Dual Universe Creators

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Ships
Voxel Sets
Lua Scripts

Mining Outpost + Fuel

Unskilled One

Static

No attributes :-(

Mining Outpost with independent fuel production. VR => UKD Mining Outpost To buy the plan =>::pos{0,0,-991847.0505,1213526.4660,-2605215.7825}

BP: 650 Kħ

PYRAMID CANNON AMMO FACTORY xssmltk

The Pyramid Co.

Static

No attributes :-(

PYRAMID CANNON AMMO FACTORY XSSMLTK: Need cannon ammo? Need a lot of it? This factory makes 8 different types of cannon ammo! XS, S, M, L kinetic and thermic makes 1000's of rounds per day! low build cost (approx. 6mil) we sell everything needed to build our factories on site. Happy hunting! read our bio for more info:)

BP: 3 Mħ
1

Large Hanger

Shadow Union

Static

No attributes :-(

Large Hanger Pick your accent color or Luminescent color glass of your choice when you deploy your hanger. Build Comes Standard with Blue Luminescent Glass. The build is sized to accommodate the XL Gates when you are ready to add hanger doors, admire the magnetic gantry cranes. location: ::pos{0,2,5.1035,163.8590,28.5577} POC: Puunene#4859 VR: Puunene Hangers

BP: 3 Mħ
12

Zoltos Villa

NovaX

Static

No attributes :-(

NovaX is proud to present this stunning, modern living space. Created and built by Zoltos. This 3 bedroom living space features a XL screen swimming pool decoration, miniature tennis court, fully fitted kitchen, 2 and a half large bathrooms and a separate outhouse for guests. Contact: Actimist#4020 Primary designer: Zoltos Contributors: Actimist Visit here Sanctuary ::pos{0,26,-63.9876,-154.6958,67.9941}

BP: 7.5 Mħ
11

Warp Cell Factory Ground & Space

VO Industries - theOmega28

Static

No attributes :-(

VR "VO Factory Sales" We are also located at the Alioth Exchange in the Red Isle ----Please be sure to add 5 liters of Catalyst 3 in container it labeled for at the initial start. After that it will produce its own!---- Warp Cell Factory will produce around 288 warp cells a day with no talents. Boosted will produce up to 355 a day depending on your talents. This Factory is Available On Ground and Space!! For anyone that wants the BP. Everything is labeled for easy setup! We have several other factories to choose from and some are in space versions. We also have LUA Scripts and Mining Rigs by Credence! VR: VO Factory Sales Located on Alioth ::pos{0,2,26.8385,76.5585,0.9775} Discord: theOmega28.36#1869 Credence#4249 We also have a Discord as we provide details on our factories and notify everyone as new ones are built and ready to sale along with additional information and available to answer any questions

BP: 10 Mħ
1

DIA Mining Apartment

DIA

Static

No attributes :-(

Are you waiting around standing in the dust or snow for your Mining Units calibration to cycle? For those that want a little bit of luxury while tending you Mining Units, look no further than the new DIA Mining Apartment tower ! Featuring an executive class apartment with 360degree views covering an expansive living area, kitchen and dining, bedroom, bathroom and balcony office, topped off with a personal landing pad - all on top of a self-contained Mining Unit hall and ore collection atrium. The MU hall can accommodate up to 8 MU's and link to a central XL Container accesable from within the apartment via a Hub. Admire the incredible views from the lap of luxury, while your MU's do the work of making you quanta! Come and see the Show Tower on view at the DIA Plaza, with BP's being available from the Showroom adjacent.

BP: 2.5 Mħ
7

Landfall pads main - ADMI

Gray (GrayLeader)

Static

No attributes :-(

Landfall pads as used in beta (large static core) has small and xs core landing zones lined out. Located on alioth at new store. VR "ADMI build store" position ::pos{0,2,-24.6313,16.8071,150.4663} for landing zone at store. thanks for looking updating builds as i can questions ask emladra#8532

BP: 2 Mħ
11

Hadron Factory Core L v6

Hadron

Static

No attributes :-(

Hadron L Factory Hadron proudly presents our first L core factory template in our signature voxel style. 2 years and 6 iterations later, our factory core has been optimized to incorporate a clever container bus system for easy manufacturing. The bus system uses a “master container > transfer unit > bus container” format and was designed in such a way, that by using S Containers on the outer edges of the core, all products and parts (eg. steel, hydraulics, frames) can be distributed to all floors that require them for further production. This method of distribution was intended to support industry for every craftable in the game and requires the minimal amount of effort to do so. The factory has no voxel walls as it is intended for 4 additional L core shells (joining up at the center of the factory core) to make up the voxel surround. It has been designed this way to reduce lag on the central factory core itself by allowing for you to create your own voxel shell around the factory on these outer “shell cores”. This allows for additional storage or industry to be added to the free space in these shell cores. Container Hubs placed on these outer shell cores can be moved to the central monitor walls, keeping them separate from the main factory itself, allowing easy access to them from the center of the main factory core. Layout Ground Floor - Refining and Pure Products The ground floor comes with a central console for accessing multiple Container Hubs and has 8 Mining Unit holders for on site harvesting of Ore. The Ore is then fed to a series of Refiners and from there, the Pure material gets fed to Smelters, Chemical Industries, Glass Furnaces or Recyclers for conversion into Products or made into Scrap/Fuel. 1st Floor - Intermediary Parts and Complex Parts The 1st floor uses the bus system to receive the Products from the floor below and has been arranged to support the production of all Intermediary Part and Complex Parts. These Parts are then fed back to the bus for distribution to the floors above. 2nd Floor - Structural Parts and Functional Parts The 2nd floor uses the bus system to receive all Products, Intermediary Parts and Complex Parts from the floors below. This floor has been arranged to support the remaining Structural Parts and Functional Parts production, completing the entirety of the games most common Parts for distribution via the bus system to the remaining 2 floors. 3rd Floor Exceptional Parts and Warp Cells The 3rd floor is intended for production of Exceptional Parts. These are specialized parts for use in high tier production and are mostly optional. We advise using this floor for the production of Warp Cells as Exceptional Parts are a key ingredient for those and various other end game items. The floor can however also be used the same as the 4th floor to house Assembly Lines for the production of anything else you choose. 4th Floor - Assembly Lines for Finished Products and Storage The final floor is a blank slate for your production needs. It has been designed so the bus system can deliver all Products and Parts (created on the floors below) to Assembly Lines of your choice. This allows for easy expansion and linking from the bus Containers (now on all 4 sides of the core) to your choice of Assemblers. For any questions about the bus system or functionality of the factory , please contact RyanPryde on Discord or visit Hadron HQ for an in-depth explanation and further resources to help you understand and utilize your new factory! The layout is similar to the M Factory ! so take an look at our video tour: https://www.youtube.com/watch?v=BJXpXqc4MaI Visit us in VR: Hadron HQ

BP: 5 Mħ

Czars Factory Modular

Czarman

Static

No attributes :-(

In the process of moving, blueprints are available to Kosmos Exchange. Space, it's got all that and the chips! L Core Space Factory shell. Lots of space to make your factory look pretty cool. Getting tired of stacking machines your machines on voxel landing pads? Well stop doing that and factory in style. Tons of hidden storage space. Easily see your machines, lay it out as you like. Center command platform with multiple levels and even decorative hangers (hydroponics look is my set up). Modular set up makes it easy to set up with additional modules including hangars, landing pads, storage modules, elevator modules and more. Come see it in VR at "Czar in Space Showroom" or directly "Czars Space Factory" Dispensers located here ::pos{0,0,-42090.7405,202368.7623,33445.6155} (Please note that VR and in person is an active factory and may have changes made that are not included in the blueprint, please ask if you have any questions)

BP: 15 Mħ
2

Wooden Condo

Makashima Industries

Static

No attributes :-(

Modern, spacious and affordable accommodation. The wooden style condo is designed to provide plenty of open plan areas for showing off your decorations and trophies, while still being able to segregate areas for certain tasks. The balcony at the back of the 2nd floor provides a great opportunity for spectacular views, while on the ground floor, a dirt bed in front of the large windows provides a natural touch. Built on the middle of the construction grid allows for the owners to expand downwards to provide several basement levels. With plenty of ground space around the condo, several personal speeders can be parked nearby and/or develop more landscaping for natural views and enjoyments. Location & VR: Makashima Industries Shop ::pos{0,26,79.6509,-87.6931,99.0025}

BP: 1.5 Mħ
6

Landing Pad KIT T1 (DRM Free)

Ikara Industries

Static

No attributes :-(

Ikara Industries presents the "Ikara Landing Pad KIT T1 (DRM Free)". You have a nice ship but you don't want to land on earth. Then the Ikara Landing Pad KIT T1 is just what you need. The landing pad kit includes - DRM Free - Staircase to the landing pad - 2 different designs - Recess for two screens Placement rules: Hold SHIFT, If you set the modules. What else you should know: Examples: Building a S Core version 4 x Modules Variant 1 Building a M Core version (one side) 4 x Module Variant 1 (4 voxels remain, just move the panels by 2 voxels in each direction) to Buy, Questions? - Message @Ikara2184#2629 on discord.

BP: 4 Mħ
2

Hovering Landing Pad

De Overheid

Static

No attributes :-(

Update: Blueprints are now available! VR: Hover Pad - by SVEA for a demo and location. Need a place to land you can't miss? Try our brand new L-Core Landing pad! Comes with automated guiding lights luring you straight to the middle and in case of a power outage also has nice contrasting guide arrows and markers. The pad is build on four extra large hovers so no need to work with messy pillars or other anchors to keep it down. The pad was made from a modular kit I designed, so if you do not like the outline, I am sure we can come up with something that will work for you. (except VERY rude shapes). Can also be stitched and connected to any other platform, including M-Cores. I am more than glad to set them up with you where you need in any configuration. The pad comes is build around 5 types of material you can chose yourself - Base working material, in my case black iron - A highly contrasting colour for the lines and stripes - A metal material for some detailing - primary luminescent voxels (purple) - secondary lumis for the booster rings (can be omitted) No blueprints from dispenser since I'd like to run over every installation myself. Let me know if you do need a few. Price can be discussed. component list for: Hover Pad - by SVEA **L-Core** 1x Static core L - element 4x Vertical lights L - element 48x Long lights L - element 4800 m³ Primary - Honeycomb (matte white plastic) 210 m³ Contrast - Honeycomb (matte dark red plastic) 350 m³ Metallic - Honeycomb (glossy steel) 230 m³ Building lines - (lumi) Honeycomb (red) 50 m³ Hover effect - (lumi) Honeycomb (cyan) Instructions: Gather the required materials, chose your own voxel material (make sure you have none of the originals so you can replace them) and place the blueprint core where you need it. Tip: snap it off your existing base for a nice fit and don't rotate to prevent half voxel offsets. For looks aim to have the 4 hover pads a few meters above ground level so the glow rings do their thing, but anything goes, that is all up to you! VR - Overheid's Shoppe - SVEA Location - ::pos{0,2,49.6888,160.3544,52.2589}

Token: 7.5 Mħ
BP: 1.8 Mħ
1

Mining Outpost

Makashima Industries

Static

No attributes :-(

A complimentary addition to the stalwart Logistics Centre, the Mining Outpost enjoys the same style and feel, while giving you the space and comfort needed to enjoy every aspect of your environment. Located on just a Static Core S, this spacious Mining Outpost can be equipped with up to 6 Mining Units and 4 Large Containers. The Outpost also has a casual office floor with VR Pad and Screen to help you quickly see your MUs progress, your storage capacity, and your calibration needs. All in the comfort of an armchair! The construct has been designed with variable land heights in mind, allowing you to sink the foundations down by 2-3 meters, to ensure a sleek and smooth access to the building, and preventing half of it 'floating' away. Location & VR: Makashima Industries Shop ::pos{0,26,79.6509,-87.6931,99.0025}

BP: 5 Mħ
4

Vertical Light Factory

VO Industries - theOmega28

Static

No attributes :-(

This makes every size Vertical Lights! --- 24 Hour Production with no boosting talents --- Vertical Lights XS - 960 Vertical Lights S - 240 Vertical Lights M - 240 Vertical Lights L - 240 We have several other factories to choose from and some are in space versions. We also have LUA Scripts and Mining Rigs by Credence! VR: VO Factory Sales Located on Alioth ::pos{0,2,26.8385,76.5585,0.9775} Discord: theOmega28.36#1869 Credence#4249 We also have a Discord as we provide details on our factories and notify everyone as new ones are built and ready to sale along with additional information and available to answer any questions

BP: 1 Mħ
11

Showroom Complete Kit

Loaded Industries (NEW LOCATION)

Static

No attributes :-(

50% off blueprint price at the moment on dispenser This showroom kit will allow you to build any size showroom you wish to house as many ships as you like, its very easy to do just like the hangar kit, its panels are also same size as the hangar kit so you can even easily decorate the outside walls of your hangar with this kit or even be creative and mix and match, everything you see in the pictures of these buildings are in this kit the only thing you have to do is fill the empty space on roof and make your own link from the balcony curve which is all very easy, also comes with a detailed floor panel 50 x 50 voxles in size for very easy placement which you can use in any of your other buildings you may own. you can with a bit of time change the mats of all the panels to suit your colour of choice endless possibility, you will also find what i call end caps to finish off parts that are left open from your build can view in VR search loaded industries showroom any questions please dm me on discord loaded#2378

BP: 7.5 Mħ
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