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4

P2 Scout

Seawing

Ship

Cargo Lift: 0 t

The P2 Scout has been scrambled into production to meet the alien threat encroaching upon our skies! Armed with 7 magazines worth of cannon ammunition, this long range scout skirmisher has the endurance to keep battling it out mission after mission without needing to return to a carrier or base. Lightweight construction ensures performance, yet its armored top plate uses high grade 5 titanium allowing it to tank hits should it become necessary to vent the shield! Unlike many space-only competitors, the P2 may operate from ground bases, removing the need for time consuming ship transfers! It is capable of launching to orbit from the ground on its rocket afterburner, as well as gliding back to a safe landing like the space shuttles of ancient history. Initial UEF combat reports show the P2 has proven itself capable of dominating in encounters with alien advance scouting parties, with over 90% of sorties reporting swift victory and only moderate damage to shields which did not require the use of a single vent cycle!

BP: 500 Kħ

Ugly Swan

ADCOne

Ship

Cargo Lift: 3,500 t

The Ugly Swan is a medium ship and probably the largest ship I will make in Dual Universe working by myself. This is based on how long it took me to source all the parts (purchased and manufactured). I am please with how it performs as it does function as I intended however, this ship is a great example, of trying to put too much on any one ship and left me with a very small number of choices for arranging the times to fit properly. The functions this ship fulfils are: Warp capable carrier, capable of carrying one small ship on the landing pad and two xs ships in the landing bays on the sides. Though the xs bays do not fit a full size xs ship. Territory scanner ship. Three territory scanners one on each corner. One DSAT for homing in on Asteroids. People transporter with a viewing area (Glass seating area) with a view of space / planet. 1G Atmospheric fight capable Space flight capable. Storage for resources though my really intention was to leave it in space while you shuttle back and forward in one of the docked ships. So the storage capacity is really meant to be on the docked ships. I designed it to carry the Elemental with a full load and carry the xs ships along with the filing its own cargo hold (four times the Elemental's capacity). I have not stress tested this ship, due to time constraints, but I can confirm it can carry the Elemental with cargo in and out of the atmosphere (At least 3.5Kt of cargo). Max speed is speed in space, the max atmospheric speed without burning up is 1000Km/h. The atmo thrust and space thrust values are forward thrust only (I do have thrust in other directions). Also it has four rocket engines because who does not like rocket engines.

1

Instructor

Hirnsausen

Ship

Space Thrust: 1.39 MN

Each org depends on the flight skills of their members. Here is a small craft that was, from the very begin, developed to be a training ship, for the role to raise understanding and skills of new gamers as pilots, as navigators, as gunners and as commanders. The craft features all types of seats: - hovercraft seat - navigator seat - gunner seat - commander seat And two eats of each of them - one for the trainee, one for the instructor. There are four standard encampment seats to allow more students to be part of the training and to wait for their turn midair. Each side has a big gate for easiest access for our little freshlings. :-) The small special craft is further equipped with a small gun and ammo box, atmo and space radar, several cargo containers and hub, atmospheric engines, space engines, and even a rocket engine, to allow to teach the full bandwidth. It lifts off at low speed, raises easily, can glide well, and also reaches space easily. The cabin is spacious, and most elements can be reached from inside the cabin - ideal to allow the student to see the links in between elements, and learn how to set links. Adjusters and retro rockets are mostly sunken into the hull to avoid overheating. The cockpit allows a good view, and the instructors sit in the seats behind and slightly above the seats for the trainees. There are two strong bottom space engines for vertical take off from space stations, they have their own fuel tank that should be kept empty during regular flights. My own org uses 5 of these ships at different locations for the training, and other orgs started to use this training ship, too.

BP: 3 Mħ
4

Admirari

Czarman

Ship

Cargo Lift: 900 t

I got on DUC to update this ship and it turns out I never listed it at all. So here it is, the Admirari. It's an S core and configurable to your needs. designed to support modularity (i made that word up). Pop scanner pods, cargo pods, DSAT pods or just add on up to 6 Container L's on the racks. Hauls around 1kt with moderate piloting skills. I use it for market running because it's fast and powerful. 6 uncommon maneuver Atmo L and 4 uncommon military space L engines. It handles like a champ and didn't have to change anything flight wise when I started updating my ships for Athena. I rearranged the interior a bit to add in a second container M and just make it prettier in general. It's a treat to fly and fairly inexpensive to warp. coming in at just under 500t, 605t fully fueled. Atmo speed set at 1200 with no burning and space capable up to 25k km/h. See it in VR at "Czar in Space"

BP: 3 Mħ
3

Gáe Bolg

Rahzi

Ship

Cargo Lift: 500 t

Light cargo hauler. Glossy white Carbon Fiber and Polished Light Blue Steel versions available. 189t dry weight. (Steel version is 197t) 500t + off of Alioth at max talents. 273kl cargo volume. VR "RSW Alioth Ship Sales" ::pos{0,2,20.4964,97.1925,73.4671}

BP: 4 Mħ

T3 Warp Shuttle XS

Hand of the King

Ship

Cargo Lift: 4 t

Designed by Sync, HOTK is selling this very efficient Warp Shuttle. It has two versions one with 1 space engine and one with 2. Unless you have excellent skills, I highly recommend going with the 2 Space Engines version. The other version cost 5.4M Skills applied are my personal skills which are level three and below across the board, I recommend having a buffer on hand to improve the handling.

Token: 5.9 Mħ
BP: 500 Kħ

X4 surfer

Dark Forges

Ship

Max Speed: 1,000 km/h

Need to get your "dude" on, and surf the waves? Then get the Bullet surferboard pocket. An easy transport to have in your nanopack. And a cool one.

BP: 50 Kħ
1

sabre

vanherck

Ship

Cargo Lift: 240 t

The sabre A ship first made in beta and now completely overhauled with extra engines and voxel-work. It is a versatile ship that is made for scanning on every planet. It can easily take of from Alioth with basic pilot skills with 200T. i personally took 260T off Alioth with my basic pilot. After the scanning is done, the ship is perfect for hauling ore back from other planets and warping. Able to warp 400T of thades, teoma and jago and warping home for only about 75 warp cells. Perfect for the higher tier ore mining. Cost 24 warp cells to warp to jago fully fueled no cargo. Also good to know the ship is made with all basic engines which makes it pretty cheap to build. Keep in mind that the stats are given with high pilot skills and boosts. Bp available at wicked wonderland showroom location ::pos{0,2,34.7950,86.1437,215.4059} for more info or questions you can join our discord https://discord.gg/Dcc4g2J8

Token: 8 Mħ
BP: 3 Mħ
96

Rebellion by Chewie and Hagbard

Hagbard

Ship

Cargo Lift: 500 t

=== Rebellion === "When an affordable ship actually performs better then most expensive ships out there, it might be a Rebellion... " The Rebellion is a ship created by Hagbard and Chewie_1. It was one of the most popular ships during Beta. It can be build without having to invest a fortune and is an ideal ship for new and experienced pilots. The ship technology and Lua was done by Hagbard with efficiency and performance in mind The great High Quality Voxelwork was done by Chewie_1 using the 2d voxelplaner gifted to the community by jaylebreak. It has includes a warp drive, uncommon Atmo engines and a Shield S. Free Boost to my placement skills if you visit Hagbard on Alioth. - Atmo/Space/Warp capable - 300-1000 tons of cargo depending on pilot and placement talents - fast, light and designed to be as efficient and easy to fly as possible - Features Hagbard's flight control script with brake assistant Alt hold and tons of other usefull features Oct. 20th 22: The DU Player Kukacha created a parts list to help player have an easy overview on which parts to get: https://docs.google.com/spreadsheets/d/1SC6omX1ykK6Aef5Pq0dxvJCkHTPk-JDOBHxrO-BM-_c/edit#gid=0 Update Rebellion 2b ( Oct 14th 22) ==> Updated for DU Release version. No overlapping elements, fully equipped BP, so that you can decide when placing which elements to actually include. You can place it without Warp,Shield,Canopies,Lights,encampment chairs, screens,Lua Board, Database,landing gears to save time and quanta if you prefer. For now we cannot offer this BP for free anymore, so we tried to make it affordable and are offering a "release discount" of only 1.5m Quanta for a limited time. Important Note: The Lua on this ship was designed for Input Scheme Keyboard and any Mouse controlled input scheme is NOT supported! ==== Some features for the included HUD ==== - Full Autolevel in space and Atmo -- In Space choose to autloevel based on nearest planet gravity or choose your own "reference" by pressing a key combination and keep the current leveling -- when entering the pilot seat in space, the current orienation will automatically be used for autoleveling - Altitude Hold/Orbit Hold seamless transition from alt Hold to orbit Hold just by changing target Altitude -- Fully Automatic re-entry from space to atmo - Adaptive engine thrust. By default fly with ultra fuel efficient Maneuver engine and hovers. When needed (or manually activated), additional military engine and vertical boosters will be activated automatically - Collision avoidance -- when in AltHold and ground is detected, target Alt will be adjusted automatically -- when falling towards ground and descend speed is too high in the last 100m, brakes and vertical boosters will be used automatically to slow down descend speed - Can be "flown" underwater. - Speed Limiter saves you from heat damage automatically - can be flown by using A/D,W/S and throttle controls only. The ship will control the roll axis (Q/E keys) automatically to avoid sideways drift and allow smooth cornering - Non obtrusive HUD avoids visual on screen clutter -- optionally press Shift Alt 4 to display all HUD Widgets when needed - Vertical Boosters present but will not consume any space fuel in low load situations, Boosters will be activated automatically when high descend speeds are detected near ground - Display of brake distance to make your space travel easier The rebellion was build to make it upgradeable. - The 4 main engines can be exchanged with higher tier variants easily. Just make sure that those engines which should be "off" by default get an engine tag "2nd" - The rebellion has space reserved for a shield generator s == Waypoint Mgmt System ( since 1f) == The Rebellion 1f has >180 built in waypoints included in the LUA. Press Alt & Cursor Up/Down to access the Waypoint selection The wapoints are organised in groups. Skrip to the next group using Alt & CursorLeft to go one group forward or Shift additionally for backwards. == Using custom your own Waypoints == you can create a small Lua file on your PC to define your own wapyoints in the HUD. The file has to be placed in <Dual Universe Install Dir>\game\data\lua\ Filename has to be poilist.lua Here is the a sample file content: -=-=-=-= cut here =-=-=-=- local poilist = { version = "Poilist 1" } function poilist.loadLocations() p = {{}} p[1] = {"Hagbard","Showroom", "::pos{0,2,37.9534,63.5323,7.9565}"} p[#p+1] = {"Other","Chewie Base", "::pos{0,2,9.4456,45.4257,108.8897}"} p[#p+1] = {"Other","Yobbous Base(must see)", "::pos{0,2,39.3317,21.6829,87.5876}"} p[#p+1] = {"Other","Hedronic Library Teoma", "::pos{0,8,1.5059,133.7962,99.1187}"} return p end return poilist -=-=-=-= cut here =-=-=-=- Use that as a template to create your own POI list. Fell free to add more POIs as needed. The parameter Order is "group","Name","POSstring" The display name in the UI will be Group-Name BP's will be made available again soon(TM)

Token: 10 Mħ
BP: 1.5 Mħ
8

SFC Ceto

Renard

Ship

Cargo Space: 2,304 kL

Full space X12 L container available here: :: pos{0,27, 8.3921,22.7110, -.0000} VR: FuelCola Boat Bar

BP: 5 Mħ
9

DIS10L L-Core Version

Credence

Ship

Space Thrust: 115 MN

The DIS10 is now over 3 years old and time for an upgrade. Now with new colors and fixed flight elements the DIS10 is now ready for service once more. This has been an amazing ship for me to use for months now and im happy to be sharing it with everyone. Due to the design its not a perfect flyer it does still roll a little when turning but overall its a great ship. Does fly better with a load. The other flight issues from late beta have been fixed. Ships BP is T1 for cheap, fast deployment. I can do tokens for T2-T5 (T5 NOT CHEAP). This ship is still very much active and is getting better and better all the time! For The Medium Core Version : https://du-creators.org/makers/Credence/ship/DIS10L%20M-Core%20Version Or visit https://locura-ship-museum.fandom.com/wiki/DIS10_No_Name Special thanks to Damphousse. --- Discord --- https://discord.gg/KcafbTSwMp --- Buy Locations --- Alioth M6 Location @ (::pos{0,2,38.8365,100.5709,256.7325}) Haven Location @ (::pos{0,27,10.3966,-117.6575,142.6387}) --- VR Locations -- VR Locations: Locura DIS10 Mobile Store VR Locations: Locura Alpha Base

BP: 8 Mħ

Warp Tube

Hirnsausen

Ship

Space Thrust: 1.36 MN

Fully Loaded Alioth - Jago: 10 WCs only! - - - WARP TUBE A stylish, well-designed warp shuttle that holds two XS containers. Everything has been optimized and reduced to minimum to save on weight and thus on warp cell consumption. The hovers function also as low-consumption propulsion that can be used for low distances, and provide above 160 km/h without usage of any regular engine. The Warp Tube also features two diagonal rocket engines (800 L) that help to avert any crashes due to inexperience by giving lift and forward speed at the sme time, and also help lifting off from space platforms. Strong lights illuminate dark areas where you try to land. Last but surely not least, the boat is packed with brakes to such extend, that - to give an example - landing from orbit on Jago's surface does not require any engine thrust! With other words, as part of the weight reduction the fuel consumption has been minimized, too. That leaves more space for cargo. OVERLOAD HINT: The Warp Tube can get into space from Alioth with both XS containers full and the pilot's inventory full too, if you fly an outgoing spiral. :-) See all ships using VR, at "Tropico". Contact at Discord: "Hirnsausen#3973"

BP: 1.25 Mħ
1

LX44 ULTRACAT

Seawing

Ship

Max Speed: 3,600 km/h

//!WARNING!// //File System Error// //Unexpected Link Termination// //Recovering ... ... ... ...Recovery OK// //Opening File//

2

Admi Cat Mini

Gray (GrayLeader)

Ship

Cargo Lift: 500 t

A nice and unique ship! Has an offset canopy piloting area and took its inspiration from the star citizen caterpillar. Does anywhere from 400 - 800 tons safely depending on flight talents and is very easy to balance just move the container hub slightly is a con from making an offset ship but totally worth it. Started as a joke and ended up pretty darn cool. lol does have an advanced shield and was modeled after the ADMI Deluxe pads so the colors can be easily swapped! 10 pack small containers and 1 extra for fuel and scrap and such items. thanks for looking vr ADMI Temporary sales to see stuffs .

BP: 1 Mħ
5

Quanta Hunter

Bonusaben

Ship

No attributes :-(

The newest addition to the Underdun Arcade. Based on the classic Boulder Dash, on the Commodore and Amiga. Featuring all 20 original levels! Come check it out at the Underdun Arcade (VR) ::pos{0,2,38.0744,106.5346,114.9047} ** RULES ** Move your character with the arrow keys. You can dig through dirt, and push boulders. Collect as many coins as specified in each level, at the loading screen, within the time limit. Once you have enough, the game background changes, and the Exit opens up. Gathering more coins than needed, grants extra quanta. Collecting 500 quanta worth of coins, grants an extra life (you start with 3). Coins and boulders roll off each other, and off walls. If they land on your head, you die. You can safely dig under a stationary boulder. Butterflies and Fireflies kill you on touch. Drop a boulder on them to kill them. Butterflies generate coins when they explode. Fireflies do not. Amoeba spreads like a virus through the level. It kills Butterflies and Fireflies, but it only blocks the player. If it grows too large, it will turn into boulders. Encasing the Amoeba using boulders, coins or the player so it can't grow, turns it into coins. The Magic Wall turns boulders into coins and vice versa. Activate it by dropping a boulder on it. It has a set time limit. CTRL+F9 hides your UI so it's easier to see the game. Type "kill" in the LUA chat if you get stuck. You can choose to start on any of the 20 levels, by typing "level <number>" in the LUA chat.

BP: 5 Mħ
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