Dual Universe Creators
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Stellar Forge
Ship
A small core with big ambition. The Ridgeback is agile very maneuverable and capable. Tested to 1.5kt off of Alioth with good skills. Small hangar for your pocketables. VR: Stellar Forge
The Spike
Promethean Guard
Ship
The Spike, a collaborative effort between master voxelmancer TonyTones and iNFiDeL Inc's interior design team, is a VTOL Market Runner with style! Tired of heading to market with nearly zero space to land and worrisome debris everywhere? So were we, and that is why The Spike is built for you the trader! With both AGG to completely disregard parking, and a extremely low profile landing area quit wasting your time traders! Move on to the next market worry free when you launch vertically into the sky VTOL style. VR is PMG SHOWROOM (MOON4), don't buy in VR
Pocket Ball
Stormsteel
Ship
Need some Nostalgia fueled flight? Try the Pocket Ball by Stormsteel! This vanity pocket ship is a beautiful edition to any collection. Although it's basic small engines keep it rather slow, the Pocket Ball handles beautifully and makes for a comfortable joyride. Consider upgrading the engines to give it a little more speed! The Blueprint will default deploy with Polished Red Steel to create the classic look. The Pocket Ball is also available in more premium looks. The Great and Ultra Ball BPs are 100,000 quanta. The Master Ball BP is 150,000 quanta. Stormsteel Guarantee: All Stormsteel ships come with max boosts to all piloting elements. When you buy a Stormsteel ship, you can always bring it back for updated Boosts if you add or move elements around and need them re boosted. VR to "Stormhold" to see the Pocket Ball in person. Blueprints can be purchased via Dispenser at ::pos{0,2,51.3456,99.1264,-0.0000} Tokens are available! Please contact Stormsteel#9179 on Discord to place a token order. Custom Colors can be done with T1 Honeycomb
Venture SE
Outer Rim Exploration
Ship
PUBLIC VR OPEN! VR: Outer Rim Black Market (Under Construction) The Venture SE is an S-Core space runner. This version has no atmo elements at all, and as a result has 50% more cargo than the Hybrid/Atmo version. Nothing is stacked, she's a fun little beast and balanced well. The design is meant to be more of a replica and is not designed to haul a ton of cargo. We have other Eve ships for that. (Hulk, Skiff...Rorqual!) Features other than listed: Res Node, VR In and Out, DamageControl Script, AlbatrossHUD. All of our ships have full 3D navigation engines in space. ** THIS IS A SPACE ONLY SHIP. There is a hybrid version, and two combat versions based on the Prospect from Eve Online. You are welcome to request custom tokens done in specific colors. The Blue/yellow is true to the Eve original color scheme, however, I have prospect blue and all the variants of steel for other colors.
Mungo
Smourr Designs
Ship
The Mungo is the small workhorse you need. Fitted with a medium cargo container, two powerful atmo engines and a space engine - combined with a slim stubnose military design you will get every job done. Powerful enough to carry 300t of material in atmosphere - With medium skills. But also with low skills you can fly it easy. Can lift up to 150 tons of material from Alioth to space. Much more back to Alioth. This is our daily use transporter for all kind of small to medium supports in the organization. Pick from market, Deliver to Madis, Bring home material - All done with one ship. Atmo speed is limited to 1100 km/h, but can fly up to 1400 km/h. Available in 4 colors - Olive/military, Red, Blue and Silver. Have a look in the store - Colors examples in the showroom. Free skilling on request. Token on request - Have a look at store, we sell already built ships on the outer floor. Can be ordered with advanced safe / freight engines for saving more fuel.
Wyvern LX
TeeWRX82
Ship
***Price Reduction through the Holidays*** VR: Anvilworks Showroom The Anvilworks "Wyvern" is a medium core luxury light hauler. If you want a ship to show off your wealth then look no further. This baby turns heads wherever you go. This is my personal daily driver. If you are looking for a ship that can haul multi kilotons of cargo then this is NOT the ship for you. This is not a workhorse. This is a piece of art. This ship was based on a 3D model which can be seen in the pics. This ship was built to scale as the model had human models built in. I had to highly modify the back end and add nacels in order to facilitate as much thrust as I could due to the unfortunate size of DU's engine models. I have tested this with 1KT of cargo leaving both entering and leaving Alioth with Level 4 talents. It is doable but it is not fun. I would say that this ship's happy place is around 800 tons. The top "hood" took many hours to nail down moving point by point to get the slope and lines just right. I would have loved to add more detail however I was limited by chunk complexity in most areas. Features: - Fuel Efficient - Bar has been built in in the main hall - Privacy glass (button in the cockpit) (spawns blue you will need the skin unlocked in order to change) - Sun shades on both sides of the lounge windows - Numerous extra screens and programming boards to run your favorite scripts. - Room for improvements (upgraded Engines, more weapons etc.) 4 x Large Advanced Military Atmospheric Engines 4 x Large Advanced Military Space Engines 2 x Medium Advanced Precision Railguns (additional mounting locations for additional weapons) 1 x Large Space Fuel tank 1 x Large Atmospheric Fuel tank 1 x Medium Shield 1 x Medium Space Radar 1 x Small Space Radar 1 x Warp Drive *upgrades I would do in the future to make it sing* -change the large military space engines to maneuvers. -upgrade vertical boosters to advanced military -change from 6 basic medium container to 4 medium advanced optimized containers -upgrade from basic medium radar If you would like to change materials/colors the honeycomb listed below can be used as reference for the main pieces. Exterior: Primary (Upper Hull)- Glossy white Plastic Secondary (Lower Hull) - Polished Gray Steel Rear wing and engine cover - Glossy Aluminum Vents - Matte Dark gray carbon fiber Lumi - White Interior: Main wood flooring - Stained Brown pattern wood 1 Secondary wood - Matte dark grey wood lumi - Luminescent icy blue glass Primary walls - Glossy White carbon fiber Secondary walls - Stained beige pattern plastic (cold) Tertiary walls - Glossy gray plastic My personal loadout has the following: 3 x Medium Advanced Precision Railguns attached to Gunner Seat Medium 3 x Medium Advanced Precision Cannons attached to Gunner Seat Medium 3 x Small Advanced Precision Cannons attached to Gunner Seat Small *Required crew to run the above setup is 3.* *note* When adding additional weapons you can modify the ship to allow the pilot to have weapons as well. There is a remote button in the cockpit. Replace the hover seat controller with a Gunner Seat and use the remote button to fly the ship. The numbers in the Attribute section are based off of mostly Level 4 technician talents
AMG InnosV5
AMG DundeeTV
Ship
VR: Eternity Showroom Coords: ::pos{0,2,13.2272,99.6456,-0.0005} Hey everyone, This is my first ever design here and I hope you'll like it. The Innos was originally built as a medium size cargo vessel, that was reliant on using an antigrav to transport large amounts of weight out of atmo. After noticing that some people (especially beginners) didn't have the means to buy or use an antigrav we decided to remove it and make some adjustments, enabling it to still transport up to 2kt out of atmo, so that players would still be able to do every aphelia mission without running into any sort of problems. You'll still be able to upgrade the maximum exit weight of the Innos by using an antigrav Should you run into any problems or have any questions relating the Innos feel free to send me a DM on discord.
SKY-POCKET-RST-RED
SKY-Industries
Ship
XS POCKET SHIP with a Medium atmo tank POCKETABLE SHIP with huge range and excellent maneuverability VR: SKYEXPLORER SHIP SHOP Blueprint dispenser at ::pos{0,2,34.3635,107.2191,203.2601} All stats with Zero talents
The Levante - "real" sailboat
Hagbard
Ship
The Levante by Hagbard "A person without dreams is like a boat without sails..." The Levante is a sailboat that allows you to experience the wind, the waves, the ride and heeling of a sailboat in DU. Big portions of the voxelwork for the hull was done by Singularity org. **IMPORTANT: read the BP placing instructions below!** BP Dispensers are at Marina Hagbard: ::pos{0,2,38.3028,62.7694,34.7477} I am offering this BP a lot cheaper then usually as i want to see the seas of our planet full with boats, so that you're all able to enjoy this new kind of construct. Features: - accurate simulation of wind, waves and the sea - sails settable by "G" key in 4 levels Shift+G reduces Sail surface by 1/4 - 2 steering options either you can steer with a non centering rudder or with A/D controls similar to how other constructs are being steered. Switch during operation by pressing "Alt+1" - engine limited to marina use (when sails are down). thrust Limit applies(max 10%) - extensively tested on the seas of Alioth (other planets might require adjustments, contact me for assistance) - Wind (&Rudder) Indicator (visible for the helmsman) - configurable sail texts & colors (see LUA parameters) - HoverEngine Technology allows almost infinite fuel autonomy - the Levante is compactable, so take it on your next vacation by the sea ;-) Blueprint Instructions: - there is one manual step required after setting the BP. go to build mode and right click the backward facing hover engine. under Advanced=>"disable thrust along gravity" has to be selected for the backward facing hover engine - if you want to have the original light colors, set back left to "255,0,0" and back right to "0,255,0" front light: enable blinking and set on duration to 0.1 This could be used for Regattas as well, as the speed is defined by the skills of the skipper and his/her ability to find the best course for maximum performance Some "sailing tips": - the speed you can reach depends on your angle towards the wind. the faster you go the more "heel" you will get and the more active correction of your course will be required to stay on a straight line. - It is not possible to sail directly into the wind. To sail against the wind direction you have to "cross". - to moor at your pier the auxiliary engine can be used, but only when the sail is down. It is limited to 10% of max thrust. - if you do not have a proper pier yet, you can hover up a bit using the space bar to get the boat on your plattform... (better build yourself a small marina & pier) - the ECU should always be activated/armed. when you leave the helm, this will keep the boat from sinking to the ground. After jumping on your pier, quickly touch the boat to moore it to the pier. - if you find that the boat is unable to stay on the water surface, this is usually some physic bug in the client. just get out of the seat and try again (maybe after maneuvering the boat a bit) BP's will be made available again soon(TM)
2LCH - SF1
Space Force One
Ship
Ask me about token prices, market keeps fluctuating. The 2LCH is not the prettiest of ships, but she gets the work done! She is a hybrid hauler with 2L Containers. She can break atmo with every bit of those containers completely full of Hematite. Crash after crash I've seen near market six because people are overloaded. NOT ANYMORE! If you can fit it, you can haul it! Come Visit us at ::pos{0,0,-313293.9187,978937.8481,-453302.0252} I will place the ship for you if you bring me the parts and the blueprint. I have level 4 placement skills in everything and 5 in a few. I will be at full 5's in February. Feel free to stop back by for handling increases!
Stellavator S
Stellar Forge
Ship
An elevator as elegant in design as it is in operation. This is a beautifully crafted elevator which can lift 5kt. It can be set up to follow a path perpendicular to the construct from which it was launched. This will allow elevators on the same, or adjacent, aligned cores to travel parallel paths to space, and arrive in the same relative locations in space as they hold on the ground. It does not use breadcrumbs, neither does it stop to correct deviation, as deviation is continually corrected while in flight. It maintains the same flight axis at all times, so does not become confused if it gets nearer to another celestial body than whence it started. Automatic docking is standard, with an extremely simple and reliable circuit. There are two setup modes, a simple one intended for first time deployment or testing, and a precise one, which uses a programming board, intended for parallel axes use, and after moving an elevator to a new location. VR to Stellar Forge Showroom to view. Blueprints are now available at the base of the Stellar Forge tower: ::pos{0,2,40.5746,92.2619,4.9188} Both the docking circuit and the position finding programming board code are non-drm, not secret, and available to any purchaser on request.
Rock Hauler (Freighter)
Creator (Rock Raiders)
Ship
The "Rock Hauler" named specifically after it's purpose is an M-Class hauling Frigate. A staple in the Rock Raider's logistic fleet, this commonly seen craft is reliable, sturdy, and affordable. Most rock raiders believe you should fly the ship for the purpose you need. Thus this hauler makes no attempts to visually look like a sports car, but instead is true in aesthetic to its industrialistic function of moving heaving things from point A to point B. Features: - 4 Large Containers - Command & Flight Deck - Docking Space for Crab Courier & Salvage Sprinter Note: Crab Courier & Salvage Sprinter NOT included, and are shown as work in progress! With such design approach the Rock Raiders felt it was unnecessary to create a pressurized cabin and instead created a life support system built into the seat to supply oxygen and regulate temperatures for the hauler pilot.
Knox.
Captain Harlock
Ship
All my designs will be available at The Third Verse server Since the release of the Calico, I imagined making a partner craft small enough to fit inside the storage hold. Introducing the Knox, a fast and aggressively stylish pocket bike. This sharp looking hover bike was inspired by the Aopoa Nox of Star Citizen and adapted for the mechanics of Dual Universe. The Knox was made as a pocketable atmospheric bike that could reach insane speeds and give the rider the thrill of piloting a highly agile craft. The Knox comes with 2 chair surfaces and a remote controller allowing you to pilot the craft with a passenger. Perfect for flying you around your mining hexes, to your neighbors base or race around with your friends. Equipped with 3 customizable S engines, you can tailor the bike to your preferences giving you full control of the speed, weight, fuel economy and brake force. This way handling can be tuned utilizing various engine configurations. Behind each engine exists a flat voxel to easily swap to your desired combination. Included in the design is a blank programming board giving you options to install a LUA script of your choice. The remote controller comes pre-installed with Arch HUD giving you the option of autopilot and a whole host of helpful features. Visit the Kosmos Exchange showroom or FinalX main Base to view our selection color combinations. The luminescent accent lines and metallic body panels can be coloured to your preference when buying tokens and are available in a range of colors. New 1.4.16_x version updates to lua to work with current version V2 has a speedometer Arch hud updated You can type in lua chat the command while you flying /G AtmoSpeedLimit 2000 Warning: excessive speed may result in injury, death or tons of fun!
Pantera
SNS Sentinels
Ship
Visible at the showroom SNS Sentinels
Black Ridge
Dracks
Ship