Dual Universe Creators

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Ships
Voxel Sets
Lua Scripts
2

ETA Storage Building

Elite Transport Associates Ship Works

Static

No attributes :-(

S Core Storage building Clean up your tile. Place Containers or a small factory inside Pb Requires 1 Sliding door M 1 Vertical light L You can replace concert with brick for almost same effect Location: ::pos{0,2,15.0650,96.8392,0.0000}

BP: 100 Kħ
2

Logistics Centre

Makashima Industries

Static

No attributes :-(

Originally designed in Alpha 1, this stalwart Logistics Centre is a great benefit to most serious solo players, and small to medium Organisations. Boasting a whopping 201 Large Containers, managed over 68 Hubs to provide 576kl each at Basic level, this Logistics Centre can really help ensure you keep organised and well stocked! Featuring two Storage zones (one above, one below ground), two large offices for Lua projects, entertaining guests or providing a dispenser store front, with two smaller offices for personal use, a loading bay for small haulers and 2 landing pads on the roof, capable of handling smaller M core ships. Please note: Decorative elements are used only for advertisement / suggestion. Location & VR: Makashima Industries Shop ::pos{0,26,79.6509,-87.6931,99.0025}

BP: 15 Mħ

ETA M Core Landing Pad

Elite Transport Associates Ship Works

Static

No attributes :-(

No elements needed You can replace concert with brick for almost same effect Location: ::pos{0,2,15.0650,96.8392,0.0000}

BP: 500 Kħ

Czars Space Fuel Factory

Czarman

Static

No attributes :-(

In the process of moving, blueprints are available to Kosmos Exchange. Next up in modular factories is Czars Space Fuel Factory. Making Nitron and up to 2 styles of Kergon. Add it onto one of my Space BigLandyPaddys for full autonomy in space. Command center with Jerichos Storage LUA and My Hub screens. See it in VR at "Czar in Space Showroom" or in person here ::pos{0,0,-42006.4114,202236.9961,33625.3975}

BP: 5 Mħ
1

Staff Quarters (Storage)

Creator (Ivory Island Resort)

Static

No attributes :-(

Features: 600kl of storage Colonist Description: You never imagine surviving a Neutron Star meant you would also start your new life on a new planet still working long grinding hours for some affluent jerk. No matter where you go there is the predator and the prey. At least the neighborhood is safe, and you don't have to worry about the type of accidents that happen on an asteroid. Owner Description: You paid the ticket for six other sods to accompany you to the new world, there was nothing in their contract that stated how they should be treated when you bought them, and we do mean the people not the tickets. Yes the bots do most of the work, but you still prefer a human that satisfies the eye for cleaning your mansion, you need an engineer to repair the bots, and well let's not forget the accident with the plants when you bought the droid from that shady dune dweller on Haven. (Tokens will not be made available)

BP: 5 Mħ
3

The Capsule Outpost

Zeta Group

Static

No attributes :-(

Designed to be an entry for the NQ Build Your Legacy contest. Feature an all-in-one outpost for a good start and a safe place on heaven.

BP: 1 Mħ
5

Perso PLUS

Armand Reed

Static

No attributes :-(

A passion project of mine. I will not deploy this on live but I do have a core BP and can distribute it if anyone wants one.

11

Hadron Factory Core L v6

Hadron

Static

No attributes :-(

Hadron L Factory Hadron proudly presents our first L core factory template in our signature voxel style. 2 years and 6 iterations later, our factory core has been optimized to incorporate a clever container bus system for easy manufacturing. The bus system uses a “master container > transfer unit > bus container” format and was designed in such a way, that by using S Containers on the outer edges of the core, all products and parts (eg. steel, hydraulics, frames) can be distributed to all floors that require them for further production. This method of distribution was intended to support industry for every craftable in the game and requires the minimal amount of effort to do so. The factory has no voxel walls as it is intended for 4 additional L core shells (joining up at the center of the factory core) to make up the voxel surround. It has been designed this way to reduce lag on the central factory core itself by allowing for you to create your own voxel shell around the factory on these outer “shell cores”. This allows for additional storage or industry to be added to the free space in these shell cores. Container Hubs placed on these outer shell cores can be moved to the central monitor walls, keeping them separate from the main factory itself, allowing easy access to them from the center of the main factory core. Layout Ground Floor - Refining and Pure Products The ground floor comes with a central console for accessing multiple Container Hubs and has 8 Mining Unit holders for on site harvesting of Ore. The Ore is then fed to a series of Refiners and from there, the Pure material gets fed to Smelters, Chemical Industries, Glass Furnaces or Recyclers for conversion into Products or made into Scrap/Fuel. 1st Floor - Intermediary Parts and Complex Parts The 1st floor uses the bus system to receive the Products from the floor below and has been arranged to support the production of all Intermediary Part and Complex Parts. These Parts are then fed back to the bus for distribution to the floors above. 2nd Floor - Structural Parts and Functional Parts The 2nd floor uses the bus system to receive all Products, Intermediary Parts and Complex Parts from the floors below. This floor has been arranged to support the remaining Structural Parts and Functional Parts production, completing the entirety of the games most common Parts for distribution via the bus system to the remaining 2 floors. 3rd Floor Exceptional Parts and Warp Cells The 3rd floor is intended for production of Exceptional Parts. These are specialized parts for use in high tier production and are mostly optional. We advise using this floor for the production of Warp Cells as Exceptional Parts are a key ingredient for those and various other end game items. The floor can however also be used the same as the 4th floor to house Assembly Lines for the production of anything else you choose. 4th Floor - Assembly Lines for Finished Products and Storage The final floor is a blank slate for your production needs. It has been designed so the bus system can deliver all Products and Parts (created on the floors below) to Assembly Lines of your choice. This allows for easy expansion and linking from the bus Containers (now on all 4 sides of the core) to your choice of Assemblers. For any questions about the bus system or functionality of the factory , please contact RyanPryde on Discord or visit Hadron HQ for an in-depth explanation and further resources to help you understand and utilize your new factory! The layout is similar to the M Factory ! so take an look at our video tour: https://www.youtube.com/watch?v=BJXpXqc4MaI Visit us in VR: Hadron HQ

BP: 5 Mħ
4

Floating Dock

Chewie_1

Static

No attributes :-(

Floating Dock DRM free VR: "Alioth Marina"

BP: 1 Mħ
2

Hovering Landing Pad

De Overheid

Static

No attributes :-(

Update: Blueprints are now available! VR: Hover Pad - by SVEA for a demo and location. Need a place to land you can't miss? Try our brand new L-Core Landing pad! Comes with automated guiding lights luring you straight to the middle and in case of a power outage also has nice contrasting guide arrows and markers. The pad is build on four extra large hovers so no need to work with messy pillars or other anchors to keep it down. The pad was made from a modular kit I designed, so if you do not like the outline, I am sure we can come up with something that will work for you. (except VERY rude shapes). Can also be stitched and connected to any other platform, including M-Cores. I am more than glad to set them up with you where you need in any configuration. The pad comes is build around 5 types of material you can chose yourself - Base working material, in my case black iron - A highly contrasting colour for the lines and stripes - A metal material for some detailing - primary luminescent voxels (purple) - secondary lumis for the booster rings (can be omitted) No blueprints from dispenser since I'd like to run over every installation myself. Let me know if you do need a few. Price can be discussed. component list for: Hover Pad - by SVEA **L-Core** 1x Static core L - element 4x Vertical lights L - element 48x Long lights L - element 4800 m³ Primary - Honeycomb (matte white plastic) 210 m³ Contrast - Honeycomb (matte dark red plastic) 350 m³ Metallic - Honeycomb (glossy steel) 230 m³ Building lines - (lumi) Honeycomb (red) 50 m³ Hover effect - (lumi) Honeycomb (cyan) Instructions: Gather the required materials, chose your own voxel material (make sure you have none of the originals so you can replace them) and place the blueprint core where you need it. Tip: snap it off your existing base for a nice fit and don't rotate to prevent half voxel offsets. For looks aim to have the 4 hover pads a few meters above ground level so the glow rings do their thing, but anything goes, that is all up to you! VR - Overheid's Shoppe - SVEA Location - ::pos{0,2,49.6888,160.3544,52.2589}

Token: 7.5 Mħ
BP: 1.8 Mħ
26

Hadron M Factory

Hadron

Static

No attributes :-(

-- Can be viewed in VR: Hadron HQ Alioth --- Introducing the Hadron M Factory The factory shell has been laid out for production of all T1 to T3 pures, products, parts and elements, with plenty of room to install T4 + T5 if needed. Comes with 5 floors and 6 mining units connected to the Jericho mining script. Comes with programming boards preinstalled for augmented reality labels, allowing you to quickly locate industry on any floor and easily read the layout of the factory at a glance. The container hubs are placed on customizable screens so you can neatly organize your storage to your needs. The blueprint uses T1 voxel and luminescent glass exclusively. No industry units or containers are included in the blueprint as the augmented reality makes installation of industry easy. This is so you can choose what to produce when you want or need it. The images alone aren’t enough to showcase all the detail our factory has to offer so please visit us in VR but remember to purchase in person! VR: Hadron HQ To showcase the factory and explain the layout we made an video tour of the factory: https://www.youtube.com/watch?v=BJXpXqc4MaI

BP: 10 Mħ

Terran Excavator

Dark Forges

Static

No attributes :-(

The newest addition to Terran empires buildings. This is the mining plattform Terran Excavator (TE), that are adressed to the new players. But yet at the same time to the experianced player, who can use it for higher tiers of ore due to the low cost. There are room for two (2) Mining units. and a capacaty of mining storage of 48 KL (With talents), in 4 small containers on the roof. There are also room for two (2) small parcel containers outside, if needed to use the mission system. And ofcourse there are even a resnode, vr station and vr pod installed. And there are still more room for you to add more storage. The "TE" is coming in five different tiers of MU´s. Basic Uncommon Advanced Rare Exotic The (*) shows witch one are up for a full package sale. We even have the "Territory helper" scrip installed for you to keep track on the cost for your tiles.

BP: 250 Kħ
3

SKY-Hangar-2L

SKY-Industries

Static

No attributes :-(

We are thrilled to announce the launch of the Double L Core Hangar. This hangar is designed to provide you with the ultimate storage solution for your ships. With its Double L Core design, it offers ample space for your ships while keeping them safe and secure. The Double L Core Hangar is built to last, with a sturdy construction that can withstand even the toughest of conditions. It is equipped with the latest technology to ensure that your ships are always in top condition, with advanced climate control systems that regulate temperature and humidity levels. Whether you’re a seasoned pilot or just starting out, the Double L Core Hangar is the perfect choice for all your storage needs. So why wait? Get your hands on the Double L Core Hangar today and take your flying experience to the next level! 2 Blueprints included VR: SKY Blueprint Store ::pos{0,2,54.1655,109.9058,46.1828}

BP: 6.9 Mħ
11

SKY-Aegis-Outpost

SKY-Industries

Static

No attributes :-(

M core Outpost with T1 pure material production, fuel and honeycomb Come visit at Alioth: ::pos{0,2,54.7335,109.8047,69.0288} VR: SKY Blueprint Store XS Core size Elevator dock on top

BP: 1.9 Mħ

Redmatter Bunker XS-01

Redmatter Military Requisitions

Static

No attributes :-(

XS Core Bunker. At the Exchange in the Red section or At ::pos{0,2,41.0164,107.5123,75.1163} More Comming Soon!

BP: 10 Kħ
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