Dual Universe Creators

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Statics
Voxel Sets
Lua Scripts
1

The Zealot

Blackbriar Mercenary Inc

Ship

No attributes :-(

Blackbriar Mercenary Inc. is proudly presenting you the The Zealot by 'Bestwaifu' of "Cuddlepuddle Industies" Beta Veteran Premium warship fully tested and built by one of the most experienced pvprs in the game. Old Meta built The ship has everything thought of placement of every module is there for a reason not because it looks nice. This isn't some cute design with guns. Fast, Deadly and Tough.

BP: 5 Mħ
9

daedalus steel rewiew (no pvp)

Penrose

Ship

Cargo Space: 15,000 kL

full steel ship. review of daedalus from stargate atlantis 10 L container or more in full space edition hybride or full space

BP: 10 Mħ
13

Cobra Transport MK1

Seripis

Ship

Cargo Lift: 2,000 t

The Cobra Transport MK1 is fitted with a full interior and 4 large containers. It uses 94 warp cells to ION from Alioth and travels easily. Landing is a dream and it boasts 4 medium rockets to help ensure the safety of your cargo. Blueprints will be available at the show room. All Blueprints and Tokenized Ships located on Alioth at Castle D4rkMoon ::pos{0,2,67.6707,91.2553,57.6432} All stats are as boosted with lvl 3 skills. If you boost them higher it will be better. Hit me up on discord to make a purchase! Seripis#0466

BP: 20 Mħ
1

Scarab

Razbitor

Ship

Cargo Lift: 700 t

Tunning Kit for the Iron Stalwart LIMITED TO 5 BP´s -More Thrusters = More Power -Max Speed 36k km/h in Space (fully loaded 33k km/h -More Fuel tanks (3x M atmo, 1 L atmo und einen L space) -Fully loaded L Container without Problem in an out of Athmo 1G - Based on the Iron Stalwart on the Market for 3.5 million Limitiert auf 5 BP´s -Mehr triebwerke = Mehr Leistung -Maximaller Geschwindigkeit von 36 tausend Km/h im weltraum ( voll beladen 33 tausend Km/h) -Erweiterte Treibstoff Tanks (3x M atmo, 1 L atmo und einen L space) -Schafft nen vollen L Container ohne zögern rein und aus der Athmosphäre 1G -Kit Basiert auf den Iron Stalwart von Markt dieser gibt es für 3.5 mio -auf wünsch können veränderungen durchgeführt werden -Einzigartig da momentan Einzelstück

BP: 1.5 Mħ
3

COMING SOON - Pelican

Southern Cross High Guard

Ship

No attributes :-(

BP: 2 Mħ
2

IWAC Tsunami

Wicked Wonderland

Ship

Cargo Lift: 750 t

The IWAC Tsunami is a a lesson in pragmatic design, with every aggressive edge and element placed done so with an eye towards performance. The result, a pocket monster - an aggressive S core that will get you where you're going fast. It will happily haul a nearly a KT into orbit, or burn itself to pieces in a straight line. Basically its a perfectly balanced racing hauler with attitude. Treat it nice and it may not rip your face off. Tokens prices available on request (with some lead time). Live life, fly Wicked - visit Wicked Wonderland Ship Shop today ::pos{0,2,34.7992,86.1957,231.5103} Live life, fly Wicked - visit Wicked Wonderland Ship Shop Discord today https://discord.gg/wGzhV45KWz

BP: 750 Kħ
8

Leviathian

Rifter Inc

Ship

Cargo Lift: 9,000 t

Rifter Inc. Building ships since alpha. This Cargo hauler is a Med. core hauler with 26 containers and room for more. You can always expect the best performance from our ships, as they are engineered to max performance. Stop by "Rifter Shipworks" VR you may see her there. BP's Avail here ::pos{0,22,-32.0802,58.7871,-17.5292}

BP: 7 Mħ
29

Dorris Max

Captains Customs - Ship Sales

Ship

Cargo Space: 384 kL

3+ Large Container Space - Fully built interior - Warp Drive Included This beauty is boosted in every way as well, level 4+ on all ship parts (level 5 engines & wings) Come see us in person at Captain’s showroom 12km Southwest of Alioth Market 16 ::pos{0,2,19.3636,110.1164,13.5872} or visit Captain’s Customs Ship Showroom in VR Ask about token prices! Markets are changing fast.

8

Calico

Captain Harlock

Ship

Cargo Lift: 1,000 t

Years of dedication and passion have resulted in the construction of the Calico. Hand crafted with the highest level of voxel detail and deliberate element placement of any ship I’ve made before. The Calico has everything you need in a warp shuttle and so much more. Inspired by the Star Atlas “Calico Hero” and adapted to the mechanics of Dual Universe; the Calico is engineered to rival any small core warp shuttle available in game. Entering the ship from either side will reveal a wide open cargo hold for installing additional containers or securely storing an XS speeder. On the front walls you will find switches for toggling on/off the lights and screens throughout the ship and on the back wall 3 Programming Boards. The top Programming Board enables the Ship Info script found in the cockpit. The reinforced door leads to the cockpit and up the stairs to the two main flight controllers, both of which come with Arch HUD GFN version preinstalled. When seated you will find a screen displaying the Shield Activator Script (written by RobRocketPants and updated by FinalX) and a screen displaying Ship Info (script by Krengus of ASTco) for easy access while flying. The unique glass canopy spanning the length of the ship provides the pilot and passengers with an unparalleled sense of openness and spatial awareness. Towards the back of the ship and either side of the Resurrection Node are access ladders to the living quarters. Upstairs you will find the 3D Augmented Reality Damage Report (script by Koruzarius), 2 passenger seats, the Container HUB and the RGB light control (script by Krengus of ASTco). From the living quarters you have access to the fuel tanks, however 2 hatches on the roof can also be used to access the same tanks from outside. The Calico comes with a mix of Advanced Safe and Military Space Engines varying from size S to L and 4 Advanced Military Atmospheric Engines size L. The default is our recommended engine loadout however you can easily swap any engine using the flat surfaces found behind the engines when removed. Simply align the new engines to the existing voxel designs and remake the links. Art inspiration can be found here: https://www.artstation.com/artwork/mDV2L8 ***The first 25 Ships will be sold as tokens with a custom certificate with the buyers name and number on the ship before the Blueprint will be available as standalone*** I want to say a special thank you to everyone who bought a token of the Calico! I post below the 25 buyers with their certificates 1.Canuckl3head 2.Necormax 3.xSKeevx 4.Lunarzkii 5.Vampskull 6.Sambo726 7.xdracksx 8.Necormax 9.MNC 10.Novalok 11.Poljack 12.Taylorbud 13.snouchie 14.MurderousDeuce 15.Kalri1774 16.RCG Corporation 17.Swervin 18.Hadron 19.Shiromar 20.Necormax 21.Arcuro 22.DominoSugar 23.Braddock 24.Bellwether 25.Maggles Messy Muppets Custom variations with different colors only available as tokens to choose You can change the honneycomb colors when spawn the ship Matte Black brick must stay the same or same matte type Black pattern marble must stay the same or same type LvL 5 Max talents to everything Important Specs Max Cargo Capacity - 192KL Capacity (2X Medium Containers on a HUB) Maximum Cargo Weight - 800T (It will go higher with higher piloting skills) Ship Weight (fully fuelled, no cargo) - 460T Flight Scripts Archhud Geforce version Fuel Tanks 2M Space 2 M Atmo (accessible inside and out) Space Engines, Sizes & Types : 2 L Adv Safe, 4 M Adv Mil, 1 S Adv Mil Atmo Engines Sizes & Types : 4 L Adv Mil Shield Size & Type Advanced XS Top Speed in Space 36,770km/h Landing Lights turn on automatically (scripted by RyanPryde and modified by FinalX) Screens throughout scripted by FinalX Known Specs Light switches, screen switches new color picker Warp Capable Living Quarters Ladder Access Cargo Hold for a small XS ship inside Shield Activator Script Robrocketpants (Programing board Cockpit area) Krengus ASTCO Shipinfo Script (Programing board cargo area the top one) RGB Lightboard ASTCO 3D AR Damage Script Koruzarius Landing Lights (if they are not working try to deactivate the switch in the cockpit under the board then enter the seat) **Important note** While you flying you must have all the programing boards (LUA) off especially the AR damage and ship info script it causes CPU overloads New 1.4.16_x version updates to lua to work with current version Shield script updated and and have rgb color picker Ship info updated still manual rgb Arch hud updated New color picker lua All the screens and lua reworked to work with color picker and you can change their colors New custom version White-red color (Better for recolor more details) blueprint available at Kosmos showroom only! Have fun and enjoy Calico!

Token: 30 Mħ
BP: 7.5 Mħ
4

Belovator XL

Super Powerful Pro Army

Ship

Cargo Lift: 25,000 t

Here's the big one! Whether you waited for it or not, now it's available: The Belovator XL with 25kt of lifting capability from Alioth, without pilot skills! This Behemoth will brute force it's 20 expanded XXL containers to space with 200 advanced military atmo L and 24 advanced safe space XL engines. A well skilled pilot can easily lift more than 30kt from Alioth. If you plan to use it on a low-G planet there is plenty of space inside to fit 20 more expanded XXL containers. The Belovator is a lightweight shaftless space elevator that flies along a gravity line to transport your cargo and players into space. You can comfortably transport your assets from the planet surface to a space station without having to rely on an annoying AGG tower with an hour-long ascend or fiddly autopilot ships. Load up with cargo, select the target floor, wait, dock - unload! Belovator XL: - 25 kilotonnes of cargo lift from the surface of Alioth without any piloting skills/talents - 20x Expanded Basic Container XXL - 200x Advanced Military Atmo Engine L - 24x Advanced Safe Space Engine XL - 8x Advanced Freight Space Engine XL - 20x Advanced Maneuver Atmo Engine L - 12x Advanced Safe Space Engine L - L Core Stats are for unskilled pilots, cargo lift depends heavily on pilot skills. The lifting capability improves dramatically for a pilot with just lvl 2+ talents on atmo engines. The configuration of the elevator is done via Lua parameters and is limited to a few parameters to keep the complexity simple. Control of the elevator via touchscreen and/or HUD with very few buttons. Blueprint Dispensers available at: SPPA Alioth Showroom ::pos{0,2,34.3389,111.0206,0.6303} Alioth Exchange (Red Hall) ::pos{0,0,-18725.1095,113457.2829,-74341.0124} You can also take a look at our space elevators at our WIP Showroom on Alioth. Surrogate: SPPA Alioth Shop If you want to test one of the Belovators in advance, contact us in Discord and we will give you access. If you have any questions or need support, feel free to join our Support Discord. There we provide a FAQ, how to set up your Belovator properly and how to place a spacecore with correct alignment to the elevator. https://discord.gg/MbRPe8GujN

BP: 30 Mħ
9

Rouen V2

Stellar Forge

Ship

No attributes :-(

The Rouen V2 is a high performance S core warp shuttle from Stellar Forge. She's the perfect tool for exploring or collecting from those lower yield off world flowers. Equipped with inertia damping software she is agile, precise and powerful. Due to a decently small cross-section, in testing she made 1400kms in atmosphere without damaging components. The components are mainly advanced, with upgrades to Rare where warranted. Twin Rare Military Space engines ensures she gets to warp altitude quickly (a little under 8g of space thrust) and the 6 optimised containers means she can pack a decent load while doing so. In testing the Rouen was easily able to handle 500t of cargo and with a little care will easily take 1kt (Level 5 boosts and 4 Piloting skills). Fully fueled she will make the trip from Alioth to Teoma on 40 warp cells, with the warp cells stored separately to not impact your carrying capacity. She also has rockets for that little extra punch if required. Those not requiring rockets can either deploy the Rouen without them, or remove them later on. Alongside the class leading performance, the Rouen has a shuttle bay. This is sized to fit most common work platforms or smaller pocketable ships. Blue prints are available for 5,000,000 quanta and tokens may be available on request. Pop along to Stellar Forge | VR: "Stellar Forge" and see her for yourself. Join our discord for updates and news from the org. https://discord.gg/X8tDggSRMY

BP: 5 Mħ
2

DoMoCo D-350

Doodle Motor Company

Ship

Cargo Lift: 2,000 t

Ask about financing starting at 1,500,000 h down! You're not interested in all the frills, leather interior, shag carpet and the rest. You need one thing, and that's reliability. You need something that you know will take you where you need to go, and never let you down. You need something built Doodle Tough. At Doodle Motor Company, we strive to deliver performance, quality craftsmanship, and service beyond reproach. With the D-Series of Haulers you will find a workhorse of a vehicle. The D-350 is ready for lifting the larger loads. This 2 Kiloton hauler will move your material each and every time you need it to.

Token: 11.5 Mħ
5

DMC DeLorean (Back 2 The Future)

Sethioz

Ship

Max Speed: 1,500 km/h

I don't think this needs any introduction, it's DeLorean time machine from Back to the Future movie! it's XS core pocket rocket. I have 2 different versions, one is original and purely for art, while V3 is performance build, it has more wings and 2x S engines instead of 6x xs. pilot + passenger seat 450-800km/h at sea level (depending on talents) V3 has very good handling and agility, while original art version doesn't fly well. Also you can't pocket the original version, because it has 6x engines. You will get both versions with one purchase.

BP: 300 Kħ
10

Joynought

United Astral Logistics

Ship

Cargo Lift: 250 t

Don't take the joy out of flying, every ship should fly the way you expect it to, Joynought is the prime example of small, efficient, and pretty. She will do 350T in atmo with OK talents. 10S containers on a hub, 2S containers on hub for extra storage like scraps and fuel. upgrades available on tokens come with basic elements as standard with any upgrades available. Stats in Gs VR UAL Ships UPDATES:// 17/11/22 - Visual updates, more open cockpit design for 1st person, added light controls and covered space engines, container underglow

Token: 2.5 Mħ
BP: 1 Mħ
7

Phantom

Sethioz

Ship

Cargo Lift: 4,000 t

Phantom is my first M core art build. It's built out of carbon fiber to keep the weight down, but also to give it this cool chromish look. I haven't even made a proper video on it, but here's my first version of it and first test flight: https://www.youtube.com/watch?v=A9YNFEVcSoM (on this video it's not complete, it's missing warp and some wings). INTERIOR: cool looking interior, with bridge/cockpit, 2x crew quarters and cargo area. cockpit has switches and lights that will let you turn stuff on/off and lights will indicate what's on/off. fuel tanks are also nicely places behind hatches, which are opened by a switch and lights turn on, in other words, i put some time into designing the interior. one crew quarter is pretty much empty, so you can make your own design in there. FORWARD ENGINES: 12x L basic atmospheric engines and 4x L basic space engines NOTE - cargo capacity and lift are not absolute and are easily modifyable! I made it as art-build, but it performs quite well as hauler. currently it only had 4x L containers, but you can easily easily put more containers. I think you can quite easily fit +6 to 8 L containers into it, so total of 10-12 i'd say. there's also some room for more wings if needed, only problem with heavy loads might be hovers. I have tested about 2000t and it had absolutely no problem lifting it with low level talents (level 2-3). if you have "heavy foot", you might want to put L space fuel tank on it, because i have M only and it runs out quite fast if you're hammering it. with full tank, it's enough to make a round trip from plant to planet, so in other words, it can escape atmosphere twice, but with cargo it might be an issue, so have some extra fuel or get L space fuel tank. You have to land anyway, so i see no harm in refuelling in meanwhile. I'm not very happy with some voxel work outside as there's a bug where voxels look fine in build mode, but when i exit build mode, they twist into something else. it's hard to fix those as in build mode it looks fine, so i don't know what to adjust, but otherwise it's fine.

BP: 1.5 Mħ
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