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32

Destiny One

Loaded Industries (NEW LOCATION)

Ship

Cargo Lift: 3,000 t

Loaded Industries presents Destiny One medium hauler if your looking for a new stylish daily runner i hope we have you covered with this new original design by loaded, 3kt hauler with 6 large containers, fitted with all advanced engines, medium shield, warp drive etc everything you would expect, very easy to fly and very agile to move around, full interior design, blue print only no tokens as of yet, any question please message me on discord. stats shown are with lvl 5 talent buffs applied and some pilot skills, as i dont have a character with no skill at all no more, if you are a skilled pilot with pilot skills you will push 4kt of alioth you can view in VR search for loaded industries and you find the ship located on the open air showroom space with dispenser ::pos{0,2,37.6266,109.2195,-51.3445}

BP: 6 Mħ
21

Nautilus

Dracks

Ship

Space Thrust: 319 MN

Nautilus Freighter A Large Bio Mechanoid creature .Living and thriving in the Vastness of space . These Passive creatures are easily captured and fitted with armor plates . There Huge open interior body's fitted with large numbers of containers . Although Nautiloid are a Primarily a space organism its installed armor allows it to enter planet atmosphere's . Found to only be the 3rd Largest Bio Mechanoid in the New Verse with its fast growth rate and passive nature the Nautilus fills out a bulk of the Nemesis fleets . the Military versions packed with heavy armaments and a very thick shells Description WIP

BP: 30 Mħ
22

Magnate

Smilin' Bazzy's Used Shipyard

Ship

Space Thrust: 24.7 MN

Magnate is an exploration frigate of Royal Khanid shipyard designed for comfort and opulence to those who can aford it. Find out what it feels like to a be amarrian tyrant prowling subjudgated starsystem. Rub your starving vassals' nose in your outrageous wealth while they're surviving on pittance of 160K alioth missions. Make Helios great again.

BP: 5 Mħ
11

The Falcon

Dracks

Ship

Cargo Space: 1,344 kL

Cargo ship made for mining asteroids comes without AGG standard has an EZ install room for one

BP: 45 Mħ
18

Sabre

SNS Sentinels

Ship

Space Thrust: 25.9 MN

Hoping to help many groups understand the current PVP meta, 2 model avalaible: Uncommon engines, advanced shield and weapons Advanced engines, rare shield and weapons Full fuel/ammo/core/scrap/pilot skills for rare model: Max thrust: 18.1g Brake force: 27.8g 35.7 Min autonomy 44 707 kmh 6 Rare precision cannon S 2 Ammo containers s 4 Advanced freight L space engine 2 Space Fueltank M 1 Rare Shield M 1 Container S 35m² frontal cross section (without DSAT) 171m² vertical cross section 143m² lateral cross section 116 m3 carbon Fiber Full buff 5/5 (elements/weapons) if you ask for a rebuff PVP handling are banned from BP by NQ so contact us for a rebuff after leaving your ship on our Visitor Pad on Moon4. Keep in mind that we rebuff for free and it can take some time (because of IRL stuff or PVP operations on other planets) Script Gunner seat notice: https://docs.google.com/document/d/1cSQkSSAF9uWJlkzI4InmXUa0Y7kxLNY8TGZog1WNqfE/edit?usp=sharing Script Pilot seat/Remote notice: https://docs.google.com/document/d/1Cf6czjL98jh5tKJIHg0iRNGys7txacB_O7_gIOdW290/edit?usp=sharing Script homemade pilot/gunner (for any problems contact Aranol#4393)

BP: 600 Kħ
2

Atlas

Blackbriar Mercenary Inc

Ship

No attributes :-(

Final Space Industries' last instrument of war, Atlas is a capital grade gun ship that will not yield any district of space to anyone. Inspired by the Battletech and Mechwarrior Assault class heavy mech Atlas with its giant AC-20 cannon in the front of the ship. Built with current meta materials and layers to complete is lethal form. It comes in 2 loadouts, 20 Missiles or 8 Missiles and 16 Lasers for varied ammo capabilities. This ship was the APEX Predator of Beta and will still hold its own vs any hostile fleet as proven in final end of Beta public battle.

BP: 50 Mħ
2

Legionnaire

DSI Dark Forge

Ship

Dry Weight: 142 t

Legionnaire is a stylish, armored, space only fighter interceptor. This dual seater was built intended for short high speed engagements vs fast moving targets and near peer adversaries. Complete with original interior and exterior finishes. S Heavy FIGHTER, Dual seater - 8 Adv Precision Cannons - 3 Adv Precision Missiles - 2 L Advanced Space Freight Engines - 1 Small Shield - 14.3 Gs Thrust w/ T5 placement skills - 8.91 Gs Brake Force w/ T5 placement skills Cross Sections - Vertical @ 292 m2 - Frontal @ 146 m2 - Lateral @ 207 m2 Last updated (12/29/2022) How to find: - VR - Search for "DSI Dark Forge HQ" (do NOT buy a BP in VR!!) - ::pos{0,2,21.9994,107.1816,6.5935} - Dispenser is at Dark Forge base Near Alioth DM7 - Alioth Exchange Market - BLUE HALL - LOT 5

BP: 1 Mħ
3

Valdez_V2

Space_Blade_LLC

Ship

Cargo Lift: 10,000 t

"Valdez V2" Built as a Serious hauling Vessel. The ship has been created as a no-nonsense purpose-built work ship. There are no Deco elements, there are no fancy board rooms or lighting elements and plants and frilly things. Very easy to deploy with alternate color choices. The total element count is 512 as delivered. The Valdez uses 18 Advanced Optimized L containers for Cargo and 2 Advanced Optimized M containers for Scrap & Warp Cells. There are 24 Advanced Military Atmospheric Engines & 4 Advanced Safe Space Engines. It has been tested leaving Sanctuary with 10kt of Cargo (12.6 kt total ship mass). It will surely lift more from a 1g planet but 10kt it what it is being rated at. This is not a build for the Novice player, due to the expense of the elements, however it will fly well in the hands of any pilot. - AGG and Warp drive are built in. - ALL elements on the ship that can be boosted, are boosted to level 5 NON PvP skills. - All listed attributes were taken while in VR so they reflect zero pilot skills, and the ship was dry and empty. (Free post purchase element boosts can be accommodated) - 2 Command chairs, one with Archegeo HUD and one with Default HUD. - Atmospheric and Space radars included. - Atmospheric Brakes have been located to be compatible with the potential future brake changes. - Advanced Optimised Containers have been used to reduce weight and increase capacity - Includes "Shipinfo" LUA screens by Astco/Krengus Ship Showroom is being Moved! Tokens Sales: NA At this time. A large amount of credit goes to "Astelteyn" for the Hull inspiration. Build Sheet >> https://docs.google.com/spreadsheets/d/1JFGWecpnR6L7mDK6hN0NdP2GcMKfn4DLpuTy8qIQjCE/edit?usp=sharing

BP: 7.5 Mħ
14

Venture Class Transport

Utopia Planitia

Ship

Cargo Lift: 400 t

This is the civilian version of the Venture Class. A hybrid light hauler with variable configuration. At it's base configuration it has 2 Space and Atmospheric Engines, and 6S containers. Each registered ship can be configured and custom blueprinted to fit your specifications for an additional 500kh configuration fee. In addition, each vessel will be assigned an NST registry and have their original configuration saved in the case of total ship loss a new blueprint can be created with the original configuration.

BP: 1.5 Mħ
2

DHP hybrid [v2.0.5]

DarthShelL

Ship

Dry Weight: 10.6 t

DHP - Darth's Handy Platform This is the hybrid version. Can easily and fast bring you to your space station and also allow you to sniff around the orbit ------------ current software version - 2.0.5 ------------ = Manual = *Modes This version of DHP software has two modes which you can switch by pressing manual button at the bottom of the screen. Those modes are *Manual mode* and *Elevator mode* **Moving [Manual mode] Horisontal movement is only allowed in manual mode! [WASD] for moving in corresponding directions and even strafe with ALT + A and ALT + D by default Also you can double tap [W] if you want to hold your forward acceleration **ECU ECU allows you to release remote control while keep flight. Remember that you can easilly release ECU control or any control you want by pressing [ctrl + backspace]. **Elevator mode In this mode you can see a keyboard and the whole interface are pretty easy to understand. Keep in mind that DHP won't let you crash it with landing. It will stop right at the surface so don't worry and be free to set altitude to 0 or lower if you don't know exact surface altitude. **Important You have to set the correct values to all parameters which you can find in advanced options of your remote controller and ECU: [RMB->Advanced->Edit Lua parameters] If you see wrong numbers on the fuel bar then it's because you did not set correct values to those params. ------------ ::pos{0,2,34.2994,114.1250,183.7602} or VR to "LYB showroom" Don't buy anything in VR!

BP: 3 Mħ
1

bPac_v1

Baxton Aeronautics

Ship

No attributes :-(

Hi ;) I present you the bpac, full atmo compactable vessel BP dispencer at this position ::pos{0,27,13.7133,23.1457,54.8997} U can visit me with this VR baxtonAeronotics have fun

BP: 150 Kħ
7

Badger - Dropship

Titan Aerospace

Ship

Cargo Lift: 2,000 t

Overview: The Badger is a multi role dropship, well suited to mining and light haulage. It packs a lot of ability in its relatively small frame. Cargo Lift: The lift generated from the wings is good enough for around 2kt depending on talents and pilot skill. Depending on the engines you chose cargo lift ranges from 1KT up to the maximum of the wings. Containers: There are 2 M and 2 S containers pre-loaded. There is room for a L container in the main hold, placed across the ship behind the hub. The Hub centralises the ships mass and also provides a good indicator of where to place the container. This gives just over 400kL of cargo at max boost. Engines: There are 4 advanced maneuverer engines as standard but these can be easily replaced for more power and cargo handling. The ship can run in a 2, 3 or 4 engine configuration depending what your uses are for the ship and how much weight matters to you. Engine positions for changing out the atmo engines. top left. x -9.0 y -51.0 z 2.5. top right x 9.0, y -51.0 z. 2.5. then the bottom ones directly below Brakes: The M airbrakes in the front grill can be increased in number by re-laying them without any spaces. This will increase braking power but I preferred the grill type look. Fuel: There are 2 atmo M fuel tanks and 4 space M fuel tanks, one tank for each space engine. Cockpit: All lights (Forward, rear and beacon) can be controlled from the cockpit. There is a res node and surrogate station onboard. If you want to place the warp drive later, the coords are: X:0.0 Y:4.0 Z:-6.0 laid across the ship

BP: 3 Mħ
22

Rebellion Evo II adv. by Chewie and Hagbard

Hagbard

Ship

Cargo Lift: 1,000 t

The Rebellion EVO II is the next generation of the popular rebellion. Tokens available for the "T3 Advanced" version BP's are the same price with 6m Quanta. Token Prices: Rebellion EVO II Advanced 17.25M Quanta We tried to make the token prices really competitive. They should match the prices for the full parts at the markets (+BP Price), so unless you build your own parts and have good talents, you will probably not be able to buy it cheaper on the markets today. contact Hagbard#8837 on discord for a token. The dispensers are in the Alioth Marina at this location: ::pos{0,2,38.3028,62.7694,34.7477} Tokens will be made available asap. The Rebellion EVO II is a ship created by Hagbard and Chewie_1. It's predecessor was one of the most popular ships during Beta. It can be build without having to invest a fortune and is an ideal ship for new and experienced pilots. The ship technology and Lua was done by Hagbard with efficiency and performance in mind The great High Quality Voxelwork was done by Chewie_1. It included a warp drive, 2x uncommon or advanced Atmo engines, 2x uncommon or advanced Space engines. Free Boost to my placement skills if you visit Hagbard on Alioth. - Atmo/Space/Warp capable - 300-1000 tons of cargo depending on pilot and placement talents - fast, light and designed to be as efficient and easy to fly as possible - Features Hagbard's flight control script with brake assistant Alt hold and tons of other useful features Important Note: The Lua on this ship was designed for Input Scheme Keyboard and any Mouse controlled input scheme is NOT supported! ==== Some features for the included HUD ==== - Full Autolevel in space and Atmo -- In Space choose to autloevel based on nearest planet gravity or choose your own "reference" by pressing a key combination and keep the current leveling -- when entering the pilot seat in space, the current orientation will automatically be used for autoleveling - Altitude Hold/Orbit Hold seamless transition from alt Hold to orbit Hold just by changing target Altitude -- Fully Automatic re-entry from space to atmo - Adaptive engine thrust. By default fly with ultra fuel efficient Maneuver engine and hovers. When needed (or manually activated), additional military engine and vertical boosters will be activated automatically - Collision avoidance -- when in AltHold and ground is detected, target Alt will be adjusted automatically -- when falling towards ground and descend speed is too high in the last 100m, brakes and vertical boosters will be used automatically to slow down descend speed - Can be "flown" underwater. - Speed Limiter saves you from heat damage automatically - can be flown by using A/D,W/S and throttle controls only. The ship will control the roll axis (Q/E keys) automatically to avoid sideways drift and allow smooth cornering - Non obtrusive HUD avoids visual on-screen clutter -- optionally press Shift Alt 4 to display all HUD Widgets when needed - Vertical Boosters present but will not consume any space fuel in low load situations, Boosters will be activated automatically when high descend speeds are detected near ground - Display of brake distance to make your space travel easier The rebellion was build to make it up-gradable. - The 4 main engines can be exchanged with higher tier variants easily. Just make sure that those engines which should be "off" by default get an engine tag "2nd" == Waypoint Mgmt System == The Rebellion 1f has >120 built in waypoints included in the Lua. Press Alt & Cursor Up/Down to access the Waypoint selection The wapoints are organized in groups. Skip to the next group using Alt & Cursor-Left to go one group forward or Shift additionally for backwards. == Using custom Waypoints == you can create a small Lua file on your PC to define your own wapyoints in the HUD. The file has to be placed in <Dual Universe Install Dir>\game\data\lua\ Filename has to be poilist.lua Here is the a sample file content: -=-=-=-= cut here =-=-=-=- local poilist = { version = "Poilist 1" } MaxRotatingWaypoints=3 function poilist.loadLocations() p = {{}} p[1] = {"DCA","Marina Hagbard He", "::pos{0,2,38.3979,62.9920,62.5495}"} p[#p+1] = {"DCA","Alioth Market 6", "::pos{0,2,36.0044,101.3503,220.0897}"} p[#p+1] = {"DCA","Haven tile near M20", "::pos{0,27,-24.1271,63.9619,64.4522}"} return p end return poilist -=-=-=-= cut here =-=-=-=- Use that as a template to create your own POI list. Fell free to add more POIs as needed. The parameter Order is: "group","Name","POSstring" The display name in the UI will be "Group"-"Name"

Token: 17.25 Mħ
BP: 6 Mħ
6

Short Bus

Stellar Forge

Ship

Space Thrust: 1.3 MN

Small, fast and balanced market runner. Made for those quick runs to get those little bits. Atmo only version available. VR: Stellar Forge

BP: 50 Kħ
6

The Cube

Sethioz

Ship

Cargo Lift: 5,000 t

Borg Cube style Cube, yes! this beast is S-core build, but easily out-performs most M-core and even some L-core builds. It has 2x XL space engines and 12x L atmo engines, with bunch of wings. I did 7.5kt (7500 tons) with this beast and it held together just fine, low alt lift was barely enough, but i managed to get it to 3500m and hold it there just fine, landing can be rough if you dont have enough space, but land it like a plane! just be careful with arch, DO NOT press "G" to land, lower the altitude yourself, because arch does not consider your ship's weight, it will SLAM you into ground. best part is adjustors, it has perfect adjustor placement, because well .. it's a CUBE! it turns better than any other ship (not a joke) and center of mass is almost in center, maybe off by 2%. Container hub is also right in the center, so if you fill it with cargo, then center of mass will be exactly in center. comes with 10x L containers, but there's enough room inside for more stuff. it has basic interior to keep the weight down, but also so its easy to repair the elements in case you damage them. So in atmo it does 7.5kt (including ship's weight), but you can put more hovers on it or replace hovers for vboosters and put more wings on it and i think it will handle 9-10kt in atmo, however i doubt it lifts more than 5kt into space, might get 6kt if you know how to fly, but you might end up taking some heat damage. you can further modify it by adding downwards space engines and it should easily get 6kt into space. This truly is the most powerful S-core ship i have built or seen and it has room for improvements, i just don't like to build ships with too many elements as they start lagging real bad :(

BP: 475 Kħ
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