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Statics
Voxel Sets
Lua Scripts
22

Rebellion Evo II adv. by Chewie and Hagbard

Hagbard

Ship

Cargo Lift: 1,000 t

The Rebellion EVO II is the next generation of the popular rebellion. Tokens available for the "T3 Advanced" version BP's are the same price with 6m Quanta. Token Prices: Rebellion EVO II Advanced 17.25M Quanta We tried to make the token prices really competitive. They should match the prices for the full parts at the markets (+BP Price), so unless you build your own parts and have good talents, you will probably not be able to buy it cheaper on the markets today. contact Hagbard#8837 on discord for a token. The dispensers are in the Alioth Marina at this location: ::pos{0,2,38.3028,62.7694,34.7477} Tokens will be made available asap. The Rebellion EVO II is a ship created by Hagbard and Chewie_1. It's predecessor was one of the most popular ships during Beta. It can be build without having to invest a fortune and is an ideal ship for new and experienced pilots. The ship technology and Lua was done by Hagbard with efficiency and performance in mind The great High Quality Voxelwork was done by Chewie_1. It included a warp drive, 2x uncommon or advanced Atmo engines, 2x uncommon or advanced Space engines. Free Boost to my placement skills if you visit Hagbard on Alioth. - Atmo/Space/Warp capable - 300-1000 tons of cargo depending on pilot and placement talents - fast, light and designed to be as efficient and easy to fly as possible - Features Hagbard's flight control script with brake assistant Alt hold and tons of other useful features Important Note: The Lua on this ship was designed for Input Scheme Keyboard and any Mouse controlled input scheme is NOT supported! ==== Some features for the included HUD ==== - Full Autolevel in space and Atmo -- In Space choose to autloevel based on nearest planet gravity or choose your own "reference" by pressing a key combination and keep the current leveling -- when entering the pilot seat in space, the current orientation will automatically be used for autoleveling - Altitude Hold/Orbit Hold seamless transition from alt Hold to orbit Hold just by changing target Altitude -- Fully Automatic re-entry from space to atmo - Adaptive engine thrust. By default fly with ultra fuel efficient Maneuver engine and hovers. When needed (or manually activated), additional military engine and vertical boosters will be activated automatically - Collision avoidance -- when in AltHold and ground is detected, target Alt will be adjusted automatically -- when falling towards ground and descend speed is too high in the last 100m, brakes and vertical boosters will be used automatically to slow down descend speed - Can be "flown" underwater. - Speed Limiter saves you from heat damage automatically - can be flown by using A/D,W/S and throttle controls only. The ship will control the roll axis (Q/E keys) automatically to avoid sideways drift and allow smooth cornering - Non obtrusive HUD avoids visual on-screen clutter -- optionally press Shift Alt 4 to display all HUD Widgets when needed - Vertical Boosters present but will not consume any space fuel in low load situations, Boosters will be activated automatically when high descend speeds are detected near ground - Display of brake distance to make your space travel easier The rebellion was build to make it up-gradable. - The 4 main engines can be exchanged with higher tier variants easily. Just make sure that those engines which should be "off" by default get an engine tag "2nd" == Waypoint Mgmt System == The Rebellion 1f has >120 built in waypoints included in the Lua. Press Alt & Cursor Up/Down to access the Waypoint selection The wapoints are organized in groups. Skip to the next group using Alt & Cursor-Left to go one group forward or Shift additionally for backwards. == Using custom Waypoints == you can create a small Lua file on your PC to define your own wapyoints in the HUD. The file has to be placed in <Dual Universe Install Dir>\game\data\lua\ Filename has to be poilist.lua Here is the a sample file content: -=-=-=-= cut here =-=-=-=- local poilist = { version = "Poilist 1" } MaxRotatingWaypoints=3 function poilist.loadLocations() p = {{}} p[1] = {"DCA","Marina Hagbard He", "::pos{0,2,38.3979,62.9920,62.5495}"} p[#p+1] = {"DCA","Alioth Market 6", "::pos{0,2,36.0044,101.3503,220.0897}"} p[#p+1] = {"DCA","Haven tile near M20", "::pos{0,27,-24.1271,63.9619,64.4522}"} return p end return poilist -=-=-=-= cut here =-=-=-=- Use that as a template to create your own POI list. Fell free to add more POIs as needed. The parameter Order is: "group","Name","POSstring" The display name in the UI will be "Group"-"Name"

Token: 17.25 Mħ
BP: 6 Mħ
1

Star Wars Flying Cantina

MrLightWell

Ship

No attributes :-(

This is the FLYING VERSION with Swoop Garage - *STATIC MODEL available here: https://du-creators.org/makers/MrLightWell/ship/Mos%20Eisley%20Cantina During beta I asked myself the question, what hadn't been made yet that people would love to see in the world of DU. I didn't want static limitations for my next creation: the infamous cantina from Star Wars: Episode 4. I'd make a mobile version, and remembered the various mentions of 'Swoop Racing' from the years of playing games, reading extra lore, etc. After looking over nearly every frame of the cantina ever shown on film, every available blueprint online, former cantinas designed in all popular SW games, and the entire PDF for Lego's step-by-step instructions - I felt prepared to bring the iconic location to life. All in all took about a month of casual playing to build/finalize. You can come enjoy 'Lightwells Mos Eisley Cantina' in VR anytime, (Or pick up a copy of your very own!) it and many other builds at LSA INDUSTRIES have been made for the enjoyment of the DU community, Cheers everyone! *Images show the 'bury test' from beta - one consideration people may want to remember is that the unique advantage of DU's terrain allows for realistic application of sand or whatever over top of the build, especially the dynamic version shown in the test- you can effectively bury the flying version, and hollow out a small entrance for the garage. Just one more option for those who may want to dig it out and fly it again in the future.

BP: 7.5 Mħ
5

Starjumper Mk6

Arlo_Six

Ship

Cargo Lift: 500 t

After 5 other major iterations since beta, the starjumper is my entry into the S core hauler market and is being sold as a blueprint with DRM removed. The starjumper was designed to haul 500t, and has room for one L container in the cargo bay. In testing, I was able to lift 900t to orbit (with rare vertical boosters). Upgrading the elements, it can easily push more than 500t of cargo. Blueprint comes with Advanced Military Atmo and Military Space engines (2 L each). There are two M Space and Atmo tanks inside as well. Location - Atlas Dynamics building in Nitro City (VR to "Pure Velocity - Nitro City". Travel two blocks south off of the main street. Do not buy in VR) Coords- ::pos{0,2,39.3368,63.7078,0.0000} Tokens made upon request.

Token: 7.5 Mħ
BP: 1 Mħ
3

DigWar-N

NozoLord

Ship

Space Thrust: 15.5 MN

A spaceship for ride into the PVP zone and digging asteroids. Can drive away the opponent. Can protect itself from a single pirate. A ship with pumped fuel tanks and guns. One of the features of the ship is that you can get to the pilot's seat from the interior. When exiting the cockpit, in this case you get inside the ship, from where the landing in the cockpit was performed. The main chair is the - "Gunner", where the screen is located. With it, the control of the ship in solo and the ability to shoot. Speed 44k, with full tanks Type in VR "Tachi" and come to our store!

Token: 15 Kħ
BP: 2.5 Mħ
96

Rebellion by Chewie and Hagbard

Hagbard

Ship

Cargo Lift: 500 t

=== Rebellion === "When an affordable ship actually performs better then most expensive ships out there, it might be a Rebellion... " The Rebellion is a ship created by Hagbard and Chewie_1. It was one of the most popular ships during Beta. It can be build without having to invest a fortune and is an ideal ship for new and experienced pilots. The ship technology and Lua was done by Hagbard with efficiency and performance in mind The great High Quality Voxelwork was done by Chewie_1 using the 2d voxelplaner gifted to the community by jaylebreak. It has includes a warp drive, uncommon Atmo engines and a Shield S. Free Boost to my placement skills if you visit Hagbard on Alioth. - Atmo/Space/Warp capable - 300-1000 tons of cargo depending on pilot and placement talents - fast, light and designed to be as efficient and easy to fly as possible - Features Hagbard's flight control script with brake assistant Alt hold and tons of other usefull features Oct. 20th 22: The DU Player Kukacha created a parts list to help player have an easy overview on which parts to get: https://docs.google.com/spreadsheets/d/1SC6omX1ykK6Aef5Pq0dxvJCkHTPk-JDOBHxrO-BM-_c/edit#gid=0 Update Rebellion 2b ( Oct 14th 22) ==> Updated for DU Release version. No overlapping elements, fully equipped BP, so that you can decide when placing which elements to actually include. You can place it without Warp,Shield,Canopies,Lights,encampment chairs, screens,Lua Board, Database,landing gears to save time and quanta if you prefer. For now we cannot offer this BP for free anymore, so we tried to make it affordable and are offering a "release discount" of only 1.5m Quanta for a limited time. Important Note: The Lua on this ship was designed for Input Scheme Keyboard and any Mouse controlled input scheme is NOT supported! ==== Some features for the included HUD ==== - Full Autolevel in space and Atmo -- In Space choose to autloevel based on nearest planet gravity or choose your own "reference" by pressing a key combination and keep the current leveling -- when entering the pilot seat in space, the current orienation will automatically be used for autoleveling - Altitude Hold/Orbit Hold seamless transition from alt Hold to orbit Hold just by changing target Altitude -- Fully Automatic re-entry from space to atmo - Adaptive engine thrust. By default fly with ultra fuel efficient Maneuver engine and hovers. When needed (or manually activated), additional military engine and vertical boosters will be activated automatically - Collision avoidance -- when in AltHold and ground is detected, target Alt will be adjusted automatically -- when falling towards ground and descend speed is too high in the last 100m, brakes and vertical boosters will be used automatically to slow down descend speed - Can be "flown" underwater. - Speed Limiter saves you from heat damage automatically - can be flown by using A/D,W/S and throttle controls only. The ship will control the roll axis (Q/E keys) automatically to avoid sideways drift and allow smooth cornering - Non obtrusive HUD avoids visual on screen clutter -- optionally press Shift Alt 4 to display all HUD Widgets when needed - Vertical Boosters present but will not consume any space fuel in low load situations, Boosters will be activated automatically when high descend speeds are detected near ground - Display of brake distance to make your space travel easier The rebellion was build to make it upgradeable. - The 4 main engines can be exchanged with higher tier variants easily. Just make sure that those engines which should be "off" by default get an engine tag "2nd" - The rebellion has space reserved for a shield generator s == Waypoint Mgmt System ( since 1f) == The Rebellion 1f has >180 built in waypoints included in the LUA. Press Alt & Cursor Up/Down to access the Waypoint selection The wapoints are organised in groups. Skrip to the next group using Alt & CursorLeft to go one group forward or Shift additionally for backwards. == Using custom your own Waypoints == you can create a small Lua file on your PC to define your own wapyoints in the HUD. The file has to be placed in <Dual Universe Install Dir>\game\data\lua\ Filename has to be poilist.lua Here is the a sample file content: -=-=-=-= cut here =-=-=-=- local poilist = { version = "Poilist 1" } function poilist.loadLocations() p = {{}} p[1] = {"Hagbard","Showroom", "::pos{0,2,37.9534,63.5323,7.9565}"} p[#p+1] = {"Other","Chewie Base", "::pos{0,2,9.4456,45.4257,108.8897}"} p[#p+1] = {"Other","Yobbous Base(must see)", "::pos{0,2,39.3317,21.6829,87.5876}"} p[#p+1] = {"Other","Hedronic Library Teoma", "::pos{0,8,1.5059,133.7962,99.1187}"} return p end return poilist -=-=-=-= cut here =-=-=-=- Use that as a template to create your own POI list. Fell free to add more POIs as needed. The parameter Order is "group","Name","POSstring" The display name in the UI will be Group-Name BP's will be made available again soon(TM)

Token: 10 Mħ
BP: 1.5 Mħ
3

Knox.

Captain Harlock

Ship

Atmo Thrust: 0.498 MN

All my designs will be available at The Third Verse server Since the release of the Calico, I imagined making a partner craft small enough to fit inside the storage hold. Introducing the Knox, a fast and aggressively stylish pocket bike. This sharp looking hover bike was inspired by the Aopoa Nox of Star Citizen and adapted for the mechanics of Dual Universe. The Knox was made as a pocketable atmospheric bike that could reach insane speeds and give the rider the thrill of piloting a highly agile craft. The Knox comes with 2 chair surfaces and a remote controller allowing you to pilot the craft with a passenger. Perfect for flying you around your mining hexes, to your neighbors base or race around with your friends. Equipped with 3 customizable S engines, you can tailor the bike to your preferences giving you full control of the speed, weight, fuel economy and brake force. This way handling can be tuned utilizing various engine configurations. Behind each engine exists a flat voxel to easily swap to your desired combination. Included in the design is a blank programming board giving you options to install a LUA script of your choice. The remote controller comes pre-installed with Arch HUD giving you the option of autopilot and a whole host of helpful features. Visit the Kosmos Exchange showroom or FinalX main Base to view our selection color combinations. The luminescent accent lines and metallic body panels can be coloured to your preference when buying tokens and are available in a range of colors. New 1.4.16_x version updates to lua to work with current version V2 has a speedometer Arch hud updated You can type in lua chat the command while you flying /G AtmoSpeedLimit 2000 Warning: excessive speed may result in injury, death or tons of fun!

Token: 5 Mħ
BP: 3 Mħ
14

Belovator XS

Super Powerful Pro Army

Ship

Cargo Lift: 450 t

The Belovator is a lightweight shaftless space elevator that flies along a gravity line to transport your cargo and players into space. You can comfortably transport your assets from the planet surface to a space station without having to rely on an annoying AGG tower with an hour-long ascend or fiddly autopilot ships. Load up with cargo, select the target floor, wait, dock - unload! Belovator XS: - 450 tonnes of cargo lift from the surface of Alioth without any piloting skills/talents - 2x Basic Container M - Advanced Maneuver and Military Engines Stats are for unskilled pilots, cargo lift depends heavily on pilot skills. The lifting capability improves dramatically for a pilot with just lvl 2+ talents on atmo engines. The configuration of the elevator is done via Lua parameters and is limited to a few parameters to keep the complexity simple. Control of the elevator via touchscreen and/or HUD with very few buttons. Blueprint Dispensers available at: Alioth Exchange (Red Hall) ::pos{0,0,-18720.8973,113458.7271,-74340.0001} SPPA Alioth Showroom ::pos{0,2,34.3389,111.0206,0.6303} You can also take a look at our space elevators at our WIP Showroom on Alioth. Surrogate: SPPA Alioth Shop If you want to test one of the Belovators in advance, contact us in Discord and we will give you access. If you have any questions or need support, feel free to join our Support Discord. There we provide a FAQ, how to set up your Belovator properly and how to place a spacecore with correct alignment to the elevator. https://discord.gg/MbRPe8GujN

BP: 3.5 Mħ
1

Continuum

Czarman

Ship

Space Thrust: 24.9 MN

In the process of moving, blueprints are available to Kosmos Exchange. Meet the Continuum from Czars Workshop. Sometimes, you're not feeling like hotdog style of PvP and you all you want is a good hamburger style. Remember, hamburgers are better when they're dressed up and so much more flavorful. Be flavorful and give voxels a try in your PvP ship. The Continuum is Meta current for PvP fleet battles or when dealing with multiple enemies. The cross sections don't favor any one angle of attack. Equipped with Advanced precision rails, advanced shield, uncommon freights, and voxels, you'll fight in style and power. Rare/Rare/Advanced also available. Boasting 16g of thrust and 21g of braking, you can move and stop nicely stay in the fight. Somtimes, PvP is better with friends or an alt and because of that, the continuum is also available in a two seater version. Both versions are loaded with Deadgunner PvP. Blueprints have lvl 5 buffs on all the flight necessities and I offer lvl 5 capacity for rails/cannons/radar and lvl 4 buffs for rails/cannons/radar handling at my station conveinently located 10km from the Tachyon Highway Mkt 6 Beacon See it in person here ::pos{0,0,-42147.5126,202406.0186,33385.7634} or in VR at "Czar in Space Showroom".

BP: 750 Kħ
2

Pocketable Pillar Making Voxel Library

Larkin

Ship

No attributes :-(

I will add to this overtime... if you see pillar parts on mine that are not on yours feel free to stop by and I will add them to yours for free if you provide the honeycomb

BP: 20 Mħ
21

Starchaser

RZR Corp

Ship

Space Thrust: 3.24 MN

Our first public ship, the Starchaser, gives you the best combination of speed, maneuverability and cargo capacity. Sleek lines and a low profile make this small core fast and eye catching. Comes with Damage Report, ShipInfo script and automatic landing gear script. Drop by our VR station "RZR Corp Showroom" to see it in person. Dispensers with Blueprints on site. DM Tethrazor#6730 on Discord for Tokens.

Token: 10 Mħ
BP: 2 Mħ
8

Wombat

Mebab666

Ship

Max Speed: 42,000 km/h

The Wombat (most Versions Space Only) very Modular Ship for Mining, Discover Wracks... Modular for, D-Sat, S-Shield, M-Shield Versions, with 2 L Containers, 2 M Containers, Warp, Atmo Warp.. Do you need a Special Configuration or a Special Paintjob, just write me on Discord :) Visit on VR - "Wombat Shop" Showroom POS: ::pos{0,27,40.9254,144.2449,35.8996}

BP: 500 Kħ

Aiin MK1 DSAT Hauler

PlayerMaybKnown

Ship

Space Thrust: 2.63 MN

Capable of 1000kmh in Alioth atmosphere with DSAT in cargo hold. Lots of atmo brake force will slow you down good for all of the bad re-entries you make. Stylish voxel design. Also includes a resurrection node in the cockpit. DM me for inquiry.

BP: 25 Kħ
3

Artemis Explorer

Rustyduktape

Ship

Cargo Lift: 400 t

Artemis Explorer S Core Multi-Role Hybrid Have a few mining outposts on distant planets/moons that you need to get to and from quickly? Want to hop between the Arkship and Market 12 in a few minutes? Maybe you have a small batch of elements to bring somewhere to be sold. Possibly, you're a hardened explorer on the rim of the solar system scanning tiles for that precious ore, or on a search and rescue mission to recover a damaged ship. Whatever it is you choose to do (except hauling 12 special mission with your alts to Jago), the Artemis Explorer will do it efficiently and with great performance. Personally used for delivery missions, collecting ore from mining outposts and delivering goods to market, the ship was designed to be used for many different roles. Originally fitted with a DSAT, the current layout favors fuel capacity. My first ship build of release. Wanted to get something started and finished quickly and it kind of turned into a longer than expected project. Wanted to share it with the community at a reasonable price considering the time invested. Ship can be seen and BPs purchased at my base on Haven near Market 07 ::pos{0,27,51.6526,22.6413,-0.0001} ----A few notes to keep in mind: -All indicated performance stats are with 48t of fuel (about a 50% load) and 11.4t of cargo (extra fuel and scrap I always carry) onboard. -Tier 3+ Handling Skills currently applied to BP (All Tier 3 plus Tier 4 Atmospheric Element Handling & Tier 4 Container Proficiency) -The main cargo hold is currently configured with 8 S and 2 XS containers totaling 92kl. The secondary cargo hold is 10 XS containers totaling 14kl. There is also one unlinked XS container in the cockpit for whatever. Currently Tier 4 Container Handling skills applied. -Ship is designed for high endurance operations. For normal daily operations run the atmo and space fuel tanks at roughly 50% of their max cap to increase efficiency. -Minimizing frontal cross-section to maximize efficiency was kept in mind from the earliest design stages. -The center "box" can be reconfigured in many different ways to accommodate different mission requirements. Currently, this BP is configured with 4 M space tanks and 2 S containers in the "box." These can be replaced with a DSAT, Territory Scanner, an M container, or anything you'd like, there is a lot of space to use. -The multi-directional space engines are most effective when used with any of the various player made HUDs and autopilots. They make operations in zero-g and on moons a breeze. Also, low and fast orbits around planets are achieved quite comfortably. -Testing of the max cargo lift capacity has yet to be completed. As of now, 520t of cargo with a relatively high level pilot has been taken to orbit around Haven and landed safely. I suspect a low level pilot can take 350t to orbit and land safely, and a high level pilot will be able to lift 450t regularly without pushing the limits of the ship. -Pad on top for docked XS cores -The down facing M space engines help keep a more shallow trajectory upon entering an atmosphere. This helps to prevent stalling at high altitude and allows the ship to glide into atmo quite nicely. -Low sustentation speeds make glide-in landings easy, have yet to test the limits of a vertical brake landing. -Supersonic reentries are possible but not recommended. -Such lights, much switches!

BP: 400 Kħ
38

The Escobar / Speedboat by Hagbard & Singularity

Hagbard

Ship

Max Speed: 730 km/h

Do you live near water? You need this! The Escobar is a new Version of the Speedboat with a great hull designed by Singularity. (thx for that!) **LIMITED OFFER** For the first weeks after Release the BP is only 1.5m instead of the previous 5m. Dispenser is at the Alioth Marina near M17 ::pos{0,2,38.3028,62.7694,34.7477} Test Ride Video: https://youtu.be/JvYPuHn7mYY It has the latest Version of my LUA Code for Speedboats which was optimized to re-create that real "boat feeling" in DU. - Feel the waves! When riding this boat you can "feel" the ship being moved by the waves. Get faster and crash through the waves. - Get out of the seat on the water without the ship "sinking". the ECU will keep the ship afloat. - up to 730kmh (depending on pilot and placement skills) - almost no fuel consumption. the used Hover Engine Tech assures that you will almost never have to refuel it. At full speed, the used xs fuel tank lasts for 2-3 days This is a boat, so except using the hover engine to hop on your dry dock for some cleaning etc., it is not capable of flying over ground surface. You can hover from a platform to the water surface by using "space" and some thrust. i recommend to first cut throttle and hold brake key until the boat stabilizes ( stops going up/down). then accelerate and have fun. Trim Feature: if you want to go max speed, you can "trim" the boat. Just hold the left shift key whilst flying to take the bow of the boat down a bit and get max speed **Blueprint Instructions:** There is one manual step required after setting the BP. - Go to build mode and right click the backward facing hover engine. - under Advanced=>"disable thrust along gravity" has to be selected for both hover engines if you want to have the original light colors, set back left to "255,0,0" and back right to "0,255,0" front light: enable blinking and set on duration to 0.1 Tokens will be made available again soon(TM)

BP: 1.5 Mħ
22

Captains Crown

Captains Customs - Ship Sales

Ship

No attributes :-(

There are lots of priceless, money-can’t-buy ships in DU, but the Captains Crown is the cream of the crop. It’s said that Captain Miller himself approved those worthy enough to own one, and even then, you’re talking serious money to get your hands on the keys. Today, a mint condition, original Captains Crown comes in at eye-watering sums, with a model sold in 2021 fetching $500 million. The chief designer DJSlicer painstakingly crafted each voxel with meticulous detail & precision. While Captains Customs’ reputation for excellence continues today, many nitronheads would tell you that the Captains Crown was their crowning achievement. Come see us in person at Captain’s showroom 12km Southwest of Alioth Market 16 ::pos{0,2,19.3636,110.1164,13.5872} or visit Captain’s Customs Ship Showroom in VR Ask about token prices! Markets are changing fast.

BP: 400 Mħ
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