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Statics
Voxel Sets
Lua Scripts

Mini Intrepid

Cthulhusnet

Ship

Max Speed: 1,092 km/h

Small market hopper, with 7.5 kl cargo (5 XS conatiner). Built after the BWS Intrepid from Wing Comander. Insane braking power of 66 G. Military thrusters and maneuver thrusters reverse and sideways. VR by Derp Industrie

Token: 5 Mħ
BP: 1.5 Mħ
10

Luna Proto Hybrid

Gearss

Ship

Cargo Space: 384 kL

**Latest News** All Free Luna Proto Hybrid are sponsored by briggenti2's donation. Lunas for everyone! Remember to thumbs up! thanks The Luna Proto Hybrid is everything you need to get started in Asteroid mining in a big way. Its got 2 Container L, 3 Basic Atmo Engine L, 4 Uncommon Military Engine L, and a Warp Drive. Time is money, and this ship Its capable of getting you to and from the Roids fast. Dual containers allow you and a buddy to have your own storage if you want. The ship is also a great all around hauler able to get over 1kt into space. With an extra Container M on the front you can run missions. Some stats are: Atmo Thrust: 3.26 g, Atmo Brake 35.3 g, Atmo Max Speed 1,098 kmph, Space Thrust: 7.84 g Space Brake 8.46 g, Space Max Speed: 38,157 kmph. Can haul 1500 Tons in atmo. For Ore Market Reports and the Famous Mining Report key for mining roids see: DU Market Intel DIscord: https://discord.gg/8TCYNFMgSx Instructions for success: This ship does not have a DSAT so the way to use it is to look at a DSAT that is ground based and find the broadcast Roids that are already known. Select a few roids and mark down their Planet area and location. In the Safe Zone look for Uncommon asteroids and in the PVP zone look for asteroids that are over 200 SU away. In the safe zone you want roids that have not been broadcast very long so 1-3 days old, but in the PVP zone you want roids that are 3-9 days old. The reason for this is that more recent roids in the PVP zone have more action. Ideally you'll find a roid 3-9 days old that hasn't been touched and will be safe to mine without worry of Legion. The truth is, there are just too many roids for Legion to patrol and the further away from Alioth you are the harder it is for them to patrol. You may want to avoid Teoma as they have bases there and may patrol that region more often. Avoid any roids just over the PVP zone as this is where everyone gets killed. Legion targets it because its where alot of people go. Follow this advise and I'm sure you'll find success. You should make upwards of 5m/hr, so paying off the cost of the ship is easy resulting in a very good risk reward for PVP roiding. If you want to hunt and discover Roids, put a DSAT in the inventory and stick it on when needed. I'll offer a guarantee that if you have not paid off the cost of the ship with Roid earnings and you get killed following these instructions I will give you a free Blueprint and send you funds for new ship costs. Thats how confident I am that you will make money with this ship and strategy. Just pm Gears on discord. Financing Options Available. Lastly, all the stats provided are unbuffed. I will buff the ship for free, just ask me in game. Dispenser Location: ::pos{0,2,53.8825,90.0609,40.0853} Ship Display Model: ::pos{0,2,53.9520,90.1616,41.6040} VR: LPHybrid **SHIP COST BREAKDOWN** As of 10/4/23 Per Craft Luna Proto Hybrid Part Price Ship Price 1 1 Dynamic Core Unit S 40,000 40,000 2 10 Adjustor L 10,000 100,000 3 12 Atmo Airbrake L 8,500 102,000 4 1 Atmo Fuel Tank M 14,500 14,500 5 3 Basic Atmo Engine L 57,000 171,000 6 2 Basic Container L 70,000 140,000 7 4 Basic Vertical Booster L 10,000 40,000 8 1 Command Seat Controller S 60,000 60,000 9 1 Container Hub XS 20,000 20,000 10 1 Databank XS 1,000 1,000 11 1 Force Field S 25,000 25,000 12 4 Retro-rocket Brake L 17,000 68,000 13 2 Space Fuel Tank M 25,000 50,000 14 1 Space Radar S 10,000 10,000 15 1 Surrogate Pod Station S 50,000 50,000 16 1 Surrogate VR Station M 10,000 10,000 17 1 Telemeter XS 37,000 37,000 18 4 Uncommon Military Space Engine L 180,000 720,000 19 1 Warp Drive L 770,000 770,000 20 27 Wing M 16,000 432,000 21 4 Wooden Chair S 10,000 40,000 22 6 Brown pattern wood 3 Total Cost 2,870,500 **UPDATE 11/14/23** The Luna Proto Hybrid has been upgraded with more wings. Pictures updated.

BP: 250 Kħ
2

Badger Starter Dropship

Titan Aerospace

Ship

Cargo Lift: 500 t

DISCONTINUED: PLEASE SEE THE CURRENT BADGER FULL RELEASE This is the starter version of the Badger, all black aluminium honeycomb to help with printing. It can be spawned without things like windows and doors if you don't have them. Basic engines. Its been tested to take a DSAT from Haven with no problems. Anyone that buys this starter version can upgrade to the full version for 500k (1.5m full BP price) once I have them up and running. I upgraded this version for more thrust, lift and brakes to help in early game so those changes need to be retrofitted to the full version once i can print one. The stats listed are for the original badger.

BP: 500 Kħ
3

Dot Zenith

Dot Hack

Ship

Space Thrust: 5.63 MN

Zenith is a low cost warp ship, that is able to pick up some cargo with its 10 small containers. Zenith is also over engineered with space / atmo brakes, so you will have the extra safety when needed.

BP: 4 Mħ

Raven

Stingray10

Ship

No attributes :-(

Raven is capable of 6Kt of Alioth and warp drive. VR to "Stingrays Haulers" or come by at ::pos{0,2,24.5641,69.9976,100.9678}

BP: 4 Mħ

Elemental

ADCOne

Ship

Cargo Lift: 1,220 t

I am pleased with this ship design, which I called Elemental because I designed it to carry ore (elements) back when underground mining was done on planets. I have kept updating it as game updates so it is fully functional to date though the Adjustors need a little tweaking still since there is a small error in placement after one of the updates to item mass. Considering my 'Voxelmancy' is not as good as it could be I am really happy with how this ship looks. The ship is a small Core 1G hauler designed to carry just over 1KT of cargo (about 2.73 KT of weight including its own weight). I have stress tested the landings with about 1.22 KT of cargo but the landings gets a little bit more like a fall towards the atmosphere / space boundary at around this weight. If a lighter materials was used to build the ship then this could probably increase this carry weight a little (the ship is made of solid silver). The ship also has a Rocket engines to give the ship a bit of a kick into space if you slightly overload the cargo capacity or if you choose an angle that is too step to reach space with normal engines. They do have to be used close to the space / atmosphere boundary since the ship has 1 medium Rocket Fuel tank. The ship also features four downward facing atmospheric engines to provide more lift during landing when the ship is excessively overloaded in a 1G environment and coming in for a landing at slow speeds. LUA is required to allow them to be turned off and on to avoid wasting fuel all the time, though I have given these engines their own fuel tanks to avoid stealing fuel from the normal engines. I have engines facing in all directions for space flight with the majority pointing down wards and backwards, the remaining engines really being intended for manoeuvring. The Atmospheric engines point in every direction except pointing downwards since you have gravity to help you out with that direction. The values of Space and atmospheric thrust for this ship are the forward thrust values and not the total thrust values for all directions. I use a small amount of LUA on this ship since making my own interface is on my list of things to do in Dual Universe, currently I only use it for engine controls, to set the desired altitude and extend / retract the landing gear. Max Atmospheric speed is just 20,000 KM/H in space and 1000 KM/H in atmosphere before you start burning up. Lastly it is of made of solid glossy Silver, because when they released element resistances. Silver was the best basic material with resistance to weight ratio, without having to consider making an alloy. To be honest I actually quite like how it looks so I have been built all my ships out of this material.

2

UNE FRACHTER V1.0

United Empire

Ship

Cargo Lift: 1,950 t

BP: 100 Kħ
3

Stiletto

Captain Harlock

Ship

Cargo Lift: 3,000 t

I have quited the game, for any info contact orri. or RyanPryde in discord --DU creators website is very bad i got hacked do not trust it-- All likes removed from my ships I proudly present the Stiletto and its fully upgraded twin the Stiletto PRO. A new and affordable, luxury hauler designed for all players old and new. Aspiring pilots and veterans alike are guaranteed to find something to love about the Stiletto. Every aspect of this vibrant, medium core ship has been carefully thought out and hand crafted to achieve maximum performance without sacrificing any functionality. You notice right away the incredible voxel work alone justifies an equally well thought out placement of elements, ensuring the performance matches or exceeds that of others in its class. Let’s take a closer look at what each model is capable of. Stiletto The Stiletto comes ready and willing to shift 3KT, rated at 1G on Alioth, to space and back safely. This is possible due to the 6 Basic Large Containers providing over 1000KL worth of cargo capacity with basic talents. It comes with an Anti Gravity Generator, Warp Drive or Shield Generator in its blueprint. There is however room for them and space is marked out for easy placement. Other notable features include XS roof garage and multiple control setup at the bridge. Stiletto PRO After countless hours perfecting every detail and enduring a dozen or more flight tests, this 5KT, rated at 1G on Alioth, tourer can carry up to 2500KL worth of cargo to space without the assistance of AGG.(Auto pilot safe 3KT) This model does however come with anti-gravity placed as the centerpiece of the entrance hall meaning the technical limit is what you can safely lift to 1km from the surface of your current planet. Other notable features include warp capability, rare capacitor shield size M, XS roof garage and multiple control setup at the bridge. Comes furnished throughout with unique voxel decoration. You can find the entrance towards the front of the ship. There you’ll find the force field ramp and entrance to the main hall. On both sides of the hall you will find switches for lights, force fields and screens. At the back of the hall is a placeholder for the shield generator and in the middle is a center console where information about cargo, fuel and ship status can be displayed. By default I have chosen to use the open source LUA coded by Krengus at ASTCo which should remain updatable, Albatross HUD from CodeInfused in the back seat and Arch HUD from Archaegeo in the front main seat that i recommend to use as it flies a lot better Above the console area is a circular landing where an AGG can go and above the bridge, on the exterior of the ship, you will find the housing for easily placing a Warp Drive. The Stiletto was built in anticipation of a game wipe. I wanted the base model to be affordable in terms of elements. The Stiletto PRO is my attempt to push the hull to its limit and create the best performing version of the ship. Please try for yourself and leave me feedback in the comments. I want to hear what you like about it and I’m open to honest criticism. The color of the forcefields it will be normal blue when you spawn it. Special Thanks to FinalX, RyanPryde, Scourgy, fridaywitch, (LUA experts CodeInfused, Krengus, Archaegeo, Koruzarius, RobRocketpants ) Kosmos, Hadron and everyone else who helped me design and create the ships you see before you. // For any information or Token request contact me on discord Captain Harlock#8115 - FinalX#2672 or RyanPryde#8917 - Midacre#3312 // Tokens are available! (upon request) Basic version 50 million quanta Pro version 80 million quanta New 1.4.16_x version updates to lua to work with current version Shield script updated and and have rgb color picker Ship info updated still manual rgb Arch hud updated front seat Jeronimo (Sardini modified hud on the back seat) updated New color picker lua AGG controller script have rgb color picker All the screens - lights and lua reworked to work with the color picker and you can change their colors in both versions Minor exterior voxel rework Pro version containers are changed to advance optimized The basic and Pro version Blueprints will be sold separately All the Buyers of the basic version the can get a Pro version Blueprint for the half price All the elements are buffed with LvL 5 talents VR: Kosmos Public DSAT Showroom Dispensers : Alioth Exchange Green hall 7 Alioth Kosmos HQ Location ::pos{0,2,2.8943,105.4507,53.0078}

Token: 50 Mħ
BP: 10 Mħ
6

Missio

Czarman

Ship

Max Speed: 1,420 km/h

In the middle of a move, contact me via discord to arrange a sale. Introducing the Missio from Czars Workshop. A dedicated Alioth Mission hauler. Can carry 3 characters worth of mission goods and get you to the destination easily and safely. 11 minutes from the Mission hub to Market 12. Buffed to lvl 5's. Stats are in G's. See it in VR at "Czars Ship Spot"

BP: 1 Mħ
20

X-Wing

SNS Sentinels

Ship

Space Thrust: 0.864 MN

Build by Cobqlt#8533 The X-Wing, were a type of starfighter marked by their distinctive S-foils that resembled the High Galactic script's character "X" in attack formation. They were heavily armed with two lasers. Contact : Knight-Sevy#6239 It is built in such a way as to be as close as possible to the real scale while adding the "DU" dough and as details as possible. Sold with 800 l of fuel and 500 ammo. And all civil element handling buff level 5 The X-Wing is ideal for training space combat in Dual Universe with friends and it got the same stats than our Tie Advanced X1 so you have the choice ! BP don't keep their PVP buffs so you need "Control Unit Capacity Handling" at lvl 2 to use the 2 laser (Weapons => Seat Capacity Handling => Control Unit Capacity Handling) And then apply them on your construct (Right clic => Construct => Reapply talents on construct) Dispenser available at our showroom

Token: 400 Kħ
BP: 250 Kħ
47

OLD Tempest

SNS Sentinels

Ship

Space Thrust: 781 MN

Build by Akcroma#9718 10 Advanced or Rare Laser L 4 Ammo containers 30 Container L 14 Uncommon Military Space XL 14 Space Fuel Tank L Warpdrive Shield L DSAT (in option) Full fuel/ammo/warpcells/core/scrap: Max thrust: 8.5g Brake force: 10.7g Script homemade pilot/gunner Full buff 5/5 (elements/weapons/HP)

1

Jumper MK3

Invull

Ship

Space Thrust: 1.15 MN

Ikarus industries presents the XS core Jumper MK3 Small and cheap jumper to get you around the system. At 113T full of fuel it will only cost 4 cells to get to Madis from Alioth. The jumper is equipped with two medium uncommon military Atmo engines and 1 med uncommon military Space engine. 2 XS space engines to help you land on asteroids and space stations. 4xs basic containers to have a little cargo if you need. All stats are with tier 4 put downs and pilot skills. Atmo put down at tier 5. Come and check out the Jumper MK3 in VR at Ikarus ship showroom. Showroom is on Madis will get a Alioth outlet store up in a couple of days.

BP: 500 Kħ
2

Kurgan's speedboat

Hagbard

Ship

No attributes :-(

This is a Speedboat created by The Kurgan from IC. I added all my boat tech to it to make it "feel" like like a real boat.

BP: 3 Mħ
4

ETA Medium Freighter Mk2

Elite Transport Associates Ship Works

Ship

Cargo Lift: 4,000 t

ETA Medium freighter Built for the space trucker. This ship focuses on fuel economic as well as its first person piloting. Ship is great for Pve Mission's as well as moving ore and cargo. Ship comes equipped with: 4L Rare Military Atmo Engines, 1XL Adv Military Space, 10 Adv Flat Hovers, 4L Adv Boosters, 4M ADV Space maneuver Engines. For Easy Space station docking Warp Drive M shield Albatross HUD. All ETA Ships come with LvL 5 put down skills for fuel tanks, engines, and containers.

Token: 50 Mħ
BP: 20 Mħ
22

Rebellion Evo II adv. by Chewie and Hagbard

Hagbard

Ship

Cargo Lift: 1,000 t

The Rebellion EVO II is the next generation of the popular rebellion. Tokens available for the "T3 Advanced" version BP's are the same price with 6m Quanta. Token Prices: Rebellion EVO II Advanced 17.25M Quanta We tried to make the token prices really competitive. They should match the prices for the full parts at the markets (+BP Price), so unless you build your own parts and have good talents, you will probably not be able to buy it cheaper on the markets today. contact Hagbard#8837 on discord for a token. The dispensers are in the Alioth Marina at this location: ::pos{0,2,38.3028,62.7694,34.7477} Tokens will be made available asap. The Rebellion EVO II is a ship created by Hagbard and Chewie_1. It's predecessor was one of the most popular ships during Beta. It can be build without having to invest a fortune and is an ideal ship for new and experienced pilots. The ship technology and Lua was done by Hagbard with efficiency and performance in mind The great High Quality Voxelwork was done by Chewie_1. It included a warp drive, 2x uncommon or advanced Atmo engines, 2x uncommon or advanced Space engines. Free Boost to my placement skills if you visit Hagbard on Alioth. - Atmo/Space/Warp capable - 300-1000 tons of cargo depending on pilot and placement talents - fast, light and designed to be as efficient and easy to fly as possible - Features Hagbard's flight control script with brake assistant Alt hold and tons of other useful features Important Note: The Lua on this ship was designed for Input Scheme Keyboard and any Mouse controlled input scheme is NOT supported! ==== Some features for the included HUD ==== - Full Autolevel in space and Atmo -- In Space choose to autloevel based on nearest planet gravity or choose your own "reference" by pressing a key combination and keep the current leveling -- when entering the pilot seat in space, the current orientation will automatically be used for autoleveling - Altitude Hold/Orbit Hold seamless transition from alt Hold to orbit Hold just by changing target Altitude -- Fully Automatic re-entry from space to atmo - Adaptive engine thrust. By default fly with ultra fuel efficient Maneuver engine and hovers. When needed (or manually activated), additional military engine and vertical boosters will be activated automatically - Collision avoidance -- when in AltHold and ground is detected, target Alt will be adjusted automatically -- when falling towards ground and descend speed is too high in the last 100m, brakes and vertical boosters will be used automatically to slow down descend speed - Can be "flown" underwater. - Speed Limiter saves you from heat damage automatically - can be flown by using A/D,W/S and throttle controls only. The ship will control the roll axis (Q/E keys) automatically to avoid sideways drift and allow smooth cornering - Non obtrusive HUD avoids visual on-screen clutter -- optionally press Shift Alt 4 to display all HUD Widgets when needed - Vertical Boosters present but will not consume any space fuel in low load situations, Boosters will be activated automatically when high descend speeds are detected near ground - Display of brake distance to make your space travel easier The rebellion was build to make it up-gradable. - The 4 main engines can be exchanged with higher tier variants easily. Just make sure that those engines which should be "off" by default get an engine tag "2nd" == Waypoint Mgmt System == The Rebellion 1f has >120 built in waypoints included in the Lua. Press Alt & Cursor Up/Down to access the Waypoint selection The wapoints are organized in groups. Skip to the next group using Alt & Cursor-Left to go one group forward or Shift additionally for backwards. == Using custom Waypoints == you can create a small Lua file on your PC to define your own wapyoints in the HUD. The file has to be placed in <Dual Universe Install Dir>\game\data\lua\ Filename has to be poilist.lua Here is the a sample file content: -=-=-=-= cut here =-=-=-=- local poilist = { version = "Poilist 1" } MaxRotatingWaypoints=3 function poilist.loadLocations() p = {{}} p[1] = {"DCA","Marina Hagbard He", "::pos{0,2,38.3979,62.9920,62.5495}"} p[#p+1] = {"DCA","Alioth Market 6", "::pos{0,2,36.0044,101.3503,220.0897}"} p[#p+1] = {"DCA","Haven tile near M20", "::pos{0,27,-24.1271,63.9619,64.4522}"} return p end return poilist -=-=-=-= cut here =-=-=-=- Use that as a template to create your own POI list. Fell free to add more POIs as needed. The parameter Order is: "group","Name","POSstring" The display name in the UI will be "Group"-"Name"

Token: 17.25 Mħ
BP: 6 Mħ
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