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Statics
Voxel Sets
Lua Scripts

Whale Shark

Broken Skull Ship Shop

Ship

Space Thrust: 575 MN

The ship originally conceived by a former player of DU the "Whale Shark" is all space cargo power. The interior is left bare to allow for a personal touch to its owner. There is a placemnt for AGG and extra retro brakes and a sheild if desired. Color choices are your own given the new abilities to the BP. I hope you like this special ship as it has become my personal hauler as of late and is fn to watch in space. Thank you. VR to Broken Skull Ship Shop

BP: 30 Mħ
14

Venture Class Transport

Utopia Planitia

Ship

Cargo Lift: 400 t

This is the civilian version of the Venture Class. A hybrid light hauler with variable configuration. At it's base configuration it has 2 Space and Atmospheric Engines, and 6S containers. Each registered ship can be configured and custom blueprinted to fit your specifications for an additional 500kh configuration fee. In addition, each vessel will be assigned an NST registry and have their original configuration saved in the case of total ship loss a new blueprint can be created with the original configuration.

BP: 1.5 Mħ
3

Max Mission Hauler Mk5 /w Arch Hud 0.015

LordPapp

Ship

Cargo Lift: 348,000 t

I Made this ship to fly the biggest DELIVERY F8 Missions.... You can deploy this ship and fly with no skills - its a little hard to get off Alioth with the largest 1.8kt package and requires the need to ascend in levels to prevent stalling. So far it has been tried and tested on many missions for huge profits. Is it worth it? Well YES! but how much is it going to cost. I've done an analysis of all the prices of all the parts at Alioth Market 6, and the breakdown is as follows. If all products are bought at the bid it will cost 6.32 million h. If all products are bought at the mid then it will cost 8.32 million h. Lastly if you smash the BUY NOW button and just take the asking price it will cost 10.33 million h. These figures were priced 10/26/22. The following are stats were taken with a fully loaded 1.8kt 7.5m mission package. The character may have been slightly buffed but nothing more than T3 in a couple talents. *DISCLAIMER* the stats below may be buffed, will post a deployed ship with no buffs stats soon!!!! LordPapp 10/26/2022) BP Despencer Inside Natron Factory Building /w Arch Hud 0.015 ::pos{0,2,54.1320,87.9726,8.1860} Good landing Spot ::pos{0,2,54.1766,87.8515,7.3770} ***BELOW STATS FOR MK1 - NO CURRENT STATS AVAIL**** Elements: 147 Honeycomb: 1.92m3 (Luminescent Purple Glass) Mass: 2.32kt Atmospheric-- Max Thrust 1.53g Brake Force: 7.91g Max Speed: 393m/s Low Alt Lift: 1.52g High Alt Lift: 1.49g Space-- Max Thrust: 1.14g Brake Force: 1.58g *PRICE DROP TO HELP NOOBZ GET STARTED* Nov 10th 2022 **Mk5 now in dispenser linked above, do not have list of current stats 11/25/2022 - Less containers and a few less atmos brakes and engines but more optimized and BIG IMPROVEMENT over Mk1 - STILL FITS 1 LARGEST PACKAGE FOR MISSIONS ** NOT PICTURED ***

BP: 350 Kħ
6

Dot Hermes v2 MAX

Dot Hack

Ship

Cargo Lift: 17,000 t

Dot Interplanetary presents the Dot Hermes v2 MAX. Ship is equipped with 72 large atmo engines, 6 XL space engines, Tri Territory Scanner, Deep Space Asteroid Scanner, Docking Collar, Hanger Bay with Maintenance Unit and a Bar . Pick up your Dot Hermes today!

BP: 10 Mħ
45

OLD Fury-class

SNS Sentinels

Ship

Space Thrust: 385 MN

Build by Ch3w8a (Shenluan#8552), Akcroma#9718 and Nikto#8099 According to demand, there may be a waiting time for orders The Fury-class Imperial Interceptor was a starship used by the reconstituted Sith Empire during the Great Galactic War and its resultant Cold War. Fury-class, with our Arquitens, is one of our Star Wars ship for Scifi events, it has already been tested many times in great battles so the first big Star Wars event against BOO. It represents the first collaboration between HOZ and ATS which will later form SNS Sentinels. 8 Advanced Precision Laser L 8 Advanced Precision Railgun L 10 Container L 8 Uncommon Military Space Engine XL 8 Space Fuel Tank L Warp Drive L Homemade PVP and piloting script Honeycomb Gold 195m3 Iron 18169m3 Steel 50.3m3 Nickel 615m3 Luminescent Glass 4.27m3 High level weapons handling Other elements full 5/5 buff

33

OLD Batallion

SNS Sentinels

Ship

Space Thrust: 481 MN

Build by Ch3w8a (Shenluan#8552) EDIT: Currently DU's servers do not support the load of so many cannons in PVP, making the ship non-operational. In SNS, we do not want to sell non-operational ships so Batallion sales are suspended for the moment. If changes are made or if DU's servers allow it, we will restart sales. According to demand, there may be a waiting time for orders It's one of our new warships, it's a double gunner cannon, built with all the SNS experience in ship building. 16 Advanced Precision Cannon L 12 Container L 10 Uncommon Military Space Engine XL 10 Space Fuel Tank L Warp Drive Homemade PVP and piloting script Honeycomb Gold 263m3 Iron 25053m3 Steel 66m3 Silver 1044m3 Luminescent Glass 42.4m3 High level weapons handling Other elements full 5/5 buff This ship is optimized for PVP, no concessions are made for RP stuff

8

Deliverance

Titan Aerospace

Ship

Cargo Space: 13,824 kL

Deliverance from Titan Aerospace is the Flagship of our line-up. Note: The LUA will need to be set up to your prefered flight scripts etc as it still has some older LUA on which im not sure still works. I've not been able to test this ship since launch because of the spawn cost, but im happy to help with any issues should you find any. With 19 Expanded XL cargo containers its designed to move significant volumes of cargo in comfort. The 4 spacious crew cabins have an un-paralleled view of the system with privacy shutters for those, personal, moments. The front multi purpose mounts (shown with rails placed) can take a weapon or an EX XL container, allowing for 2 extra containers to be placed for even more storage. Placements have been made available for 2 gunner positions (although a 3rd could be added giving 10 lasers and 3 rails), allowing for a defensive system of lasers and rail guns. From the captain’s chair emergency lights can be activated, as well as the lights for the 2 landing pads towards the rear of the ship, one with a retractable landing area. The 2 landing pads have an L container each, so RDMS can be set up for guests to refuel, rearm or repair without needing to access the main containers. For those that wish to fly first person a small roof bridge is accessible from the combat bridge. There are 2 maintenance access doors leading to the core and inner workings of the ship to allow for internal repairs. The BP provided is set up with weapons and T3 engines.

BP: 20 Mħ

Ugly Swan

ADCOne

Ship

Cargo Lift: 3,500 t

The Ugly Swan is a medium ship and probably the largest ship I will make in Dual Universe working by myself. This is based on how long it took me to source all the parts (purchased and manufactured). I am please with how it performs as it does function as I intended however, this ship is a great example, of trying to put too much on any one ship and left me with a very small number of choices for arranging the times to fit properly. The functions this ship fulfils are: Warp capable carrier, capable of carrying one small ship on the landing pad and two xs ships in the landing bays on the sides. Though the xs bays do not fit a full size xs ship. Territory scanner ship. Three territory scanners one on each corner. One DSAT for homing in on Asteroids. People transporter with a viewing area (Glass seating area) with a view of space / planet. 1G Atmospheric fight capable Space flight capable. Storage for resources though my really intention was to leave it in space while you shuttle back and forward in one of the docked ships. So the storage capacity is really meant to be on the docked ships. I designed it to carry the Elemental with a full load and carry the xs ships along with the filing its own cargo hold (four times the Elemental's capacity). I have not stress tested this ship, due to time constraints, but I can confirm it can carry the Elemental with cargo in and out of the atmosphere (At least 3.5Kt of cargo). Max speed is speed in space, the max atmospheric speed without burning up is 1000Km/h. The atmo thrust and space thrust values are forward thrust only (I do have thrust in other directions). Also it has four rocket engines because who does not like rocket engines.

2

Medusa S-core Elevator

De Overheid

Ship

Cargo Lift: 2,680 t

For when you are too tired or can't be arsed to haul your ores up to space every week after your calibration runs. Or just for when you need to bring stuff up to your space station, here is the Medusa Elevator, equiped with Yoari's Elevator script and comes with all it's perks. ( https://du-creators.org/makers/Yoarii ). Scxript price is included in the blueprint. This creature was made with a small profile in mind and lands perfectly on a matching launch pad and docks nicely on a custom space platform (see my other statics, Kombat and Bogdan). It is not the strongest elevator but it was made to haul up all the ores you can pump up for a dense ore field in one week. Pluck done one of these elevators in the middle of your field, ride it down from space and do all the calibrations with your pocket rocket, delivering all the ores directly into the elevator. The base doubles as a tri-tile mining rig so those are already done. After you calibrated and picked up the last of the ores for the week, fold up your pocket rocket, jump in the seat of the elevator and let it take you back up to your space only hauler which is waiting on the deck of the Bogdan space dock. Nothing is easier. I will help you set up and plan the optimal configuration for your off-world ore field and discuss all options. Have a look at the latest version here: XMR ALI BAUX 01 Or ask me for a joy ride on Space Mountain, my personal creation, featuring a one mile line tunnel you shoot through at 600km/h with 50 cm to spare on each side. Keep your limbs on board...

Token: 24.5 Mħ
BP: 17 Mħ
6

Dragonfly MKI By BDC

SKEEV

Ship

Max Speed: 1,700 km/h

The DragonFly MK1 Modeled from STAR CITIZENS DRAKEs Dragonfly. This hybrid is perfect for light market runs. This lil guy cruises @ 1700 kph with 5% atmo and 1300 kph on ground level. Will travel and work well on a Moon. Come grab ya one. VR Station name "BooNDocK Customs" @ Infinity Corporation Spaceport ::pos{0,2,7.8000,80.4210,89.9976} ****OR**** VR Station name "BooNDocK Main Showroom" ::pos{0,2,-25.9879,106.3613,5.8710} IGN: xSKeeVx OR Discord: Skeev#3940 IGN: Bananer OR Discord: Bananer#0773 (SHOP PARTNER) Contact me for possible trades in partial payment. Willing to Barter ORE's, Component's OR Quanta.

BP: 950 Kħ
20

Caterpillar XS 300

Shadow Templar

Ship

No attributes :-(

*** Special Launch Sale of 1mil/blueprint until Oct 21st!! *** The Caterpillar XS 300 is the perfect starter elevator. Tested with 0 talents and 0 boosts to lift 300t into space on Alioth. The elevator uses basic components making it an easy spawn for early-game. There are no tall elevator shafts required for this platform, and you can place it anywhere; all it needs is a flat pad to land on. The sophisticated code running the Cat XL Enhanced will keep it in a straight line from the ground to your space station and back, with minimal deviation. Set your base station & space station altitude in the Lua parameters, then all you need to do is turn it on and press the button on the on-screen menu for where you want to go. You can still take manual control of the craft if you need to make any adjustments. "We are entering the era of tower-less space elevators in Dual universe thanks to this impressive piece of engineering" - JC Baillie Tokens are currently not available but will be in the future. Blueprint dispenser located at: ::pos{0,2,28.4686,76.0296,99.4222}

BP: 1 Mħ
5

SFC Calypso Shuttle

Renard

Ship

Space Thrust: 4.28 MN

The Calypso, is an XS space shuttle. available here: :: pos{0,27, 8.3921,22.7110, -.0000} VR: FuelCola Boat Bar

BP: 200 Kħ
8

Calico

Captain Harlock

Ship

Cargo Lift: 1,000 t

Years of dedication and passion have resulted in the construction of the Calico. Hand crafted with the highest level of voxel detail and deliberate element placement of any ship I’ve made before. The Calico has everything you need in a warp shuttle and so much more. Inspired by the Star Atlas “Calico Hero” and adapted to the mechanics of Dual Universe; the Calico is engineered to rival any small core warp shuttle available in game. Entering the ship from either side will reveal a wide open cargo hold for installing additional containers or securely storing an XS speeder. On the front walls you will find switches for toggling on/off the lights and screens throughout the ship and on the back wall 3 Programming Boards. The top Programming Board enables the Ship Info script found in the cockpit. The reinforced door leads to the cockpit and up the stairs to the two main flight controllers, both of which come with Arch HUD GFN version preinstalled. When seated you will find a screen displaying the Shield Activator Script (written by RobRocketPants and updated by FinalX) and a screen displaying Ship Info (script by Krengus of ASTco) for easy access while flying. The unique glass canopy spanning the length of the ship provides the pilot and passengers with an unparalleled sense of openness and spatial awareness. Towards the back of the ship and either side of the Resurrection Node are access ladders to the living quarters. Upstairs you will find the 3D Augmented Reality Damage Report (script by Koruzarius), 2 passenger seats, the Container HUB and the RGB light control (script by Krengus of ASTco). From the living quarters you have access to the fuel tanks, however 2 hatches on the roof can also be used to access the same tanks from outside. The Calico comes with a mix of Advanced Safe and Military Space Engines varying from size S to L and 4 Advanced Military Atmospheric Engines size L. The default is our recommended engine loadout however you can easily swap any engine using the flat surfaces found behind the engines when removed. Simply align the new engines to the existing voxel designs and remake the links. Art inspiration can be found here: https://www.artstation.com/artwork/mDV2L8 ***The first 25 Ships will be sold as tokens with a custom certificate with the buyers name and number on the ship before the Blueprint will be available as standalone*** I want to say a special thank you to everyone who bought a token of the Calico! I post below the 25 buyers with their certificates 1.Canuckl3head 2.Necormax 3.xSKeevx 4.Lunarzkii 5.Vampskull 6.Sambo726 7.xdracksx 8.Necormax 9.MNC 10.Novalok 11.Poljack 12.Taylorbud 13.snouchie 14.MurderousDeuce 15.Kalri1774 16.RCG Corporation 17.Swervin 18.Hadron 19.Shiromar 20.Necormax 21.Arcuro 22.DominoSugar 23.Braddock 24.Bellwether 25.Maggles Messy Muppets Custom variations with different colors only available as tokens to choose You can change the honneycomb colors when spawn the ship Matte Black brick must stay the same or same matte type Black pattern marble must stay the same or same type LvL 5 Max talents to everything Important Specs Max Cargo Capacity - 192KL Capacity (2X Medium Containers on a HUB) Maximum Cargo Weight - 800T (It will go higher with higher piloting skills) Ship Weight (fully fuelled, no cargo) - 460T Flight Scripts Archhud Geforce version Fuel Tanks 2M Space 2 M Atmo (accessible inside and out) Space Engines, Sizes & Types : 2 L Adv Safe, 4 M Adv Mil, 1 S Adv Mil Atmo Engines Sizes & Types : 4 L Adv Mil Shield Size & Type Advanced XS Top Speed in Space 36,770km/h Landing Lights turn on automatically (scripted by RyanPryde and modified by FinalX) Screens throughout scripted by FinalX Known Specs Light switches, screen switches new color picker Warp Capable Living Quarters Ladder Access Cargo Hold for a small XS ship inside Shield Activator Script Robrocketpants (Programing board Cockpit area) Krengus ASTCO Shipinfo Script (Programing board cargo area the top one) RGB Lightboard ASTCO 3D AR Damage Script Koruzarius Landing Lights (if they are not working try to deactivate the switch in the cockpit under the board then enter the seat) **Important note** While you flying you must have all the programing boards (LUA) off especially the AR damage and ship info script it causes CPU overloads New 1.4.16_x version updates to lua to work with current version Shield script updated and and have rgb color picker Ship info updated still manual rgb Arch hud updated New color picker lua All the screens and lua reworked to work with color picker and you can change their colors New custom version White-red color (Better for recolor more details) blueprint available at Kosmos showroom only! Have fun and enjoy Calico!

Token: 30 Mħ
BP: 7.5 Mħ

LSA Skydancer Podracer - Model B

MrLightWell

Ship

Max Speed: 1,100 km/h

New model of the classic 'Skydancer' by LSA. This variant features increases in engine power (2x M Military Atmos, 1x Military Space Engine), and lift. Now you can easily take your racing to new heights or make that courier run in nimble style. Has no cargo capacity, but for quick runs when you need to update mining units around a planet or stop by the market this racer is a great choice! ***DISPENSER LOCATION**** Located inside main tatooine trade hub at LSA Industries HQ on Alioth

BP: 400 Kħ
10

Janus

Aerogics S & T Co

Ship

Dry Weight: 400 t

Janus is a space only ship, on S core Made mostly for asteroids, it can carry two containers L along with DSAT, and a spot for warp drive Two extra containers L can easilly be added in place of DSAT Powered with a mix of T2-T3 freight and maneuver engines, it is higly fuel efficient with a max speed of 40k Can be seen on VR: Aerogics Janus *** Honeycombs *** Aged Brown Pattern Wood 2: cockpit interior Glossy Beige Plastic (cold): cockpit interior Matte Gray Platic: main color (white) Aged Gray Pattern Carbon Fiber: secondary color (black) Polished White Aluminium: metal parts Luminescent White Glass: interior and exterior lights (should keep those white unless you really want colored lights everywhere) Luminescent Red Glass & Matte Dark Red Plastic: colored strips, recommended to keep those two HC with same color

BP: 3 Mħ
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