Dual Universe Creators

Welcome Pilots! Click here for info on the site and how to submit your ships.


We're now on Twitter!
Follow the latest designs and DU news at @CreatorsDu


Help us build Utopia II! Join the station discord

Join Discord
Statics
Voxel Sets
Lua Scripts
21

Nautilus

Dracks

Ship

Space Thrust: 319 MN

Nautilus Freighter A Large Bio Mechanoid creature .Living and thriving in the Vastness of space . These Passive creatures are easily captured and fitted with armor plates . There Huge open interior body's fitted with large numbers of containers . Although Nautiloid are a Primarily a space organism its installed armor allows it to enter planet atmosphere's . Found to only be the 3rd Largest Bio Mechanoid in the New Verse with its fast growth rate and passive nature the Nautilus fills out a bulk of the Nemesis fleets . the Military versions packed with heavy armaments and a very thick shells Description WIP

BP: 30 Mħ
11

The Falcon

Dracks

Ship

Cargo Space: 1,344 kL

Cargo ship made for mining asteroids comes without AGG standard has an EZ install room for one

BP: 45 Mħ
22

Magnate

Smilin' Bazzy's Used Shipyard

Ship

Space Thrust: 24.7 MN

Magnate is an exploration frigate of Royal Khanid shipyard designed for comfort and opulence to those who can aford it. Find out what it feels like to a be amarrian tyrant prowling subjudgated starsystem. Rub your starving vassals' nose in your outrageous wealth while they're surviving on pittance of 160K alioth missions. Make Helios great again.

BP: 5 Mħ
32

Destiny One

Loaded Industries (NEW LOCATION)

Ship

Cargo Lift: 3,000 t

Loaded Industries presents Destiny One medium hauler if your looking for a new stylish daily runner i hope we have you covered with this new original design by loaded, 3kt hauler with 6 large containers, fitted with all advanced engines, medium shield, warp drive etc everything you would expect, very easy to fly and very agile to move around, full interior design, blue print only no tokens as of yet, any question please message me on discord. stats shown are with lvl 5 talent buffs applied and some pilot skills, as i dont have a character with no skill at all no more, if you are a skilled pilot with pilot skills you will push 4kt of alioth you can view in VR search for loaded industries and you find the ship located on the open air showroom space with dispenser ::pos{0,2,37.6266,109.2195,-51.3445}

BP: 6 Mħ
8

DorMouse MK4

DivenDerp

Ship

Cargo Lift: 250 t

Small Core Micro Hauler By DivenDerp, Wonderland, and SLI Form through Function BP Available through Wonderland VR: Divens Bazaar ::pos{0,2,39.5405,105.7811,180.1833} Token & Delivery Available through STFE Crafting Services VR: STFE Public Medusa Station Contact Moulinex#6863 ::pos{0,0,-1335230.2628,1129194.5623,-2386435.3304} Contact DivenDerp for questions

Token: 17.5 Mħ
BP: 2.5 Mħ

Whale MK1

Calisius

Ship

Cargo Lift: 356.5 t

The Whale is a small core hauler/carrier that is a perfect second ship for people that like to do small mission (180K Alioth - Alioth with spacehop). Safe Atmo Mass 356,5 Tons Safe Space Mass 178,2 Tons Safe Hover Mass 505 Tons Used https://www.unitconverters.net/force/gram-force-to-millinewton.htm to calculate the numbers, hope its right...

BP: 100 Kħ
4

Langolier

Jupiter Arms

Ship

Cargo Space: 154 kL

DU CREATORS CHANNEL: https://discord.gg/pPtqP4kx Personal Discord: Black Falcon#0741 In Game: BlackFalcone375 Langolier - simple space asteroid scanner. Perfect for starting an asteroid mining career. It consists of simple and cheap devices, which facilitates its construction. The ship is suitable both for prospecting and mining ore, and for transporting bulky cargo, thanks to the expandable cargo compartment and the possibility of adding engine power, which are easily removed and added.

BP: 1 Mħ
13

Atlas XS Max by Hadron

Hadron

Ship

Cargo Lift: 500 t

--Tokens Available with uncommon Mil Atmo L and Uncommon Maneuver Space L -- --Tested with Lvl 3 pilot talents 400tons to space 1.5kt to surface -- Hadron’s signature voxel work and Jeronimo’s feature packed JSE++ have come together to produce our first series of tower free space elevators! Our elevators are tuned to provide lightning fast transportation of goods and personnel, to and from space, with minimal fuel consumption and effort. What sets our products apart from the competition is our elevators use a number of atmospheric and space brakes to slow the craft rather than using engines to do so which burn a lot of fuel. By using brakes, a huge amount of cargo can be brought safely down from space. A suite of scripts are provided to make ownership of the ATLAS series easy and quick to set up. Included with the elevator are: Damage Report AR (augmented reality) for monitoring fuel and overall weight at a glance Space Core Aligner for accurate core deployment from the elevator JSE++ elevator script for maximum control and performance tuning The JSE++ flight script provided by Jeronimo, offers a huge number of parameters for you to tune the elevator to your liking. Flightscript will come in an LITE and PRO version with different feature sets. Comparsion list can be viewed at our base. Some notable features include: - Default++ windows system, draggable windows, interactable buttons - Up to 9 easily adjustable and renamable floors - Customisable orientations vectors for gravity elevators or shaft elevators - Various customizable engines settings, approach and travel speeds for empty or full cargo - Automatic engines power on/off - ECO Mode (uses gravity to accelerate the elevator back down to the planet) - Dynamic Augmented Reality floor selection interface - Hot keys for quick action (ALT + 1/2) - Admin list for allowing only certain people to adjust parameters - Blacklist to exclude certain people from using the elevator - Interface available in 3 languages: eng / fr / ger - Super hot script support Cargo @1G with (Advanced Atmospheric Engines) and lvl5 Pilot talents: 750t going up to space 1500t going down to surface Cargo @1G with (Uncommon Atmospheric Engines) and lvl4 Pilot talents: 450t going up to space 1500t going down to surface Fuel consumption: Cargo 750t 125km atmo and space ~5% Full roundtrip 16% atmo 8% space Cargo 0t / 125km atmo and space 2% -- full feature video of the flight script will come after release -- Showcase of an easy space core placement : https://www.youtube.com/watch?v=IUxOL6ydCKQ Quick demo of the elevator (XS MAX): https://www.youtube.com/watch?v=XIesj0XYORU Call me on discord for an personal tour: RyanPryde#8917 Visit us in VR: Hadron HQ Alioth

Token: 20 Mħ
4

Arcadia Albator Warforged (Multicore)

Captain Harlock

Ship

No attributes :-(

I have quited the game, for any info contact orri. or RyanPryde in discord The arcadia albator warforged multicore ship (Blue print release Estimated) Video : https://www.youtube.com/watch?v=I2VsljnVxbw&t=82s In the 2013 CGI film adaptation, Arcadia is given its most drastic redesign yet. While superficially from a distance it still closely resembles the classic shape of the older designs, the retro World War II battleship-inspired characteristics of Leiji Matsumoto have been abandoned almost altogether for something quite dominating and alien. It is far larger at double the size and mass, and much more ridiculously defined and grossly detailed, to the point that the skull-and-crossbones feature a lower jaw, hollow eye sockets, and a spinal vertebrae-like structure extending from it across the middle of the forecastle. Ominous red lighting emits from the underside layers and various holes and vents of the ship, including the eye sockets. Instead of three turrets, there are three rings encircling the hull of the vessel mounted with four cannon turrets each, capable of moving along the circumference to cover up any blind spots. There are three "masts", the last of which a Jolly Roger flag is usually flown from. In the place of wings, there are four bony harpoon-like protrusions that point forwards, with the top two being longer and skinnier than the bottom two. More protrusions jut out towards the stern of the ship, with two culminating in hook shapes, and one resembling a short bony tail. The middle of the ship is seemingly built around a large spherical mass. The vessel has an overall rocky or bony texture across the whole body, with some parts looking as if they were warped or fused onto the ship. Perhaps most interestingly of all, this depiction manages to still retain a semblance of the original bridge and superstructure, even the shape of the wood-like galleon stern remains intact. It is now powered with dark matter engines that are hexagonal in shape. The ship is in work in progress

BP: 1 ħ

lil speedy

Ghorthor

Ship

Atmo Thrust: 1.49 MN

a lil speeder that can give you a ride ;)

BP: 10 Kħ
1

GOI PUKAH

Golden Oak Industries

Ship

Cargo Lift: 650 t

SMALL CORE ∙ 2 Large Uncommon Maneuver Atmospheric Engines ∙ 2 Large Uncommon Maneuver Space Engines ∙ 805k CCS ∙ 405 Tonnes ∙ 3.22g/4.7g A/S Thrust ∙ 25.4g/18.3g A/S Brake Force ∙ 1,163 km/h/41,115 km/h Max Speed ∙ 14.1g/8.4g L/H Lift ∙ 1 Large Container

BP: 1 Mħ

Stryker Eureka Mk 4 FL

Obsidian Paradox

Ship

No attributes :-(

Stryker Eureka Mk 4 FL Max tonnage of 2kt unless upgraded with Advanced it can haul 3.6kt with 2 extra containers

BP: 2 Mħ
96

Rebellion by Chewie and Hagbard

Hagbard

Ship

Cargo Lift: 500 t

=== Rebellion === "When an affordable ship actually performs better then most expensive ships out there, it might be a Rebellion... " The Rebellion is a ship created by Hagbard and Chewie_1. It was one of the most popular ships during Beta. It can be build without having to invest a fortune and is an ideal ship for new and experienced pilots. The ship technology and Lua was done by Hagbard with efficiency and performance in mind The great High Quality Voxelwork was done by Chewie_1 using the 2d voxelplaner gifted to the community by jaylebreak. It has includes a warp drive, uncommon Atmo engines and a Shield S. Free Boost to my placement skills if you visit Hagbard on Alioth. - Atmo/Space/Warp capable - 300-1000 tons of cargo depending on pilot and placement talents - fast, light and designed to be as efficient and easy to fly as possible - Features Hagbard's flight control script with brake assistant Alt hold and tons of other usefull features Oct. 20th 22: The DU Player Kukacha created a parts list to help player have an easy overview on which parts to get: https://docs.google.com/spreadsheets/d/1SC6omX1ykK6Aef5Pq0dxvJCkHTPk-JDOBHxrO-BM-_c/edit#gid=0 Update Rebellion 2b ( Oct 14th 22) ==> Updated for DU Release version. No overlapping elements, fully equipped BP, so that you can decide when placing which elements to actually include. You can place it without Warp,Shield,Canopies,Lights,encampment chairs, screens,Lua Board, Database,landing gears to save time and quanta if you prefer. For now we cannot offer this BP for free anymore, so we tried to make it affordable and are offering a "release discount" of only 1.5m Quanta for a limited time. Important Note: The Lua on this ship was designed for Input Scheme Keyboard and any Mouse controlled input scheme is NOT supported! ==== Some features for the included HUD ==== - Full Autolevel in space and Atmo -- In Space choose to autloevel based on nearest planet gravity or choose your own "reference" by pressing a key combination and keep the current leveling -- when entering the pilot seat in space, the current orienation will automatically be used for autoleveling - Altitude Hold/Orbit Hold seamless transition from alt Hold to orbit Hold just by changing target Altitude -- Fully Automatic re-entry from space to atmo - Adaptive engine thrust. By default fly with ultra fuel efficient Maneuver engine and hovers. When needed (or manually activated), additional military engine and vertical boosters will be activated automatically - Collision avoidance -- when in AltHold and ground is detected, target Alt will be adjusted automatically -- when falling towards ground and descend speed is too high in the last 100m, brakes and vertical boosters will be used automatically to slow down descend speed - Can be "flown" underwater. - Speed Limiter saves you from heat damage automatically - can be flown by using A/D,W/S and throttle controls only. The ship will control the roll axis (Q/E keys) automatically to avoid sideways drift and allow smooth cornering - Non obtrusive HUD avoids visual on screen clutter -- optionally press Shift Alt 4 to display all HUD Widgets when needed - Vertical Boosters present but will not consume any space fuel in low load situations, Boosters will be activated automatically when high descend speeds are detected near ground - Display of brake distance to make your space travel easier The rebellion was build to make it upgradeable. - The 4 main engines can be exchanged with higher tier variants easily. Just make sure that those engines which should be "off" by default get an engine tag "2nd" - The rebellion has space reserved for a shield generator s == Waypoint Mgmt System ( since 1f) == The Rebellion 1f has >180 built in waypoints included in the LUA. Press Alt & Cursor Up/Down to access the Waypoint selection The wapoints are organised in groups. Skrip to the next group using Alt & CursorLeft to go one group forward or Shift additionally for backwards. == Using custom your own Waypoints == you can create a small Lua file on your PC to define your own wapyoints in the HUD. The file has to be placed in <Dual Universe Install Dir>\game\data\lua\ Filename has to be poilist.lua Here is the a sample file content: -=-=-=-= cut here =-=-=-=- local poilist = { version = "Poilist 1" } function poilist.loadLocations() p = {{}} p[1] = {"Hagbard","Showroom", "::pos{0,2,37.9534,63.5323,7.9565}"} p[#p+1] = {"Other","Chewie Base", "::pos{0,2,9.4456,45.4257,108.8897}"} p[#p+1] = {"Other","Yobbous Base(must see)", "::pos{0,2,39.3317,21.6829,87.5876}"} p[#p+1] = {"Other","Hedronic Library Teoma", "::pos{0,8,1.5059,133.7962,99.1187}"} return p end return poilist -=-=-=-= cut here =-=-=-=- Use that as a template to create your own POI list. Fell free to add more POIs as needed. The parameter Order is "group","Name","POSstring" The display name in the UI will be Group-Name BP's will be made available again soon(TM)

Token: 10 Mħ
BP: 1.5 Mħ
3

Diamondface Explorer

Choxie

Ship

No attributes :-(

10/2023: A workshop has re-opened on Haven and has my old ships for sale. Price dropped to 2 mil per bp. Come check out the ship and my other projects thru VR at "Choxie's workshop". A ship designed for BSW lead engineer dogface. The Diamondface is based on his favorite ship from Elite Dangerous: The Diamondback Explorer. Diamondface is a S-core all-rounder with a single L container and fully equipped for space for atmospheric travel. Safe type Space Engines allow for a rapid warm up and acceleration out of atmosphere. It also features a luxurious interior with bedroom, dinette and bathroom, as well as a respawn node. The design also incorporates a warpdrive which can be excluded on your personal build, if you choose. This ship was designed with aesthetics in mind, but dogface has painstakingly ensured the ship flies, turns, rolls, pitches and yaws smoothly with no overlapping axes, with balanced center of mass and abundant atmospheric lift. We are located on Haven at ::pos{0,27,-80.8347,89.3933,241.4069} If you interested in purchasing blueprints, here is a fast way to get to my base (If you're on Alioth): -Go to any of the Alioth districts with teleporters, and teleport to district 9. -Take the shuttle to Haven from District 9. This will put you at Haven Market 9. -My base is about 35km south of Haven District 9.

BP: 2 Mħ
2

pocketJet-Rare

Gearss

Ship

Max Speed: 2,499.999 km/h

Here is the upgrade to the pocketJet, the pocketJet (rare). The three military engines are rare producing a top speed of 2500 with blistering acceleration and precision handling. This could be the fastest pocket ship in the game that looks like a ship. It also carries two passengers. Dispenser location: ::pos{0,2,53.8853,90.0610,40.1070}

Token: 1 Mħ
Search
Filter
  • Core

  • Env

  • Sold As

  • Role

  • Features
Clear