Dual Universe Creators

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Statics
Voxel Sets
Lua Scripts
7

Asheron

Dracks

Ship

No attributes :-(

Asheron Built by Dracks . M-core , Luxury Yacht, vr Obsidian Dragon Showroom

BP: 50 Mħ
7

V1 Reliant

Gray (GrayLeader)

Ship

Cargo Lift: 450 t

Will be updating store location for release in weekish atm emladra#8532 is available if you wish to purchase anything. Hoping to be setup with new store on madis in a week possibly 2 depending on resources lol. Update 2.0 also i trade for ore on bps so if you dont want to use your quanta i trade for ore. UPDATE ALL SHIP SALES FOR ADMI ARE NOW AT ::pos{0,1,-53.2259,-47.4236,827.1160} ON MADIS. REMODELED FOR UPDATE>The V1 Reliant is a new xs core ship designed to feel more like an actual ship and it very nice on the inside too! Comes with plenty of storage and great response time and lift also. Has buttons! also if you purchase the ship you may contact me to get the light schema used in the build. Using a more realistic feel it has flood lights, landing lights, 2 seperate entry points one main and one aux. features a small rocket and tank for that added kick. We advice getting skills for the print or put down as it flies very nicely with them its a little pricey but take a chance and you'll see why it uses polished white chromium for it was really pretty! also theres a place for more breaks if you like having a lot of breaks shoot me a message and i can add if you provide parts to make it pretty

BP: 4.5 Mħ
2

Voodoo

Bennor

Ship

Atmo Thrust: 1.56 MN

Looking for a ship that screams Rock and Roll with the Muscle to make it Roar? Then meet the Voodoo501. A Muscle pocket ship build to be enjoyed with precise element placement to cover Speed, Agility and acceleration in style with Room for more ShipTuning for those that wish to push this SpaceRod to its limits. (Check this page regularly as i continue to improve and make new versions en variety )

BP: 400 Kħ

Phoenix

Aleks_1

Ship

Cargo Space: 1,612.8 kL

Phoenix Shop VR ( Market Aleks_1 ) Location here ::pos{0,27,50.2173,-3.6203,14.6138}

BP: 10 Mħ
10

StellarWing

Stellar Forge

Ship

No attributes :-(

The Stellarwing is an exercise in minimalism. Available in both cargo and warp versions. Its fitted with a few chairs if you care to take your alts or friends along with you. For those using it as an alt carrier, you can easily fit a res node inside the ship covering the upper hatch. She also has minimal cross-section, so even when using rare militaries, has good fuel consumption. We won't lie the warp version is far from the fastest, but by using only medium engines, it has exceptional fuel consumption. She warps from Alioth to Teoma on 14 warp cells fully fueled, which isn't bad for something a little more brash than a warp drive with wings and a few engines. She also has storage to store a warp drive in the cargo and will make it to space with decent skills and a patient pilot in this configuration (3's should do it). In cargo mode, she has 4 xs containers and 2 s. More than enough for whipping around to the market and small pick-ups. She'll easily carry 100t, with 200 not being out of the question with a patient pilot. She'll cruise at over 2000 with altitude without popping components. Blueprints are available for 1,000,000 quanta and we can make tokens available on request. But it will take us a short while to cook the engines up for you. Pop along to Stellar Forge | VR: "Stellar Forge" and see her for yourself. Join our discord for updates and news from the org. https://discord.gg/X8tDggSRMY Note: If you fly with ARCH or any other autopiloting type HUD, due to how optimised this ship is, it may show as overweight when loaded with some cargo in it. It may also overshoot its braking point. The ship has been well balanced and has no nasty handling characteristics if you are flying manually, it is also capable of carrying weight. However, It is purely designed as a warp shuttle, it is not really made to carry anything more than you and full tanks. If you want to carry anything mroe significant than 10-20t or blueprints, the Rouen may be a better choice. (or the new WIP shuttle which will be released soon, which sits between the Rouen and the StellarWing).

BP: 1 Mħ
9

The Twister

Deep Space Corporation

Ship

Cargo Lift: 10,000 t

Deep Space Corp - Presents "The Twister" The Ultimate M Core Hauler !! With 32x Boosted Large Containers, has a carry capacity of nearly 6000 KL. 3x10 Large Containers for moving what ever is required 1x2 Large Container for storing the Fuel / Warp Cells / Scraps Lifts off from 0 to 1000m on Alioth with 11 KT of total weight. AGG S will assist you in loading more once parked at above 1000M if you need to load up more. The 24x L Military Grade Atmospheric Engine along with 130x Large Atmospheric Brake ensures that you do not stumble when lifting off from any planet. Warp Drive Enables you to haul what ever you have mined or commissioned to the edge of the galaxy. No fancy interiors or bedrooms, as this ship is made for pure hauling and hardcore miners. But has enough space on the inside to decorate it how you want if required. Pure industrial finish & ultra low Dry Weight **Does Not Come With Full Tank Of Fuel** Token Price varies on ressource costs VR & Check it out at: DECO

BP: 20 Mħ
1

Husser

Broken Skull Ship Shop

Ship

No attributes :-(

The Husser Originally created by Ragnok Industries.....Currently under a full refit at BSSS and on display without elements atm. First refit is to be a space only version and then an atmo/space version. You can however buy an original BP of the Husser but be warned some elements mainly engines and wings are glitched in together and stacked. This is a really impressive ship made pre launch and being reworked to fly again soon. Check it out @VR to Broken Skull Ship Shop

BP: 30 Mħ
3

BlackBird

VARDENUS

Ship

No attributes :-(

BSG BlackBird

BP: 12 Mħ

S12 Spincat

Seawing

Ship

Cargo Lift: 200 t

Seawing Hypersonics is proud to release the S12 Spincat to the starter ship market! Built to maximize performance out of a 500k build budget, These small scouts can be quickly assembled for new org mates, new players, or longtime vets looking for a nimble market runner. But just because the S12 is a starter doesn't mean it's slow or lacking in power and endurance! Basic engines push the Spincat to 1500km/h(after placement buffs and talents), and the ship has been built with easy-engine-swap voxel mounts making replacement with higher tier engines doable in under a minute! A Medium space fuel tank provides nearly 600,000km/h of delta V, easily taking this ship on several asteroid or interplanetary trips before refueling becomes necessary! It is fitted with full 3D maneuvering thrusters for operating from space platforms or low/zero G environs. The Spincat is also ready for external cargo loads! Due to using an S core, the Spincat can easily piggyback additional cargo, or xs core ships <500 tons. Armed with a single xs cannon, S12 Scouts can also serve as training platforms for new pilots to learn the fundamentals of gunnery. If that wasn't enough, the S12 features a robust heat protection system, allowing the ship to cruise around Alioth at 4000-8000km/h in upper atmosphere, and withstand reentries at 6000+km/h with minimal or no damage, making it far and away one of the speediest starters on the market.

BP: 100 Kħ
26

LWSS ORCA Mk2

Aerogics S & T Co

Ship

Cargo Lift: 2,000 t

*** Honeycombs Info *** Change those depending on your color choice when spawning from BP: Primary: Waxed Aged Brick 1 Secondary: Glossy Dark Gray Carbon Fiber Lumi: Luminescent Orange Glass *** New Price: 500k *** Can be seen on VR: Aerogics LWSS Orca Mk2 For this one, i've asked myself what firt ship would i use if i was to start again tomorrow. Wanted something easy on the repairs and building costs, while still providing enough power to be viable in most situations. Result is the ORCA, a light weight ship on a S core. Comes equiped with 9 M containers for storage (so basically half a hub full of L containers), L fuel tanks (M for rockets), warp drive and everything you could need in a ship: VR, res pod, a bunch of scripts and various screen infos. Cargo capacity will vary alot depending on engines tier, handling talents and pilot talents. With all those maxed and using rockets, it should be able to carry up to 2kt out of 1g gravity. More reasonably, with basic engines and low handling / pilot talents, it will start at 300tons. Basic engines will probably cap near 500tons. Keep in mind it was originally designed with T3 engines and average pilot talents / maxed handling. So, for example, with basic engines and talents, it will be able to carry a DSAT out of 1g, but not by very much - if you come back fully loaded you'll most likely just crash. Ship is built on bottom of core with as little elements on top as possible, so you can place a DSAT or 3 scanners. Detailed interior, many hours spent on the voxels (finally used smooth tool!) Mk2 BP currently comes with basic engines and no rockets to make it easier to spawn. Coordinates of upgradable elements are avaliable in an info button for easy upgrade Current Orca Mk1 owners: get your free upgrade! just bring your ship to our Haven HQ and we'll recycle it into newest version

BP: 500 Kħ

Corvus

Jarus_Phalanx

Ship

Cargo Lift: 600 t

The Corvus is a new Light Cargo / Cruiser. This ship is capable of escaping Alioth at 1kt of total weight. At full fuel it will lift 600t depending on piloting skills. Smooth lines and easy controls make this an all around flyer. Stop by the shop to take a look. Located 9km West of the District 6. VR to The Dome and look at all the shops in the area. Tokens on request.

BP: 3.5 Mħ
11

Belovator X

Super Powerful Pro Army

Ship

Cargo Lift: 10,000 t

The Belovator is a lightweight shaftless space elevator that flies along a gravity line to transport your cargo and players into space. You can comfortably transport your assets from the planet surface to a space station without having to rely on an annoying AGG tower with an hour-long ascend or fiddly autopilot ships. Load up with cargo, select the target floor, wait, dock - unload! Belovator X: - 10 kilotonnes of cargo lift from the surface of Alioth without any piloting skills/talents - 20x Basic Container L - 80x Advanced Military Atmo Engine L - 32x Advanced Military Space Engine L - 20x Advanced Maneuver Space Engine L - 4x Advanced Maneuver Atmo Engine L - M Core Stats are for unskilled pilots, cargo lift depends heavily on pilot skills. The lifting capability improves dramatically for a pilot with just lvl 2+ talents on atmo engines. The configuration of the elevator is done via Lua parameters and is limited to a few parameters to keep the complexity simple. Control of the elevator via touchscreen and/or HUD with very few buttons. Blueprint Dispensers available at: Alioth Exchange (Red Hall) ::pos{0,0,-18731.9282,113461.5807,-74350.4380} SPPA Alioth Showroom ::pos{0,2,34.3389,111.0206,0.6303} You can also take a look at our space elevators at our WIP Showroom on Alioth. Surrogate: SPPA Alioth Shop If you want to test one of the Belovators in advance, contact us in Discord and we will give you access. If you have any questions or need support, feel free to join our Support Discord. There we provide a FAQ, how to set up your Belovator properly and how to place a spacecore with correct alignment to the elevator. https://discord.gg/MbRPe8GujN

BP: 15 Mħ
2

16t - A Chronic

The 16t Experience

Ship

No attributes :-(

MyDU is here and i would like to give everyone the chance to fly my Ships on there own Server. Those are all Ships from this website and a few extra varients. Enjoy! https://drive.google.com/file/d/1AYyzCJRO0Q-IC0qUVNkruYNSlxNovxUj/view?usp=sharing

10

Hagboard Pro

Hagbard

Ship

No attributes :-(

The Hagboard Pro Sometimes even a "classic" ship needs some more love... Since Alpha i am giving away Hagboard BP's for free or BP creation costs, now finally i make the Hagboard Pro available. It has my personal HUD with all the features i use myself daily when flying around. - Full Auto-level - Altitude Hold - Underwater mode -Home waypoint via hotkey. ( position can be entered in LUA Parameters) I tried keeping my HUD close to default flying config, so if you can fly with default, just hop on and start enjoying. but if you want those extra features, they are just one key combo away. Most needed keys are being explained in the HUD, and there is an inbuilt help screen available via Shift+Alt+1. This brings the Hagboard to the next level. With it's rare military engines it has that extra "punch" when you want it and with it's redone voxelwork is has a slick fast look to it. The underwater mode that automatically activate when getting on underwater ( or using alt+6 ) allows to fly underwater as if you would be in atmosphere. Perfect for that scanning trip on Jago ;-) Even if it has Auto-level on by default, just hold left shift key to disable auto-level whilst holding that key to do those aerobatic tricks when you need it. If you enjoyed he Hagboard, you're going to love the Hagboard Pro available via a dispenser at my marina or contact me via discord ::pos{0,2,38.3028,62.7694,34.7477} for only 1.5m quanta Due to a bug in Dual Universe the max speed displayed in build mode for any construct with a really small frontal cross section can not be reached most of the time.. but the Hagboard Pro is still fast enough to have a blast ;-)

BP: 1.5 Mħ
11

The Levante - "real" sailboat

Hagbard

Ship

No attributes :-(

The Levante by Hagbard "A person without dreams is like a boat without sails..." The Levante is a sailboat that allows you to experience the wind, the waves, the ride and heeling of a sailboat in DU. Big portions of the voxelwork for the hull was done by Singularity org. **IMPORTANT: read the BP placing instructions below!** BP Dispensers are at Marina Hagbard: ::pos{0,2,38.3028,62.7694,34.7477} I am offering this BP a lot cheaper then usually as i want to see the seas of our planet full with boats, so that you're all able to enjoy this new kind of construct. Features: - accurate simulation of wind, waves and the sea - sails settable by "G" key in 4 levels Shift+G reduces Sail surface by 1/4 - 2 steering options either you can steer with a non centering rudder or with A/D controls similar to how other constructs are being steered. Switch during operation by pressing "Alt+1" - engine limited to marina use (when sails are down). thrust Limit applies(max 10%) - extensively tested on the seas of Alioth (other planets might require adjustments, contact me for assistance) - Wind (&Rudder) Indicator (visible for the helmsman) - configurable sail texts & colors (see LUA parameters) - HoverEngine Technology allows almost infinite fuel autonomy - the Levante is compactable, so take it on your next vacation by the sea ;-) Blueprint Instructions: - there is one manual step required after setting the BP. go to build mode and right click the backward facing hover engine. under Advanced=>"disable thrust along gravity" has to be selected for the backward facing hover engine - if you want to have the original light colors, set back left to "255,0,0" and back right to "0,255,0" front light: enable blinking and set on duration to 0.1 This could be used for Regattas as well, as the speed is defined by the skills of the skipper and his/her ability to find the best course for maximum performance Some "sailing tips": - the speed you can reach depends on your angle towards the wind. the faster you go the more "heel" you will get and the more active correction of your course will be required to stay on a straight line. - It is not possible to sail directly into the wind. To sail against the wind direction you have to "cross". - to moor at your pier the auxiliary engine can be used, but only when the sail is down. It is limited to 10% of max thrust. - if you do not have a proper pier yet, you can hover up a bit using the space bar to get the boat on your plattform... (better build yourself a small marina & pier) - the ECU should always be activated/armed. when you leave the helm, this will keep the boat from sinking to the ground. After jumping on your pier, quickly touch the boat to moore it to the pier. - if you find that the boat is unable to stay on the water surface, this is usually some physic bug in the client. just get out of the seat and try again (maybe after maneuvering the boat a bit) BP's will be made available again soon(TM)

BP: 2 Mħ
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