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Statics
Voxel Sets
Lua Scripts
3

Stiletto

Captain Harlock

Ship

Cargo Lift: 3,000 t

I have quited the game, for any info contact orri. or RyanPryde in discord --DU creators website is very bad i got hacked do not trust it-- All likes removed from my ships I proudly present the Stiletto and its fully upgraded twin the Stiletto PRO. A new and affordable, luxury hauler designed for all players old and new. Aspiring pilots and veterans alike are guaranteed to find something to love about the Stiletto. Every aspect of this vibrant, medium core ship has been carefully thought out and hand crafted to achieve maximum performance without sacrificing any functionality. You notice right away the incredible voxel work alone justifies an equally well thought out placement of elements, ensuring the performance matches or exceeds that of others in its class. Let’s take a closer look at what each model is capable of. Stiletto The Stiletto comes ready and willing to shift 3KT, rated at 1G on Alioth, to space and back safely. This is possible due to the 6 Basic Large Containers providing over 1000KL worth of cargo capacity with basic talents. It comes with an Anti Gravity Generator, Warp Drive or Shield Generator in its blueprint. There is however room for them and space is marked out for easy placement. Other notable features include XS roof garage and multiple control setup at the bridge. Stiletto PRO After countless hours perfecting every detail and enduring a dozen or more flight tests, this 5KT, rated at 1G on Alioth, tourer can carry up to 2500KL worth of cargo to space without the assistance of AGG.(Auto pilot safe 3KT) This model does however come with anti-gravity placed as the centerpiece of the entrance hall meaning the technical limit is what you can safely lift to 1km from the surface of your current planet. Other notable features include warp capability, rare capacitor shield size M, XS roof garage and multiple control setup at the bridge. Comes furnished throughout with unique voxel decoration. You can find the entrance towards the front of the ship. There you’ll find the force field ramp and entrance to the main hall. On both sides of the hall you will find switches for lights, force fields and screens. At the back of the hall is a placeholder for the shield generator and in the middle is a center console where information about cargo, fuel and ship status can be displayed. By default I have chosen to use the open source LUA coded by Krengus at ASTCo which should remain updatable, Albatross HUD from CodeInfused in the back seat and Arch HUD from Archaegeo in the front main seat that i recommend to use as it flies a lot better Above the console area is a circular landing where an AGG can go and above the bridge, on the exterior of the ship, you will find the housing for easily placing a Warp Drive. The Stiletto was built in anticipation of a game wipe. I wanted the base model to be affordable in terms of elements. The Stiletto PRO is my attempt to push the hull to its limit and create the best performing version of the ship. Please try for yourself and leave me feedback in the comments. I want to hear what you like about it and I’m open to honest criticism. The color of the forcefields it will be normal blue when you spawn it. Special Thanks to FinalX, RyanPryde, Scourgy, fridaywitch, (LUA experts CodeInfused, Krengus, Archaegeo, Koruzarius, RobRocketpants ) Kosmos, Hadron and everyone else who helped me design and create the ships you see before you. // For any information or Token request contact me on discord Captain Harlock#8115 - FinalX#2672 or RyanPryde#8917 - Midacre#3312 // Tokens are available! (upon request) Basic version 50 million quanta Pro version 80 million quanta New 1.4.16_x version updates to lua to work with current version Shield script updated and and have rgb color picker Ship info updated still manual rgb Arch hud updated front seat Jeronimo (Sardini modified hud on the back seat) updated New color picker lua AGG controller script have rgb color picker All the screens - lights and lua reworked to work with the color picker and you can change their colors in both versions Minor exterior voxel rework Pro version containers are changed to advance optimized The basic and Pro version Blueprints will be sold separately All the Buyers of the basic version the can get a Pro version Blueprint for the half price All the elements are buffed with LvL 5 talents VR: Kosmos Public DSAT Showroom Dispensers : Alioth Exchange Green hall 7 Alioth Kosmos HQ Location ::pos{0,2,2.8943,105.4507,53.0078}

Token: 50 Mħ
BP: 10 Mħ
2

Viper Mark I

Apache

Ship

Space Thrust: 1.39 MN

Light cruiser with athmo and space engines 1S + 2XS container Max speed 850 km/h Empty: 20t Visit me via VR Station "Apache Ship Shop" or directly via coordinates ::pos{0,2,2.8112,93.7150,29.7494}

BP: 300 Kħ
3

Valdez_V2

Space_Blade_LLC

Ship

Cargo Lift: 10,000 t

"Valdez V2" Built as a Serious hauling Vessel. The ship has been created as a no-nonsense purpose-built work ship. There are no Deco elements, there are no fancy board rooms or lighting elements and plants and frilly things. Very easy to deploy with alternate color choices. The total element count is 512 as delivered. The Valdez uses 18 Advanced Optimized L containers for Cargo and 2 Advanced Optimized M containers for Scrap & Warp Cells. There are 24 Advanced Military Atmospheric Engines & 4 Advanced Safe Space Engines. It has been tested leaving Sanctuary with 10kt of Cargo (12.6 kt total ship mass). It will surely lift more from a 1g planet but 10kt it what it is being rated at. This is not a build for the Novice player, due to the expense of the elements, however it will fly well in the hands of any pilot. - AGG and Warp drive are built in. - ALL elements on the ship that can be boosted, are boosted to level 5 NON PvP skills. - All listed attributes were taken while in VR so they reflect zero pilot skills, and the ship was dry and empty. (Free post purchase element boosts can be accommodated) - 2 Command chairs, one with Archegeo HUD and one with Default HUD. - Atmospheric and Space radars included. - Atmospheric Brakes have been located to be compatible with the potential future brake changes. - Advanced Optimised Containers have been used to reduce weight and increase capacity - Includes "Shipinfo" LUA screens by Astco/Krengus Ship Showroom is being Moved! Tokens Sales: NA At this time. A large amount of credit goes to "Astelteyn" for the Hull inspiration. Build Sheet >> https://docs.google.com/spreadsheets/d/1JFGWecpnR6L7mDK6hN0NdP2GcMKfn4DLpuTy8qIQjCE/edit?usp=sharing

BP: 7.5 Mħ
5

Xenon

Blackstone Inc

Ship

Max Speed: 1,700 km/h

Xenon Pocket Ship Blueprint and parts now available at Blackstone Inc. High altitude cruise speed 1700 km/h or more depending on engines and skills. Comes as standard with 2 Uncommon Atmospheric M Engines and fitted with Atmo Radar. Your choice of any colour combination available. Uncommon Engine Fit 2 Million. Advanced Engine Fit 2.2 Million. Special Edition Rare Engine and Hover Fit 5 Million.

Token: 2 Mħ
1

TFL A300 Roid Edition

Stortbak

Ship

Max Speed: 48,000 km/h

You want to sprint into a pvp astroid and take some ore and return mucho rapido to pve? Than this ship is what you need. Cheap to make. A xs Roid version, Space only. 2 x S container. xs Shield. 2 x M space engine. M fuel tank. 2 x xs space engine. Top speed empty = 48.000KM/H. Location ::pos{0,2,-23.1891,-1.6459,6.8035} VR : The Flying Dutchman I will update the ship stats later on, its my first build in DU.

BP: 380 Kħ
13

F2000

Captain Adan

Ship

Atmo Thrust: 0.404 MN

there it is, the compactable F2000 with it's 3 military S engines. this little jewel will be yours for 1M quantas... Captain Adan VR tour il est la, le F2000 compactable avec c'est 3 moteurs S militaire. ce petit bijoux sera à vous pour 1M de quantas... visite VR Captain Adan

BP: 1 Mħ
2

Rifter Phalanx

Rifter Inc

Ship

Space Thrust: 55 MN

This Is a 2 Medium Gunner Cannon & Laser Meta Relevant Cruiser class PvP Ship. It is Meant to be flown with Support S core ships. This ship has 18Mil CCS and a Large Shield. Comes With Free Buffs For Space and All weapon systems.

BP: 6 Mħ

WSS Merchant Prince Mk.4C A5S4

902PE_Gaming

Ship

Space Thrust: 2.47 MN

The WSS Merchant Prince Mk.4C A5S4 is a sleek, entry-level courier ship for anyone looking to get started and look good doing it. It sports a fully enclosed flight-deck with extensive electronics, with crew positions for the pilot, a weapons officer, and a mission officer. A six-seat passenger section is well appointed with excellent views, and is secured in flight by a crew-controlled passenger hatch and crew door. Electronics include atmospheric RADAR, 2 space RADARs, ECU, Telemeter, Screen + Programming Board, Emitter and Gyroscope. Additionally, navigation lights, search lights and beauty lights are positioned across the ship, and switch-controlled. The design has been extensively flight tested, and will do full barrel rolls on climb-out with 50T of cargo and six passengers, plus Split-S and full loops above 1500m AGL. As an executive passenger courier with 2.5 tons of cargo per passenger, it will "super cruise" in the top 5% of atmosphere at Mach 3 (3600km/h) for rapid arrival to any global destination. Get there, and look good doing it with the Merchant Prince. (expected part price, based on Alioth Market 06 Averages is 8.5M)

Token: 10.69 Mħ
BP: 250 Kħ

Astral Express

Ad Astra Shipyards

Ship

Space Thrust: 61.3 MN

This recreation of the Astral Express, a spaceship from the game Honkai: Star Rail, is the flagship product of Ad Astra Shipyards. This design features a faithful reconstruction of the interior of the train-themed spaceship, with minor creative liberties taken in the design of the exterior hull to account for the ship’s TARDIS-esque interior dimensions. The ship is a work of art, and as such is unarmed; but per Ad Astra’s standards, it is fully capable of both atmospheric and space flight via 40 M Wings, 18 L atmospheric engines, and 12 L space engines. The ship itself is composed of a L-Core containing the locomotive and coachcar, as well as all flight systems; the rear car is a carefully-docked M-core. Contact us via the info in our bio for assistance in docking the two cores correctly, as the construction of the ship requires the two constructs to overlap slightly. The blueprints for the individual cores can also be purchased separately if you don’t want to deal with that hassle. VR access is available to explore the complete ship! Search for Ad Astra Shipyards in the Surrogate Pod menu. The Astral Express is currently available as a blueprint only; this listing will be updated if/when this changes. NOTE: All numbers listed are valid for the empty ship with the M-core passenger car attached. The passenger car itself weighs 134t and does affect the handling of the overall ship, the adjustors have been positioned to compensate for this.

BP: 6 Mħ
28

ZETA Mk2

Aerogics S & T Co

Ship

Cargo Lift: 1,000 t

***Release*** With release it is most likely this will be spawned with T1 engines. keep in mind the stats listed below were with T3 engines and average talents. With T1 and basic talents, 200tons cargo should be a good start, with max pilot talents you'll get closer to 500tons. Higher tier engines will then be required for more. ***BETA Version*** The latest evolution of the popular KXS ZETA hauler, now with a warp drive! Cargo capacity: with average piloting talents, 700-800 tons shall be safe (=~ 1 full container L of hematite). It can be pushed up to 1000 tons with maxed talents. Ship has two M container (= 1L) Lots of thoughts and calculations on engineering: adjustors positioning, hub on center of mass, etc. Ship will handle almost the same with or without cargo, with a very stable yaw. For optimization purpose, elements have been selected based on maxed talents. This means ship will get better as your piloting talents go up, and reach full potential at higher levels. The ZETA is powered by two large T3 military atmo and T2 maneuver space engines.

BP: 1 Mħ
3

Pocket Plane

Mollymawk

Ship

Space Thrust: 0 MN

Air plane Med Tank. ~1000km/h . 5 passengers. pocketable

BP: 1 Mħ
8

Ak-sel (for mission aphélia)

Arcadia

Ship

Cargo Lift: 2.1 t

##### This part is Out Of Date, will be update soon ##### Ce ship a été crée pour réaliser les missions Aphelia en solo. Ce vaisseau peut sortir de Alioth 2 Kt avec une capacité de 3 conteneurs L. Ce modèle est le premier à ses options: - Shield L - Warp - Full moteur advanced - radar spatial et atmo Pour un prix compo de 18 millions de quanta ce qui vous fait un vaisseau optimisé pour seulement 23,99 millions de quanta (composant + BP) TTC mais si cela est trop cher il y a plusieurs versions qui peuvent être updradées par vous même. ##### BP price are Up To Date ##### 1er prix 5 000 000 le BP - no Shield - No Warp - Full moteur Basique - 3 conteneurs L et radar Ce ship peut sortir 1 Kt d'Alioth pour un prix compo d'environ 6 millions. 2éme prix 5 600 000 Le BP - no Shield - No Warp - Full moteur advanced - 3 conteneurs L et radar Ce ship peut sortir 2.1 Kt d'Alioth pour un prix compo d'environ 12 millions. !!!Attention les stats marqués sont ceux du Ak-Sel Heavy!!!

BP: 5 Mħ
3

Artemis Explorer

Rustyduktape

Ship

Cargo Lift: 400 t

Artemis Explorer S Core Multi-Role Hybrid Have a few mining outposts on distant planets/moons that you need to get to and from quickly? Want to hop between the Arkship and Market 12 in a few minutes? Maybe you have a small batch of elements to bring somewhere to be sold. Possibly, you're a hardened explorer on the rim of the solar system scanning tiles for that precious ore, or on a search and rescue mission to recover a damaged ship. Whatever it is you choose to do (except hauling 12 special mission with your alts to Jago), the Artemis Explorer will do it efficiently and with great performance. Personally used for delivery missions, collecting ore from mining outposts and delivering goods to market, the ship was designed to be used for many different roles. Originally fitted with a DSAT, the current layout favors fuel capacity. My first ship build of release. Wanted to get something started and finished quickly and it kind of turned into a longer than expected project. Wanted to share it with the community at a reasonable price considering the time invested. Ship can be seen and BPs purchased at my base on Haven near Market 07 ::pos{0,27,51.6526,22.6413,-0.0001} ----A few notes to keep in mind: -All indicated performance stats are with 48t of fuel (about a 50% load) and 11.4t of cargo (extra fuel and scrap I always carry) onboard. -Tier 3+ Handling Skills currently applied to BP (All Tier 3 plus Tier 4 Atmospheric Element Handling & Tier 4 Container Proficiency) -The main cargo hold is currently configured with 8 S and 2 XS containers totaling 92kl. The secondary cargo hold is 10 XS containers totaling 14kl. There is also one unlinked XS container in the cockpit for whatever. Currently Tier 4 Container Handling skills applied. -Ship is designed for high endurance operations. For normal daily operations run the atmo and space fuel tanks at roughly 50% of their max cap to increase efficiency. -Minimizing frontal cross-section to maximize efficiency was kept in mind from the earliest design stages. -The center "box" can be reconfigured in many different ways to accommodate different mission requirements. Currently, this BP is configured with 4 M space tanks and 2 S containers in the "box." These can be replaced with a DSAT, Territory Scanner, an M container, or anything you'd like, there is a lot of space to use. -The multi-directional space engines are most effective when used with any of the various player made HUDs and autopilots. They make operations in zero-g and on moons a breeze. Also, low and fast orbits around planets are achieved quite comfortably. -Testing of the max cargo lift capacity has yet to be completed. As of now, 520t of cargo with a relatively high level pilot has been taken to orbit around Haven and landed safely. I suspect a low level pilot can take 350t to orbit and land safely, and a high level pilot will be able to lift 450t regularly without pushing the limits of the ship. -Pad on top for docked XS cores -The down facing M space engines help keep a more shallow trajectory upon entering an atmosphere. This helps to prevent stalling at high altitude and allows the ship to glide into atmo quite nicely. -Low sustentation speeds make glide-in landings easy, have yet to test the limits of a vertical brake landing. -Supersonic reentries are possible but not recommended. -Such lights, much switches!

BP: 400 Kħ
6

Mantis 2 single seater (PvP)

Garegon

Ship

Space Thrust: 24.9 MN

Due to the construction and choice of elements, the Mantis 2 single seater is the optimal PvP ship for solo or small group actions! But the Mantis 2 can also shine in bigger fights and doesn't need to hide here. You can switch between seats in flight and operate cannons and stasis weapons as a single player. The Mantis 2 Token will delivered completely tuned, fully fueled and ammoed up. You don't have to worry about anything! - 590 k CCS Capacity (40 m³ Mangalloy Honeycomb) - 35 m² Frontal cross section (Heavily focuses on keeping the front/rear as small as it can be. By facing the narrowest side to the enemy you can greatly reduce incoming DPS.) - 17.4 g max thrust - 28.2 g brake force - 44 707 km/h max speed - 6 Rare Precision Cannon S - 2 Stasis Weapon S (To maintain constant slowing, use the spare while the first is reloading) - 4 Advanced Freight Space Engine L - Rare Capacitor Shield Generator M - 2 Rare Phased-Array Space Radar S - Dead's PvP Script Suite (version 4.1.10) The token will fully supplied with the following components: - Max. Fuel - 1 Dynamic Core XS - 50 Vanadium Scrap, 50 Sulfur Scrap and 300 Silicon Scrap - 2000 Cannon Heavy Ammo (1000 Thermic/1000 Kinetic) - 80 Stasis Ammo Also check out the Mantis 3 as a two seater version: https://du-creators.org/makers/Garegon/ship/Mantis%203%20two%20seater%20%28PvP%29 BP dispenser located on Alioth at - ::pos{0,2,20.3521,99.5788,18.0258}

Token: 17 Mħ
BP: 1 Mħ
8

Calico

Captain Harlock

Ship

Cargo Lift: 800 t

I have quited the game, for any info contact orri. or RyanPryde in discord --DU creators website is very bad i got hacked do not trust it-- Weeks of dedication and years of passion have resulted in the construction of the Calico. Hand crafted with the highest level of voxel detail and deliberate element placement of any ship I’ve made before. The Calico has everything you need in a warp shuttle and so much more. Inspired by the Star Atlas “Calico Hero” and adapted to the mechanics of Dual Universe; the Calico is engineered to rival any small core warp shuttle available in game. Entering the ship from either side will reveal a wide open cargo hold for installing additional containers or securely storing an XS speeder. On the front walls you will find switches for toggling on/off the lights and screens throughout the ship and on the back wall 3 Programming Boards. The top Programming Board enables the Ship Info script found in the cockpit. The reinforced door leads to the cockpit and up the stairs to the two main flight controllers, both of which come with Arch HUD GFN version preinstalled. When seated you will find a screen displaying the Shield Activator Script (written by RobRocketPants and updated by FinalX) and a screen displaying Ship Info (script by Krengus of ASTco) for easy access while flying. The unique glass canopy spanning the length of the ship provides the pilot and passengers with an unparalleled sense of openness and spatial awareness. Towards the back of the ship and either side of the Resurrection Node are access ladders to the living quarters. Upstairs you will find the 3D Augmented Reality Damage Report (script by Koruzarius), 2 passenger seats, the Container HUB and the RGB light control (script by Krengus of ASTco). From the living quarters you have access to the fuel tanks, however 2 hatches on the roof can also be used to access the same tanks from outside. The Calico comes with a mix of Advanced Safe and Military Space Engines varying from size S to L and 4 Advanced Military Atmospheric Engines size L. The default is our recommended engine loadout however you can easily swap any engine using the flat surfaces found behind the engines when removed. Simply align the new engines to the existing voxel designs and remake the links. Art inspiration can be found here: https://www.artstation.com/artwork/mDV2L8 ***The first 25 Ships will be sold as tokens with a custom certificate with the buyers name and number on the ship before the Blueprint will be available as standalone*** I want to say a special thank you to everyone who bought a token of the Calico! I post below the 25 buyers with their certificates 1.Canuckl3head 2.Necormax 3.xSKeevx 4.Lunarzkii 5.Vampskull 6.Sambo726 7.xdracksx 8.Necormax 9.MNC 10.Novalok 11.Poljack 12.Taylorbud 13.snouchie 14.MurderousDeuce 15.Kalri1774 16.RCG Corporation 17.Swervin 18.Hadron 19.Shiromar 20.Necormax 21.Arcuro 22.DominoSugar 23.Braddock 24.Bellwether 25.Maggles Messy Muppets Custom variations with different colors only available as tokens to choose You can change the honneycomb colors when spawn the ship Matte Black brick must stay the same or same matte type Black pattern marble must stay the same or same type LvL 5 Max talents to everything Important Specs Max Cargo Capacity - 192KL Capacity (2X Medium Containers on a HUB) Maximum Cargo Weight - 800T (It will go higher with higher piloting skills) Ship Weight (fully fuelled, no cargo) - 460T Flight Scripts Archhud Geforce version Fuel Tanks 2M Space 2 M Atmo (accessible inside and out) Space Engines, Sizes & Types : 2 L Adv Safe, 4 M Adv Mil, 1 S Adv Mil Atmo Engines Sizes & Types : 4 L Adv Mil Shield Size & Type Advanced XS Top Speed in Space 36,770km/h Landing Lights turn on automatically (scripted by RyanPryde and modified by FinalX) Screens throughout scripted by FinalX Known Specs Light switches, screen switches new color picker Warp Capable Living Quarters Ladder Access Cargo Hold for a small XS ship inside Shield Activator Script Robrocketpants (Programing board Cockpit area) Krengus ASTCO Shipinfo Script (Programing board cargo area the top one) RGB Lightboard ASTCO 3D AR Damage Script Koruzarius Landing Lights (if they are not working try to deactivate the switch in the cockpit under the board then enter the seat) **Important note** While you flying you must have all the programing boards (LUA) off especially the AR damage and ship info script it causes CPU overloads New 1.4.16_x version updates to lua to work with current version Shield script updated and and have rgb color picker Ship info updated still manual rgb Arch hud updated New color picker lua All the screens and lua reworked to work with color picker and you can change their colors New custom version White-red color (Better for recolor more details) blueprint available at Kosmos showroom only! Have fun and enjoy Calico!

Token: 30 Mħ
BP: 7.5 Mħ
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