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Statics
Voxel Sets
Lua Scripts
6

The Cube

Sethioz

Ship

Cargo Lift: 5,000 t

Borg Cube style Cube, yes! this beast is S-core build, but easily out-performs most M-core and even some L-core builds. It has 2x XL space engines and 12x L atmo engines, with bunch of wings. I did 7.5kt (7500 tons) with this beast and it held together just fine, low alt lift was barely enough, but i managed to get it to 3500m and hold it there just fine, landing can be rough if you dont have enough space, but land it like a plane! just be careful with arch, DO NOT press "G" to land, lower the altitude yourself, because arch does not consider your ship's weight, it will SLAM you into ground. best part is adjustors, it has perfect adjustor placement, because well .. it's a CUBE! it turns better than any other ship (not a joke) and center of mass is almost in center, maybe off by 2%. Container hub is also right in the center, so if you fill it with cargo, then center of mass will be exactly in center. comes with 10x L containers, but there's enough room inside for more stuff. it has basic interior to keep the weight down, but also so its easy to repair the elements in case you damage them. So in atmo it does 7.5kt (including ship's weight), but you can put more hovers on it or replace hovers for vboosters and put more wings on it and i think it will handle 9-10kt in atmo, however i doubt it lifts more than 5kt into space, might get 6kt if you know how to fly, but you might end up taking some heat damage. you can further modify it by adding downwards space engines and it should easily get 6kt into space. This truly is the most powerful S-core ship i have built or seen and it has room for improvements, i just don't like to build ships with too many elements as they start lagging real bad :(

BP: 475 Kħ
28

ZETA Mk2

Aerogics S & T Co

Ship

Cargo Lift: 1,000 t

***Release*** With release it is most likely this will be spawned with T1 engines. keep in mind the stats listed below were with T3 engines and average talents. With T1 and basic talents, 200tons cargo should be a good start, with max pilot talents you'll get closer to 500tons. Higher tier engines will then be required for more. ***BETA Version*** The latest evolution of the popular KXS ZETA hauler, now with a warp drive! Cargo capacity: with average piloting talents, 700-800 tons shall be safe (=~ 1 full container L of hematite). It can be pushed up to 1000 tons with maxed talents. Ship has two M container (= 1L) Lots of thoughts and calculations on engineering: adjustors positioning, hub on center of mass, etc. Ship will handle almost the same with or without cargo, with a very stable yaw. For optimization purpose, elements have been selected based on maxed talents. This means ship will get better as your piloting talents go up, and reach full potential at higher levels. The ZETA is powered by two large T3 military atmo and T2 maneuver space engines.

BP: 1 Mħ
96

Rebellion by Chewie and Hagbard

Hagbard

Ship

Cargo Lift: 500 t

=== Rebellion === "When an affordable ship actually performs better then most expensive ships out there, it might be a Rebellion... " The Rebellion is a ship created by Hagbard and Chewie_1. It was one of the most popular ships during Beta. It can be build without having to invest a fortune and is an ideal ship for new and experienced pilots. The ship technology and Lua was done by Hagbard with efficiency and performance in mind The great High Quality Voxelwork was done by Chewie_1 using the 2d voxelplaner gifted to the community by jaylebreak. It has includes a warp drive, uncommon Atmo engines and a Shield S. Free Boost to my placement skills if you visit Hagbard on Alioth. - Atmo/Space/Warp capable - 300-1000 tons of cargo depending on pilot and placement talents - fast, light and designed to be as efficient and easy to fly as possible - Features Hagbard's flight control script with brake assistant Alt hold and tons of other usefull features Oct. 20th 22: The DU Player Kukacha created a parts list to help player have an easy overview on which parts to get: https://docs.google.com/spreadsheets/d/1SC6omX1ykK6Aef5Pq0dxvJCkHTPk-JDOBHxrO-BM-_c/edit#gid=0 Update Rebellion 2b ( Oct 14th 22) ==> Updated for DU Release version. No overlapping elements, fully equipped BP, so that you can decide when placing which elements to actually include. You can place it without Warp,Shield,Canopies,Lights,encampment chairs, screens,Lua Board, Database,landing gears to save time and quanta if you prefer. For now we cannot offer this BP for free anymore, so we tried to make it affordable and are offering a "release discount" of only 1.5m Quanta for a limited time. Important Note: The Lua on this ship was designed for Input Scheme Keyboard and any Mouse controlled input scheme is NOT supported! ==== Some features for the included HUD ==== - Full Autolevel in space and Atmo -- In Space choose to autloevel based on nearest planet gravity or choose your own "reference" by pressing a key combination and keep the current leveling -- when entering the pilot seat in space, the current orienation will automatically be used for autoleveling - Altitude Hold/Orbit Hold seamless transition from alt Hold to orbit Hold just by changing target Altitude -- Fully Automatic re-entry from space to atmo - Adaptive engine thrust. By default fly with ultra fuel efficient Maneuver engine and hovers. When needed (or manually activated), additional military engine and vertical boosters will be activated automatically - Collision avoidance -- when in AltHold and ground is detected, target Alt will be adjusted automatically -- when falling towards ground and descend speed is too high in the last 100m, brakes and vertical boosters will be used automatically to slow down descend speed - Can be "flown" underwater. - Speed Limiter saves you from heat damage automatically - can be flown by using A/D,W/S and throttle controls only. The ship will control the roll axis (Q/E keys) automatically to avoid sideways drift and allow smooth cornering - Non obtrusive HUD avoids visual on screen clutter -- optionally press Shift Alt 4 to display all HUD Widgets when needed - Vertical Boosters present but will not consume any space fuel in low load situations, Boosters will be activated automatically when high descend speeds are detected near ground - Display of brake distance to make your space travel easier The rebellion was build to make it upgradeable. - The 4 main engines can be exchanged with higher tier variants easily. Just make sure that those engines which should be "off" by default get an engine tag "2nd" - The rebellion has space reserved for a shield generator s == Waypoint Mgmt System ( since 1f) == The Rebellion 1f has >180 built in waypoints included in the LUA. Press Alt & Cursor Up/Down to access the Waypoint selection The wapoints are organised in groups. Skrip to the next group using Alt & CursorLeft to go one group forward or Shift additionally for backwards. == Using custom your own Waypoints == you can create a small Lua file on your PC to define your own wapyoints in the HUD. The file has to be placed in <Dual Universe Install Dir>\game\data\lua\ Filename has to be poilist.lua Here is the a sample file content: -=-=-=-= cut here =-=-=-=- local poilist = { version = "Poilist 1" } function poilist.loadLocations() p = {{}} p[1] = {"Hagbard","Showroom", "::pos{0,2,37.9534,63.5323,7.9565}"} p[#p+1] = {"Other","Chewie Base", "::pos{0,2,9.4456,45.4257,108.8897}"} p[#p+1] = {"Other","Yobbous Base(must see)", "::pos{0,2,39.3317,21.6829,87.5876}"} p[#p+1] = {"Other","Hedronic Library Teoma", "::pos{0,8,1.5059,133.7962,99.1187}"} return p end return poilist -=-=-=-= cut here =-=-=-=- Use that as a template to create your own POI list. Fell free to add more POIs as needed. The parameter Order is "group","Name","POSstring" The display name in the UI will be Group-Name BP's will be made available again soon(TM)

Token: 10 Mħ
BP: 1.5 Mħ
4

Minautor

SNS Sentinels

Ship

Cargo Lift: 6,000 t

Build by Ch3w8a (Shenluan#8552) More oriented than its Goliath brother around design, the Minotaur is nonetheless a very good and overpowered hauler. 16 L Containers AGG warp-drive All elements repairable easily CCS Capacity 7.75M Enough space for a M shield

BP: 6.5 Mħ
1

USS Foster

KritterBizkit

Ship

Space Thrust: 2 MN

Easy to build Atmo and Space hauler designed specifically for the 1.0 release. Great for those just starting out and the veteran alike. Stylish and mean look. Plenty of interior room to design how you see fit. Message me in-game @KritterBizkit or on my Discord to look at it or to buy BP or Token.

Token: 5 Mħ
BP: 250 Kħ
2

ALBA

sHuRuLuNi

Ship

Cargo Lift: 3,500 t

ALBA is my first Demeter Compatible M-Core Starship, with no obstructed brakes and retro engines - with a unique style inline with my other ships - this one goes for the "verticality" :) The ship has 10 Large Atmo Engines and a beefy XL Space Engine. It also has a Warp Drive which is nicely incorporated into the silver colored body of the ship. As you can see in the video, I have gone with the nice combination of the crimson red and silver colors. See it in action here: https://www.youtube.com/watch?v=7u7yNkYoFWw ***************************************************************************** The blueprint is available for sale on my territory for 5.000.000 Q. The Token (complete ship!) will be available for 55.000.000 Q. Coordinates: ::pos{0,2,1.3180,77.7294,24.1859} *****************************************************************************

Token: 55 Mħ
BP: 5 Mħ
2

DHP hybrid [v2.0.5]

DarthShelL

Ship

Dry Weight: 10.6 t

DHP - Darth's Handy Platform This is the hybrid version. Can easily and fast bring you to your space station and also allow you to sniff around the orbit ------------ current software version - 2.0.5 ------------ = Manual = *Modes This version of DHP software has two modes which you can switch by pressing manual button at the bottom of the screen. Those modes are *Manual mode* and *Elevator mode* **Moving [Manual mode] Horisontal movement is only allowed in manual mode! [WASD] for moving in corresponding directions and even strafe with ALT + A and ALT + D by default Also you can double tap [W] if you want to hold your forward acceleration **ECU ECU allows you to release remote control while keep flight. Remember that you can easilly release ECU control or any control you want by pressing [ctrl + backspace]. **Elevator mode In this mode you can see a keyboard and the whole interface are pretty easy to understand. Keep in mind that DHP won't let you crash it with landing. It will stop right at the surface so don't worry and be free to set altitude to 0 or lower if you don't know exact surface altitude. **Important You have to set the correct values to all parameters which you can find in advanced options of your remote controller and ECU: [RMB->Advanced->Edit Lua parameters] If you see wrong numbers on the fuel bar then it's because you did not set correct values to those params. ------------ ::pos{0,2,34.2994,114.1250,183.7602} or VR to "LYB showroom" Don't buy anything in VR!

BP: 3 Mħ
2

Kurgan's speedboat

Hagbard

Ship

No attributes :-(

This is a Speedboat created by The Kurgan from IC. I added all my boat tech to it to make it "feel" like like a real boat.

BP: 3 Mħ
1

Lilly

Stingray10

Ship

No attributes :-(

S core hauler capable of 1.5Kt off Alioth. With Warp drive. VR to "Stingrays Haulers" or come by at ::pos{0,2,24.5641,69.9976,100.9678}

BP: 1.5 Mħ
6

Atlas L Pro by Hadron

Hadron

Ship

Cargo Lift: 10,000 t

Hadron’s signature voxel work and Jeronimo’s feature packed JSE++ have come together to produce our series of tower free space elevators! Our elevators are tuned to provide lightning fast transportation of goods and personnel, to and from space, with minimal fuel consumption and effort. What sets our products apart from the competition is our elevators use a number of atmospheric and space brakes to slow the craft rather than using engines to do so which burn a lot of fuel. By using brakes, a huge amount of cargo can be brought safely down from space. Damage Report AR (augmented reality) for monitoring fuel and overall weight at a glance JSE++ elevator script for maximum control and performance tuning The JSE++ flight script provided by Jeronimo, offers a huge number of parameters for you to tune the elevator to your liking. Some notable features include: - Default++ windows system, draggable windows, interactable buttons - Up to 9 easily adjustable and renamable floors - Customisable orientations vectors for gravity elevators or shaft elevators - Various customizable engines settings, approach and travel speeds for empty or full cargo - Automatic engines power on/off - ECO Mode (uses gravity to accelerate the elevator back down to the planet) - Dynamic Augmented Reality floor selection interface - Hot keys for quick action (ALT + 1...9) - Admin list for allowing only certain people to adjust parameters - Blacklist to exclude certain people from using the elevator - Interface available in 3 languages: eng / fr / ger - Auto shutoff on endpoints with adjustable telemeter offsets. -100% autonomous docking in space with emitter / receiver. -All Elevators are desinged to fit in gates eg. XS ExpL or XL but will also work with sliding doors. To ensure optimal customer experience, we have developed a concept to provide you with an "all-in-one package". Our mission is a happy customer On your first ever Elevator you can only get an token or you provide the needed parts. Full Service Installation with one of us is required to make sure everything works 100% perfectly, and you are fully satisfied with our product. After your first setup you can buy blueprints and use our install guide or ask us questions any time. The on site install help for all elevators includes: Planning and setting up the ground cradle. Full explanation of all settings in discord with screenshare. After the ground setup we will fly together up and place your space station core. Placement and aligning our DRM free L Space core dock including optional Gates. Integration of the cradle in other space station BP´s. Cargo @1G (Alioth/Haven/Sanctuary) with (Uncommon Atmospheric Engines) and lvl5 Pilot talents: 10000t going up to space 15000t going down to surface Quick demo of the elevator (XS MAX): https://www.youtube.com/watch?v=XIesj0XYORU Call us on discord for an personal tour: ryanpryde / midacre / mcxerxes Visit us in VR: Hadron HQ Alioth

Token: 140 Mħ
BP: 20 Mħ
4

The Wedge V2

Deep Space Corporation

Ship

Cargo Lift: 5,000 t

Introducing - The Wedge V2 New Version of the "Workhorse". The Cargo lift depends on the configuration (e.g. basic/uncommon/advanced Atmos) The Ship inherits 12x L Container - 10x for Cargo & 2x for misc items. There is room for an S Antigrav and an M Shield. Ship is fired by 18X L Atmo Engine and 2X XL Space Engine If you need a different Engine configuration we can support you by doing so. All Engines can be changed easy. The measures are with uncommon military atmos and basic space engines. We are located on Alioth at Market 19 Check it on VR: DECO

BP: 5 Mħ

Hybrid Speedster

Hybrid Ships

Ship

Space Thrust: 0.26 MN

Hybrid Speedster was designed for short market travelling in Space and on Alioth. Visit by VR "HYBRIDSHIP". Located on Alioth ::pos{0,2,62.1184,118.2054,15.9096} Slight Design with everything you need included: - 2x Advanced Military Atmospheric Engine M - 2x Container S - 4x well placed Fuel Container and so on. Keep in mind: I dont got the best stats yet. So with Level 5, the ship will be a lot better. On purpose I can change engines and all stuff needed into common T1. Any Questions or wishes? Just let me know! Write me on Discord Tiggy#7840 Ship has a very nice handling! Easy to navigate and fly. Visit by VR "HYBRIDSHIP"

BP: 350 Kħ
5

The Megingjord

Makashima Industries

Ship

Cargo Lift: 3,300 t

A heavily modified version of the DIS20 designed by Damphouse; The Megingjord has been redesigned to provide more cargo space, more fuel capacity and far greater overall performance. Fitted with 4x Advanced Safe Space Engine XL, and 12x Advanced Atmospheric Maneuver Engine L, The Megingjord is capable of transporting up to 3kt of cargo from any planet. The ship also accommodates a Warp Drive and a DSAT as standard, and with its increased cargo capacity of 1,152,000 litres, this makes it a great ship for soaking up asteroid after asteroid. No more fuel worries! With the addition of several fuel tanks, and optimised engine to fuel tank assignments, you will The Megingjord is able to just go on, and on, and on..! Get more precision movement, with the addition of multidirectional space engines, allowing you to take more control & maneuverability when landing at space stations, and asteroids. The increase in vertical boosters helps to accommodate for all of these changes, and the likelihood of significant cargo weights, ensuring that you're never at gravity's mercy. Get better access to your front wing sections, as well as more VR connectivity, with improved interior designs and optimisations! With so much at offer, we highly recommend taking some time to have a look around on our showcase model. Location & VR: Makashima Industries Shop ::pos{0,26,79.6509,-87.6931,99.0025}

BP: 5 Mħ
6

Missio

Czarman

Ship

Max Speed: 1,420 km/h

In the middle of a move, contact me via discord to arrange a sale. Introducing the Missio from Czars Workshop. A dedicated Alioth Mission hauler. Can carry 3 characters worth of mission goods and get you to the destination easily and safely. 11 minutes from the Mission hub to Market 12. Buffed to lvl 5's. Stats are in G's. See it in VR at "Czars Ship Spot"

BP: 1 Mħ
15

Omen Mk2

Smilin' Bazzy's Used Shipyard

Ship

Space Thrust: 46.4 MN

Re-imagination of arguably one of most iconinc Eve Cruisers, Omen is embodiment of Amarr doctrine, ready to serve on the holy crusade accross the stars Changes in update to mk2 -slightly widened hull to allow smoother curvature along the centerline and accomodate wider selection of modules -reworked front engine pylons and nacells -baseline cargohold increased to 1ML compared to original 280kl. -significatly increased thrust, lift and braking force and maneuverability - upgraded from M shield to L -CSS capacity increased to 35.7M -updated exterior decals and interior -can accomodate AGG along along with up to 6-12 additional M containers in front section of the hull AGG 0.0 -40.5 1.5 AGG Pulsors from 0.0 -92 17.5 to 0.0 -72.5 17.5 add M containers 0.0 82.4 7.0 to 0.0 -2 7.0)

BP: 5 Mħ
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