Dual Universe Creators

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Ships
Statics
Voxel Sets
17

DU-Industry-HUD

Jericho

Script

No attributes :-(

A simple HUD for monitoring and managing industry in Dual Universe Open source project, all sources available here : https://github.com/Jericho1060/DU-Industry-HUD You can join me on Guilded for help or suggestions or requests by following that link : https://guilded.jericho1060.com Feature list: - display all your industry status from a single programming board with only one link to the core - Add other boards to remote control all your machines (start/stop/batch/maintain) - easy locate your machine with arrows displayed around when selected on the HUD - fully controlled with Keyboard and can type setted value directly with your keyboard

3

DF BloodFire Displays

Dark Forge

Script

No attributes :-(

- Officially Released - If you are looking to showcase your designs, sell your merch or something else along those lines then check out our custom line of screens. For one purchase you get the whole set of screen templates. You can edit and update the stats of any field as needed in game including uploading your own images for the display box. Our standard design comes in red but we can make custom variants complete with your logo, color scheme or altered background for an additional fee depending on services. We are taking requests now for custom orders Screen Types - Dispenser Screen - Stats, Showcase, Price, & Description - Stat Display Screen - Larger stat box with larger showcase box construct image - Showcase Display Screen - larger description box with larger showcase box for construct image. Created by: Firestorm & IanBloodraven

Individual: 5 Mħ
10

JSE++ Space Elevator script

Jeronimo

Script

No attributes :-(

JSE++ Space Elevator script Best adaptive space elevator script since 2019 JSE++ runs a compact version of the operating system Default++, allowing you to control with ease your construct every single parameters from anywhere on your construct, with its unique system of on player screen widgets. Default++ is an on player screen widget system, where you can interact with your mouse the widgets and buttons, drag and resize widgets at will. JSE++ is as of today uncontested the fastest, the safest, most accurate and easiest to use and configure elevator script for "your" elevator design. It will fit for any type of cargo and will give you enough parameters for you to play with to achieve ultimate performances. - Professional version: 5 to 6Mh * check on the uploaded pictures for features (lite version doesnt exist anymore) If you are a skilled designer and interested into participating into the space elevators Atlas project and resell your version of the Atlas with JSE++ script on it, contact me directly for more about the terms. Always available on discord for more info

Individual: 5 Mħ
2

Simple AGG screen UI

Banned

Script

No attributes :-(

Simple AGG touch screen control UI. Far left slider controls the altitude, the "Alt Lock" button prevents it from being moved accidentally. Min is 1km and max is 10km. There are also 2 lock buttons to prevent the Agg power button from accidentally being toggled. The 2nd slider moves to display current current agg base altitude and the center box shows it also. The right box shows your ships current altitude. The script can be customized if needed (may be an additional fee depending on complexity) Future proof, uses new lua UI changes. Setup includes: Control board, any size screen, Databank (optional, but sometimes displays inconsistencies)

Individual: 1 Mħ
Resale: 5 Mħ
4

Reef Tank

RavenFTW

Script

No attributes :-(

Check out the new hottest thing to have in DU The Reef tank aquarium Designed by Corrupted Software and sold by Raven INC. The reef tank is a fully functional aquarium The reef tank comes standard with 4 individual backgrounds that you can change right on the screen UI You can feed your fish (yes, they grow) Watch your Reef tank go through weather cycles, with lightning and all! Watch your fish become territorial and defend its territory area from other fish! You can also view fish breed stats such as Length, Height, Minimum Depth, Maximum Depth, Speed, Power, Metabolism, and aggression levels! Reef Tanks come in 3 different standard sizes S - M - L S = 10 Mill M = 12.5 Mill L = 15 Mill Additional sizes available upon request The reef tank also comes with a DLC store to buy more fish Screens with instructions to buy DLC credits are available at the Raven INC base ::pos{0,2,39.6046,124.3985,19.0385} If you have any questions Please Contact RavenFTW#3493 Discloser: This product is DRM protected.

Resale: 10 Mħ
15

IndyHUD for AR Industry

CodeInfused

Script

No attributes :-(

The IndyHUD is a forever free augmented reality display for industry, and includes translations for FR/DE. It's incredibly simple to use, requiring only a link to the Core unit. The AR display will show you a quick view of every machine's current state with a color indicator, including all containers. You can hover your mouse on one for a detail view, showing what the machine's name is, what it is producing, the tier, and status amounts for batch/maintain/infinite. You can also choose to show full container names at all times. Check out the github instructions here: https://tinyurl.com/indyhud

Resale: 1 ħ
2

DU Lua CLI - Toolkit for Lua development

Wolfe Labs

Script

No attributes :-(

A small Node.js CLI built to ease the development of Lua scripts, from small to large ones. https://github.com/wolfe-labs/DU-LuaC ⭐ Features: • Project files and management, with configurable link types • Multiple source file support, compiled to Lua, JSON, YAML and CONF • Code on your favorite IDE or editor, be it VS Code, IntelliJ IDEA, Atom or even Notepad! • Automatic code completion support when used with EmmyLua on VS Code and IntelliJ IDEA • Multiple build targets, such as development and production, allowing control over minification, etc. • Multiple entry-point support, allowing you to use a single codebase to code multiple components of a build, such as different Programming Boards, seats, etc. • Support for code libraries, both built using the compiler and outside it • Integration with GitHub Actions available • Built-in helpers for linked element detection and event handling, no need to worry about multiple filters anymore! • Copy output JSON/YAML code directly to your clipboard, speed up your workflow! 📋 Requirements: • Node.js 18 or LTS • Tested on both Windows and Linux 🚗 Getting Started: 1. Install our CLI tool via `npm i -g @wolfe-labs/du-luac` 2. Run `du-lua create hello-world` to create a new project folder or just go into an existing one and run `du-lua init` then follow the prompts 3. When ready, run `du-lua script-add main` to create your main Lua file 4. Run `du-lua target-add` to create a new build target 5. Run `du-lua build` to compile your project You should now be ready to build your next big thing! ℹ️ Source and Documentation URL: https://github.com/wolfe-labs/DU-LuaC/

2

HoneyComb Information

Credence

Script

No attributes :-(

Screen showing the stats and values of every Honeycomb in game. Great for display or shipbuilders. - Now DRM FREE! Copy to your own screens. - Option for screen flipping. --- Discord --- https://discord.gg/KcafbTSwMp --Free Download Link--- https://www.nexusmods.com/dualuniverse/mods/5 --- In Game Buy Locations --- Locura Shipyard @ ( ::pos{0,2,29.8110,107.2521,5.2659} ) Exchange @ Yellow Hall Booth 6 ( ::pos{0,0,-19010.3356,113355.2043,-74225.1859} ) --- VR Locations -- View Units: Locura Shipyard -- Other VR Locations -- Locura Exchange Store

Individual: 100 Kħ
1

Diven's Font Hub

DivenDerp

Script

No attributes :-(

A screen script for playing with fonts. No board required.

ATMO_PVP

Baxton Aeronautics

Script

No attributes :-(

HI everybody, I'm glad to present to you my old script pvp made in BETA, I take me some times to update it for the release. the fight works only under 1000 m distance between every opponents Installation : ------------- you have 2 reciever, 2 emetter and 1 transponder you have to define the channel for each one ! PUBLIC FIGHT CODE --------------------------- >>>name your ship !<<< receiver_1 = public2 receiver_2 = public1 emetter_1 = public2 emetter_2 = public1 transponder = publicAll -- in lua parameter -- canalemitter_1 = public1 canalemitter_2 = public2 video : https://www.youtube.com/watch?v=Xuu7uFORS6A dispencer at this position : ::pos{0,27,13.7056,23.2530,59.6596} vr = baxton aeronotics its 500000 h per ship enjoy !

Individual: 500 Kħ
3

WtHud

Wizard

Script

No attributes :-(

Free HUD for Dual Universe (PvP/PvE oriented) https://github.com/anatoly-kussul/du-wthud Can also use be used as a flying sript for you haulers. New design is highly inspired by simplicity of Albatross hud Core Features: - Custom auto resists. (Based on last 30 seconds of incoming damage, multiple modes available) - Shield timeline graph - In/Out DPS chart - Disable rotational dampening for smooth rotations (very helpful in pvp to keep optimal tracking) - AR marks of planets, closest pvp border, custom marks and more Atmo Features: - Atmo Burn Limiter (Limits your thrust to not exceed atmo burning speed) - Atmo Reentry Burn Limiter (Automatically shuts down engines and engaging brakes to slow down below burn speed on atmo reentry) - Auto level - Altitude hold

Individual: 1 ħ
Resale: 1 ħ
5

DU Jukebox

Prestige Worldwide

Script

No attributes :-(

Prestige Worldwide proudly presents DU-Jukebox, An in game music player you can customize to play your own music in game. Anyone that activates the board will hear any music that is selected by another player (as long as they also have the same files). A lot fun for streamers and groups with many friends. https://gyazo.com/ae0754b39a29d53308cd9bdfc5046a75 You can also create extra categories if you need more Individual price includes installation of up to 3 units on the same construct/ship so you can change music from one of the 3 music stations. Check out the optional script here: https://du-creators.org/makers/Prestige%20Worldwide/ship/DU%20Random%20Jukebox Contact Lee Fall#2362 for more info/purchasing.

Individual: 5 Mħ
Resale: 1 ħ
1

AR Mining Unit Manager

DivenDerp

Script

No attributes :-(

AR board script for managing and monitoring your mining units Github: https://github.com/DapperDucky/AR-Mining-Unit-Manager Demo Video: https://www.youtube.com/watch?v=T6S5lU59Y_E

3

Pipe Distance Widget

Tiramon

Script

No attributes :-(

A simple script that creates a widget with nearest pipe and nearest alioth pipe and distance to those pipes. https://github.com/tiramon/du_pipe_distance_widget

8

Waypointer

Fox Syndicate Scripts

Script

No attributes :-(

Essentially, this script provides an AR overlay to your world to view waypoints you have set with Archaegeo's script, in addition to the planets around you. Like all AR scripts made with the AR projection library, there are specific conditions under which this script functions correctly. If you are on a planet, assuming you aren't in a cockpit in another ship, the script should function flawlessly. It will only work in a seat on the construct the programming board was deployed in, and only if you correctly calibrate said seat, assuming you have "freelook" enabled. What freelook enables is a way to track where your camera is looking purely based on your mouse movement. Of course, this comes with one major downside: it won't work in the third person. Nor will it work if you don't calibrate your pitch and heading. Calibration takes place in the form of looking either up or down, pushing your mouse past the limit you can look and then looking either left or right. The accuracy is around 1 degree when looking straight on if the calibration was done properly. (Inaccuracy is purely a result of the mouse capture not being absolutely perfect) In space, as long as you are on the ship the programming board was activated on, it should function for both in a seat, walking around and jetpacking. Note that for walking around, you need to calibrate your pitch. There are a couple more settings to change around if you want to. However, that is about all you need to know. To use the script, copy the JSON file contents found in the link below and select something like "paste Lua script" using a programming board. Connect the programming board to the core, and activate! If you have some saved waypoints using Archaegeo's script, connect the databank to it, and it should load his script's waypoints as well. Link: https://github.com/EasternGamer/AR-Library/blob/experimental/NewWaypointer.json Disclaimer: I coded this, however, Archaegeo provided the idea, hence when starting the script he is credited and used to host the script.

Individual: 1 ħ
Resale: 1 ħ
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