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29

HC BIGFOOT

Aerogics S & T Co

Ship

Cargo Lift: 5,000 t

We are proud to (re)introduce the BIGFOOT S-Core Heavy Cargo. This is a sleek and very capable hauler and was designed with easy flying and lots of cargo in mind. BIGFOOT will carry up several kilotons off 1G planets within its 8 containers L, all with a smile and look good doing it. With a fully detailed interior you can relax after a hard days mining. For solo players or small groups this is an ideal hauler. For optimization purpose, elements have been selected based on maxed talents. This means ship will get better as your piloting talents go up, and reach full potential at higher levels. Your piloting talents will determine max cargo capacity. Hard limit tested with T2 engines for 1g is around 5kt net cargo (and much more on lower g environments), but be warned this has been achieved only with close to every possible maxed talent. So depending on your pilot talents and handling talents applied on ship, the following should be much easier and safer: T1 engines: 1-2kt T2 engines: 3-4kt All elements are visible and can be accessed from outside or engineering room for repair and/or linking (no obstructed atmo brakes!). With Mk2 comes a reworked interior, lighter honeycombs, spot for a DSAT / small landing pad, and spots for 3 scanners. Can be viewed in VR : Aerogics Bigfoot Mk2 Like all our ships / blueprints, comes with lifetime warranty. See details on Aerogics profile

BP: 6 Mħ

LSA Shuttle Type 4

MrLightWell

Ship

Space Thrust: 0.28 MN

A relic from beta this Star Trek-themed market/mission runner is a very useful tool in ones arsenal: SMALL SIZE: Light weight and designed to be a tight fit for landing on larger craft. Has a whopping 8 XS containers situated in the slimmest configuration possible (you might even have wiggle to get in but there is room for a pilot and passenger!) POCKET: ***Converts to outstanding pocket ship when you remove space engines/tanks and XS containers LOW COST: Using as few engines as possible this capable model fits basic equipment all around but really shines when upgraded! (Uses 1 Med Atmo, 2 Small space engines) *Recommend having a few pilots skills if you plan to regularly break atmo on 1g with full cargo

BP: 400 Kħ
9

Raven

Vega Hex Industries

Ship

Cargo Lift: 1,000 t

The Raven is a S core equipped with 1 L container for all your small jobs. The interior is kept simple but with a great view to pilot in first person. Come visit us in VR at Paragon Hex Showroom or in person near market 6 at ::pos{0,2,35.3441,107.0564,-13.1840} DM if you have any questions on discord: vork

BP: 2 Mħ
5

PX70 Aznable Tiger

Seawing

Ship

Cargo Lift: 3,000 t

"Three times faster" WIP Hypermaneuver Prototype from Seawing Hypersonics. The sequel to the X50 Tiger. Built with basic parts, lv5 placements(some 3's) and lv 4-5 piloting talents.

8

BSSS Claymore MK2

Broken Skull Ship Shop

Ship

Cargo Space: 5,959.68 kL

All Tokens will be based on current market prices For Tokens Msg AtrusKage #8484 on Discord Updated Version Created originally by Awesomeness and Fembot the Claymore has been redone under Broken Skull with no stacked elements. reducing the original 40 containers down to 16 Advanced Optimized L's and 4 Basic L's giving a more open floor plan for any add in's you would like to have. This ship is a unique and versatile hauler with application's for a wide array of uses. AGG equipped for heavier loads from the space station to planet. Current lift load from Alioth to space is 10kt but with better skills could push higher. Ship was made with 3/4/5 skills across the board to elements. 90 percent of the canvas of the ships is all one color so you can choose the color scheme you would prefer. Plus I couldn't decide what to color it. Special thanks to RyanPryde of Hadron, for helping in some technical changes making this build rewarding. VR to Broken Skull Ship Shop

BP: 25 Mħ
1

M10 Maintenance Module

Seawing

Ship

No attributes :-(

The M10 Maintenance Module is designed to pair with the R10 Reliant, but can easily serve on any S core+ ship to add modular repair/salvage capability on the go! The M10 may be left to disassemble salvage finds while the mothership moves on in search of other loot! M10 maintenance unit bps are included in the purchase of R10 Reliants!

37

Prowler

Captains Customs - Ship Sales

Ship

Cargo Lift: 13,000 t

“Prowler goes prrrrrrrrrrr!” These were the first words that the shipwrights of Captains Customs heard when they pried the doors open to Captain Miller’s inner sanctum. He had been in there for 10 days straight… What they found inside was enough to send shivers down the spine of even the most hardened criminal psychologist. Wall to wall pictures of engines and drafting plans of a new form of space ship… one that was …over-powered, aggressive…. Bestial. The Prowler was born! Some say it’s a giant space motorcycle. Some say it's an oversized bank of engines with a cockpit mounted on top. Others still think that Captain Miller has “collected” the genetic code of a space Jaguar to grow this ship… All we know for sure is that this ship is a monster! Indeed the engineers speak about it in hushed tones… and share stories of interns going missing after being sent to clean Captain’s first Prowler… With 40 Large Advanced Military Atmospheric Engines churning out 259MN of thrust, the power of the prowler is unrivaled. Capable of muscling 18KT in orbit, the Prowler is more than just a show pony. The Prowler is Captain Miller’s baby and he’s willing to share it with you. Eager actually! Desperate?... Look, frankly, the wrongful death lawsuits from the interns are piling up and people have stopped applying! So stop delaying, release your inner beast and buy a Prowler today. Come see us in person at Captain’s showroom 12km Southwest of Alioth Market 16 ::pos{0,2,19.3636,110.1164,13.5872} or visit Captain’s Customs Ship Showroom in VR Ask about token prices! Markets are changing fast. Captain’s Customs – The quality justifies the quanta-ty!

BP: 37.5 Mħ
2

Gunstar One

Iageni

Ship

No attributes :-(

Once the war was done, the Star League decided to repurpose the famous Gunstar! After removing the deathblosom (sorry), they added a medium container and plenty of engines for a smooth, stable ride while maintaining the intimidating stance of her original design. Sporting 1 large atmo and four medium space engines, she’s got plenty of umph to get around. Good for local hauling and prospecting, she can carry 30+ tons out of Atmo with minimal piloting/tech skills. Entire design is based on Tier 1/early obtainable components, making her great starter vessel to get out there and start exploring the dark.

BP: 200 Kħ
13

Trinity-S3 & Trinity-C

RCG Corporation

Ship

Cargo Lift: 600 t

After 2 Months building and testing, its finally time to release our new Ship the Trinity! It comes in 2 Versions, a Tri Core Scanner and a Cargo Only Version. Both Versions have got a medium Shield Generator and a Warpcore. The Trinity S3 is a Outpost Deployment Ship. It has three Territory Scanners and some space for cargo for all the Elements you need for your Outposts. So right after finding your super worthy tile, you could have everything with you to deploy your Outpost. It should handle around 600t-1kt Materials for your Outposts depending on your piloting Skills. Small Atmo Engines on the side and in the front are making sure you are able to manveuer your Ship to the perfect spot to scan 3 tiles at once. It has T2 Maneuver Engines for longer scan sessions without refuelling and faster warmup times for your engines. The Trinity-C is the Cargo Version. I thought it would be a good idea to do a Cargo Only version because there might be ppl that tend to use the trinity for cargo. The Trinity-S3 isnt made for taking large loads with it, just enough to deploy some Outposts. So here is the Trinity-C with some more Containers on it and Atmo Engines Swapped to Full T2 Military Engines to give you some extra Lift Capacity. All Stats listed here are for the Trinity-S3 Version. msg me on discord if you are interested in the stats of the Trinity-C --- Discord --- https://discord.gg/KcafbTSwMp --- Buy Locations --- Alioth M6 Location @ (::pos{0,2,38.8365,100.5709,256.7325}) RCG Haven Location @ (::pos{0,27,-54.7124,-48.7342,157.2570}) Locura Haven Location @ (::pos{0,27,10.3966,-117.6575,142.6387}) --- VR Locations -- VR Location: Locura DIS10 Mobile Store VR Location: RCG Showroom VR Location: Locura Alpha Base

BP: 4 Mħ
5

Astero Hybrid

Outer Rim Exploration

Ship

Space Thrust: 2.49 MN

PUBLIC VR OPEN! VR: Outer Rim Black Market (Under Construction) Visit us at the OR3 Command Tower on Alioth near Market 12 (You can see it as you land!) The Astero is your little market buddy. Need a BP from somewhere? Need it light and fast? This is your warp shuttle. All of our ships are fully boosted. An Eve Online replica done on an XS Core (and thus snub-nosed, not a perfect replica!) Warp drive capable and preinstalled with res node, atmo and space engines (Atmo Only version available also with 24kL cargo capacity). This ship holds 10.2kl of cargo in hybrid form, or , for your emergency runs and blueprint Jumps. All of our ships have full 3D navigation engines in space. Update: The engines have now been upgraded to Advanced Military across the board (Space/Atmo Engines and Boosters). Should you choose a token, these ships are also now available in any color or theme you like, or any eve-themed skin. You supply the materials and we will build it. Standards are Gold, Red, Yellow, and Blue cell, along with a polished black carbon fiber and more. See new photos. ** There is also a space-only version of this ship. ** There is a tiny version coming with combat ability and shields. The Astero's big brother, the Stratios, is in final development.

Token: 11 Mħ
BP: 1 Mħ
1

Jumper MK3

Invull

Ship

Space Thrust: 1.15 MN

Ikarus industries presents the XS core Jumper MK3 Small and cheap jumper to get you around the system. At 113T full of fuel it will only cost 4 cells to get to Madis from Alioth. The jumper is equipped with two medium uncommon military Atmo engines and 1 med uncommon military Space engine. 2 XS space engines to help you land on asteroids and space stations. 4xs basic containers to have a little cargo if you need. All stats are with tier 4 put downs and pilot skills. Atmo put down at tier 5. Come and check out the Jumper MK3 in VR at Ikarus ship showroom. Showroom is on Madis will get a Alioth outlet store up in a couple of days.

BP: 500 Kħ
1

Cricket

Captains Customs - Ship Sales

Ship

Cargo Space: 9 kL

Don't look at the UEF store, this is the best starter ship available. Most of the ship can be built in the nano-crafter Container hub and databank will need to be purchased and are also availabe on your starter outpost Come see us in person at Captain’s showroom 12km Southwest of Alioth Market 16 ::pos{0,2,19.3636,110.1164,13.5872} or visit Captain’s Customs Ship Showroom in VR Ask about token prices! Markets are changing fast.

BP: 100 Kħ
3

DHP atmo [v2.0.5]

DarthShelL

Ship

Dry Weight: 3.72 t

DHP - Darth's Handy Platform This is the atmospheric only version. Was created to rescue ships and help with building or core placing ------------ current software version - 2.0.5 ------------ = Manual = *Modes This version of DHP software has two modes which you can switch by pressing manual button at the bottom of the screen. Those modes are *Manual mode* and *Elevator mode* **Moving [Manual mode] Horisontal movement is only allowed in manual mode! [WASD] for moving in corresponding directions and even strafe with ALT + A and ALT + D by default Also you can double tap [W] if you want to hold your forward acceleration **ECU ECU allows you to release remote control while keep flight. Remember that you can easilly release ECU control or any control you want by pressing [ctrl + backspace]. **Elevator mode In this mode you can see a keyboard and the whole interface are pretty easy to understand. Keep in mind that DHP won't let you crash it with landing. It will stop right at the surface so don't worry and be free to set altitude to 0 or lower if you don't know exact surface altitude. **Important You have to set the correct values to all parameters which you can find in advanced options of your remote controller and ECU: [RMB->Advanced->Edit Lua parameters] If you see wrong numbers on the fuel bar then it's because you did not set correct values to those params. ------------ ::pos{0,2,34.2994,114.1250,183.7602} or VR to "LYB showroom" Don't buy anything in VR!

BP: 2 Mħ
30

Beltalowda

TobiwanKenobi

Ship

Cargo Lift: 0 t

BP dispenser located on Haven at - ::pos{0,27,6.9482,-70.8985,249.7016} To view in person, visit VR: "TobiwanKenobi Showroom" The Beltalowda is an optimized space-only roid runner, built for cheapness, speed, and endurance. Unburdened by the useless mass of atmo elements, it has a solid ~7g of space thrust and a max speed of about 39,000kmh, which lets it race to asteroids quickly to beat the competition. It comes with only two M containers inside, but there are eight racks on the exterior to attach extra containers - giving it a storage volume of up to 1.7ML. These racks are also a good place to attach other elements, such as a shield. The DSAT is built into the BP, but it's easy to remove and reinsert at will with an indicator for precise placement. There's also a slot for a warp drive at the tail of the ship, but it's optional. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - NOTES: • The Beltalowda comes with a DRM-free BP of a XS space station so that you can have a place to park the ship when not in use. You'll need another atmo-capable ship to haul the ore down to dirt. • For obvious reasons, don't spawn the Beltalowda in atmosphere. First place a XS space platform or two, then spawn the ship. The platform is DRM free, so you can make a core BP of it after spawning to make more of them. • If you want to convert the Beltalowda into a regular hauler, just remove the DSAT and replace it with 6 L containers, for a total of up to 14 L containers(2.7ML). Recommended max cargo mass is 2000t to keep the thrust above 1g. Listed stats are with level 4 technician/piloting talents and basic elements.

BP: 1 Mħ

Geo Scanner MK1

H477150n

Ship

Atmo Thrust: 9.79 MN

The Geo Scanner MK1 is an atmospheric tile scanning S sized core that can rapidly scan tiles. This tri-scanner features three territory scanners that are conveniently arranged for quick access from inside the ship, saving the pilot time from jumping in and out of the hull to operate scanners. Four T2 Uncommon Maneuver Engines L are installed to take advantage of the four second warmup time, which is two times better than the basic engine L. This allows for the Geo Scanner to be quickly deployed to its next location. Large adjusters are optimally placed to give the ship a faster reaction time when lining up the scanners with the three territories being scanned. Sleek hull design by renowned builder and voxel master, in-game name, Junkai (Discord: Jun #5081) uses a polished white aluminum and luminescent colored glass as his building materials for this ship. Additional options available upon request: Request your favorite Luminescent Color Glass when ordering the token at no additional charge. Warp drive installation. Atmospheric and space hybrid design. Space only design. SALE!!! Through the end of the year, the blueprint and token are more than 33% off! Time frame for the token is usually 48 hours. Normal Pricing after sale is 15 million for blueprint and 35 million for token.

Token: 25 Mħ
BP: 10 Mħ
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