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Statics
Voxel Sets
Lua Scripts
5

Praefect v2

Czarman

Ship

Cargo Lift: 80 t

Czar industries is Proud to present a new line of progression ships for newer players. Reasonably priced, easy to build and all with great functionality. The Praefect is an entry level xs-core ship to move goods between planets and moons. Based on a scalable design, this ship provides decent cargo, good handling and efficient use for the player just getting into space travel. Good thrust at 2.1g on Alioth, 78t weight means getting up to around 80-100t off Alioth shouldn't be much of a problem. 6 Container S with a container hub provide good cargo capabilities of 48KL base and bringing moon ore back with 14g of brake force means an easy and safe reentry. VR Czars Ship Spot or Czar in Space Brakes are Demeter Ready

BP: 500 Kħ
4

Stellavator S

Stellar Forge

Ship

Cargo Lift: 5,000 t

An elevator as elegant in design as it is in operation. This is a beautifully crafted elevator which can lift 5kt. It can be set up to follow a path perpendicular to the construct from which it was launched. This will allow elevators on the same, or adjacent, aligned cores to travel parallel paths to space, and arrive in the same relative locations in space as they hold on the ground. It does not use breadcrumbs, neither does it stop to correct deviation, as deviation is continually corrected while in flight. It maintains the same flight axis at all times, so does not become confused if it gets nearer to another celestial body than whence it started. Automatic docking is standard, with an extremely simple and reliable circuit. There are two setup modes, a simple one intended for first time deployment or testing, and a precise one, which uses a programming board, intended for parallel axes use, and after moving an elevator to a new location. VR to Stellar Forge Showroom to view. Blueprints are now available at the base of the Stellar Forge tower: ::pos{0,2,40.5746,92.2619,4.9188} Both the docking circuit and the position finding programming board code are non-drm, not secret, and available to any purchaser on request.

BP: 5 Mħ

LSA Shuttle Type 4

MrLightWell

Ship

Space Thrust: 0.28 MN

A relic from beta this Star Trek-themed market/mission runner is a very useful tool in ones arsenal: SMALL SIZE: Light weight and designed to be a tight fit for landing on larger craft. Has a whopping 8 XS containers situated in the slimmest configuration possible (you might even have wiggle to get in but there is room for a pilot and passenger!) POCKET: ***Converts to outstanding pocket ship when you remove space engines/tanks and XS containers LOW COST: Using as few engines as possible this capable model fits basic equipment all around but really shines when upgraded! (Uses 1 Med Atmo, 2 Small space engines) *Recommend having a few pilots skills if you plan to regularly break atmo on 1g with full cargo

BP: 400 Kħ

hamster

KasoiLis

Ship

Space Thrust: 0.36 MN

This is a basic spaceplane with: 1)Ability to carry 21kL (<100t I guess ) in Atmo, very useful for hauling missions. 2)Low sustention speed and good maneuverability 3)Good space autonomy (an hour at full thrust) 4)Bad atmospheric autonomy(relatively. Full thrust will give you 700 km/h and ~1SU of flight. Can be increased by increasing your height or lowering the speed) 5)Good brakes 6)Maneuver engines for parking (thrust forward and sideways). Those have a separate fuel tank, so if you run out of fuel, just land and pump out of here. Elements: Most of them are basic and can be crafted in your backpack (exceptions are: container hub, M atmo-engine, cockpit, ECU and some decorative materials like luminescent glass) HUD: I'm using Albatross custom HUD for it's simplicity and height managing options (useful for hauling... just hit Alt-3 and you can leave it flying forward at set height). Cons are fuel displays: 50% means that you have run out of fuel for main engines...And only maneuver engines are left. RDMS: didn't touch it at all. Dispenser Located at ::pos{0,27,39.9809,-145.3252,82.8855}

BP: 10 Kħ
4

Admirari

Czarman

Ship

Cargo Lift: 900 t

I got on DUC to update this ship and it turns out I never listed it at all. So here it is, the Admirari. It's an S core and configurable to your needs. designed to support modularity (i made that word up). Pop scanner pods, cargo pods, DSAT pods or just add on up to 6 Container L's on the racks. Hauls around 1kt with moderate piloting skills. I use it for market running because it's fast and powerful. 6 uncommon maneuver Atmo L and 4 uncommon military space L engines. It handles like a champ and didn't have to change anything flight wise when I started updating my ships for Athena. I rearranged the interior a bit to add in a second container M and just make it prettier in general. It's a treat to fly and fairly inexpensive to warp. coming in at just under 500t, 605t fully fueled. Atmo speed set at 1200 with no burning and space capable up to 25k km/h. See it in VR at "Czar in Space"

BP: 3 Mħ
2

Mini Bronco

Shadow Union

Ship

Cargo Lift: 1,000 t

Coming back from Beta!!! Mini Bronco is the companion to the M core Bronco MK2. Something a little smaller for your day-to-day hauling. Somewhat Sleek but nothing fancy, just an everyday workhorse. In and out of 1G full of pure iron with t1 engines. Preloaded with mass/cargo scrips. VR@ Shadow Union Alioth Showroom ::pos{0,2,45.8939,92.0647,15.9195}

BP: 1 Mħ
7

I-TS

Rahzi

Ship

Cargo Lift: 300 t

I-TS "Intersystem Transport Ship" Corellian Engineering Corporation Based on the ship from the 'Rise of the Resistance' attraction at Hollywood Studios. 120 kl cargo VR "RSW Alioth Ship Sales" ::pos{0,2,20.4964,97.1925,73.4671}

BP: 6 Mħ
12

Drift 980

Offinn

Ship

Cargo Lift: 900 t

Medium ship It carries 2 L Containers and is equipped with 8 L Spatial Engines including 4 Atypical Military 7 Atmospheric Engines including 5 military Advanced, there is free space for interior fittings such as interior decoration free for everyone to do what they want Vaisseau de Taille M Il embarque 2 Conteneur L il et équipé de 8 Moteurs Spatial L dont 4 Militaire Atypique 7 Moteurs Atmosphérique dont 5 militaire Avancé, il y a de la place libre d'aménagement a l'interieure comme la décoration iintérieure libre a chacun de faire ce qu'il souhaite Pour venir le voir ::pos{0,2,33.9334,111.1889,-0.0000}

BP: 2.5 Mħ
5

pvp ship carrier

Odyssee

Ship

No attributes :-(

ODYSSEE present promethé Mk1 opty fo 9 2gunnership contact Faineks#4504 for info

Storm Sword

Obsidian Paradox

Ship

No attributes :-(

BP: 2 Mħ

S12 Spincat

Seawing

Ship

Cargo Lift: 200 t

Seawing Hypersonics is proud to release the S12 Spincat to the starter ship market! Built to maximize performance out of a 500k build budget, These small scouts can be quickly assembled for new org mates, new players, or longtime vets looking for a nimble market runner. But just because the S12 is a starter doesn't mean it's slow or lacking in power and endurance! Basic engines push the Spincat to 1500km/h(after placement buffs and talents), and the ship has been built with easy-engine-swap voxel mounts making replacement with higher tier engines doable in under a minute! A Medium space fuel tank provides nearly 600,000km/h of delta V, easily taking this ship on several asteroid or interplanetary trips before refueling becomes necessary! It is fitted with full 3D maneuvering thrusters for operating from space platforms or low/zero G environs. The Spincat is also ready for external cargo loads! Due to using an S core, the Spincat can easily piggyback additional cargo, or xs core ships <500 tons. Armed with a single xs cannon, S12 Scouts can also serve as training platforms for new pilots to learn the fundamentals of gunnery. If that wasn't enough, the S12 features a robust heat protection system, allowing the ship to cruise around Alioth at 4000-8000km/h in upper atmosphere, and withstand reentries at 6000+km/h with minimal or no damage, making it far and away one of the speediest starters on the market.

BP: 100 Kħ
2

GOI BANSHEE

Golden Oak Industries

Ship

Cargo Lift: 1,000 t

SMALL CORE ∙ 4 Large Basic Atmospheric Engines ∙ 2 Large Uncommon Maneuver Engines ∙ 589k CCS ∙ 5.03g/3.46g A/S Thrust ∙ 28.1g/18g A/S Brake Force ∙ 1,741 km/h / 39,946 km/h Max Speed ∙ 13.9g/8.67g L/H Lift ∙ Radar/RezNode/VR Booth/2 Lg Containers + Hub

BP: 1.5 Mħ
2

Mui Mui

Dragons Forge

Ship

Cargo Lift: 1,000 t

The 'Mui Mui', a distinctive and capable classic from the off. Designed as a support warp hauler for the new Mining Units, the Mui Mui can service your MU fields with little effort and low fuel & warp cell costs. With both Adv Military & Manoeuvre Atmos engines, you have the best balance of power and fuel efficiency and the Adv Manoeuvre Space engines ensure you are up to speed quickly, without draining your tanks. All brakes obstruction compliant and no element clipping! All stats given with no boosts or pilot talents - capabilities will only get better when you apply your talents. Also now available is a FREE reskin kit - customise your Mui Mui to you tastes with precision Interior, Exterior and Lumi Glass layers.

BP: 2.5 Mħ
11

The Levante - "real" sailboat

Hagbard

Ship

No attributes :-(

The Levante by Hagbard "A person without dreams is like a boat without sails..." The Levante is a sailboat that allows you to experience the wind, the waves, the ride and heeling of a sailboat in DU. Big portions of the voxelwork for the hull was done by Singularity org. **IMPORTANT: read the BP placing instructions below!** BP Dispensers are at Marina Hagbard: ::pos{0,2,38.3028,62.7694,34.7477} I am offering this BP a lot cheaper then usually as i want to see the seas of our planet full with boats, so that you're all able to enjoy this new kind of construct. Features: - accurate simulation of wind, waves and the sea - sails settable by "G" key in 4 levels Shift+G reduces Sail surface by 1/4 - 2 steering options either you can steer with a non centering rudder or with A/D controls similar to how other constructs are being steered. Switch during operation by pressing "Alt+1" - engine limited to marina use (when sails are down). thrust Limit applies(max 10%) - extensively tested on the seas of Alioth (other planets might require adjustments, contact me for assistance) - Wind (&Rudder) Indicator (visible for the helmsman) - configurable sail texts & colors (see LUA parameters) - HoverEngine Technology allows almost infinite fuel autonomy - the Levante is compactable, so take it on your next vacation by the sea ;-) Blueprint Instructions: - there is one manual step required after setting the BP. go to build mode and right click the backward facing hover engine. under Advanced=>"disable thrust along gravity" has to be selected for the backward facing hover engine - if you want to have the original light colors, set back left to "255,0,0" and back right to "0,255,0" front light: enable blinking and set on duration to 0.1 This could be used for Regattas as well, as the speed is defined by the skills of the skipper and his/her ability to find the best course for maximum performance Some "sailing tips": - the speed you can reach depends on your angle towards the wind. the faster you go the more "heel" you will get and the more active correction of your course will be required to stay on a straight line. - It is not possible to sail directly into the wind. To sail against the wind direction you have to "cross". - to moor at your pier the auxiliary engine can be used, but only when the sail is down. It is limited to 10% of max thrust. - if you do not have a proper pier yet, you can hover up a bit using the space bar to get the boat on your plattform... (better build yourself a small marina & pier) - the ECU should always be activated/armed. when you leave the helm, this will keep the boat from sinking to the ground. After jumping on your pier, quickly touch the boat to moore it to the pier. - if you find that the boat is unable to stay on the water surface, this is usually some physic bug in the client. just get out of the seat and try again (maybe after maneuvering the boat a bit) BP's will be made available again soon(TM)

BP: 2 Mħ

Sandari

Nosomu

Ship

Cargo Lift: 7,000 t

A highly functional mission runner and heavy hauler designed for auto-pilot mission running. It doesn't look like much but it is capable of lifting 7KT gross cargo weight off Alioth with level 5 handling and level 4 piloting skills. Features: -ArchHUD 0.015 so GeForce Now users can use the HUD right away. -An Advanced Shield Generator L for running missions through PVP space. -4x Basic Space Engine XLs - easily upgradeable with the placement coordinates below. -20x Uncommon Military Atmospheric Engine Ls. -10 Large Containers. -Over 2Gs of space thrust while fully-laden with mission packages. -The ability to land vertically on all planets while fully-laden with mission packages. The approximate build price on December 3, 2022 is: 27M Space Engine XL placement coordinates: Top Left: -17, -27, 14.5 Top Right: 17, -27, 14.5 Bottom Left: -17, -27, -14.5 Bottom Right: 17, -27, -14.5 Note: Shift+Scroll wheel will allow you to adjust the camera zoom. Can be viewed through VR at the Nunki Ship Showroom.

BP: 750 Kħ
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