In the ship, the ratio of weight and speed was kept so that you can fly the missions quickly. The blueprint is DRM-free. So you can make your own changes and also copy it. My name in the game is RealBigOS. You are welcome to write me. ::pos{0,27,-31.0350,16.9552,-0.0000} VR: UNE_Base_Haven

BP: 250 Kħ
2

SWG Bazaar/Bank - 3 Styles

MrLightWell

Ship

No attributes :-(

Original style bazaar/bank from SWG. Has 4 dispensers behind each of the 'bazaar' screens and a central medium container makes for useful storage. Part of the optional dynamic pieces for Tatooine Trading Post Hub/ City Builder Voxel Set. *Blueprints can be purchased from on-display bazaar. 3 Versions available, Bazaar screen image link: assets.prod.novaquark.com/54643/0518b7fd-bb9e-485e-a806-078a0e071074.jpg *Center medium container is placed below the floor line so when placing bazaar recommend temporarily relocate container to get a clean level placement for the floor

BP: 350 Kħ
5

Atlas

Professional

Ship

Cargo Lift: 2,000 t

The main feature of this ship is its stability. It does not lose wing lift with side slip up to 45 degrees. A cross-section of 150 m2 allows for high speeds in the atmosphere. The security system allows you to lock the doors or keep them open at all times, ignoring the sensors. All parameters are given with 0 piloting skills. Handling skills are mainly 4. Dispenser: ::pos{0,27,13.6074,42.7581,40.6180} 1300m from Haven-04

Token: 20 Mħ
BP: 10 Mħ
4

Tonag v2

Czarman

Ship

Cargo Lift: 1.5 t

In the middle of a move, contact me via discord to arrange a sale. Czar industries is Proud to present a new line of progression ships for newer players. Reasonably priced, easy to build and all with great functionality. The Tonag is now at v2. It is the perfect first S-Core hauler for newer players. It handles well, flies true, stops on a dime, and carries a crazy amount. Easily carries 1.5Kt off of Alioth and I almost got 2Kt with the 10 Maneuver Atmo engines and 4 Maneuver Space Engines. Reentry with 2.5Kt is a breeze with plenty of braking power. Plenty of interior space and access to almost all of the elements from inside. Cargo is 4 Container L's with 716Kl of storage. Shiny, reliable, efficient.....it's still my favorite ship to use! Warp capable and only 30cells Alioth to Madis with empty cargo. Switches installed to turn everything off and open doors when not in use. Demo model not yet deployed

BP: 5 Mħ

MX34 CUSTOM

Seawing

Ship

Max Speed: 1,700 km/h

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