Dual Universe Creators

Welcome Pilots! Click here for info on the site and how to submit your ships.


We're now on Twitter!
Follow the latest designs and DU news at @CreatorsDu


Help us build Utopia II! Join the station discord

Join Discord
Ships
Voxel Sets
Lua Scripts
26

Hadron M Factory

Hadron

Static

No attributes :-(

-- Can be viewed in VR: Hadron HQ Alioth --- Introducing the Hadron M Factory The factory shell has been laid out for production of all T1 to T3 pures, products, parts and elements, with plenty of room to install T4 + T5 if needed. Comes with 5 floors and 6 mining units connected to the Jericho mining script. Comes with programming boards preinstalled for augmented reality labels, allowing you to quickly locate industry on any floor and easily read the layout of the factory at a glance. The container hubs are placed on customizable screens so you can neatly organize your storage to your needs. The blueprint uses T1 voxel and luminescent glass exclusively. No industry units or containers are included in the blueprint as the augmented reality makes installation of industry easy. This is so you can choose what to produce when you want or need it. The images alone aren’t enough to showcase all the detail our factory has to offer so please visit us in VR but remember to purchase in person! VR: Hadron HQ To showcase the factory and explain the layout we made an video tour of the factory: https://www.youtube.com/watch?v=BJXpXqc4MaI

BP: 10 Mħ
2

Ta'veren Mega Factory

LordDragonAlThor

Static

No attributes :-(

Features: The Ta'veren Mega Factory is a fully modular, easily-expandable, space or static factory BP for those of you who want to link up a machine to print an end part. This factory is set to produce all components for tiers one to four. All parts with multiple outputs are designed to cycle contents. If you need more links, simply add a new box and transfer unit, remove the link from the topmost box to the bottom transfer unit, pointing to your new transfer unit, whose output goes to your new box, and link the new box to the bottom transfer unit. If you find it isn't producing as many parts as you need, simply add a new machine on top of it and have the output go to the next box. All industries are named with what they produce, as are the output boxes, so you can easily identify where things link. Color coded borders surround industries with what Tier. Also comes with DU-Locura-Storage-Info for ores and IndyHUD for your industry monitoring.

BP: 100 Mħ
1

Dark Forge Showroom

DSI Dark Forge

Static

No attributes :-(

This is a modular showroom allowing you to make it your own - Each panel is available at the corners in the showroom so you can change up the outside as you see fit. There are 4 pads on the edges to show off 4 S/XS cores and plenty of space in the middle to show off an M core. Hallways underneath are leveraging the "DF Firestorm Hallways & Decor" voxel library which is also for sale (voxel library is DRM Free!!). How to find: - VR - Search for "DSI Dark Forge HQ" (do NOT buy a BP in VR!!) - ::pos{0,2,21.9994,107.1816,6.5935} - Dispenser is in front of the building, near Alioth DM7 Cronus#2214 or Firestorm#4004 on Discord if you have any questions!

BP: 10 Mħ
3

2001 Monolith Excavation Site

Hirnsausen

Static

No attributes :-(

THE MONOLITH During ground works for our base, we have unearthened a strange artifact of possible alien orign. None of our instruments was able to penetrate this object or to get any data. You can see it first-hand, when VRing to "Tropico". We decided, to make this artifact available to you all, in hope that your technologies can retrieve the deep secrets it bears within. INSTRUCTIONS The dispenseris on location, as part of the excavation site. There are two blueprints - one for the monolith (MON) and one for the excavation site (SIT). At your own location, find an area that is as flat as possible. If there are small elevations, the center of SIT should be at the lowest area. Sink it into the ground, but make sure that somewhere a little bit of the upper wall remains above ground. Look how it is done at our location. After it has been placed, use your digging tool (2) to create a small tunnel downwards, along a wall. Each wall contains 5 sections, one above each other. Stop the tunnel when you have reached the lowest of those 5 sections. Now use tool 5 to create a flat floor inside the four walls. Then remove the soil that is still above your head inside the walls, avoid removing soil outside the walls. Use now the Smooth Voxel tool along the walls to raise the floor unevenly along the wals, especially at the four corners. Do some landscaping to make the floor a bit uneven. Important: you must not see any of the steel honeycombs. Do not yet create the small "hill" in the center. Now place the MON slightly above the floor. Now create the small "hill" below it to hide the core. Finally, do some additional work on the surrounding area, to make it looking perfect. When you're done, post "My god, it's full of stars" in the general ingame chat! :-D HURRY, THERE ARE ONLY 10 BLUEPRINTS!

BP: 7.5 Mħ
1

Star Wars Mos Eisley Cantina

MrLightWell

Static

No attributes :-(

Put your favorite cantina song on repeat as you plan your next builds and adventures. All are welcome, but your droids will have to wait outside! During beta I asked myself the question, what hadn't been made yet that people would love to see in the world of DU. After looking over nearly every frame of the cantina ever shown on film, every available blueprint online, former cantinas designed in all popular SW games, and even the entire PDF for Lego's step-by-step instructions - I felt prepared to bring the iconic location to life. All in all took about a month of casual playing to build/finalize. Static Model of the Cantina is on display at LSA Industries HQ, 13Km SE of Alioth Exchange (VR Location 'LSA Industries Alioth') *What is on display is what is on the blueprint, all furnishings, screens, lights, chairs, etc

BP: 5 Mħ
7

Dynamic Element Factory

VO Industries - theOmega28

Static

No attributes :-(

This will make 55 different elements to help you along your way of ship building. This factory has my most updated labeling screens, scripts and every industry is labeled by the Tier of parts or products it makes.! Adjustor XS- x2880 Adjustor S- x720 Adjustor M- x180 Adjustor L- x45 Aileron XS- x360 Aileron S- x90 Aileron M- x22.5 Atmospheric Airbrake S- x720 Atmospheric Airbrake M- x180 Atmospheric Airbrake L- x45 Atmospheric Fuel Tank XS- x720 Atmospheric Fuel Tank S- x180 Atmospheric Fuel Tank M- x45 Atmospheric Fuel Tank L- x11.25 Atmospheric Radar S- x60 Cockpit Controller- x45 Command Seat Controller- x180 Compact Aileron XS- x720 Compact Aileron S- x180 Compact Aileron M- x45 Databank- 2880x Emergency Controller- x320 Gyroscope- x720 Hovercraft Seat Controller- x180 Landing Gear XS- x960 Landing Gear S- x80 Landing Gear M- x20 Landing Gear L- x5 Programming Board- x720 Remote Controller XS- x320 Retro-Rocket Brake S- x720 Retro-Rocket Brake M- x180 Retro-Rocket Brake L- x45 Rocket Fuel Tank XS- x20 Rocket Fuel Tank S- x5 Rocket Fuel Tank M- x1.25 Rocket Fuel Tank L- x0.31 Space Fuel Tank XS- x720 Space Fuel Tank S- x180 Space Fuel Tank M- x45 Space Fuel Tank L- x11.25 Space Radar S- x60 Stabilizer XS- x720 Stabilizer S- x180 Stabilizer M- x45 Stabilizer L- x11.25 Vertical Wing- x1152 Warp Drive L- x1 Wing XS- x720 Wing S- x180 Wing M- x45 Wing Variant M- x45 Wingtip S- x1152 Wingtip M- x1152 Wingtip L- x288 VR: "VO Factory Sales" Discord Name: theOmega28.36#1869 Discord Channel: VO Industries I stand behind all my factories. If you have any issues please reach out to me and i will be more than happy to help resolve any questions or issues you may have. If i do any updates to any factory you already have, i will upodate it at no cost to you. I have a discord for VO Industries that you can join to help keep up with updates and future factories along with support tickets and other factory related topics!

BP: 20 Mħ
5

Soltac Mining Hub M

The Onion

Static

No attributes :-(

Introducing the Soltac M-core Mining hub. Ideal for use as central storage and processing facility for your resource flower, or as a standalone base of operations -6 floors of factory space to accommodate small scale refinement and production. -4 external mining pods, each capable of holding 8 L mining units -Subterranean surface ore collection area, with quick access elevator to mining pods -Storage Hangar can support up to 40 L-containers(4 included in BP for ease of deployment) -Dedicated PB for each pod running mining calibration LUA -4 empty PB for any additional LUA needs For a closer look visit "Soltac Mining Hub M" in VR Installation instructions: There are two orange guidelines to help ensure proper placement 1) Flatten terrain 2)Place structure, lower into ground until upper orange guidline is no longer visible. Refer to photos on this ad for proper depth. 3) Excavate central pit, use the outer walkway as a guide. Use smaller shovel size near outer walls to avoid disturbing flattened terrain. 4) Excavate interior rooms, again use smaller shovel size to avoid disturbing flattened terrain 5) Excavate storage hangar and surface ore collection room. There is an orange guideline dictating floor height.

BP: 5 Mħ
1

Mining Rig Pyramid

An0ubiS

Static

No attributes :-(

A mining rig with style - instead of floating mining units everywhere. Space for eight mining units + L container. Mining unit output accessible via elevator to basement area. Mining units not included in BP - place them separately. VR: Deeh Store (dispenser inside the building, 2nd floor next to elevator; turn left when entering 2nd floor via stairs) If you have questions, don't be shy - contact me on Discord!

BP: 10 Mħ
6

Fuel Depot (Automated)

Creator (Dune Dwellers)

Static

No attributes :-(

Aside from the fuel they salvage from abandoned ships in the desert, the Dune Dwellers of Haven also harvest resources and produce their own fuel they sell at higher prices to desperate pilots lost in the harsh environment. Their engineering ingenuity has led to some opportunistic capitalism. Build features (2) Basic Mining Units, (2) Refiners, (2) Recyclers, and Chemical M, and other than stocking schematics is fully automated to produce either Nitron or Kergon based on what resources and schematics you provide it. - Platform for dispenser's to sell your fuel - Large blank space on the back to mount a screen to advertise to those who pass your depot. - 2 weeks of raw ore storage, based on the 2 large Mining Unit Designs. - 8,000L of Fuel Storage. - Can produce over 12,000 Liters of nitron per day based on zero skill player with calibrated units pulling both required resources @ 100l per hour. - Can be configured to produce either nitron or kergon, with right tile resources available. (Tokens will not be made available) Featured by: - Landmark Explorer Twitch Channel

BP: 100 Kħ

Mining T1 - With Script

Fouin3tt3

Static

No attributes :-(

A simple Mine site with a Large container and 4 MU, a screen and a keyboard. Token is a full package that you can deploy where you want. Version exist without Script.

Token: 1.3 Mħ
7

Fuel & Warp Cell Space Module

Aerogics S & T Co

Static

No attributes :-(

A fully set up fuel and warp cells space module. 72 cells per day without any talent, Kergon, Nitron and Xeron fuels Custom LUA to manage and monitor production Uses two main hub with each 10x containers L: Ore & schematics hub: Input hub for all schematics and ores except pyrite Fuel / Pyrite / Catalyst3: Output hub for fuel and cells. Also used as input for pyrite and catalyst (optional and only used to speed up initialization) To start production, go down to bottom level and run each board (7) until screens go green. Those will set up each machine by selecting recipes and start them with correct maintain values. Special thanks to Captain Ardan and RyanPryde for their voxel kits and Jericho and SilverZero for LUA resources https://github.com/Krengus/DU_ASTco/blob/main/Warp%20%26%20Fuel%20Space%20Module/monitor.json

BP: 6 Mħ
1

Consolidated Fuels

Consolidated Aerospace

Static

No attributes :-(

Developed by Consolidated Aerospace's infrastructure and Industry Command [I.I.C] this very basic functional factory is designed to make and maintain 8000L if Atmospheric fuel and 8000L of Kergon X2, As long as materials and schematics are fulfilled Required Ore for 8000L of fuels [Estimated] Quartz 2,129.40 Coal 2,059.20 Limestone 3,903.90 totals 8,093

BP: 10 Kħ
11

Outpost Base Landing Pad

Loaded Industries (NEW LOCATION)

Static

No attributes :-(

50% off blueprint price at the moment on dispenser NEW LOCATION FOR FULL RELEASE ::pos{0,2,35.9865,105.7206,-47.7959} FEW TILES AWAY FROM MARKET 6 This is a double landing pad with 2 xs core size garages with plenty to space to add a factory or office space with viewing balcony, perfect for any outpost you can view at the location written on the right of the screen or view in VR search for loaded industries

BP: 10 Mħ
2

L Core Space Storage/Factory Building

Crazyhorse68

Static

No attributes :-(

Built in the same theme as my #1 selling L Core Factory. 3x's the room and still includes the full L core landing pad on top for easy landing. VR to: Raging Alpacas Space Factory to see it in person. Remember not to purchase in VR. Dispenser Location @ ::pos{0,0,-98774.4194,266535.3087,-27036.0767}

BP: 15 Mħ
2

Uncom Atmo Engine Factory

VO Industries - theOmega28

Static

No attributes :-(

VR "VO Factory Sales" This will make all sizes and all models of atmo fuel based Engines including Hover engines!! You can make x4) Large, x2) Medium x2) Smalls and x2) X small engines at the same time All my factories are built to make it easy for the new players or players that dont have much experience in factories and everything is labeled to let you know what to set each unit and each unit or set of units also lets you know what schematics are needed!

BP: 7.5 Mħ
Search
Filter
  • Core

  • Env

  • Sold As

  • Role
Clear