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1

SWG Guild Hall Tatooine-themed

MrLightWell

Ship

No attributes :-(

This is a FLYING GUILD HALL. For any fans of SWG, player housing stood out even to this day as an amazing system from the technical programming side to the completely unique way players utilized it- so much fun for bringing people together or even being the envy of the server for having the largest, shiniest, most visited, etc. That spirit is very much alive in DU and one of the reasons I felt inspired to bring back a taste of the 'feel-good' content from gaming over the years. This high-accuracy recreation has enhanced use you wish you had 20 years ago, namely, it FLIES now! Create your most fancy halls once again and bring them along where-ever your adventures take you! FEATURES: -Large open spaces perfect for countless uses, make a vendor mall, make a lounge bar, make anything! -5 Large Sub-level rooms: great for storage, bedrooms, trophy-sets, art galleries, etc -2 Side rooms with extra storage room/ staircases to top pad -Top landing pad fits full S-core ships -Full art gallery of hand-picked screenshots featured by Sony Online Entertainment. -2 Moisture Vaporators to help you stay moist! -Plenty of power and lift if you want to use for common casual hauling. (6 Large Atmo Engines, 4 Large Space) **VERSIONS- This isn't the true TATOOINE guild hall, this is just a tribute. During beta I made the Generic and Naboo versions, then a Sith, then this one. It was easier to just add the mounds on top for my take on this style using the traditional hall. Most fans will remember in SWG there were 4 models for Generic, Naboo, Corellia, and Tatooine but Tatooine had a uniquely different model from the rest. Perhaps I'll get around to making that one too, one day... *Reminder: as with all flying buildings by LSA, these models can be 'buried' or snuggly fit into other static builds and effectively used nearly the same. There are no current plans to copy guild halls to static cores.

BP: 2 Mħ
2

Legionnaire

Dark Forge

Ship

Dry Weight: 142 t

Legionnaire is a stylish, armored, space only fighter interceptor. This dual seater was built intended for short high speed engagements vs fast moving targets and near peer adversaries. Complete with original interior and exterior finishes. S Heavy FIGHTER, Dual seater - 8 Adv Precision Cannons - 3 Adv Precision Missiles - 2 L Advanced Space Freight Engines - 1 Small Shield - 14.3 Gs Thrust w/ T5 placement skills - 8.91 Gs Brake Force w/ T5 placement skills Cross Sections - Vertical @ 292 m2 - Frontal @ 146 m2 - Lateral @ 207 m2 Last updated (12/29/2022) How to find: - VR - Search for "DSI Dark Forge HQ" (do NOT buy a BP in VR!!) - ::pos{0,2,21.9994,107.1816,6.5935} - Dispenser is at Dark Forge base Near Alioth DM7 - Alioth Exchange Market - BLUE HALL - LOT 5

BP: 1 Mħ
6

Warp10

Inquisitor Apocalix

Ship

Cargo Lift: 150 t

Warp Shuttle I also have Basic Shuttle Variant good for Mission

BP: 500 Kħ
49

Wyvern LX

TeeWRX82

Ship

Cargo Lift: 800 t

***Price Reduction through the Holidays*** VR: Anvilworks Showroom The Anvilworks "Wyvern" is a medium core luxury light hauler. If you want a ship to show off your wealth then look no further. This baby turns heads wherever you go. This is my personal daily driver. If you are looking for a ship that can haul multi kilotons of cargo then this is NOT the ship for you. This is not a workhorse. This is a piece of art. This ship was based on a 3D model which can be seen in the pics. This ship was built to scale as the model had human models built in. I had to highly modify the back end and add nacels in order to facilitate as much thrust as I could due to the unfortunate size of DU's engine models. I have tested this with 1KT of cargo leaving both entering and leaving Alioth with Level 4 talents. It is doable but it is not fun. I would say that this ship's happy place is around 800 tons. The top "hood" took many hours to nail down moving point by point to get the slope and lines just right. I would have loved to add more detail however I was limited by chunk complexity in most areas. Features: - Fuel Efficient - Bar has been built in in the main hall - Privacy glass (button in the cockpit) (spawns blue you will need the skin unlocked in order to change) - Sun shades on both sides of the lounge windows - Numerous extra screens and programming boards to run your favorite scripts. - Room for improvements (upgraded Engines, more weapons etc.) 4 x Large Advanced Military Atmospheric Engines 4 x Large Advanced Military Space Engines 2 x Medium Advanced Precision Railguns (additional mounting locations for additional weapons) 1 x Large Space Fuel tank 1 x Large Atmospheric Fuel tank 1 x Medium Shield 1 x Medium Space Radar 1 x Small Space Radar 1 x Warp Drive *upgrades I would do in the future to make it sing* -change the large military space engines to maneuvers. -upgrade vertical boosters to advanced military -change from 6 basic medium container to 4 medium advanced optimized containers -upgrade from basic medium radar If you would like to change materials/colors the honeycomb listed below can be used as reference for the main pieces. Exterior: Primary (Upper Hull)- Glossy white Plastic Secondary (Lower Hull) - Polished Gray Steel Rear wing and engine cover - Glossy Aluminum Vents - Matte Dark gray carbon fiber Lumi - White Interior: Main wood flooring - Stained Brown pattern wood 1 Secondary wood - Matte dark grey wood lumi - Luminescent icy blue glass Primary walls - Glossy White carbon fiber Secondary walls - Stained beige pattern plastic (cold) Tertiary walls - Glossy gray plastic My personal loadout has the following: 3 x Medium Advanced Precision Railguns attached to Gunner Seat Medium 3 x Medium Advanced Precision Cannons attached to Gunner Seat Medium 3 x Small Advanced Precision Cannons attached to Gunner Seat Small *Required crew to run the above setup is 3.* *note* When adding additional weapons you can modify the ship to allow the pilot to have weapons as well. There is a remote button in the cockpit. Replace the hover seat controller with a Gunner Seat and use the remote button to fly the ship. The numbers in the Attribute section are based off of mostly Level 4 technician talents

BP: 5 Mħ
7

Phantom

Sethioz

Ship

Cargo Lift: 4,000 t

Phantom is my first M core art build. It's built out of carbon fiber to keep the weight down, but also to give it this cool chromish look. I haven't even made a proper video on it, but here's my first version of it and first test flight: https://www.youtube.com/watch?v=A9YNFEVcSoM (on this video it's not complete, it's missing warp and some wings). INTERIOR: cool looking interior, with bridge/cockpit, 2x crew quarters and cargo area. cockpit has switches and lights that will let you turn stuff on/off and lights will indicate what's on/off. fuel tanks are also nicely places behind hatches, which are opened by a switch and lights turn on, in other words, i put some time into designing the interior. one crew quarter is pretty much empty, so you can make your own design in there. FORWARD ENGINES: 12x L basic atmospheric engines and 4x L basic space engines NOTE - cargo capacity and lift are not absolute and are easily modifyable! I made it as art-build, but it performs quite well as hauler. currently it only had 4x L containers, but you can easily easily put more containers. I think you can quite easily fit +6 to 8 L containers into it, so total of 10-12 i'd say. there's also some room for more wings if needed, only problem with heavy loads might be hovers. I have tested about 2000t and it had absolutely no problem lifting it with low level talents (level 2-3). if you have "heavy foot", you might want to put L space fuel tank on it, because i have M only and it runs out quite fast if you're hammering it. with full tank, it's enough to make a round trip from plant to planet, so in other words, it can escape atmosphere twice, but with cargo it might be an issue, so have some extra fuel or get L space fuel tank. You have to land anyway, so i see no harm in refuelling in meanwhile. I'm not very happy with some voxel work outside as there's a bug where voxels look fine in build mode, but when i exit build mode, they twist into something else. it's hard to fix those as in build mode it looks fine, so i don't know what to adjust, but otherwise it's fine.

BP: 1.5 Mħ
7

Compact Tie Atmo

SNS Sentinels

Ship

Atmo Thrust: 0.132 MN

Build by Knight-Sevy#6239 The TIE Fighter, was an starfighter that was part of the TIE line manufactured the shipbuilding industrie of Sentinels. It is built in such a way as to be as close as possible to the real scale while adding the "DU" dough and as details as possible. Real cockpit and accessible through a hatch at the top. Sold with 200 l of fuel BP dispenser located on Moon 4 at - ::pos{0,22,-24.0681,158.4720,64.3307} To view in person, visit VR: " SNS Showroom Public DSAT" All Star Wars fans should at least own one ! https://youtu.be/g9l4cbuoh7w No talent max stats : 2.52g MAX THRUST 11g BRAKE FORCE 11.7g Airfoils 25.6m² Frontal cross section

Token: 200 Kħ
BP: 100 Kħ
2

F-35F

Captain_Hilts

Ship

Space Thrust: 0.432 MN

F-35F - aircraft replica Light fighter, ready for atmo combat. Fun to fly, highly maneuverable. Complete Cockpit interior. Air and Space, all rare military engines. Length 52 Width 38 Height 14 (gear extended) Tokens and BP available at ::pos{0,2,5.1779,91.5441,2.7838}

Token: 12 Mħ
BP: 4 Mħ

Stalwart Hybrid

Gearss

Ship

No attributes :-(

Presenting the Stalwart Hybrid. Its the Stalwart you all know and love with Advanced Military Space Engine L (2x), a Warp Drive, and 2 Uncommon Safe Uncommon Engine L and twin Medium Rockets for quick get a ways. One Basic Container L. This is the ultimate in executive transport. See the pictures for the stats. Thumbs up if you buy it please. Dispenser Location: ::pos{0,2,53.8872,90.0610,40.1011}

BP: 1 Mħ
6

Krait MK.II

AMG INDUSTRIE

Ship

Space Thrust: 82.9 MN

Here is the Krait MK.II, ship from the dangerous elite license, adapted for Dual universe! ::pos{0,27,7.1586,20.0366,240.8058} To see in person, visit VR: KAIRT MK II This uniquely designed ship features a sleek hull that pays homage to the original ships while offering you varied gameplay possibilities: -A large amount of storage available as well as additional spaces to be able to be adapted to players -An AGG adapted to be able to use the ship as an AGG lift in case of overweight -A shield that can be managed from the cockpit -A built-in Warp engine. - a powerful engine: 2 xL space maneuvering engines + 2 atypical L military engines 8 atypical military L engines atmospheric 10 vertical boosters L - an atmospheric lift as well as a strong braking capacity to allow you to get out of all bad situations. Thanks to its flat design, it is a ship that is piloted like an airplane. --------------------------------------------------------------------------------------------------- Voici le Krait MK.II , vaisseau issu de la licence élite dangerous, adapté pour Dual universe ! Ce vaisseau au design unique dispose une coque épurer qui rend hommage aux vaisseaux original tout en vous offrant des possibilités de gameplay varier: -Une grande quantité stockage disponible ainsi que des espaces supplémentaire pour pouvoir être adapté aux joueurs -Un AGG adapté pour pouvoir utiliser le vaisseau comme ascenseur AGG en cas de surpoids -Un bouclier qui peut être géré depuis le cockpit -Un moteur Warp intégré. - une motorisation puissante: 2 moteurs xL space de de manœuvre + 2 moteurs L military atypique 8 moteurs L military atypique atmosphérique 10 booster verticaux L - une portance atmosphérique ainsi que une forte capacité de freinage pour vous permettre de vous sortir de toutes les mauvaises situations. Grâce à son design plat, c'est un vaisseau qui se pilote comme en avion.

BP: 1.5 Mħ
2

GOI WAYFARER

Golden Oak Industries

Ship

Cargo Lift: 1,000 t

SMALL CORE ∙ 4 Lg UM Atmos Engines ∙ 4 Lg UM Space Engine ∙ 2.27M CCS ∙ 426 Tonnes ∙ 3.48g / 5.07g A/S Thrust ∙ 22.8g / 16.4g A/S Brake Force ∙ 1,151 km/h / 37,372 km/h Max Speed ∙ 12.7g/14.5g L/H Lift ∙ Radar/Rez/VR Booth/2 Lg Containers + HUB/S Shields Come See this ship at the “GOI Ship Sales HQ” in VR on Alioth or visit ::pos{0,2,39,97,2}!

BP: 2 Mħ
4

Trash Panda

Grasto

Ship

Space Thrust: 1.04 MN

COMPACT - CAPABLE - EFFICIENT DRM FREE Loaded with Albatross HUD Basic light duty spaceplane, Great for bootstrapping up through ailerons missions or taking care of market runs, orbital hops and jaunts between planets for errands that don't require you to break out the heavy iron. Stats given for the basic engine version, advanced blueprint also available. I am no artist or shipmaker, this is just the culmination of continuous tinkering to my go-to method of getting around. My goal in this game has always just been to cruise around and explore, so the focus of the tinkering has been getting something that flies as well as possible, and I am pretty pleased with how it came out so I thought I would share. It is good for about 50t off of Alioth on the basic version depending on skills. Burn speed is up around 1850 so is pretty forgiving if you come back in to atmo a little hot. Container hub and engines centered on 0,0 so it stays balanced regardless of load. All medium engines so nice and fuel efficient. All a single honeycomb type so feel free to replace with your voxel of choice. Stats are listed for the "basic" engine version which uses pure carbon as the weight reference. Engines also easy to swap out, coordinates in the pictures, though it seems you need to pull the ailerons off to place the engines and put them back on when you are done. Whether you are brand new and looking to upgrade but not ready for the big large engine haulers, or have been around a while and just looking to try something different on the cheap, feel free to come by and check them out. VR: Trash Panda Showroom - No DRM Location: ::pos{0,2,34.9874,112.8624,15.6829} If you are like me and struggle with newtons, here are the stats listed in G's for the basic version, also empty. Atmo Thrust: 5g Atmo Brake: 16g Thruster Lift: 2.5g WIng Lift: 18.5g Space Thrust: 4g Space Brake: 7g

BP: 100 Kħ
4

Enda Mk2

PkhBasko

Ship

Max Speed: 1,100 km/h

Use this ship for those quick market runs or helping a buddy on the other side of the planet repair their broken ship. I personally use it going between Alioth and Haven using the shuttle and transporting ore using my nanopack. If you want something that's simply a blast to fly around the atmosphere, look no further. Its quick and agile motion makes it one of the most enjoyable ships I've ever taken to the skies. - High Speed (no talents) (1100km/h) - High Maneuverability - Pocketable - Extra, Extra Small - Razor thin Wings Tokens will be available after the factory is operational. Different colors will be available after the factory operational.

BP: 250 Kħ
1

Container Pods

Dead Reckoning Shipworks

Ship

No attributes :-(

10 large container pods that can be docked to Medium and Large core ships. Container pods include a Capacity level indicator that shows room in the container hub. Dispensers active for the four variations of these pods, Large Basic X10, Uncommon optimized Large x10, Advanced optimized large x10 and Rare optimized large x10. Blueprints are Available at Dead Reckoning Shipworks VR= Dead Reckoning ship sales.

BP: 500 Kħ
1

Cricket

Captains Customs - Ship Sales

Ship

Cargo Space: 9 kL

Don't look at the UEF store, this is the best starter ship available. Most of the ship can be built in the nano-crafter Container hub and databank will need to be purchased and are also availabe on your starter outpost Come see us in person at Captain’s showroom 12km Southwest of Alioth Market 16 ::pos{0,2,19.3636,110.1164,13.5872} or visit Captain’s Customs Ship Showroom in VR Ask about token prices! Markets are changing fast.

BP: 100 Kħ
6

2000 F1 - PVR's Official Racer

Tony's Shop

Ship

Dry Weight: 3.14 t

- DISCONTINUED -

BP: 1 ħ
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