Dual Universe Creators

Welcome Pilots! Click here for info on the site and how to submit your ships.


We're now on Twitter!
Follow the latest designs and DU news at @CreatorsDu


Help us build Utopia II! Join the station discord

Join Discord
Ships
Voxel Sets
Lua Scripts
2

Ta'veren Mega Factory

LordDragonAlThor

Static

No attributes :-(

Features: The Ta'veren Mega Factory is a fully modular, easily-expandable, space or static factory BP for those of you who want to link up a machine to print an end part. This factory is set to produce all components for tiers one to four. All parts with multiple outputs are designed to cycle contents. If you need more links, simply add a new box and transfer unit, remove the link from the topmost box to the bottom transfer unit, pointing to your new transfer unit, whose output goes to your new box, and link the new box to the bottom transfer unit. If you find it isn't producing as many parts as you need, simply add a new machine on top of it and have the output go to the next box. All industries are named with what they produce, as are the output boxes, so you can easily identify where things link. Color coded borders surround industries with what Tier. Also comes with DU-Locura-Storage-Info for ores and IndyHUD for your industry monitoring.

BP: 100 Mħ
18

Prometheus [FLNT] Space Station

Prometheus the first fire

Static

No attributes :-(

We proudly present our first static entry under Prometheus first fire. Made by Vorkan and DotHack, this space station is built on a L space core and has all the accommodations you need to live into space and do all your activities. It also has a lot of space under the large landing pad to suit your factory needs and expand as you like. You want to relax after some asteroid expedition or any PvE/PvP adventures? Go take a breather in your personal sky bar that will surely give you the best view. Comes with: 1 L landing platform 4 S landing platforms 1 fuel factory 1 maintenance unit 1 DSAT 8 Expanded XXL containers as main cargo (plenty of place to put more) 4 L containers for the fuel factory all the factory elements needed for the functioning of the fuel factory All elements included in the BP. BPs available to buy in several locations: ADMI build store VR: ADMI build store (go to the Prometheus first fire floor at the top of the structure) Coordinates - ::pos{0,2,-24.6842,16.8702,151.5735} Paragon Hex showroom VR: Paragon Hex Showroom Coordinates - ::pos{0,2,35.3441,107.0564,-13.1840} Vega Industries (coming soon) VR: Vega Showroom Coordinates - ::pos{0,2,-22.4597,13.9911,-0.0001} For any questions, contact vork on discord

BP: 12.5 Mħ
3

Star Wars Galaxies City Shuttleport

MrLightWell

Static

No attributes :-(

Another Star Wars Galaxies tribute build dedicated to the countless hours spent waiting for the shuttle. Comes in two versions, dynamic is Tatooine coloring, Static has Imperial (dark). Pairs perfect with the 'Tatooine Trading Post' https://du-creators.org/makers/MrLightWell/ship/SWG%20Tatooine%20Trading%20Post

BP: 1 Mħ
40

Landing Pad Kit (DRM FREE)

Loaded Industries (NEW LOCATION)

Static

No attributes :-(

50% off blueprint price at the moment on dispenser This is a complete kit of my landing pad without basement, you can make any size landing pad you like even connect 4 cores together for extra large one or even larger, ive tried to make the instructions as simple as i can but hopefully if your interested in this kit you already know how to copy and paste and rotate etc please check out the pictures for more info and if you need any questions answered dm me on discord loaded#2378, location on your right in the info and the dispensor is in front on the landing pad, i also added a base part with no wiring details also u will want plenty of medium glass panel to go over the wiring detail, can also change the colour to your what ever you like. PS no need to press shift when adding the leg stands

BP: 5 Mħ
11

Hadron Factory Core L v6

Hadron

Static

No attributes :-(

Hadron L Factory Hadron proudly presents our first L core factory template in our signature voxel style. 2 years and 6 iterations later, our factory core has been optimized to incorporate a clever container bus system for easy manufacturing. The bus system uses a “master container > transfer unit > bus container” format and was designed in such a way, that by using S Containers on the outer edges of the core, all products and parts (eg. steel, hydraulics, frames) can be distributed to all floors that require them for further production. This method of distribution was intended to support industry for every craftable in the game and requires the minimal amount of effort to do so. The factory has no voxel walls as it is intended for 4 additional L core shells (joining up at the center of the factory core) to make up the voxel surround. It has been designed this way to reduce lag on the central factory core itself by allowing for you to create your own voxel shell around the factory on these outer “shell cores”. This allows for additional storage or industry to be added to the free space in these shell cores. Container Hubs placed on these outer shell cores can be moved to the central monitor walls, keeping them separate from the main factory itself, allowing easy access to them from the center of the main factory core. Layout Ground Floor - Refining and Pure Products The ground floor comes with a central console for accessing multiple Container Hubs and has 8 Mining Unit holders for on site harvesting of Ore. The Ore is then fed to a series of Refiners and from there, the Pure material gets fed to Smelters, Chemical Industries, Glass Furnaces or Recyclers for conversion into Products or made into Scrap/Fuel. 1st Floor - Intermediary Parts and Complex Parts The 1st floor uses the bus system to receive the Products from the floor below and has been arranged to support the production of all Intermediary Part and Complex Parts. These Parts are then fed back to the bus for distribution to the floors above. 2nd Floor - Structural Parts and Functional Parts The 2nd floor uses the bus system to receive all Products, Intermediary Parts and Complex Parts from the floors below. This floor has been arranged to support the remaining Structural Parts and Functional Parts production, completing the entirety of the games most common Parts for distribution via the bus system to the remaining 2 floors. 3rd Floor Exceptional Parts and Warp Cells The 3rd floor is intended for production of Exceptional Parts. These are specialized parts for use in high tier production and are mostly optional. We advise using this floor for the production of Warp Cells as Exceptional Parts are a key ingredient for those and various other end game items. The floor can however also be used the same as the 4th floor to house Assembly Lines for the production of anything else you choose. 4th Floor - Assembly Lines for Finished Products and Storage The final floor is a blank slate for your production needs. It has been designed so the bus system can deliver all Products and Parts (created on the floors below) to Assembly Lines of your choice. This allows for easy expansion and linking from the bus Containers (now on all 4 sides of the core) to your choice of Assemblers. For any questions about the bus system or functionality of the factory , please contact RyanPryde on Discord or visit Hadron HQ for an in-depth explanation and further resources to help you understand and utilize your new factory! The layout is similar to the M Factory ! so take an look at our video tour: https://www.youtube.com/watch?v=BJXpXqc4MaI Visit us in VR: Hadron HQ

BP: 5 Mħ
7

Garage / Workshop

Loaded Industries (NEW LOCATION)

Static

No attributes :-(

Im happy to be back after a long break with a new 4 core static building (garage / workshop) you can visit in VR- LOADED INDUSTRIES NEW LOCATION your find the build on the left hand side of the main showroom, you will find a dispenser in main showroom and inside the new building Treat your ships to a new storage area or even build new ships within the garage, plenty of lighting and space to work with, viewing area both ends of the build and storage space for containers in the 4 pillars, plenty of room to land and lift off your ships from the centre of the building with an open roof or even place your space elevator in the centre, sorry i forgot to remove my name above the entrances before making my bp's so your have to remove and replace with your own name, after moving to the desert myself and noticed how uneven the ground is i have raised the floor of the building so it gives you alittle room to place on uneven surfaces without looking like its floating in the air with plenty of space under for you to extend if needed by just copy and paste parts from the original build, each section takes around 17.5k of plastic honeycomb to make, in the near future there will also be a landing pad released to go with this building also 4 cores. you will receive 4 blueprints for this building, when snapping together make sure once you snap to the first core that you press HOME key then END key and you should line up prefectly then just rotate into position, double check your joins before you deploy construct.

BP: 7.5 Mħ
3

Lunis Landing Pad

FrozenSlow

Static

No attributes :-(

M Core Landing pad

BP: 500 Kħ
2

Warp cell Factory

JamesWydee

Static

No attributes :-(

I proudly Present the Wydee-Design warp cell factory! The warp cell factory can produce 188 warp cells a day without any talents and goes up to 240. Put the ores on the input HUb on the control room at the entry of the factory and everything is being produced for you without any action to do. Everything is well designed inside and organized in a very clear industrial layout. We bring to you lean and visual management. Production behavior: - There is enough container storage to handle a complete week production - The consumption for a week is the following: - Bauxite ~48k - Hematite ~24k - Coal ~63k - Quartz ~91k - Malachite ~18k - Limestone ~35k - Natron ~14k - Pyrite ~12k - Petalite 2.6k - Acanthite ~14k The required schematics to make this run for a WEEK are the following: - Pure product schematics P2: ~1170 - Pure product schematics P3: ~ 500 - Product schematics P1: ~1750 - Product schematics P2: ~350 - Product schematics P3: ~ 210 - Warp cell schematics: ~ 1400 All those numbers are the minimum required (with a buffer included) to make the factory running for a week with: - no talents on speed increase for production - talents lvl 5 pure P1 - talents lvl 3/4 pure P2 - talents lvl 3/4 pure P3 - talents lvl 1/4 on basic products (polycarbonate / polycalcite / polysuflide / alloys (Al-Fe, Cu-Ca-Cu-Ag / Glass (basic, advanced, Ag-Li) If your talents are a bit high than this increase the capacity to make a full run for a week by 10%. Those numbers are mentionned on the screens inside the entry hall where the materials must be inserted in front of each Hubs and maintain rules are also mentionned. To deploy the factory the entrance is in front of you when you deploy it. For BP come to see me on Haven @ ::pos{2,27,27.7968,346.8901,40.2505} or contact me on discord JamesWydee (james78650)#9448 Token are not available for now: depending on the demand I will organize myself for make those available when my talents are going to be updated to LVL 5 (in one month would be available). Come to see the factory by VR @ Wydee_ShowRoom

BP: 5 Mħ
2

Nemesis Harvester

Dracks

Static

No attributes :-(

Nemesis Harvester Unit. Reverse engineered from ruins uncovered at Obsidian Dragon Headquarters. These Alien Mining Unit are out of this world! Available Harvester X1 set for 1 Miner 250k xs core Harvester X2 set for 2 miners 500k xs core Harvester X4 set for 4 miners 1million s core VR Dracks ShowRoom

BP: 1 Mħ
18

Loadeds Redlined Showroom

Loaded Industries (NEW LOCATION)

Static

No attributes :-(

welcome to the redlined showroom, this showroom is on a large static core you can visit in VR search loaded industries showroom, it has 2 very large showroom floor space 1st and 2nd floor to display your ships etc or can even use for just about anything you like,

BP: 7.5 Mħ
1

Light Wall

YesmanDu974

Static

No attributes :-(

A wall made of 3006 animated lights on a dynamic core to welcome visitors :) You can see it here : ::pos{0,2,-23.9491,-10.5283,119.8070} (Yentico base in front of Alioth Market 13) To visit in VR, search "Light Wall" Peace - YesmanDu974

BP: 1.5 Mħ
5

Large Warp Cell Factory 1440 cells 24 hours

VO Industries - theOmega28

Static

No attributes :-(

This Large Warp Cell Factory will produse 1440 warp cells every 24 hours with no industry boosting talents It 5 time more in production then my M core warp cell factory I do not have this up for display. I built this for a customer that supplied the industry for me to build. I tore it down for him to pickup after i completed it. This factory is built in my L core Factory Shell. Has plenty of room to add more into this building as you desire. For future reference if you add more into this factory and decide to move your location, i will create you a bp of it under certain circumstances: i would need to see the factory before you tear it down as i will create the core bp at that time, then when you tear it down i will need to come back to the same location and see it no longer exist then i will make you a bp of it at the cost it takes to make the L core BP print. We have several other factories to choose from and some are in space versions. We also have LUA Scripts and Mining Rigs by Credence! VR: VO Factory Sales Located on Alioth ::pos{0,2,26.8385,76.5585,0.9775} Discord: theOmega28.36#1869 Credence#4249 We also have a Discord as we provide details on our factories and notify everyone as new ones are built and ready to sale along with additional information and available to answer any questions

BP: 45 Mħ
3

Warp Cell Factory XS

Makashima Industries

Static

No attributes :-(

•The first and only Warp Cell Factory provided on the most compact of cores! (XS) •Blank design, customise its facade to match your environment! •Easy display & management system! •Every Element accessable without space wasting walkways! •*Provides up to 173 Warp Cells per 24 hours! • Use either Pures or Ores! Or a combination of both! • Available as Static or Space version! [UPDATED 2024] The bottom (Catalyst overflow) can be used as the Schematics Container, requiring no additional construction edits. [UPDATED 2023] No overlap - Future update ready! Optimised to hold 3 days production in Ores AND Pures! (over 300kl storage!) "SWARM Flotilla Shop" Surrogate Pad available for preview of working display! * Based on Talent application. Talent application and setup provided upon request for an additional 8,000,000ħ Contents: Basic 3D Printer 2 Basic Chemical Industry 2 Basic Electronics Industry 3 Basic Glass Furnace 6 Basic Recycler 2 Basic Refiner 7 Basic Smelter 2 Canopy Windshield flat M 4 Canopy Windshield flat S 8 Container Hub 7 Container M 2 Container S 11 Container XS 14 Long Light M 2 Manual Switch 2 Programming Board 2 Static Core Unit XS 1 Transfer Unit 1 Transparent Screen M 1 Transparent Screen XS 2 Uncommon 3D Printer 2 Uncommon Checmical Industry 1 Uncommon Electronics Industry 12 Uncommon Glass Furnace 8 Uncommon Refiner 3 Uncommon Smelter 1 Vertical Light S 5 Glavanized Dark Gray Aluminium 402 Schematics Required: (Cost of 35,407,939ħ) Al-Fe Alloy 1 Calcium Reinforced Copper 1 Cu-Ag Alloy 1 Glass 1 Advanced Glass 1 Ag-Li Reinforced Glass 1 Polycarbonate Plastic 1 Polycalcite Plastic 1 Polysulfide Plastic 1 Basic Component 1 Basic Connector 1 Uncommon Connector 1 Basic LED 1 Uncommon LED 1 Basic Antimatter Capsule 1 Uncommon Antimatter Capsule 1 Advanced Antimatter Capsule 2 Basic Quantum Core 1 Uncommon Quantum Core 1 Advanced Quantum Core 2 Advanced Antimatter Core 6 Advanced Quantum Alignment Unit 6 Warp Cell 5 Pure Hydrogen 1 Pure Oxygen 1 Pure Aluminium 1 Pure Carbon 1 Pure Iron 1 Pure Silicon 1 Pure Calcium 1 Pure Copper 1 Pure Sodium 1 Pure Lithium 1 Pure Silver 1 Pure Sulfur 1

BP: 10 Mħ
2

All Basic Engines Factory

VO Industries - theOmega28

Static

No attributes :-(

VR "VO Factory Sales" This will make all you Basic Engine needs!! 24 Hour production with no industry talents Basic Atmospheric Engine XS - x 720 Basic Atmospheric Engine S - x 180 Basic Atmospheric Engine M - x 45 Basic Atmospheric Engine L - x 11.25 Basic Space Engine XS - x 720 Basic Space Engine S - x 180 Basic Space Engine M - x 45 Basic Space Engine L - x 11.25 Basic Space Engine XL - x 5.6 Basic Hover Engine S - x 720 Basic Hover Engine M - x 180 Basic Hover Engine L - x 45 Basic Flat Hover Engine L - x 45 Basic Vertical Booster XS - x 2880 Basic Vertical Booster S - x 720 Basic Vertical Booster M - x 180 Basic Vertical Booster L - x 45

BP: 6 Mħ
16

Hadron Landing Pad M

Hadron

Static

No attributes :-(

Hadron Landing Pad Medium ---Features:--- Detailed voxelwork. Only Tier 1 voxel used. 800m3 Plastic 200m3 Brick 16 easy to place L-Container storage. Plenty of space for adding additional industry like a fuel refinery. With the voxel preview and the coming core snap feature, the pad will easily integrate with your base. Centered to the build box of the M core to allow for more storage or industry below. Visit our showroom in VR (outside area).

BP: 5 Mħ
Search
Filter
  • Core

  • Env

  • Sold As

  • Role
Clear