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1

GOI MOBSTER MOBILE

Golden Oak Industries

Ship

Space Thrust: 0.294 MN

XS CORE Novelty Transport Ship ∙ 1 M Basic Atmos Engine ∙ 2 SM Basic Space Engine ∙ 40.7k CCS ∙ 13.9 Tonnes ∙ 4.78g/2.15g A/S Thrust ∙ 15.5g/6.19g A/S Brake Force ∙ 1,285 km/h/49,819 km/h Max Speed ∙ 6.44g/5.18g L/H Lift ∙ VERY Agile Flyer in Atmosphere

BP: 125 Kħ
1

UNSC Pelican M core

HollowKyo

Ship

No attributes :-(

An M core Pelican. Stats in pics. VR to Kyo Ship Shop to bookmark the location and return if you want to buy one!

BP: 2 Mħ
1

HyperJet

Gearss

Ship

Max Speed: 7,500 km/h

Want to get your calibrations done faster? Well the HyperJet can help you get to you miners asap. The HyperJet : art of flight is a specially designed race craft capable of sustained speeds of Mach 6.12 or 7,500 kmph @ 4000m. Aside from fast travel to anywhere you want to go, I have designed a race for the ship to run that circles Alioth Autopilot: ArchHud Lite is installed on it so having ArchHud installed is not necessary Presets: .GearsRace : Start and finish of the race Location ::pos{0,2,53.9039,90.1166,43.0198} .CenterCross : A target point for the start of the race inline with the vertical seam on the map Location ::pos{0,2,0.1490,89.9764,-0.0005} The Race 1. Start at .GearsRace and target .CenterCross : Takeoff 2. Fly towards .CenterCross but use alt-6 to set your altitude 3. When .GearsRace is 1.3 SU the race is half over 4. When distance .GearsRace decreases to 1.2 SU alt-4 to adjust heading 5. Switch back to altitude control with alt-6 6. If traveling at 7000-7500 kmph @ 4100m align target alt-5 at about 45 km from .GearsRace 7. Align target will reduce altitude and speed so that you can proceed to final approach 8. Alt-4 to target .GearsRace and complete the race. My personal best is a little over 7m 35sec. This is an adrenalin filled ride as you try to manage the commands and adjust the throttle to stay on the edge of stability. Find Gearss online for free buffs to maximum performance. The ship requires 2.5 honeycomb, bring your own if you have a color you want Dispenser: ::pos{0,2,53.8835,90.0613,40.1163} VR: Gearss Gas Emporium

Token: 2 Mħ
20

Rifter EVE Online

Jupiter Arms

Ship

No attributes :-(

Rifter Exoplanets Hunter SKIN. Legendary ship. The best MMO game about space. Made with love for fans! Details of the ship in a personal discord. The Rifter is a very powerful combat frigate and can easily tackle the best frigates out there. It has gone through many radical design phases since its inauguration during the Minmatar Rebellion. The Rifter has a wide variety of offensive capabilities, making it an unpredictable and deadly adversary. Rifter is strong by its falloff bonus. It shows off in Solo PvP fight in ability to Scram Kite. In a fleet PvP, Rifter is ok for newbie pilots as can be fit for quite solid tank.

BP: 40 Mħ
6

PX70 Aznable Tiger

Seawing

Ship

Cargo Lift: 3,000 t

"Three times faster" WIP Hypermaneuver Prototype from Seawing Hypersonics. The sequel to the X50 Tiger. Built with basic parts, lv5 placements(some 3's) and lv 4-5 piloting talents.

2

Mui Mui

Dragons Forge

Ship

Cargo Lift: 1,000 t

The 'Mui Mui', a distinctive and capable classic from the off. Designed as a support warp hauler for the new Mining Units, the Mui Mui can service your MU fields with little effort and low fuel & warp cell costs. With both Adv Military & Manoeuvre Atmos engines, you have the best balance of power and fuel efficiency and the Adv Manoeuvre Space engines ensure you are up to speed quickly, without draining your tanks. All brakes obstruction compliant and no element clipping! All stats given with no boosts or pilot talents - capabilities will only get better when you apply your talents. Also now available is a FREE reskin kit - customise your Mui Mui to you tastes with precision Interior, Exterior and Lumi Glass layers.

BP: 2.5 Mħ

Ugly Swan

ADCOne

Ship

Cargo Lift: 3,500 t

The Ugly Swan is a medium ship and probably the largest ship I will make in Dual Universe working by myself. This is based on how long it took me to source all the parts (purchased and manufactured). I am please with how it performs as it does function as I intended however, this ship is a great example, of trying to put too much on any one ship and left me with a very small number of choices for arranging the times to fit properly. The functions this ship fulfils are: Warp capable carrier, capable of carrying one small ship on the landing pad and two xs ships in the landing bays on the sides. Though the xs bays do not fit a full size xs ship. Territory scanner ship. Three territory scanners one on each corner. One DSAT for homing in on Asteroids. People transporter with a viewing area (Glass seating area) with a view of space / planet. 1G Atmospheric fight capable Space flight capable. Storage for resources though my really intention was to leave it in space while you shuttle back and forward in one of the docked ships. So the storage capacity is really meant to be on the docked ships. I designed it to carry the Elemental with a full load and carry the xs ships along with the filing its own cargo hold (four times the Elemental's capacity). I have not stress tested this ship, due to time constraints, but I can confirm it can carry the Elemental with cargo in and out of the atmosphere (At least 3.5Kt of cargo). Max speed is speed in space, the max atmospheric speed without burning up is 1000Km/h. The atmo thrust and space thrust values are forward thrust only (I do have thrust in other directions). Also it has four rocket engines because who does not like rocket engines.

36

AMG InnosV5

AMG DundeeTV

Ship

Cargo Lift: 2,000 t

VR: Eternity Showroom Coords: ::pos{0,2,13.2272,99.6456,-0.0005} Hey everyone, This is my first ever design here and I hope you'll like it. The Innos was originally built as a medium size cargo vessel, that was reliant on using an antigrav to transport large amounts of weight out of atmo. After noticing that some people (especially beginners) didn't have the means to buy or use an antigrav we decided to remove it and make some adjustments, enabling it to still transport up to 2kt out of atmo, so that players would still be able to do every aphelia mission without running into any sort of problems. You'll still be able to upgrade the maximum exit weight of the Innos by using an antigrav Should you run into any problems or have any questions relating the Innos feel free to send me a DM on discord.

BP: 1,000 Kħ
2

SC-3130 Bullfrog Light Cargo

902PE_Gaming

Ship

Cargo Lift: 300 t

SC-3130 Bullfrog Light Cargo is an S-Class hauler designed to deliver 300 tonnes of payload and 12 passengers to orbit reliably and with minimal fuss. It has excellent in-space docking / maneuvering capabilities, reasonable electronics, rugged design and good aesthetics. Single-pilot ready, but has fitted space for a second crew member to aid in navigation and other flight duties. VR-node included in the design allows for remote clients to self-load and receive cargo, no matter where your contracts take you. Bullfrog -- It hauls. Good.

BP: 128 Kħ

Stalwart Hybrid

Gearss

Ship

No attributes :-(

Presenting the Stalwart Hybrid. Its the Stalwart you all know and love with Advanced Military Space Engine L (2x), a Warp Drive, and 2 Uncommon Safe Uncommon Engine L and twin Medium Rockets for quick get a ways. One Basic Container L. This is the ultimate in executive transport. See the pictures for the stats. Thumbs up if you buy it please. Dispenser Location: ::pos{0,2,53.8872,90.0610,40.1011}

BP: 1 Mħ
6

Short Bus

Stellar Forge

Ship

Space Thrust: 1.3 MN

Small, fast and balanced market runner. Made for those quick runs to get those little bits. Atmo only version available. VR: Stellar Forge

BP: 50 Kħ
48

Tie advanced

Loaded Industries (NEW LOCATION)

Ship

No attributes :-(

my next start wars ship to my collection is this tie advanced small core ship comes with 2 advanced atmos engines and 1 space military engine does 1200km without damage when in burn mode, fitted with 67kl cargo hold for light market runs, stats show are what comes with token form with my boosts everything lvl 4 and atmos and space engines are lvl 5

BP: 500 Kħ
14

Drake

Calpone

Ship

Cargo Lift: 3,000 t

BP dispenser located on Alioth at ---> ::pos{0,2,24.5909,120.4644,4.2185} The Drake is a hauler with a very unique design. She can safely launch 3000 tons into space from Alioth without AGG. If you have to lift more, there is still enough space in the machine room to install an AGG. Features: 10 x Advanced Military Atmospheric Engine L 2 x Advanced Maneuver Space Engine XL 4 x Basic containers XL Warp drive interior Autopilot with ArchHUD ShipInfo if you need more power you can simply swap out the engines as they are easily accessible. Listed stats are with maxed technician talents! If you want to boost ALL attributes of the Drake to LVL 5 I have an offer for you. just write "Surlick-Zek#8035" in the discord. He is a gifted mechanic and gets every engine running. For a small tip of just 250,000 Quantas, you can fly back home with a fully boosted ship. VR: "Calpone Showroom" Dispenser---> ::pos{0,2,24.5909,120.4644,4.2185}

BP: 10 Mħ
49

Wyvern LX

TeeWRX82

Ship

Cargo Lift: 800 t

***Price Reduction through the Holidays*** VR: Anvilworks Showroom The Anvilworks "Wyvern" is a medium core luxury light hauler. If you want a ship to show off your wealth then look no further. This baby turns heads wherever you go. This is my personal daily driver. If you are looking for a ship that can haul multi kilotons of cargo then this is NOT the ship for you. This is not a workhorse. This is a piece of art. This ship was based on a 3D model which can be seen in the pics. This ship was built to scale as the model had human models built in. I had to highly modify the back end and add nacels in order to facilitate as much thrust as I could due to the unfortunate size of DU's engine models. I have tested this with 1KT of cargo leaving both entering and leaving Alioth with Level 4 talents. It is doable but it is not fun. I would say that this ship's happy place is around 800 tons. The top "hood" took many hours to nail down moving point by point to get the slope and lines just right. I would have loved to add more detail however I was limited by chunk complexity in most areas. Features: - Fuel Efficient - Bar has been built in in the main hall - Privacy glass (button in the cockpit) (spawns blue you will need the skin unlocked in order to change) - Sun shades on both sides of the lounge windows - Numerous extra screens and programming boards to run your favorite scripts. - Room for improvements (upgraded Engines, more weapons etc.) 4 x Large Advanced Military Atmospheric Engines 4 x Large Advanced Military Space Engines 2 x Medium Advanced Precision Railguns (additional mounting locations for additional weapons) 1 x Large Space Fuel tank 1 x Large Atmospheric Fuel tank 1 x Medium Shield 1 x Medium Space Radar 1 x Small Space Radar 1 x Warp Drive *upgrades I would do in the future to make it sing* -change the large military space engines to maneuvers. -upgrade vertical boosters to advanced military -change from 6 basic medium container to 4 medium advanced optimized containers -upgrade from basic medium radar If you would like to change materials/colors the honeycomb listed below can be used as reference for the main pieces. Exterior: Primary (Upper Hull)- Glossy white Plastic Secondary (Lower Hull) - Polished Gray Steel Rear wing and engine cover - Glossy Aluminum Vents - Matte Dark gray carbon fiber Lumi - White Interior: Main wood flooring - Stained Brown pattern wood 1 Secondary wood - Matte dark grey wood lumi - Luminescent icy blue glass Primary walls - Glossy White carbon fiber Secondary walls - Stained beige pattern plastic (cold) Tertiary walls - Glossy gray plastic My personal loadout has the following: 3 x Medium Advanced Precision Railguns attached to Gunner Seat Medium 3 x Medium Advanced Precision Cannons attached to Gunner Seat Medium 3 x Small Advanced Precision Cannons attached to Gunner Seat Small *Required crew to run the above setup is 3.* *note* When adding additional weapons you can modify the ship to allow the pilot to have weapons as well. There is a remote button in the cockpit. Replace the hover seat controller with a Gunner Seat and use the remote button to fly the ship. The numbers in the Attribute section are based off of mostly Level 4 technician talents

BP: 5 Mħ
1

Scyph MK3 (COMING SOON)

An0ubiS

Ship

No attributes :-(

Is it a wingless plane? Kidnapping aliens? NO - It's the Scyph! Flies like a charm, and gains all attraction. Coming soon: MK3 versions with different engine types, pre-defined colors ( + limited editions) and DRM-free chair to install HUDs of your own choice. BP sale only - token sale coming in near future. VR Alioth: Deeh Store Coords: ::pos{0,2,17.0489,111.2598,33.2151} Any questions? Contact me on Discord: an0ubis Enjoy!

BP: 1 Mħ
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