Dual Universe Creators

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Statics
Voxel Sets
Lua Scripts
5

Quanta Hunter

Bonusaben

Ship

No attributes :-(

The newest addition to the Underdun Arcade. Based on the classic Boulder Dash, on the Commodore and Amiga. Featuring all 20 original levels! Come check it out at the Underdun Arcade (VR) ::pos{0,2,38.0744,106.5346,114.9047} ** RULES ** Move your character with the arrow keys. You can dig through dirt, and push boulders. Collect as many coins as specified in each level, at the loading screen, within the time limit. Once you have enough, the game background changes, and the Exit opens up. Gathering more coins than needed, grants extra quanta. Collecting 500 quanta worth of coins, grants an extra life (you start with 3). Coins and boulders roll off each other, and off walls. If they land on your head, you die. You can safely dig under a stationary boulder. Butterflies and Fireflies kill you on touch. Drop a boulder on them to kill them. Butterflies generate coins when they explode. Fireflies do not. Amoeba spreads like a virus through the level. It kills Butterflies and Fireflies, but it only blocks the player. If it grows too large, it will turn into boulders. Encasing the Amoeba using boulders, coins or the player so it can't grow, turns it into coins. The Magic Wall turns boulders into coins and vice versa. Activate it by dropping a boulder on it. It has a set time limit. CTRL+F9 hides your UI so it's easier to see the game. Type "kill" in the LUA chat if you get stuck. You can choose to start on any of the 20 levels, by typing "level <number>" in the LUA chat.

BP: 5 Mħ
31

Hadron Endurance

Hadron

Ship

Cargo Lift: 1,200 t

--- Token Price without DSAT and 1 L container and Warp Drive 15M as of August.2023 --- --- Now advanced version is standard --- Hadron Endurance Born of necessity, the Endurance is the ultimate utility ship for any player looking for a ‘one size fits all’ work horse. Built with modularity as its primary focus, the ship tailors to your needs on the fly. Hot swap the elements you need for the task at hand. The Endurance has a home for every element you could possibly need no matter the scenario and comes with ArchHUD on the primary flight controller. Markers around the ship assist with the placement of upto 3x Territory Scanners, an Asteroid Scanner, multiple large containers and a Warp Drive, depending on your needs at the time. Every element can be upgraded to a higher grade version for increased performance. Made using only T1 Voxels throughout. 3 ADVANCED Military atmospheric / 2 ADVANCED Safe space engines: lvl4 pilot skills 900t (no altitude eff.) lvl5 pilot skills 1200t (lvl4 altitude eff.) Ship is now fully upgraded to advanced engines, LUA Shipmonitor and Flightscript (ArchHUD) updated. Excellent inertia matrix with 1kt load. Cutom colours or versions eg. space only can be ordered.

Token: 15 Mħ
BP: 1.5 Mħ
2

Horsefly Pocket Rocket

Garegon

Ship

Max Speed: 2,340 km/h

- Pocket Rocket - 2340 km/h on 10.7% atmosphere (3360 M on Alioth) without burn - No "Altitude efficiency"-Talents required - The speed is capped at 1999 km/h so that you can do shenanigens and no elements near the ground get broken (with a little experience you can increase the speed "/G AtmoSpeedLimit 2344") - 3 Advanced Military Atmospheric Engine S - Frontal cross section 1.19 m² - Radar S BP dispenser located on Alioth at - ::pos{0,2,20.3521,99.5788,18.0258} Surrogate Pod: "BorK Factory (Garegon)"

BP: 300 Kħ
4

Arcadia Albator Warforged (Multicore)

Captain Harlock

Ship

No attributes :-(

I have quited the game, for any info contact orri. or RyanPryde in discord The arcadia albator warforged multicore ship (Blue print release Estimated) Video : https://www.youtube.com/watch?v=I2VsljnVxbw&t=82s In the 2013 CGI film adaptation, Arcadia is given its most drastic redesign yet. While superficially from a distance it still closely resembles the classic shape of the older designs, the retro World War II battleship-inspired characteristics of Leiji Matsumoto have been abandoned almost altogether for something quite dominating and alien. It is far larger at double the size and mass, and much more ridiculously defined and grossly detailed, to the point that the skull-and-crossbones feature a lower jaw, hollow eye sockets, and a spinal vertebrae-like structure extending from it across the middle of the forecastle. Ominous red lighting emits from the underside layers and various holes and vents of the ship, including the eye sockets. Instead of three turrets, there are three rings encircling the hull of the vessel mounted with four cannon turrets each, capable of moving along the circumference to cover up any blind spots. There are three "masts", the last of which a Jolly Roger flag is usually flown from. In the place of wings, there are four bony harpoon-like protrusions that point forwards, with the top two being longer and skinnier than the bottom two. More protrusions jut out towards the stern of the ship, with two culminating in hook shapes, and one resembling a short bony tail. The middle of the ship is seemingly built around a large spherical mass. The vessel has an overall rocky or bony texture across the whole body, with some parts looking as if they were warped or fused onto the ship. Perhaps most interestingly of all, this depiction manages to still retain a semblance of the original bridge and superstructure, even the shape of the wood-like galleon stern remains intact. It is now powered with dark matter engines that are hexagonal in shape. The ship is in work in progress

BP: 1 ħ
2

SWG Guild Hall Naboo-themed

MrLightWell

Ship

Space Thrust: 24.3 MN

This is a FLYING GUILD HALL. For any fans of SWG, player housing stood out even to this day as an amazing system from the technical programming side to the completely unique way players utilized it- so much fun for bringing people together or even being the envy of the server for having the largest, shiniest, most visited, etc. That spirit is very much alive in DU and one of the reasons I felt inspired to bring back a taste of the 'feel-good' content from gaming over the years. This high-accuracy recreation has enhanced use you wish you had 20 years ago, namely, it FLIES now! Create your most fancy halls once again and bring them along where-ever your adventures take you! FEATURES: -Large open spaces perfect for countless uses, make a vendor mall, make a lounge bar, make anything! -5 Large Sub-level rooms: great for storage, bedrooms, trophy-sets, art galleries, etc -2 Side rooms with extra storage room/ staircases to top pad -Top landing pad fits full S-core ships -Full art gallery of hand-picked screenshots featured by Sony Online Entertainment. -Plenty of power and lift if you want to use for common casual hauling. (6 Large Atmo Engines, 4 Large Space) **VERSIONS- Most fans will remember in SWG there were 4 models for Generic, Naboo, Corellia, and Tatooine. Please consult the trading post at LSA Industries HQ to locate them. *Reminder: as with all flying buildings by LSA, these models can be 'buried' or snuggly fit into other static builds and effectively used nearly the same. There are no current plans to copy guild halls to static cores.

BP: 2.15 Mħ
4

The Sparrow

Makashima Industries

Ship

Cargo Lift: 100 t

The Sparrow is a stylish XS core ship, designed to provide interior comfort and aimed to provide new players with a capable personal transport ship in moving initial cargo loads around. Included is our new proprietary lightweight flight operating system to provide new and veteran players alike with more control, quality of life options, and safeguards to ensure you have the most comfortable and stress-free ride of your life! No complex ArchHud needed! Able to carry 15,000 litres, and 100 tonnes of cargo safely into space and away from Alioth, this small but mighty ship is more than capable of getting new players situated and started up! Taking a friend along? No problem! With plenty of seat to accommodate a small party of friends, this little Sparrow will get you and your crew to wherever you need. And as you may have spotted, there is a hatch atop and below, for easy access and exit upon docking to other ships, or in case you just like landing upside down! Please note: Performance readings provided with Level 5 placement Talents applied. Nearly ALL elements are accessible from within the ship, reducing the time to repair important flight elements. VR - Makishima Industries Coordinates - ::pos{0,2,17.1853,106.0254,2.9552}

BP: 1 Mħ
7

Abecs Javelin MkII

ABECFIVE

Ship

Space Thrust: 15.3 MN

The Javelin MkII - A 2022 reimaging of the original Javelin featured on Dual Universe Twitter. This ship marks the return of the old ship builder - ABECFIVE. All ships are built and tested by filling up every container full of Ore and sending it from Alioth ground into Space and back. It began as a little more than a myth: a list of impossible statistics circulating on the dark web. Then the myth became a legend: a few leaked photographs so provocative that possession was a federal crime. Then the legend became a rumor: a ship so exclusive no one could confirm it existed in the real world. And now, thanks to you, that rumor is about to become a very messy centrefold. This ship is built to move 2 L Containers fully loaded with Ore (Hematite) on ANY planet. DU Creators @ ABECFIVE Discord # Mully#0318

BP: 2 Mħ

Ugly Swan

ADCOne

Ship

Cargo Lift: 3,500 t

The Ugly Swan is a medium ship and probably the largest ship I will make in Dual Universe working by myself. This is based on how long it took me to source all the parts (purchased and manufactured). I am please with how it performs as it does function as I intended however, this ship is a great example, of trying to put too much on any one ship and left me with a very small number of choices for arranging the times to fit properly. The functions this ship fulfils are: Warp capable carrier, capable of carrying one small ship on the landing pad and two xs ships in the landing bays on the sides. Though the xs bays do not fit a full size xs ship. Territory scanner ship. Three territory scanners one on each corner. One DSAT for homing in on Asteroids. People transporter with a viewing area (Glass seating area) with a view of space / planet. 1G Atmospheric fight capable Space flight capable. Storage for resources though my really intention was to leave it in space while you shuttle back and forward in one of the docked ships. So the storage capacity is really meant to be on the docked ships. I designed it to carry the Elemental with a full load and carry the xs ships along with the filing its own cargo hold (four times the Elemental's capacity). I have not stress tested this ship, due to time constraints, but I can confirm it can carry the Elemental with cargo in and out of the atmosphere (At least 3.5Kt of cargo). Max speed is speed in space, the max atmospheric speed without burning up is 1000Km/h. The atmo thrust and space thrust values are forward thrust only (I do have thrust in other directions). Also it has four rocket engines because who does not like rocket engines.

2

Viper Mark I

Apache

Ship

Space Thrust: 1.39 MN

Light cruiser with athmo and space engines 1S + 2XS container Max speed 850 km/h Empty: 20t Visit me via VR Station "Apache Ship Shop" or directly via coordinates ::pos{0,2,2.8112,93.7150,29.7494}

BP: 300 Kħ
4

TRUMAN CLASS

Penrose

Ship

No attributes :-(

truman class from "the expense" Full space ship. original designe by Isyos and Thibz

BP: 10 Mħ
4

TIE Hybrid Mini-Hauler

DU Creators

Ship

Cargo Lift: 110 t

DM Deravi#6100 on Discord, currently based out of Haven 14. I made this version after launch to be as affordable as possible. It doesn't inspire in any one category but it drags a good weight across a planet's surface and can lug a little over 100 tons into space at an angle. It works in first and third person views and is made from brick and carbon fibre so it's quite light. It ALMOST fits on an XS core but those foils are a bit tall. Has 2 S containers, 3 XS. A TIE Fighter isn't the most efficient design for a primarily atmospheric ship (those scattered S space engines are just enough to brake gravity and not much else) but it looks great and is very safe and fun to fly.

BP: 75 Kħ
2

RedDog Mission Runner

Bartas

Ship

Space Thrust: 3.84 MN

Perfect ship for quick, small deliveries, rescue missions, market shopping and running Aphelia missions (including your favourite Ailerons mission). It is fast and cheap to maintain. Both atmo and space radar included, 2 S and 1 XS containers on board, passenger seat, autopilot and info screens installed. You can look at it via VR: RedDog Ships but do not buy anything in VR OFC ;)

BP: 200 Kħ

Aiin MK1 DSAT Hauler

PlayerMaybKnown

Ship

Space Thrust: 2.63 MN

Capable of 1000kmh in Alioth atmosphere with DSAT in cargo hold. Lots of atmo brake force will slow you down good for all of the bad re-entries you make. Stylish voxel design. Also includes a resurrection node in the cockpit. DM me for inquiry.

BP: 25 Kħ
6

Short Bus

Stellar Forge

Ship

Space Thrust: 1.3 MN

Small, fast and balanced market runner. Made for those quick runs to get those little bits. Atmo only version available. VR: Stellar Forge

BP: 50 Kħ
4

Nuclear Chicken RS : DRM Free

Gearss

Ship

Space Thrust: 1.86 MN

**Updated** All Boosts have been maxed Out producing 25.7 g The Nuclear Chicken is a (DRM FREE) RocketBike designed for Fun. It incorporates Seawing's patented dual heat shields which allows it to survive extreme speeds over 6000 km/h. It also works great as a hovercraft racer, and being Ultra Light at 8.19 tons, drifting with it can be a lot of fun. It is extremely maneuverable and makes a great ship to run after mining units with. The Nuclear Chicken is based on on the UEF nanobike. To build using the Blueprint, buy the UEF Bike first and then source the remaining 9 items from the market. Both the blueprint and the token are available at the dispensers on my base at: ::pos{0,2,53.8856,90.0878,37.6314} RDMS has been set so the craft can be deployed at the tile. Some Flight tips: 1. The bike has a Gyro because the space engine is placed at 45 degrees. At 10k meters activate the Gyro to fly correctly with AutoPilot. 2. Lastly, DO NOT REPAIR damaged Relay XS elements. It is expected for them to become damaged when you break in the heat shield.

Token: 2 Mħ
BP: 1 Mħ
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