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7

Phantom

Sethioz

Ship

Cargo Lift: 4,000 t

Phantom is my first M core art build. It's built out of carbon fiber to keep the weight down, but also to give it this cool chromish look. I haven't even made a proper video on it, but here's my first version of it and first test flight: https://www.youtube.com/watch?v=A9YNFEVcSoM (on this video it's not complete, it's missing warp and some wings). INTERIOR: cool looking interior, with bridge/cockpit, 2x crew quarters and cargo area. cockpit has switches and lights that will let you turn stuff on/off and lights will indicate what's on/off. fuel tanks are also nicely places behind hatches, which are opened by a switch and lights turn on, in other words, i put some time into designing the interior. one crew quarter is pretty much empty, so you can make your own design in there. FORWARD ENGINES: 12x L basic atmospheric engines and 4x L basic space engines NOTE - cargo capacity and lift are not absolute and are easily modifyable! I made it as art-build, but it performs quite well as hauler. currently it only had 4x L containers, but you can easily easily put more containers. I think you can quite easily fit +6 to 8 L containers into it, so total of 10-12 i'd say. there's also some room for more wings if needed, only problem with heavy loads might be hovers. I have tested about 2000t and it had absolutely no problem lifting it with low level talents (level 2-3). if you have "heavy foot", you might want to put L space fuel tank on it, because i have M only and it runs out quite fast if you're hammering it. with full tank, it's enough to make a round trip from plant to planet, so in other words, it can escape atmosphere twice, but with cargo it might be an issue, so have some extra fuel or get L space fuel tank. You have to land anyway, so i see no harm in refuelling in meanwhile. I'm not very happy with some voxel work outside as there's a bug where voxels look fine in build mode, but when i exit build mode, they twist into something else. it's hard to fix those as in build mode it looks fine, so i don't know what to adjust, but otherwise it's fine.

BP: 1.5 Mħ
3

Blue Streak

CMPATTERSON

Ship

Cargo Lift: 600 t

A nice looking decently balanced warp shuttle weighing around 770t with full fuel load; cargo capacity is relatively average. Comes equipped with a bench over the warp drive for passengers as well as VR and res facilities.

BP: 500 Kħ
2

Skimmer

Broken Skull Ship Shop

Ship

Space Thrust: 27.4 MN

All Tokens will be based on current market prices For Tokens Msg AtrusKage #8484 on Discord Functional and low element count make the Skimmer the perfect Market/warp ship 37 warp cell cost to Lacobus. Equipped with uncommon military and maneuver engines for space and atmo and 8 advanced optimized container s for cargo. Its a no frills simple lil warp courier that's easy on repairs and the wallet. Can also be made into a wipe ready form if desired with basic engines. Vr to Broken Skull Ship Shop

BP: 5 Mħ
1

The Angry Beaver

Andromeda Ship Shop

Ship

Cargo Lift: 2,000 t

The Angry Beaver is a medium Core Hybrid Hauler. Capable and Fast with full interior for RP. Great for daily use and has no issues with even the larger mission packages off Alioth. This is a Medium core version of the Wombat. All Andromeda Ships are eligible for a free Lvl 5 Boost.

BP: 3 Mħ
7

Infinity

kevinshmevin

Ship

Cargo Space: 1.433 kL

space only hauler Features: 4 XL Advanced maneuver space engines 8 Container L 18 Retro-rocket brakes L 16 Vertical boosters L 48 Adjuster L Warp VR: Galactic shipyards

BP: 1 Mħ
2

GOI BANSHEE

Golden Oak Industries

Ship

Cargo Lift: 1,000 t

SMALL CORE ∙ 4 Large Basic Atmospheric Engines ∙ 2 Large Uncommon Maneuver Engines ∙ 589k CCS ∙ 5.03g/3.46g A/S Thrust ∙ 28.1g/18g A/S Brake Force ∙ 1,741 km/h / 39,946 km/h Max Speed ∙ 13.9g/8.67g L/H Lift ∙ Radar/RezNode/VR Booth/2 Lg Containers + Hub

BP: 1.5 Mħ
15

Scissorswift

TobiwanKenobi

Ship

Space Thrust: 7.9 MN

The Scissorswift Courier is a light personal transport made for speed and aesthetics. Built around a medium rocket, it can bust out some serious acceleration and speed for as long as your xeron lasts. It can carry a little bit of cargo if you need to pick up a few things from market(33kL). The 'Scout' version is a space-only patrol ship with 18-22g accel (space thrust - no rocket) and 48,000kmh max speed. With only a XS shield, a couple of S cannons, and a S stasis weapon, it's not going to be winning any fights. But it could pop a XS miner no problem. ;) BP dispenser located on Haven at - ::pos{0,27,6.9482,-70.8985,249.7016}

BP: 5 Mħ
7

The Raft

Southern Cross High Guard

Ship

Cargo Lift: 1,600 t

Inspired by The Raft from Star Citizen. The Raft has 3 large containers and a stunning full interior. To do those market trips in style. The Raft has: - Bridge (Pilot and Co-pilot) - Captain quarters with bathroom - Boardroom - 4 Bed bunks - 1 Shared bathroom - Kitchen and dinning area VR: SCHG Ship Sales - Madis ::pos{0,1,81.7469,5.7865,545.1833}

BP: 3 Mħ
2

Rock Hauler (Freighter)

Creator (Rock Raiders)

Ship

Cargo Space: 768 kL

The "Rock Hauler" named specifically after it's purpose is an M-Class hauling Frigate. A staple in the Rock Raider's logistic fleet, this commonly seen craft is reliable, sturdy, and affordable. Most rock raiders believe you should fly the ship for the purpose you need. Thus this hauler makes no attempts to visually look like a sports car, but instead is true in aesthetic to its industrialistic function of moving heaving things from point A to point B. Features: - 4 Large Containers - Command & Flight Deck - Docking Space for Crab Courier & Salvage Sprinter Note: Crab Courier & Salvage Sprinter NOT included, and are shown as work in progress! With such design approach the Rock Raiders felt it was unnecessary to create a pressurized cabin and instead created a life support system built into the seat to supply oxygen and regulate temperatures for the hauler pilot.

BP: 1 Mħ

Discovery

Allterainx

Ship

No attributes :-(

The discovery has been my daily driver since beta, it's never let me down. This ship can easily take twenty kilotons out of Alioth's atmosphere. It has twelve large containers and two mediums. The Discovery is an M Core and can haul several smaller ships on her deck. You could put extra containers on the deck as well or just using it as a working platform. This particular ship is the hauler version they're all so is a courier version available. 25 million for the blueprint I think is fair for everything this ship can accomplish.

BP: 25 Mħ
2

Gunstar One

Iageni

Ship

No attributes :-(

Once the war was done, the Star League decided to repurpose the famous Gunstar! After removing the deathblosom (sorry), they added a medium container and plenty of engines for a smooth, stable ride while maintaining the intimidating stance of her original design. Sporting 1 large atmo and four medium space engines, she’s got plenty of umph to get around. Good for local hauling and prospecting, she can carry 30+ tons out of Atmo with minimal piloting/tech skills. Entire design is based on Tier 1/early obtainable components, making her great starter vessel to get out there and start exploring the dark.

BP: 200 Kħ
6

Tidbit

Dumboiz United

Ship

Space Thrust: 15.6 MN

So you're collecting some roid-rage at all the Safe Zone ores you're mining in to your Weird Science mk2. You're perusing the nearby PVP asteroids that are close by and boy do they look tasty! But you're not interested in risking your DSAT ship. It's a hefty gamble! Well check out this little tidbit! An XS Core space-only vessel designed to dock on the side of your Weird Science mk2, this little guy is well equipped to cross the boundary of PVP and chase after that Rare asteroid you saw nearby. One large container is all you need to get that return on your investment AND pocket a heap of profits! Feeling extra spunky? Take a second one out with you, bring your friends, and try to steal away with 2 large containers! Or double your chances of getting away with some loot. You'll still be able to pay off your losses with money to spare. Load up the booty, book it back to the safe zone where you parked your Weird Science mk2, and strafe-dock back in to position. Lock yourself in place with the ECU, and hop back over to your main ship. Just be careful not to get too greedy, otherwise you might have to turn some of that Tier 3&4 in to scrap. But hey, you can afford to, so who cares?

Token: 3 Mħ
BP: 600 Kħ
7

DIS10 - L.M M-Core Version

Credence

Ship

No attributes :-(

This ship will no longer be updated on MMO server and will only be maintained for MyDU downloads - https://duexports.com/index.php?/files/file/21-locura-dis10m/

BP: 3 Mħ

Storm Sword

Obsidian Paradox

Ship

No attributes :-(

BP: 2 Mħ
5

Firespray 32 Prototype 1

Kheras Shipyard

Ship

Dry Weight: 260.59 t

Dear Noveans, it is my first ship and it is still not ready yet. It is a prototype and designed to look like a cheap imperial knockoff of the infamouse Firespray 31 aka Slave I, Bobas/Jangos Ship. rare military engines (all sorts, from atmo to space, hover and vertical), small shield, 2 advanced agile railguns s, a pilot and gunner seat with remote control, Warpdrive, Sagas Autopilot Script. It is a gyro ship, however gyro is only used to land and take off in "Fett"-Style :) I will update this entry with time and progress. Feel free to comment and to donate :)

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