Dual Universe Creators

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1

Luminaris

Captain Harlock

Ship

Space Thrust: 0.663 MN

All my designs will be available at The Third Verse server Introducing the Luminaris and Luminaris Pro upgraded version: The personal transport of the future. This XS core, ultra light orbiter was sculpted entirely using the VPT for maximum style. Designed with fuel economy and basic parts in mind, I set out to make a sleek, easy to acquire ship that everyone can enjoy post wipe. The Luminaris has 1 Medium and 2 Small Atmospheric engines with 4 Small Space engines and has a top speed of 49,000km/h+ in space. Feel the thrill as you drift around celestial bodies and stop on a dime when you reach the end of your intrepid journey. The ship wasn’t built for hauling although 6 Basic XS Containers on a hub are provided for light shopping and carrying around your data items, spare fuel and scrap. I hope you have as much fun flying the Luminaris as I had building the ship. Achieving the tiny form factor without compromising on the elements needed to retain its performance was, in some ways, more of a challenge than on the M core Stiletto I built. The Luminaris comes with Arch HUD by default (made by Archaegeo). On top of that I have chosen to use the Container Monitor open source LUA by Krengus of ASTCO as this is a helpful script for checking weight, fuel and inventory at a glance. Special thanks to IGOR, the original creator of the Luminaris model found here: https://sketchfab.com/3d-models/luminaris-starship-b8001c7cf83240f383ccdbe75094e468 Additional thanks to all my friends at Kosmos, AST CO for the LUA, Archaegeo for the flight HUD and RyanPryde for moral support! I’m truly grateful for all of your support and kind words. Enjoy the Luminaris for me! Tokens are available! Basic version 2 million quanta Pro version 3 million quanta // For any information or Token request contact me on discord Captain Harlock#8115 - FinalX#2672 or RyanPryde#8917 - Midacre#3312 // The basic and Pro version Blueprints will be sold separately All the Buyers of the basic version the can get a Pro version Blueprint for the half price All the elements are buffed with LvL 5 talents! New 1.4.16_x version updates to lua to work with current version Arch hud updated All versions VR: Kosmos Public DSAT Showroom Dispensers : Alioth Exchange Green hall 7 Alioth Kosmos HQ Location ::pos{0,2,2.8943,105.4507,53.0078}

Token: 2 Mħ
BP: 1 Mħ

Titan Lynx

Titan Aerospace

Ship

Space Thrust: 230 MN

The Lynx is an L core pvp ship, suited to rails or laser loadouts. Lasers are the default but the pods will also take 2 rails each. The lightweight carbon fibre body helps keep the weight low for manuverability. There is an armoured cockpit area and armoured weapons pod layout. Armour has been placed around adjustor and retro brake hardpoints. A warp drive is included to give the Lynx long range patrol and support abilities.

BP: 15 Mħ
5

Praefect v2

Czarman

Ship

Cargo Lift: 80 t

Czar industries is Proud to present a new line of progression ships for newer players. Reasonably priced, easy to build and all with great functionality. The Praefect is an entry level xs-core ship to move goods between planets and moons. Based on a scalable design, this ship provides decent cargo, good handling and efficient use for the player just getting into space travel. Good thrust at 2.1g on Alioth, 78t weight means getting up to around 80-100t off Alioth shouldn't be much of a problem. 6 Container S with a container hub provide good cargo capabilities of 48KL base and bringing moon ore back with 14g of brake force means an easy and safe reentry. VR Czars Ship Spot or Czar in Space Brakes are Demeter Ready

BP: 500 Kħ
1

Sky "Coquelicot" taxi warp

Spaceboys

Ship

Max Speed: 1,450 km/h

petit taxi hybrid fabriqué par SkyExplorer tres léger, peut porter 70 tonnes 10 container XS VR: Spaceboys beach club n'achetez pas en VR

BP: 1 Mħ

Siphon

Obsidian Paradox

Ship

No attributes :-(

2kt Hauler

BP: 5 Mħ
15

Container

Mncdk1

Ship

Cargo Lift: 1,500 t

Time to head to the market, and pick up some stuff? What will you need for that? A container! I've built a market runner/small hauler, that looks like a container. :P It's 150% the size of an Expanded Basic Container XXL, so it's nearly as long as a full S core. It will take 1.5 kT without problems, and if you have decent piloting talents, its should also handle 2 kT. I've personally taken 2.25 kT of cargo into space without difficulty, with level 5 buffs and level 4 piloting talents. See stats on the last picture. VR: Mnc Shop Grab the pos from VR, since my shop is on a dynamic core. ;)

Token: 10 Mħ
BP: 2.5 Mħ
1

Lady Morbit

The 16t Experience

Ship

Cargo Lift: 2,000 t

I builded the "Lady Morbit" to run the 1.8kt / 400kl Mission´s plus one 437t / 125kl Mission Solo. It almost goes 32 000km/h in Space empty. It is equiped with a small shield and basic componens to keep rebuilding cost´s low i case it is geting destroyed by Pirates. Stats are boosted between skill lvl´s from 4 - 5 so there is a little more to get out of it. If you buy a copy a boosting Service is included. Most skills are lvl 5. It has got also plenty of room for a Warpdrive, more Container´s etc. There is nothing packed together there for you could easily switch engines if you feel like you need something else. I got Arch Hud on the Seat.

BP: 4 Mħ
2

Essex Class Carrier & Mining Shuttle

Sinjin

Ship

No attributes :-(

Space Only: Perfect for 1-man PVP zone asteroid mining. Park the carrier out of radar range, take the shuttle in for mining and transport ore to the carrier. Pirates get your lander? Respawn back to the carrier and get ore to safety! These ships are intended to be cheap to replace, but powerful enough to get the job done. Carrier: 6 Basic Space Engine M, 2 Basic Container M, 12 Retro-rocket Brake M, Advanced Shield Generator XM, 2 Space fuel tank M, 5 Basic Vertical Boosters, Resurrection Node, Space radar S. Shuttle: 6 Basic Space Engine S, 3 Basic Container S, 11 retro-rocket brake S, 1 space fuel tank S, 4 basic vertical booster S. Carrier blueprint 2 million quanta. Shuttle 1 million quanta. Blueprints only at this time.

BP: 3 Mħ
2

Caelum

Jarus_Phalanx

Ship

Cargo Space: 3,584 kL

Large core Cargo Transport. Featuring 20 Large Cargo Containers and a landing pad for a shuttle. Great for Mission Running and Asteriod Mining. A shuttle comes with the purchase of the Hauler. Anti-Gravity allows for entry into atmosphere if needed. Please DM if interested.

BP: 12.5 Mħ
4

Aldorado 59 MK2 COMING SOON

An0ubiS

Ship

No attributes :-(

Welcome! - ¡Bienvenidos! IT'S RETURNING! The Aldorado 59 is a XS-sized cabriolet, inspired by an American classic that made its home in Cuba. MK2 version is in the works. Soon available in different colors + limited editions - stay tuned!

BP: 2.5 Mħ
1

Cricket

Captains Customs - Ship Sales

Ship

Cargo Space: 9 kL

Don't look at the UEF store, this is the best starter ship available. Most of the ship can be built in the nano-crafter Container hub and databank will need to be purchased and are also availabe on your starter outpost Come see us in person at Captain’s showroom 12km Southwest of Alioth Market 16 ::pos{0,2,19.3636,110.1164,13.5872} or visit Captain’s Customs Ship Showroom in VR Ask about token prices! Markets are changing fast.

BP: 100 Kħ

TIE Bomber 1.2kt Hauler

DU Creators

Ship

Cargo Lift: 1,200 t

This easy to use go-to 1kt hauler is an improvement on previous versions. This is the most effective small scale hauler I could make, basically 2 large rare military atmo engine housings with foils. On request I can offer lesser engine versions. Meticulous element placement and trial and error have resulted in a very responsive and reliable hybrid that launches steeply out of 1g hauling 1.2 kilotons with mid-range skills. See the dissection pic in the gallery for interior element placement. We offer free skill application on constructs. The entire left pontoon is just a large container. It is designed around crash safety; overpowered vertical boosters, an emergency control unit and several large and excessive atmo brakes mean you can stop a dead-drop quickly. Pilot enters via an elevator on the back rear to a claustrophobic spot in the right tube's front where fuel tanks are accessible, with the warp drive installed behind. AVAILABLE VIA DISPENSER FROM THE STAR WARS STATION OVER ALIOTH MARKET 6 Location: About 0.9 su above Alioth Market 6, a bit North. If I'm online I can hop down to pass them to you on the surface. VR: "Star Wars Station" Coords: ::pos{0,2,39.4131,97.6308,193235.8438} Message Deravi#6100 on Discord with questions. DU Creators customization guarantee: If you customize your ship in a way you prefer we will surrogate in to make you a backup BP lest anything happen to your work.

BP: 6 Mħ
7

Phantom

Sethioz

Ship

Cargo Lift: 4,000 t

Phantom is my first M core art build. It's built out of carbon fiber to keep the weight down, but also to give it this cool chromish look. I haven't even made a proper video on it, but here's my first version of it and first test flight: https://www.youtube.com/watch?v=A9YNFEVcSoM (on this video it's not complete, it's missing warp and some wings). INTERIOR: cool looking interior, with bridge/cockpit, 2x crew quarters and cargo area. cockpit has switches and lights that will let you turn stuff on/off and lights will indicate what's on/off. fuel tanks are also nicely places behind hatches, which are opened by a switch and lights turn on, in other words, i put some time into designing the interior. one crew quarter is pretty much empty, so you can make your own design in there. FORWARD ENGINES: 12x L basic atmospheric engines and 4x L basic space engines NOTE - cargo capacity and lift are not absolute and are easily modifyable! I made it as art-build, but it performs quite well as hauler. currently it only had 4x L containers, but you can easily easily put more containers. I think you can quite easily fit +6 to 8 L containers into it, so total of 10-12 i'd say. there's also some room for more wings if needed, only problem with heavy loads might be hovers. I have tested about 2000t and it had absolutely no problem lifting it with low level talents (level 2-3). if you have "heavy foot", you might want to put L space fuel tank on it, because i have M only and it runs out quite fast if you're hammering it. with full tank, it's enough to make a round trip from plant to planet, so in other words, it can escape atmosphere twice, but with cargo it might be an issue, so have some extra fuel or get L space fuel tank. You have to land anyway, so i see no harm in refuelling in meanwhile. I'm not very happy with some voxel work outside as there's a bug where voxels look fine in build mode, but when i exit build mode, they twist into something else. it's hard to fix those as in build mode it looks fine, so i don't know what to adjust, but otherwise it's fine.

BP: 1.5 Mħ
2

Helix

DIA

Ship

Cargo Lift: 1,000 t

A medium-weight warp hauler, just as capable of turning around your cargo loads as it is at turning heads! Rated for a base 1000T (1.0g), this vessel will effortlessly carry your market wares anywhere in the system. With its distinctive Helical engine/wing stack, and impeccable handling characteristics, this is one ship that will not go wanting for attention. All stats are given with no placement and day 1 pilot talents - stats will only improve with talent training.

BP: 2.5 Mħ
1

UNE Frachter V.2

United Empire

Ship

Cargo Lift: 2,200 t

It is a freighter for transport missions. Not suitable for combat. In the ship, the ratio of weight and speed was kept so that you can fly the missions quickly. The blueprint is DRM-free. So you can make your own changes and also copy it. My name in the game is RealBigOS. You are welcome to write me. ::pos{0,27,-31.0350,16.9552,-0.0000} VR: UNE_Base_Haven

BP: 100 Kħ
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