Dual Universe Creators

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8

Viper MK 2 LT

Seripis

Ship

Space Thrust: 3.16 MN

This is the second version of the Viper. The Viper MK2 Light Transport, It carries 8 small containers and is designed to seat 8 passengers. It still has 4 XS containers for schematics and Blueprints. 20 warp cells from Alioth to ION empty. All Blueprints and Tokenized Ships located on Alioth at Castle D4rkMoon ::pos{0,2,67.6707,91.2553,57.6432} All stats are as boosted with lvl 3 skills. If you boost them higher it will be better. Hit me up on discord to make a purchase! Seripis#0466

BP: 5 Mħ
8

Oryx

Vega Hex Industries

Ship

Max Speed: 1,381 km/h

The Oryx is an XS hybrid ship that is really fun to fly and bring you to your destination in style. Whole body is made of titanium and it comes with all rare military engines around. Tokens are fully boost to LVL 5 talents. Custom colors on demand. If you decide to buy a BP, come visit our installations and we will boost the ship free of charge. Come visit us in VR at Vega Hex Showroom or in person ::pos{0,2,-21.6898,12.6947,-0.0001} DM if you have any questions on discord: vork or .dothack

Token: 4 Mħ
BP: 3 Mħ
29

HC BIGFOOT

Aerogics S & T Co

Ship

Cargo Lift: 5,000 t

We are proud to (re)introduce the BIGFOOT S-Core Heavy Cargo. This is a sleek and very capable hauler and was designed with easy flying and lots of cargo in mind. BIGFOOT will carry up several kilotons off 1G planets within its 8 containers L, all with a smile and look good doing it. With a fully detailed interior you can relax after a hard days mining. For solo players or small groups this is an ideal hauler. For optimization purpose, elements have been selected based on maxed talents. This means ship will get better as your piloting talents go up, and reach full potential at higher levels. Your piloting talents will determine max cargo capacity. Hard limit tested with T2 engines for 1g is around 5kt net cargo (and much more on lower g environments), but be warned this has been achieved only with close to every possible maxed talent. So depending on your pilot talents and handling talents applied on ship, the following should be much easier and safer: T1 engines: 1-2kt T2 engines: 3-4kt All elements are visible and can be accessed from outside or engineering room for repair and/or linking (no obstructed atmo brakes!). With Mk2 comes a reworked interior, lighter honeycombs, spot for a DSAT / small landing pad, and spots for 3 scanners. Can be viewed in VR : Aerogics Bigfoot Mk2 Like all our ships / blueprints, comes with lifetime warranty. See details on Aerogics profile

BP: 6 Mħ
1

Prospector

DIA

Ship

Space Thrust: 3.24 MN

The Prospector is your perfect jumping off point for asteroid mining operations, cheap to start but with expandable storage capacity and high thrust to weight ratio, even when loaded and/or with early day skills - now offered completely FREE ! Use a static DSAT to find you target asteroid, then quickly burn across the system to grab that all important ore! The original Prospector ship served our early members well in hauling and market running, but offered little upgrade path. The new Prospector gives players multiple options in both ship upgrades and career paths, with space to exchange main storage to a L container and to upgrade your flight options with a warp drive. All stats are given with no placement and day 1 pilot talents - stats will only improve with talent training.

BP: 1 ħ
1

Platypus

Shulace

Ship

Cargo Lift: 2,070 t

!NOTICE! NQ finally revoked access for unsubbed accounts, thus I no longer will be able to sell you my blueprints, thank you to all that have bought and flew my creations! This baby will carry your ore/cargo, over 2kt of it out of 1g atmosphere to space and xs ship/scanning ship and warp! ANNND float to the ground with that cargo safely to the ground with breaks engaged. Scroll to end of pics to see it in action, with level 4 piloting skills. Finally grew some balls to test it with that much cargo lol. All attributes corresponds with pilot talents @level 4 and Level 4 Handling on all flight/fuel tank and container elements. 6x Military Atmo Engine L, 2 L containers and an xs for scans. A lotta brakes and A lotta wings! Sustentation speed is at 46.4 km/h, the only way this falls out of the sky and crashes is if you don't have the brakes on and turn your engines off!......Orrrrrr you're carrying 1.4kt and bump a rock at 50km/h..... Come see my ships in VR at "Shu Ship Showroom". NOTICE: Due to the recent changes to industry, I will no longer be selling tokens. Blueprints Only.

BP: 5 Mħ

Whippet Mk3

DIA

Ship

Space Thrust: 0.54 MN

The perfect Day 1 pilot planet hopper, designed to deliver a small amount of cargo from surface to surface - now offered completely FREE ! Make use of the S container to get that vital element or industry, mount a priority rescue of a fuel stranded org-mate, or just go sightseeing around our beautiful moons and asteroid belts. With its distinctive open frame cockpit, this is a fast and cost efficient vessel for your interplanetary needs. All stats are given with no placement and day 1 pilot talents - stats will only improve with talent training.

BP: 1 ħ
1

HyperJet

Gearss

Ship

Max Speed: 7,500 km/h

Want to get your calibrations done faster? Well the HyperJet can help you get to you miners asap. The HyperJet : art of flight is a specially designed race craft capable of sustained speeds of Mach 6.12 or 7,500 kmph @ 4000m. Aside from fast travel to anywhere you want to go, I have designed a race for the ship to run that circles Alioth Autopilot: ArchHud Lite is installed on it so having ArchHud installed is not necessary Presets: .GearsRace : Start and finish of the race Location ::pos{0,2,53.9039,90.1166,43.0198} .CenterCross : A target point for the start of the race inline with the vertical seam on the map Location ::pos{0,2,0.1490,89.9764,-0.0005} The Race 1. Start at .GearsRace and target .CenterCross : Takeoff 2. Fly towards .CenterCross but use alt-6 to set your altitude 3. When .GearsRace is 1.3 SU the race is half over 4. When distance .GearsRace decreases to 1.2 SU alt-4 to adjust heading 5. Switch back to altitude control with alt-6 6. If traveling at 7000-7500 kmph @ 4100m align target alt-5 at about 45 km from .GearsRace 7. Align target will reduce altitude and speed so that you can proceed to final approach 8. Alt-4 to target .GearsRace and complete the race. My personal best is a little over 7m 35sec. This is an adrenalin filled ride as you try to manage the commands and adjust the throttle to stay on the edge of stability. Find Gearss online for free buffs to maximum performance. The ship requires 2.5 honeycomb, bring your own if you have a color you want Dispenser: ::pos{0,2,53.8835,90.0613,40.1163} VR: Gearss Gas Emporium

Token: 2 Mħ
9

Sand Raptor Mk1 (Compactible)

Creator (Dune Dwellers)

Ship

Max Speed: 500 km/h

Legend has it that the Dune Dwellers of Haven use compactible mechs to transport themselves around the planet. These nimble crafts are light, fuel efficient, and inexpensive. Can be used in first person camera mode to calibrate mining units. (Tokens will not be made available) Featured by: - Du Creators Listings & Twitter - Landmark Explorer Twitch Channel

BP: 50 Kħ
24

220i Manta MK II

TeeWRX82

Ship

Dry Weight: 11.8 t

ONE POCKET ROCKET TO RULE THEM ALL! Don't settle for that hoopty. Hello all! Welcome to the first of many creations coming in the new world! This is a complete overhaul of the 220i Manta created by me in the beta. This ship has been reworked at every single vertex (no joke). Blocky is gone and given birth to new lines, sweeping curves, lighting and most importantly style. Newly sculpted with the addition of the new vertex tool. (Old version made using old wedge techniques) All components have are basic in order to facilitate an early start for the start of a new world on Sept 27th!! Even with basic engines I cruise along the edge of the atmosphere at a blistering pace. Don't miss out! Start your new life with style! Contact me via Discord @ teewrx82#7911. I will have a location after launch! See you in the new verse!

BP: 300 Kħ
1

Mj _ Falcon

Mjrlun

Ship

Space Thrust: 0.72 MN

A light courier able to warp from Alioth to Teoma with 7-8 warp cells (no cargo, fuel capacity filled). The ship is able to float pretty easily in upper atmosphere of Sanctuary and other planets should you desire. The ship to build probably is between 3-4.5 million with estimates as of writing this. As always, the ship will most likely work the best with max piloting talents - it might not even be able to reach space without them. Inventory and engine stats are a high priority to reduce mass. Statistics shown are with prior assumption, however, cargo & fuel capacity is base. Contact me via discord (-->), or in game (Mjrlun), to get a BP.

BP: 1.5 Mħ

Spindler v3

Czarman

Ship

Cargo Lift: 200 t

Now on version 3 that includes all the VPT work that wasn't around when I first made it. The Spindler was my second ship that I made and my first to see space. Many moons later I've completely redesigned it with better, prettier voxel work, upgraded engines and really better stats all the way around. While my first space faring ship worked, this one will help you make that transition to space so much easier and with much better style than I had. ArchHUD Check it out at my base or in VR at "Czar on Haven"

BP: 650 Kħ
6

Zero Cool (supersonic)

Sethioz

Ship

Cargo Lift: 2,500 t

Zero Cool is unique experimental sci-fi style supersonic heat-resistant ship. @youtube = https://www.youtube.com/watch?v=Bs4aii8Hk6c It's very easy to control and can lift about 2000t of cargo (give or take based on talents). It will very easily go over 1500km/h in lower atmo with only 30% throttle. It's powered by 6x uncommon maneuver atmospheric L engines, but stock engines will work fine too, they'll just eat bit more fuel and warm-up time is longer. It has about 17g lift from wings, which should be able to get 2000t of cargo into space from any planet's surface. most important part about this ship, is that it's equipped with heat shield, which prevents you from taking damage when going supersonic speeds in atmosphere. you can easily fly 2000km/h in lower atmo and 5000km/h in upper atmo. it's not 100% as it depends how good you are at flying, for example if you start turning at high speeds, there's a risk that some elements may take heat damage or break completely, but if you know how to fly and don't make any sudden turns, then no problem! I have gone around alioth twice at about 5000km/h and haven't had any issues. This ship is designed for effeciency and ease of use, it will get you from A to B faster than normal ships. It only has 2xM containers + 4x S containers, but you can easily squeeze 4 more S containers on it. This ship is almost as small as S core, but reasons why it uses M core, is because smaller size M core ships are more heat resistant and also so that you can tow S core ships with it.

BP: 820 Kħ
19

Empress Nihilus AES 03

Saedow

Ship

Cargo Lift: 500 t

The EMPRESS NIHILUS AES 03, manufactured with great precision to be a multi-task ship and great 1st person experience. With vertical space engines to help you land safely on moons and which will save many of your lives upon returning to the atmosphere. Still reentry speed to high? Modern tech helps the ship from not burning too fast. The ship contains: warp drive, shield generator, 10 basic container S, elevator entrance/exit, bed, resurrection pod, Surrogate VR station, weaponry, multi-radar functionality and more. *************************************************************************************** Please visit our showroom on Alioth. Location ::pos{0,2,38.1670,99.6339,953.7206} Be careful, the showroom is on a glass platform and it might take some time to load when you land there, so land carefully and take your time. *************************************************************************************** Feel free to ask me questions about the ship. NOTE (!) In the second version of this ship, of course there are made improvements. Especially to the heat shield. Please leave the relays on the outside of the ship in place. The are part of the heat shield and when they are destroyed, just leave them like that and it will help protect the ship from heat damage. The EMPRESS NIHILUS AES 03, not much improved, but I did move around all the elements in the back of the ship because they sometimes caused elements to collide when deploying the blueprint. New blueprints are now put in the dispenser. If you had the problem with collisions you can contact me and I will come to check the collisions in your EMPRESS NIHILUS. Those who can show me this, will receive a new blueprint.

BP: 1.45 Mħ
1

Hermes Mk2

DIA

Ship

Cargo Lift: 2,000 t

A heavy-weight warp hauler, designed specifically for running - and surviving - the Aphelia missions! The Mk2 has been updated with a Large Shield Generator and XL Space Engines for even more survivability in these congested space lanes. Rated for a base 2000T (1.0g), this vessel has not only the capacity, but the protection required to get your mission package to its destination. With a multi-layer armoured command deck, easily accessible and strategically placed elements, as well as an XS core ship-bay, this ship will make your mission running a walk in the park. UPDATE: This ship can accommodated a DSAT into the upper bay space, to convert this able mission runner into a formidable asteroid hunter ! All stats are given with no placement and day 1 pilot talents - stats will only improve with talent training.

BP: 2.5 Mħ
8

MCRN Tachi (Rocinante)

Wizard

Ship

Space Thrust: 6.48 MN

S-core Corvette-class light frigate. Equipped with 6 cannons, S shield and a little bit of hull armor (1.36M CCS) Can be used for easy PvE missions. BP dispenser at ::pos{0,27,6.1317,-119.2214,41.9014} To view in person, visit VR: "Tachi Display"

BP: 1 Mħ
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