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Voxel Sets
Lua Scripts
22

Rebellion Evo II adv. by Chewie and Hagbard

Hagbard

Ship

Cargo Lift: 1,000 t

The Rebellion EVO II is the next generation of the popular rebellion. Tokens available for the "T3 Advanced" version BP's are the same price with 6m Quanta. Token Prices: Rebellion EVO II Advanced 17.25M Quanta We tried to make the token prices really competitive. They should match the prices for the full parts at the markets (+BP Price), so unless you build your own parts and have good talents, you will probably not be able to buy it cheaper on the markets today. contact Hagbard#8837 on discord for a token. The dispensers are in the Alioth Marina at this location: ::pos{0,2,38.3028,62.7694,34.7477} Tokens will be made available asap. The Rebellion EVO II is a ship created by Hagbard and Chewie_1. It's predecessor was one of the most popular ships during Beta. It can be build without having to invest a fortune and is an ideal ship for new and experienced pilots. The ship technology and Lua was done by Hagbard with efficiency and performance in mind The great High Quality Voxelwork was done by Chewie_1. It included a warp drive, 2x uncommon or advanced Atmo engines, 2x uncommon or advanced Space engines. Free Boost to my placement skills if you visit Hagbard on Alioth. - Atmo/Space/Warp capable - 300-1000 tons of cargo depending on pilot and placement talents - fast, light and designed to be as efficient and easy to fly as possible - Features Hagbard's flight control script with brake assistant Alt hold and tons of other useful features Important Note: The Lua on this ship was designed for Input Scheme Keyboard and any Mouse controlled input scheme is NOT supported! ==== Some features for the included HUD ==== - Full Autolevel in space and Atmo -- In Space choose to autloevel based on nearest planet gravity or choose your own "reference" by pressing a key combination and keep the current leveling -- when entering the pilot seat in space, the current orientation will automatically be used for autoleveling - Altitude Hold/Orbit Hold seamless transition from alt Hold to orbit Hold just by changing target Altitude -- Fully Automatic re-entry from space to atmo - Adaptive engine thrust. By default fly with ultra fuel efficient Maneuver engine and hovers. When needed (or manually activated), additional military engine and vertical boosters will be activated automatically - Collision avoidance -- when in AltHold and ground is detected, target Alt will be adjusted automatically -- when falling towards ground and descend speed is too high in the last 100m, brakes and vertical boosters will be used automatically to slow down descend speed - Can be "flown" underwater. - Speed Limiter saves you from heat damage automatically - can be flown by using A/D,W/S and throttle controls only. The ship will control the roll axis (Q/E keys) automatically to avoid sideways drift and allow smooth cornering - Non obtrusive HUD avoids visual on-screen clutter -- optionally press Shift Alt 4 to display all HUD Widgets when needed - Vertical Boosters present but will not consume any space fuel in low load situations, Boosters will be activated automatically when high descend speeds are detected near ground - Display of brake distance to make your space travel easier The rebellion was build to make it up-gradable. - The 4 main engines can be exchanged with higher tier variants easily. Just make sure that those engines which should be "off" by default get an engine tag "2nd" == Waypoint Mgmt System == The Rebellion 1f has >120 built in waypoints included in the Lua. Press Alt & Cursor Up/Down to access the Waypoint selection The wapoints are organized in groups. Skip to the next group using Alt & Cursor-Left to go one group forward or Shift additionally for backwards. == Using custom Waypoints == you can create a small Lua file on your PC to define your own wapyoints in the HUD. The file has to be placed in <Dual Universe Install Dir>\game\data\lua\ Filename has to be poilist.lua Here is the a sample file content: -=-=-=-= cut here =-=-=-=- local poilist = { version = "Poilist 1" } MaxRotatingWaypoints=3 function poilist.loadLocations() p = {{}} p[1] = {"DCA","Marina Hagbard He", "::pos{0,2,38.3979,62.9920,62.5495}"} p[#p+1] = {"DCA","Alioth Market 6", "::pos{0,2,36.0044,101.3503,220.0897}"} p[#p+1] = {"DCA","Haven tile near M20", "::pos{0,27,-24.1271,63.9619,64.4522}"} return p end return poilist -=-=-=-= cut here =-=-=-=- Use that as a template to create your own POI list. Fell free to add more POIs as needed. The parameter Order is: "group","Name","POSstring" The display name in the UI will be "Group"-"Name"

Token: 17.25 Mħ
BP: 6 Mħ
5

Quanta Hunter

Bonusaben

Ship

No attributes :-(

The newest addition to the Underdun Arcade. Based on the classic Boulder Dash, on the Commodore and Amiga. Featuring all 20 original levels! Come check it out at the Underdun Arcade (VR) ::pos{0,2,38.0744,106.5346,114.9047} ** RULES ** Move your character with the arrow keys. You can dig through dirt, and push boulders. Collect as many coins as specified in each level, at the loading screen, within the time limit. Once you have enough, the game background changes, and the Exit opens up. Gathering more coins than needed, grants extra quanta. Collecting 500 quanta worth of coins, grants an extra life (you start with 3). Coins and boulders roll off each other, and off walls. If they land on your head, you die. You can safely dig under a stationary boulder. Butterflies and Fireflies kill you on touch. Drop a boulder on them to kill them. Butterflies generate coins when they explode. Fireflies do not. Amoeba spreads like a virus through the level. It kills Butterflies and Fireflies, but it only blocks the player. If it grows too large, it will turn into boulders. Encasing the Amoeba using boulders, coins or the player so it can't grow, turns it into coins. The Magic Wall turns boulders into coins and vice versa. Activate it by dropping a boulder on it. It has a set time limit. CTRL+F9 hides your UI so it's easier to see the game. Type "kill" in the LUA chat if you get stuck. You can choose to start on any of the 20 levels, by typing "level <number>" in the LUA chat.

BP: 5 Mħ
1

Switch blade

Nghtmare

Ship

Cargo Lift: 5,000 t

This Medium Luxury hauler is an economical Head turner that is just fun to fly. and plenty of interior room to add extra cargo or equipment. also includes cargo display screens and scripts for quick reference to your cargo to by the shop and take a tour!

Token: 55 Mħ
BP: 13 Mħ
12

Giedi Prime I

fridaywitch

Ship

Cargo Lift: 1,000 t

fridaywitch, using her summoning circle, has found a way to pull ships from other galaxies and dimensions! Giedi Prime I 2.5 million for a blueprint 16 million for a token Giedi Prime S Add an additional 2.5 million for autopilot, featuring SAGA's Autopilot HUD. For her first finding, we bring you Giedi Prime. An imposing image of darkened aluminum, precision cut for a sleek look, this ship seems likely to have been used as a daily driver in another dimension. It seems to be quite well-rounded in performance and has two small drones to help with ship maneuvering. Around 200kL of storage, eight large engines (4 atmo, 4 space), and warp drive, this ship seems to be able to handle any job that's under 1-1.5 kilotons depending on talents and skills. Coming in at a dry weight of under 500 tons, it warps pretty inexpensively considering its size and power. Military atmospheric engines help you punch out of Alioth's grasp with ease, and the Safe space engines firing on twice as fast as maneuvers will make you feel like you're hitting the NOS in space. Giedi Prime has a little bit of space for some cozy living quarters, but it comes unfurnished as each person's needs differ and the alien world this came from is definitely not anything like ours here in the Helios system. The ship is on display at the Kosmos Showroom (you can VR there), and the blueprints are available there as well as at the Alioth Exchange in the green hall (just look for the giant tree!). If you're interested in a token, please contact fridaywitch#7850 on Discord or DM her in game at fridayxwitch. All blueprints and tokens are FULLY BUFFED to level 5 maximum on everything!

Token: 16 Mħ
BP: 2.5 Mħ
3

Desparatio

Czarman

Ship

Space Thrust: 24.9 MN

In the process of moving, blueprints are available to Kosmos Exchange. Introducing the Desperatio by Czars Workshop. Listen, element only ships are the reason they get blown up. It's scientifically unproven even. Sure, you can fly around pew pew-ing with space glue holding your ship together but why? With voxels, If you win, you get to do it in style, and if you get blown up, you get to do it in style too. You want your enemies flying this so you'll have that pretty trophy and your enemies want you in this for their pretty trophy. Either way, voxels make life just a little bit better. Anyways, the Desperatio is a Meta current ship that sports 4 Advanced Precision Rails, Advanced Shield Gen, and Uncommon Freight L's for the power! with 19.6G of thrust and 31.7G of brake, you go where you want to go and fast....and with style! Frontal cross section of 40.4m2 is quite good with voxels and you'll still be hard to hit. Blueprint with Rare Rails/Shield and Advanced Freight also available. Deadgunner script is loaded on the seat and the remote. I think it's priced pretty well at 750k and am always willing to work out bulk deals. The blueprint is lvl 5 buffed on all the flight necessities. I can buff lvl 5 seat and radar capacity and lvl 4 on small rails/cannons/radar afterwards for free at my space station conveniently located 10km from the Tachyon Highway Mkt 6 beacon. See it in person at my showroom here ::pos{0,0,-42147.5126,202406.0186,33385.7634} or in VR at "Czar in Space Showroom" Don't forget to pick up a landing pad too, voxelized ships deserve more than a flat voxel landing pad!

BP: 750 Kħ
6

Tie Bomber

SNS Sentinels

Ship

Space Thrust: 2.07 MN

Build by Knight-Sevy#6239 The TIE/sa bomber, formally known as the TIE Surface Assault Bomber and also known as the TIE/sa tactical bomber or simply the TIE bomber, was a bombing variant of the TIE line manufactured the shipbuilding industrie of Sentinels. Contact : Knight-Sevy#6239 It is built in such a way as to be as close as possible to the real scale while adding the "DU" dough and as details as possible. Real cockpit and accessible through a hatch at the top. Sold with 1600 l of fuel and 800 ammo S. The TIE Bomber is a godd ship for training space combat in Dual Universe with friends. To use the four Missile, you need "Missile S Capacity Handling" (Weapons => Seat Capacity Handling => Gunner Module S Capacity Handling) (Weapons => Missile Capacity Handling => Missile S Capacity Handling) And then apply them on your construct (Right clic => Construct => Reapply talents on construct) BP dispenser located on Moon 4 at - ::pos{0,22,-24.0681,158.4720,64.3307} To view in person, visit VR: " SNS Showroom Public DSAT" https://youtu.be/laLS_bgT_Hw No talent max stats : 5.73g MAX THRUST 7.33g BRAKE FORCE 52.3m² Frontal cross section 48 818 km/h MAX SPEED

Token: 1.6 Mħ
BP: 1 Mħ
2

SC-3130 Bullfrog Light Cargo

902PE_Gaming

Ship

Cargo Lift: 300 t

SC-3130 Bullfrog Light Cargo is an S-Class hauler designed to deliver 300 tonnes of payload and 12 passengers to orbit reliably and with minimal fuss. It has excellent in-space docking / maneuvering capabilities, reasonable electronics, rugged design and good aesthetics. Single-pilot ready, but has fitted space for a second crew member to aid in navigation and other flight duties. VR-node included in the design allows for remote clients to self-load and receive cargo, no matter where your contracts take you. Bullfrog -- It hauls. Good.

BP: 128 Kħ
2

Odyssee Orion

Odyssee

Ship

No attributes :-(

our solo gunner contact Faineks#4504 for info ::pos{0,0,-2364053.1173,527100.5878,101017.6246}

BP: 7.5 Mħ
96

Rebellion by Chewie and Hagbard

Hagbard

Ship

Cargo Lift: 500 t

=== Rebellion === "When an affordable ship actually performs better then most expensive ships out there, it might be a Rebellion... " The Rebellion is a ship created by Hagbard and Chewie_1. It was one of the most popular ships during Beta. It can be build without having to invest a fortune and is an ideal ship for new and experienced pilots. The ship technology and Lua was done by Hagbard with efficiency and performance in mind The great High Quality Voxelwork was done by Chewie_1 using the 2d voxelplaner gifted to the community by jaylebreak. It has includes a warp drive, uncommon Atmo engines and a Shield S. Free Boost to my placement skills if you visit Hagbard on Alioth. - Atmo/Space/Warp capable - 300-1000 tons of cargo depending on pilot and placement talents - fast, light and designed to be as efficient and easy to fly as possible - Features Hagbard's flight control script with brake assistant Alt hold and tons of other usefull features Oct. 20th 22: The DU Player Kukacha created a parts list to help player have an easy overview on which parts to get: https://docs.google.com/spreadsheets/d/1SC6omX1ykK6Aef5Pq0dxvJCkHTPk-JDOBHxrO-BM-_c/edit#gid=0 Update Rebellion 2b ( Oct 14th 22) ==> Updated for DU Release version. No overlapping elements, fully equipped BP, so that you can decide when placing which elements to actually include. You can place it without Warp,Shield,Canopies,Lights,encampment chairs, screens,Lua Board, Database,landing gears to save time and quanta if you prefer. For now we cannot offer this BP for free anymore, so we tried to make it affordable and are offering a "release discount" of only 1.5m Quanta for a limited time. Important Note: The Lua on this ship was designed for Input Scheme Keyboard and any Mouse controlled input scheme is NOT supported! ==== Some features for the included HUD ==== - Full Autolevel in space and Atmo -- In Space choose to autloevel based on nearest planet gravity or choose your own "reference" by pressing a key combination and keep the current leveling -- when entering the pilot seat in space, the current orienation will automatically be used for autoleveling - Altitude Hold/Orbit Hold seamless transition from alt Hold to orbit Hold just by changing target Altitude -- Fully Automatic re-entry from space to atmo - Adaptive engine thrust. By default fly with ultra fuel efficient Maneuver engine and hovers. When needed (or manually activated), additional military engine and vertical boosters will be activated automatically - Collision avoidance -- when in AltHold and ground is detected, target Alt will be adjusted automatically -- when falling towards ground and descend speed is too high in the last 100m, brakes and vertical boosters will be used automatically to slow down descend speed - Can be "flown" underwater. - Speed Limiter saves you from heat damage automatically - can be flown by using A/D,W/S and throttle controls only. The ship will control the roll axis (Q/E keys) automatically to avoid sideways drift and allow smooth cornering - Non obtrusive HUD avoids visual on screen clutter -- optionally press Shift Alt 4 to display all HUD Widgets when needed - Vertical Boosters present but will not consume any space fuel in low load situations, Boosters will be activated automatically when high descend speeds are detected near ground - Display of brake distance to make your space travel easier The rebellion was build to make it upgradeable. - The 4 main engines can be exchanged with higher tier variants easily. Just make sure that those engines which should be "off" by default get an engine tag "2nd" - The rebellion has space reserved for a shield generator s == Waypoint Mgmt System ( since 1f) == The Rebellion 1f has >180 built in waypoints included in the LUA. Press Alt & Cursor Up/Down to access the Waypoint selection The wapoints are organised in groups. Skrip to the next group using Alt & CursorLeft to go one group forward or Shift additionally for backwards. == Using custom your own Waypoints == you can create a small Lua file on your PC to define your own wapyoints in the HUD. The file has to be placed in <Dual Universe Install Dir>\game\data\lua\ Filename has to be poilist.lua Here is the a sample file content: -=-=-=-= cut here =-=-=-=- local poilist = { version = "Poilist 1" } function poilist.loadLocations() p = {{}} p[1] = {"Hagbard","Showroom", "::pos{0,2,37.9534,63.5323,7.9565}"} p[#p+1] = {"Other","Chewie Base", "::pos{0,2,9.4456,45.4257,108.8897}"} p[#p+1] = {"Other","Yobbous Base(must see)", "::pos{0,2,39.3317,21.6829,87.5876}"} p[#p+1] = {"Other","Hedronic Library Teoma", "::pos{0,8,1.5059,133.7962,99.1187}"} return p end return poilist -=-=-=-= cut here =-=-=-=- Use that as a template to create your own POI list. Fell free to add more POIs as needed. The parameter Order is "group","Name","POSstring" The display name in the UI will be Group-Name BP's will be made available again soon(TM)

Token: 10 Mħ
BP: 1.5 Mħ
1

Skeeter Warp

Zeiffer

Ship

Cargo Lift: 450 t

A nice Warp Capable Ship able to carry a 125kL / 437.50t Delivery Package off of Alioth or Warp to Talemai to gather some Limestone and Natron efficiently. BP can be located at- ::pos{0,2,19.7052,86.5752,256.3013}

BP: 1 Mħ
6

Adamant

Aerogics S & T Co

Ship

Cargo Lift: 3,000 t

Light hybrid ship on M core, blueprint comes with 8 atmo L (T3 military) and 2 space XL (T2 maneuver). In atmo, it can carry 2-3kt (depending on handling and pilot talents) out of 1g using conventionnal ways, and much more using AGG (especially if only going to 1000m) Storage is 10 container L on a single hub, with extra room inside for either 3 scanners (and markings for ship positioning when tri-scanning) or DSAT or 10 more container L In space, or using AGG, max weight is virtually whatever you can fit in containers, ie tested up to 8kt (cargo full of hematite): its a bit slow but definitely doable. Can be seen on VR: Aerogics ADAMANT *** Honeycombs info *** default dark theme HC1 (1245m3) - Matte Black Carbon Fiber HC2 (1100m3) - Glossy Dark Gray Carbon Fiber HC3 (300m3) - Polished Dark Gray Aluminium HC4 (5m3) - Luminescent Red Glass example for light theme: HC1 (1245m3) - Matte White Carbon Fiber HC2 (1100m3) - Glossy Black Carbon Fiber HC3 (300m3) - Polished White Aluminium HC4 (5m3) - Luminescent Icy Glass example for black yellow theme: HC1 (1245m3) - Matte Black Carbon Fiber HC2 (1100m3) - Glossy Dark Gray Carbon Fiber HC3 (300m3) - Matte Dark Yellow Plastic HC4 (5m3) - Luminescent Yellow Glass (stats shown are with maxed handling and average pilot talents)

BP: 8 Mħ
4

TRUMAN CLASS

Penrose

Ship

No attributes :-(

truman class from "the expense" Full space ship. original designe by Isyos and Thibz

BP: 10 Mħ
3

Inquisitor MK1-C

Vega Hex Industries

Ship

Space Thrust: 25.9 MN

The Inquisitor MK1-C is the cannon variant of the Inquisitor MK1-R. It is a stylish and affordable S core part of the Confessor series. The ship comes equipped with 2 remote controllers. You can choose which one to activate depending on your situation: - One has ArchHUD installed when you want to autopilot to your destination - The other comes with Deadrank PVP script for when you get into combat and the PvP zone. You can also swap the M shield for an S and add 2 M container if you want to use the ship as a roid runner. GENERAL INFORMATION - Space ship only - S core - 6 Advanced precision cannon S - 1 advanced space phased-array radar - 1 space radar - 4 advanced freight engine L - 1 Advanced Shield Generator M - 1 M space fuel tank STATS (with level 5 talents) - Thrust: 18.6G - Brake force: 19.7G - Max speed: 44 816 km/h - Delta V: 748 956 km/h CROSS SECTION - Vertical: 304 m2 - Frontal: 65.1 m2 - Lateral: 164 m2 If you need a boost for the ship when you deploy it, contact me and we can set up a time so I can come boost it. Come visit us in VR at Paragon Hex Showroom (Ship is in display at the 2nd level of the complex) or in person near market 6 at ::pos{0,2,35.3441,107.0564,-13.1840} DM if you have any questions on discord: vork

BP: 1 Mħ
4

AX / LX Hammer Crest

Arch Tech

Ship

Cargo Lift: 5,000 t

Arch Tech's new medium core Safe-Zone Hauler. Designed to the luxury standard that you would expect from all Arch Tech ships, capable of lifting 5KT out of Alioth's atmosphere to get your cargo anywhere in the safe zone. Interior features comfortable room for 4, with room for passengers to entertain. The rear cargo bay features (2) M sized sliding doors to allow support for a AWP of your choice and room for a second pocket ship (depending on scale). Living quarters for all 4 crew members rests on the second floor, while the 3rd floors hosts the bridge; which includes spaces for the sky-lit bar, lounging areas and cockpit area for the crew. Tokens are available upon request. Please contact Slanks on discord or in-game for any inquiries or questions. The Hammer Crest is available in a Advanced Version (AX) and a Rare Version (LX). Blueprints are available on Haven at the location below: ::pos{0,27,-25.6974,-67.2559,93.1825} VR: "Arch Tech Plaza" Please do not buy BPs in VR.

BP: 50 Mħ
2

IWAC Tsunami

Wicked Wonderland

Ship

Cargo Lift: 750 t

The IWAC Tsunami is a a lesson in pragmatic design, with every aggressive edge and element placed done so with an eye towards performance. The result, a pocket monster - an aggressive S core that will get you where you're going fast. It will happily haul a nearly a KT into orbit, or burn itself to pieces in a straight line. Basically its a perfectly balanced racing hauler with attitude. Treat it nice and it may not rip your face off. Tokens prices available on request (with some lead time). Live life, fly Wicked - visit Wicked Wonderland Ship Shop today ::pos{0,2,34.7992,86.1957,231.5103} Live life, fly Wicked - visit Wicked Wonderland Ship Shop Discord today https://discord.gg/wGzhV45KWz

BP: 750 Kħ
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