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Shadow Templar
Ship
** Discount of over 50% until the end of October! ** The vSpeeder is a compactable ship that is capable of sustained VTOL of up to 2km on Alioth (depending on piloting talents). It features a hover chair & a remote control for both normal flight, and Caterpillar-like maneuverability. The ECU lets you switch seamlessly between the two. This ship features Shadow Templar's Horizon flight system. Unlike other custom HUDs out there, Horizon was built completely from scratch, with no dependencies on NAV or the default config. It's been in development since alpha, and new features and enhancements are added regularly. Some features include: * First of it's kind interactive menu system that can be used while controlling the ship. * Gravity suppression - instead of a set hover height, the ship will use any locomotive elements to counteract the force of gravity for any planet you are on or near. The ship will handle the same underwater as above, and your speed will not drift when approaching a planet. * Inertial dampening - ship will arrest your momentum in any direction you are not currently applying thrust. This allows you to make tight turns without drift at low speed. * Gravity follow - align your ship perpendicular to the direction of gravity. * Vector locking - features six different vectors you can lock, and the ship allows roll without losing vector lock Currently located at: ::pos{0,2,28.4686,76.0296,99.4222} We now have a discord for Horizon support! Join for updates on new software releases, ship sales, and chat with other Horizon pilots out there: https://discord.gg/EQtmDVXcQH
Elemental
ADCOne
Ship
I am pleased with this ship design, which I called Elemental because I designed it to carry ore (elements) back when underground mining was done on planets. I have kept updating it as game updates so it is fully functional to date though the Adjustors need a little tweaking still since there is a small error in placement after one of the updates to item mass. Considering my 'Voxelmancy' is not as good as it could be I am really happy with how this ship looks. The ship is a small Core 1G hauler designed to carry just over 1KT of cargo (about 2.73 KT of weight including its own weight). I have stress tested the landings with about 1.22 KT of cargo but the landings gets a little bit more like a fall towards the atmosphere / space boundary at around this weight. If a lighter materials was used to build the ship then this could probably increase this carry weight a little (the ship is made of solid silver). The ship also has a Rocket engines to give the ship a bit of a kick into space if you slightly overload the cargo capacity or if you choose an angle that is too step to reach space with normal engines. They do have to be used close to the space / atmosphere boundary since the ship has 1 medium Rocket Fuel tank. The ship also features four downward facing atmospheric engines to provide more lift during landing when the ship is excessively overloaded in a 1G environment and coming in for a landing at slow speeds. LUA is required to allow them to be turned off and on to avoid wasting fuel all the time, though I have given these engines their own fuel tanks to avoid stealing fuel from the normal engines. I have engines facing in all directions for space flight with the majority pointing down wards and backwards, the remaining engines really being intended for manoeuvring. The Atmospheric engines point in every direction except pointing downwards since you have gravity to help you out with that direction. The values of Space and atmospheric thrust for this ship are the forward thrust values and not the total thrust values for all directions. I use a small amount of LUA on this ship since making my own interface is on my list of things to do in Dual Universe, currently I only use it for engine controls, to set the desired altitude and extend / retract the landing gear. Max Atmospheric speed is just 20,000 KM/H in space and 1000 KM/H in atmosphere before you start burning up. Lastly it is of made of solid glossy Silver, because when they released element resistances. Silver was the best basic material with resistance to weight ratio, without having to consider making an alloy. To be honest I actually quite like how it looks so I have been built all my ships out of this material.
BSSS Skullrizon
Broken Skull Ship Shop
Ship
Skullrizon is a Tribute to the long and well tested Horizon originally made by Capt. Customs..... Major feature changes were made on this model, adapting a AGG and making the design purely utility in nature this ship is crafted with only basic engines and a simplistic cockpit. All Voxels are plastic easy to make in your nanopac. Lighter than the original with lvl 4 and 5 piloting skills. Easy upgradable elements will make the 5kt load even easier than before. Check it out at VR to Broken Skull Ship Shop
Booty Hunter
BootyBanzai
Ship
Medium core asteroid hunter. Cheap bp! Everything is functional. Recommended for safe zone only. Built for 1-4 crew members. 2 large and 4 medium containers for main storage. 2 large each of space and atmo tanks, 4 large each of space and atmo engines. Also has a lot of animated screens. 3 gunner chairs, 2x small rail guns, 2x small cannons, 2x small missile pods. 4 medium space engine downward thrusters. Hovers and vertical boosters. Dispenser for bp is on the ship. Has plenty of space and atmo brakes. Created by BootyBanzai and XdaveplazX. Home port - Star Watch Naval Air Station west of Nitro City and near Market 17. VR - [PVR] BOOTY HUNTER 01
DU Jukebox
LeeFall
Ship
Dynamic Jukebox Has a playlist of song that can be changed to your taste, anyone with the mp3's and have also activated the board will also hear the song you have selected Sound pack available @ shorturl.at/nuGW9 Download and put in "Documents/NQ/audio" Demo https://youtu.be/T2qB1CL0CJE Contact me on discord for more info or visit "LeeFall Display"
The Falcon R-2
Obsidian Paradox
Ship
DHP (Darths handy platform)
Stellar Forge
Ship
New Product by DarthShelL in association with Stellar Forge Rapid ongoing development DHP v.1 A little taste of what's to come ask in our creators page about options and upcoming features. VR: Stellar Forge
Moth Warp Shuttle
Garegon
Ship
Recently I've been asked again and again if I can make my Warp Shuttle available outside of the organization. And here it is. The design is based on Promethean Guard's IVEC Warp Shuttle, but this is a complete rebuild with many design improvements that I personally liked better. Because of the rare engines, it might be a bit expensive for beginners, but through many tests I was able to get the best possible result for myself in this combination. I definitely recommend a complete tuning so that you can use the full potential! - 4 Warp-Cells from Alioth to Madis/Thades - 15 Warp-Cells from Alioth to Teoma - 2 Rare Military Atmospheric Engine M - 2 Rare Military Space Engine M BP dispenser located on Alioth at - ::pos{0,2,20.3521,99.5788,18.0258} Second BP dispenser located in Space at - ::pos{0,0,-88179.7976,381338.3759,73316.7921} Surrogate Pods: - "Arcadis Moth 2"
Stellavator S
Stellar Forge
Ship
An elevator as elegant in design as it is in operation. This is a beautifully crafted elevator which can lift 5kt. It can be set up to follow a path perpendicular to the construct from which it was launched. This will allow elevators on the same, or adjacent, aligned cores to travel parallel paths to space, and arrive in the same relative locations in space as they hold on the ground. It does not use breadcrumbs, neither does it stop to correct deviation, as deviation is continually corrected while in flight. It maintains the same flight axis at all times, so does not become confused if it gets nearer to another celestial body than whence it started. Automatic docking is standard, with an extremely simple and reliable circuit. There are two setup modes, a simple one intended for first time deployment or testing, and a precise one, which uses a programming board, intended for parallel axes use, and after moving an elevator to a new location. VR to Stellar Forge Showroom to view. Blueprints are now available at the base of the Stellar Forge tower: ::pos{0,2,40.5746,92.2619,4.9188} Both the docking circuit and the position finding programming board code are non-drm, not secret, and available to any purchaser on request.
LWSS ORCA Mk2
Aerogics S & T Co
Ship
*** Honeycombs Info *** Change those depending on your color choice when spawning from BP: Primary: Waxed Aged Brick 1 Secondary: Glossy Dark Gray Carbon Fiber Lumi: Luminescent Orange Glass *** New Price: 500k *** Can be seen on VR: Aerogics LWSS Orca Mk2 For this one, i've asked myself what firt ship would i use if i was to start again tomorrow. Wanted something easy on the repairs and building costs, while still providing enough power to be viable in most situations. Result is the ORCA, a light weight ship on a S core. Comes equiped with 9 M containers for storage (so basically half a hub full of L containers), L fuel tanks (M for rockets), warp drive and everything you could need in a ship: VR, res pod, a bunch of scripts and various screen infos. Cargo capacity will vary alot depending on engines tier, handling talents and pilot talents. With all those maxed and using rockets, it should be able to carry up to 2kt out of 1g gravity. More reasonably, with basic engines and low handling / pilot talents, it will start at 300tons. Basic engines will probably cap near 500tons. Keep in mind it was originally designed with T3 engines and average pilot talents / maxed handling. So, for example, with basic engines and talents, it will be able to carry a DSAT out of 1g, but not by very much - if you come back fully loaded you'll most likely just crash. Ship is built on bottom of core with as little elements on top as possible, so you can place a DSAT or 3 scanners. Detailed interior, many hours spent on the voxels (finally used smooth tool!) Mk2 BP currently comes with basic engines and no rockets to make it easier to spawn. Coordinates of upgradable elements are avaliable in an info button for easy upgrade Current Orca Mk1 owners: get your free upgrade! just bring your ship to our Haven HQ and we'll recycle it into newest version
Calico
Captain Harlock
Ship
Years of dedication and passion have resulted in the construction of the Calico. Hand crafted with the highest level of voxel detail and deliberate element placement of any ship I’ve made before. The Calico has everything you need in a warp shuttle and so much more. Inspired by the Star Atlas “Calico Hero” and adapted to the mechanics of Dual Universe; the Calico is engineered to rival any small core warp shuttle available in game. Entering the ship from either side will reveal a wide open cargo hold for installing additional containers or securely storing an XS speeder. On the front walls you will find switches for toggling on/off the lights and screens throughout the ship and on the back wall 3 Programming Boards. The top Programming Board enables the Ship Info script found in the cockpit. The reinforced door leads to the cockpit and up the stairs to the two main flight controllers, both of which come with Arch HUD GFN version preinstalled. When seated you will find a screen displaying the Shield Activator Script (written by RobRocketPants and updated by FinalX) and a screen displaying Ship Info (script by Krengus of ASTco) for easy access while flying. The unique glass canopy spanning the length of the ship provides the pilot and passengers with an unparalleled sense of openness and spatial awareness. Towards the back of the ship and either side of the Resurrection Node are access ladders to the living quarters. Upstairs you will find the 3D Augmented Reality Damage Report (script by Koruzarius), 2 passenger seats, the Container HUB and the RGB light control (script by Krengus of ASTco). From the living quarters you have access to the fuel tanks, however 2 hatches on the roof can also be used to access the same tanks from outside. The Calico comes with a mix of Advanced Safe and Military Space Engines varying from size S to L and 4 Advanced Military Atmospheric Engines size L. The default is our recommended engine loadout however you can easily swap any engine using the flat surfaces found behind the engines when removed. Simply align the new engines to the existing voxel designs and remake the links. Art inspiration can be found here: https://www.artstation.com/artwork/mDV2L8 ***The first 25 Ships will be sold as tokens with a custom certificate with the buyers name and number on the ship before the Blueprint will be available as standalone*** I want to say a special thank you to everyone who bought a token of the Calico! I post below the 25 buyers with their certificates 1.Canuckl3head 2.Necormax 3.xSKeevx 4.Lunarzkii 5.Vampskull 6.Sambo726 7.xdracksx 8.Necormax 9.MNC 10.Novalok 11.Poljack 12.Taylorbud 13.snouchie 14.MurderousDeuce 15.Kalri1774 16.RCG Corporation 17.Swervin 18.Hadron 19.Shiromar 20.Necormax 21.Arcuro 22.DominoSugar 23.Braddock 24.Bellwether 25.Maggles Messy Muppets Custom variations with different colors only available as tokens to choose You can change the honneycomb colors when spawn the ship Matte Black brick must stay the same or same matte type Black pattern marble must stay the same or same type LvL 5 Max talents to everything Important Specs Max Cargo Capacity - 192KL Capacity (2X Medium Containers on a HUB) Maximum Cargo Weight - 800T (It will go higher with higher piloting skills) Ship Weight (fully fuelled, no cargo) - 460T Flight Scripts Archhud Geforce version Fuel Tanks 2M Space 2 M Atmo (accessible inside and out) Space Engines, Sizes & Types : 2 L Adv Safe, 4 M Adv Mil, 1 S Adv Mil Atmo Engines Sizes & Types : 4 L Adv Mil Shield Size & Type Advanced XS Top Speed in Space 36,770km/h Landing Lights turn on automatically (scripted by RyanPryde and modified by FinalX) Screens throughout scripted by FinalX Known Specs Light switches, screen switches new color picker Warp Capable Living Quarters Ladder Access Cargo Hold for a small XS ship inside Shield Activator Script Robrocketpants (Programing board Cockpit area) Krengus ASTCO Shipinfo Script (Programing board cargo area the top one) RGB Lightboard ASTCO 3D AR Damage Script Koruzarius Landing Lights (if they are not working try to deactivate the switch in the cockpit under the board then enter the seat) **Important note** While you flying you must have all the programing boards (LUA) off especially the AR damage and ship info script it causes CPU overloads New 1.4.16_x version updates to lua to work with current version Shield script updated and and have rgb color picker Ship info updated still manual rgb Arch hud updated New color picker lua All the screens and lua reworked to work with color picker and you can change their colors New custom version White-red color (Better for recolor more details) blueprint available at Kosmos showroom only! Have fun and enjoy Calico!
SKY-POCKET-RST-RED
SKY-Industries
Ship
XS POCKET SHIP with a Medium atmo tank POCKETABLE SHIP with huge range and excellent maneuverability VR: SKYEXPLORER SHIP SHOP Blueprint dispenser at ::pos{0,2,34.3635,107.2191,203.2601} All stats with Zero talents
Asheron
Dracks
Ship
Asheron Built by Dracks . M-core , Luxury Yacht, vr Obsidian Dragon Showroom
Triton
Aerogics S & T Co
Ship
Triton is a S core ship, designed for Alien Warfare (pve mission) easy difficulty. 6x Rare Precision Cannon S: you will need handling talents to link all of them (you can contact me on discord and i'll do it for free) 3x Ammo Container S: hold enough to chain 4-5 missions. There is also a S container to store extra scraps / fuel / ammo. Fully fueled ship and all ammo filled will sit roughly at 150tons Advanced Safe Engines L & M and Advanced Military Engines XS can be replaced with basics if low budget. Safe ones allow for shorter warmup which comes in handy for the rare times you actually have to move. Military XS are used as directional engines. Comes with WT Hud installed https://github.com/anatoly-kussul/du-wthud/tree/main A few tips for missions: -Bind radar next / prev / identify to keyboard keys (it was added in options not long ago) -Get a maintenance unit to repair voxels -Train some talents: Cannon S Operations to level 2 will take a couple of hours. Dont forget ammo talents as well
H10B HERCULES
D4nkKn1ght
Ship
A Classic from D4NKWORKS. Performance built with the beginner player in mind. Designed to easily handle 7.5kT to 12.5kT depending on skills, placements, and engines. Tested on Alioth to confirm capability anywhere in the solar system. Ship comes with Warp Drive and Scanner. Interior is completely detailed. Crew Cabin/Head/Airlock/Repair and Cargo Bays. VR= "D4NKWORKS SHOWROOM" BPs= ::pos{0,2,35.5383,104.9011,1.5245} Contact info: IGN: D4nkkn1ght Discord: Dank#9076 Twitch: D4nkkn1ght