Dual Universe Creators
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Join DiscordTiny Factory
Squizz
Script
Market too far to go buy stuff? Industry line too obnoxious to setup for a few knock off items? Then this is the solution for you! The Tiny Factory will handle the industry lines for you. Just tell it what you want, turn it on, make sure it has ores and schematics, and it'll handle the rest! This Tiny Factory in a box, composed of only 20 industry units, can make any Basic, Uncommon, or Advanced item that can be produced by the XS, S, M, or L Assembly Line. Everything you need to know can be found here: https://github.com/squizzlabs/du-tiny-factory Discord: Still have questions? Ask here! https://discord.com/channels/760240626942869546/1078009204792631437/ If you can't join that you might have to join this Discord server first: https://discord.gg/CM2zWVPFFa Dispenser Location, Haven: ::pos{0,27,-14.3128,30.9315,9.6166} DRM FREE! Play with the code, break it, improve it, have fun!
DU Ore Manager
ShadowMage
Script
This project leverages the recently released screen LUA APIs to provide an interface with the programming board. With this system, you can set up a public drop off point for ore with requirements for each available ore, and set the system to show all tiers, or single tier at a time. https://github.com/jdelgado-dtlabs/DU-Ore-Manager
DU Jukebox
Prestige Worldwide
Script
Prestige Worldwide proudly presents DU-Jukebox, An in game music player you can customize to play your own music in game. Anyone that activates the board will hear any music that is selected by another player (as long as they also have the same files). A lot fun for streamers and groups with many friends. https://gyazo.com/ae0754b39a29d53308cd9bdfc5046a75 You can also create extra categories if you need more Individual price includes installation of up to 3 units on the same construct/ship so you can change music from one of the 3 music stations. Check out the optional script here: https://du-creators.org/makers/Prestige%20Worldwide/ship/DU%20Random%20Jukebox Contact Lee Fall#2362 for more info/purchasing.
LUA Touchscreen Examples
Hadron
Script
Give your favorite ships a touch of class with our DRM free touch screens (as seen on the Eclipse). Backgrounds are PNG since LUA drawings have no graphical editor. I am no LUA expert but the original code was provided by NQ-Deckard who (in my opinion) is! (DU-Forums) Simple LUA editing knowledge is required. Tinker with the values and you will quickly understand what is going on. It should be noted that "--" uncomments a line. Thanks to Suppe and his instructions in the screen code. Simple to deploy as you can omit the forcefields (the only T3 elements in the blueprint). All code is updated for LUA revamp. 09.2022 Have fun and LUA-fy your ships! VR: Hadron HQ Alioth
Diven's Font Hub
DivenDerp
Script
A screen script for playing with fonts. No board required.
PvP Suite
Ravenis
Script
PvP Suite includes 4 different scripts at the moment. **Converted to DU v0.30 and to support fully implemented LUA revamp in a future** 1st script: Gunnery seat which includes all weapon, shield, radar and targeting systems. 2nd script: Remote control to make solo PvP possible and includes all navigation ,engine and fuel systems. 3rd script: Utility script for Programming Board, and includes things like Damage report, Periscope, landing lights, automated landing gears and prolly much more useful and useless(but fancy) things in a future.. Also: Cockpit conversion of the whole suite for XS ships, which is only one script. Features: Weapons and targeting: -Weapon Hit Probabilities -Target info when selected (including unique construct id) -Detailed info when target is identified -Compact identified construct list with detailed info -Support for different amount of weapons (1-10) -Transparent non widget Periscope Shield, core and elements: -Shield resist changing is now more simplified, resists will be changed with 2 hotkey presses: For example alt+1 (antimatter) and alt+2 (electro-magnetic) will set resists to 40-40-10-10, alt+1 and alt+1 will set resists to 70-10-10-10. -Feature to put shield on when taking the seat -Feature to put shield offline when leaving the seat (disabled by default) -Automatic shield enabling when entering PvP space -Shield will be put on automatically after venting process -Resist stress values -Shield HP -Core stress -Resist and venting cooldown indicators -Shield offline safety, safety will prevent accidental shield disabling. Safety has LUA parameter and you can also toggle it with hotkeys -Element damage report(on utility script), will list any element on ship with damage Navigation and engines: -Engine control based on tags, ability to shut down and on engine groups, great for fuel saving -Hotkeys ALT + 1-8 will toggle engine groups on/off ALT + 9 will switch all engines on instantly -Brake toggle -V-Booster shutdown when landing -Brake distance indicator -Thrust indicator -Altitude to ground indicator -PvP Zone distance indicator, will show now distance to Safe Zone on any range too when in PvP zone -Fuel tank support up to 6 tanks -Warp Destination with required and remaining warp cell information -Acceleration indicator -Current speed/max speed indicator Other and Interface: -Databank is required to store many settings like engine group status and other settings. -Key G now switch ALT + 1 - 9 hotkeys functions. This means you either use them for Shield resists, Engine control or Other controls. -Indicator to show which side hotkeys are currently assigned for. -Automatic landing gears. Gears will react to altitude to landing pad or whatever, and will extend before the landing, and rectracts when you take off. -Landing lights support, fancy blinking lights if you want! Blink will be faster when you get closer to the ground and will turn lights off after landing is done. -You can hide the build menu -Feature to show ammo container remaining ammos -Feature to show nearest planet/moon atmo/no atmo collision range -General font size modifier LUA parameters -Rename option for engine groups -Rename option for fuel tanks -Parameter for Locked View(straight ahead), Left Alt is Freelook -Parameters for widgets to shown or hide -Parameters for many other features -Parameter to allow or disallow negative throttle value -Parameter to start remote controller with brake toggle on or off -Parameter to disable or enable almost every feature Console commands: /helper on - shows buildhelper /helper off - hides buildhelper Easy installing, just link elements Planned features: -Detailed damage report from enemy hits like what type of damage and how much is absorbed etc. -Friendlies list via transponders -Id converting to letters for easier target calling -Probably much more Selling is now on hold until NQ decides and makes official statement about wipe rumours and what happens on release. There will be individual and org packs and prices also will be decided after possible wipe. If you are interested, join my scripting discord at https://discord.gg/ttajxhZYXY or on my channel @du-creators discord
Waypointer
Fox Syndicate Scripts
Script
Essentially, this script provides an AR overlay to your world to view waypoints you have set with Archaegeo's script, in addition to the planets around you. Like all AR scripts made with the AR projection library, there are specific conditions under which this script functions correctly. If you are on a planet, assuming you aren't in a cockpit in another ship, the script should function flawlessly. It will only work in a seat on the construct the programming board was deployed in, and only if you correctly calibrate said seat, assuming you have "freelook" enabled. What freelook enables is a way to track where your camera is looking purely based on your mouse movement. Of course, this comes with one major downside: it won't work in the third person. Nor will it work if you don't calibrate your pitch and heading. Calibration takes place in the form of looking either up or down, pushing your mouse past the limit you can look and then looking either left or right. The accuracy is around 1 degree when looking straight on if the calibration was done properly. (Inaccuracy is purely a result of the mouse capture not being absolutely perfect) In space, as long as you are on the ship the programming board was activated on, it should function for both in a seat, walking around and jetpacking. Note that for walking around, you need to calibrate your pitch. There are a couple more settings to change around if you want to. However, that is about all you need to know. To use the script, copy the JSON file contents found in the link below and select something like "paste Lua script" using a programming board. Connect the programming board to the core, and activate! If you have some saved waypoints using Archaegeo's script, connect the databank to it, and it should load his script's waypoints as well. Link: https://github.com/EasternGamer/AR-Library/blob/experimental/NewWaypointer.json Disclaimer: I coded this, however, Archaegeo provided the idea, hence when starting the script he is credited and used to host the script.
NoxCorp Ship Stat Screen V3
NoxCorp
Script
Showroom and BP dispenser on Alioth (near Market 17) ::pos{0,2,36.4289,57.9012,22.7369} Surrogate VR: NoxCorp Showroom NoxCorp Ship Stat Screen V3 is a new script for showing multiple ships on a single screen. A browsable library of products, or anything else really. All text is editable, as are colours, borders and fonts. Use your mouse to hover and click when interacting with the screen. Make sure you don't have any tools equiped. Youget two versions of the script, one with square 1:1 image dimensions and one with HD 16:9 image dimensions. Both have all the same features. Edit variables at the top of the script to customise the screen. All variables have comments with example values. The script runs entirely in LUA using RenderScript, no programming board is required, no HTML. You can get around 18 items on the menu before you hit the render limit of the screen. Script is provided with no DRM for unlimited use. This is reflected in the price. You can pay me via wallet and I will provide the script over discord to save you travelling if you prefer. In-game username is 'nekranox' Need customisations? Contact me.
Shield Control
Ravenis
Script
This script offers all shield functions on any size screen or screens. It uses touch buttons and is well tested. If you are interested, join my scripting discord at https://discord.gg/ttajxhZYXY
Shield Screens
Fox Racing
Script
MANY THANKS TO RyanPryde FOR UPDATING THE SCRIPTS TO WORK IN 1.4!! (new link under "To install" below) v1.2 - Fixed support for Athena shield rarity, variable shield pools and more precise resistance setting. v1.1 - Added customization via lua parameters - change the look to match your setup. See a video of the interface in action (descriptions are in the subtitles/CC of the video): https://youtu.be/_1-vTFibuoo This is a direct replication of the shield unit's control interface, placed on screens so it can be used from seats, at engineering stations etc. Future Proof (uses the new screen RenderScript technology). Each screen manages it's own energy pool, allowing for multiuser or as pool presets. To install: https://github.com/RyanPryde/DU-ShieldScreens Feedback and requests are welcome.
Reef Tank
RavenFTW
Script
Check out the new hottest thing to have in DU The Reef tank aquarium Designed by Corrupted Software and sold by Raven INC. The reef tank is a fully functional aquarium The reef tank comes standard with 4 individual backgrounds that you can change right on the screen UI You can feed your fish (yes, they grow) Watch your Reef tank go through weather cycles, with lightning and all! Watch your fish become territorial and defend its territory area from other fish! You can also view fish breed stats such as Length, Height, Minimum Depth, Maximum Depth, Speed, Power, Metabolism, and aggression levels! Reef Tanks come in 3 different standard sizes S - M - L S = 10 Mill M = 12.5 Mill L = 15 Mill Additional sizes available upon request The reef tank also comes with a DLC store to buy more fish Screens with instructions to buy DLC credits are available at the Raven INC base ::pos{0,2,39.6046,124.3985,19.0385} If you have any questions Please Contact RavenFTW#3493 Discloser: This product is DRM protected.
Atmo Engine L Information
Credence
Script
Screen showing the stats and values of every atmospheric large engine in game. Great for display or shipbuilders. We now have another screen at https://du-creators.org/makers/Credence/ship/Locura%20Atmo%20Engine%20Information A massive upgrade over this screen. Shows every atmo engine in game with interactive screen. - Now DRM FREE! Copy to your own screens. - Option for screen flipping. --- Discord --- https://discord.gg/KcafbTSwMp --Github Link--- https://github.com/LocuraDU/DU-Locura-Information-Screens --- Buy Locations --- Locura Shipyard @ ( ::pos{0,2,29.8110,107.2521,5.2659} ) Exchange @ Yellow Hall Booth 6 ( ::pos{0,0,-19010.3356,113355.2043,-74225.1859} ) --- VR Locations -- View Units: Locura Shipyard -- Other VR Locations -- Locura Exchange Store
Player Logger
Davemane42
Script
for the script go to https://github.com/Davemane42/DU-Scripts#player-logger-script Log player activity to a Databank(s) and render to a screen v3.2 tested with 1300 entries with 8 databanks will import older data when upgrading (save the data using the 'dump' command just in case) Elements needed: 1x Programming board 1x Manual Switch 1x Screen 1x Detection zone 1 to 8 Databank(s) Instalation: 1. Copy the content of the link below and paste on a programming board lua config https://raw.githubusercontent.com/Davemane42/DU-Scripts/master/PlayerLogger/PlayerLogger.json 2. Connect Detection zone -> Manual Switch -> Programming Board For multiple detection zone: add an "OR operator" (only 1 needed) in between Detection zones and the Manual Switch 3. Programming Board -> Manual Switch (both way) 4. Then do the same for the databank(s) and screen . 5. Finnaly, hit ctrl+L while looking at the board add your username in line 7 of unit.start() rename the location to your liking Activate the board manualy and type "help" in the lua chat for the command list 'clear' [clear the databank(s)] 'dump' [dump the table as JSON in the screen HTML so you can copy it] 'exit' [exit debug mode] 'help' display a list of commands 'remove (indices)' [remove an entry from one of the table] 'update' [Update the screen code]
DU Lua CLI - Toolkit for Lua development
Wolfe Labs
Script
A small Node.js CLI built to ease the development of Lua scripts, from small to large ones. https://github.com/wolfe-labs/DU-LuaC ⭐ Features: • Project files and management, with configurable link types • Multiple source file support, compiled to Lua, JSON, YAML and CONF • Code on your favorite IDE or editor, be it VS Code, IntelliJ IDEA, Atom or even Notepad! • Automatic code completion support when used with EmmyLua on VS Code and IntelliJ IDEA • Multiple build targets, such as development and production, allowing control over minification, etc. • Multiple entry-point support, allowing you to use a single codebase to code multiple components of a build, such as different Programming Boards, seats, etc. • Support for code libraries, both built using the compiler and outside it • Integration with GitHub Actions available • Built-in helpers for linked element detection and event handling, no need to worry about multiple filters anymore! • Copy output JSON/YAML code directly to your clipboard, speed up your workflow! 📋 Requirements: • Node.js 18 or LTS • Tested on both Windows and Linux 🚗 Getting Started: 1. Install our CLI tool via `npm i -g @wolfe-labs/du-luac` 2. Run `du-lua create hello-world` to create a new project folder or just go into an existing one and run `du-lua init` then follow the prompts 3. When ready, run `du-lua script-add main` to create your main Lua file 4. Run `du-lua target-add` to create a new build target 5. Run `du-lua build` to compile your project You should now be ready to build your next big thing! ℹ️ Source and Documentation URL: https://github.com/wolfe-labs/DU-LuaC/
10 Lights strobe
Fordie Industries
Script
for 10 lights to go from 1 to 10 then 10 to 1 and repeat with a speed setting in lua perams VR: Fordie Industries Location : 11Km from Haven Market 3 DRM Free