Dual Universe Creators

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1

[1L]Ten

Baxton Aeronautics

Ship

No attributes :-(

Hi this the [1L]Ten small hybrid hauler xs ! perfect for beginner Engine > full basique U can lift for at 1G 300t to 500t depend you can lift between 300 and 500 tons depending on your skills if u need his dispencer is here : ::pos{0,27,13.7018,23.2471,59.8493} and vr : "baxton aeronotics" dont forget, dont buy in VR :) !!! have fun !

BP: 750 Kħ
48

Tie advanced

Loaded Industries (NEW LOCATION)

Ship

No attributes :-(

my next start wars ship to my collection is this tie advanced small core ship comes with 2 advanced atmos engines and 1 space military engine does 1200km without damage when in burn mode, fitted with 67kl cargo hold for light market runs, stats show are what comes with token form with my boosts everything lvl 4 and atmos and space engines are lvl 5

BP: 500 Kħ
1

Dragonfly Mk.1

mark-o-solo

Ship

Cargo Lift: 80 t

The Dragonfly is the result of my first 3 days into Dual Universe. She was designed to lift me off of Haven and to Alioth. Boy, had I known there was rent to be paid, I might have stayed a bit longer. Anyways, the Dragonfly is a reliable and practical ship, biggest I could make her with XS size. She is a hybrid, easily gets you to space and does the Haven-Alioth back and forth trip multiple times before running out of juice. The Dragonfly also comes with a small interior and can be Upped with additional cargo whenever necessary. She is built smart, with maximum maneuverability and ideal weight distribution in mind. And on top of all that, she is pretty. You should be able to build her without the need to purchase anything with an assembly line M and by disassembling the pilot outpost starter base. Enjoy and Cheers ! PS: since I just started the game, I have no dispenser yet. Please contact me for the BP.

BP: 199 Kħ
1

Odyssee

Odyssee

Ship

No attributes :-(

our first 3 gunner exotique saled

Ugly Swan

ADCOne

Ship

Cargo Lift: 3,500 t

The Ugly Swan is a medium ship and probably the largest ship I will make in Dual Universe working by myself. This is based on how long it took me to source all the parts (purchased and manufactured). I am please with how it performs as it does function as I intended however, this ship is a great example, of trying to put too much on any one ship and left me with a very small number of choices for arranging the times to fit properly. The functions this ship fulfils are: Warp capable carrier, capable of carrying one small ship on the landing pad and two xs ships in the landing bays on the sides. Though the xs bays do not fit a full size xs ship. Territory scanner ship. Three territory scanners one on each corner. One DSAT for homing in on Asteroids. People transporter with a viewing area (Glass seating area) with a view of space / planet. 1G Atmospheric fight capable Space flight capable. Storage for resources though my really intention was to leave it in space while you shuttle back and forward in one of the docked ships. So the storage capacity is really meant to be on the docked ships. I designed it to carry the Elemental with a full load and carry the xs ships along with the filing its own cargo hold (four times the Elemental's capacity). I have not stress tested this ship, due to time constraints, but I can confirm it can carry the Elemental with cargo in and out of the atmosphere (At least 3.5Kt of cargo). Max speed is speed in space, the max atmospheric speed without burning up is 1000Km/h. The atmo thrust and space thrust values are forward thrust only (I do have thrust in other directions). Also it has four rocket engines because who does not like rocket engines.

1

LX44 ULTRACAT

Seawing

Ship

Max Speed: 3,600 km/h

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93

Brute S-core Freighter

TobiwanKenobi

Ship

Cargo Lift: 1,750 t

SALES HALTED. NOTICE: Due to my dissatisfaction with this ship's performance and aesthetics, it is now retired. No further tokens will be sold. Cheap DRM-free BPs will be distributed through a soon-to-be-placed dispenser. NOTICE: With some recent changes to obstruction calculation, the brute has lost about 15% of it's total atmo thrust due to the forward atmo engines being more obstructed. It can still do 2kt cargo, but I'm revising the advertised max to 1.75kt. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - The Brute S-core freighter is designed for short solo/duo mining trips and mid-range missions. It has a detailed interior and a shapely exterior with lots of personality. Internal cargo capacity is 384kL(4M containers), with designated external attach points for three additional L containers, allowing expansion up to 996kL for carrying high-volume, low-mass loads such as bauxite. Max cargo mass is around 1.75kt. The ship can also be used for safe zone asteroid mining. A spot has been cleared in the cargo bay to insert a DSAT at coords 0,0,-3. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - PURCHASING Unavailable. PRICES: Single-use BP - N/A

2

SC-3130 Bullfrog Light Cargo

902PE_Gaming

Ship

Cargo Lift: 300 t

SC-3130 Bullfrog Light Cargo is an S-Class hauler designed to deliver 300 tonnes of payload and 12 passengers to orbit reliably and with minimal fuss. It has excellent in-space docking / maneuvering capabilities, reasonable electronics, rugged design and good aesthetics. Single-pilot ready, but has fitted space for a second crew member to aid in navigation and other flight duties. VR-node included in the design allows for remote clients to self-load and receive cargo, no matter where your contracts take you. Bullfrog -- It hauls. Good.

BP: 128 Kħ
5

The Megingjord

Makashima Industries

Ship

Cargo Lift: 3,300 t

A heavily modified version of the DIS20 designed by Damphouse; The Megingjord has been redesigned to provide more cargo space, more fuel capacity and far greater overall performance. Fitted with 4x Advanced Safe Space Engine XL, and 12x Advanced Atmospheric Maneuver Engine L, The Megingjord is capable of transporting up to 3kt of cargo from any planet. The ship also accommodates a Warp Drive and a DSAT as standard, and with its increased cargo capacity of 1,152,000 litres, this makes it a great ship for soaking up asteroid after asteroid. No more fuel worries! With the addition of several fuel tanks, and optimised engine to fuel tank assignments, you will The Megingjord is able to just go on, and on, and on..! Get more precision movement, with the addition of multidirectional space engines, allowing you to take more control & maneuverability when landing at space stations, and asteroids. The increase in vertical boosters helps to accommodate for all of these changes, and the likelihood of significant cargo weights, ensuring that you're never at gravity's mercy. Get better access to your front wing sections, as well as more VR connectivity, with improved interior designs and optimisations! With so much at offer, we highly recommend taking some time to have a look around on our showcase model. Location & VR: Makashima Industries Shop ::pos{0,26,79.6509,-87.6931,99.0025}

BP: 5 Mħ
6

2000 F1 - PVR's Official Racer

Tony's Shop

Ship

Dry Weight: 3.14 t

- DISCONTINUED -

BP: 1 ħ
22

Busy Bee

Treehouse

Ship

Max Speed: 5,000 km/h

The Busy Bee is a tailored autopilot mission runner. Fly the 160kℏ Ailerons mission with a single click. Flight time 5m 30s. Blueprint and Parts available at ::pos{0,2,42.5925,94.4456,190.4857}

BP: 2 Mħ

Freedom Class Hauler

Xeno Heavy Industries

Ship

Cargo Lift: 100 t

BP: 500 Kħ

Hover Bike

Adrenix91

Ship

No attributes :-(

Captains Customs answer to a small nibble Bike racer, even at Basic levels the streamline design to quick braking and thrust response, its one bike you can count on to get you there fast!!. have a look today at Captains Customs Showroom ::pos{0,2,36.7589,108.2861,59.5597}

BP: 125 Kħ
3

Megalodon

Captains Customs - Ship Sales

Ship

Cargo Lift: 13,000 t

There comes a time when reasoned words of appeasement are no longer enough. A time when a good person must decide whether to keep taking the hits or to stand up to oppression.   When it is time to stand up, to choose freedom and prosperity, then they must be prepared to deal in malice and menace. To deal in violence.   This moment calls for them to pick up the tools of war, and to prepare for battle. Then it is a time for the Megalodon!   From the abyssal depths of Captain Miller’s mind arises this 120m long armored behemoth. It is an instrument of retribution. It has been created to let haulers, miners, and business people bite back at those who target them!   It screams in an ancient, prehistoric, voice “stop hitting me Devon!..,” (Captain Miller has never confirmed who Devon is!).   Born of political necessity when The Guild of Merchants and Haulers threatened to boycott delivery of ore and essential goods until their pilots were adequately protected.   When word of this reached the ears of a conglomerate of Helios's finest leaders, known as the Council of Business And System Traversal Advisors, Regulators, and Directors, they knew they had to act!   The Council quickly ruled out paying to establish a Helios Sector Police Force or restricting arms sales throughout the system – as both were deemed bad for business and potentially expensive! Instead,  the Council awarded a multi-billion Quanta contract to Captain’s Customs for the development of Hauler capable of fighting its own battles! Once he was done counting the suitcases of Quanta, Captain sequestered himself into his design office, stared at an aquarium in the corner for a week, jumped up, and screamed “Shark!”   What emerged from this process was a monstrosity – The Megalodon. With 7XL Expanded Containers and an M AGG, it is a hardcore hauler. With a fully protected "safe room", 4 Advanced Precision Large Railguns, and 10 Military XL Space Engines, it is a feature-complete war-ship designed to get you safely through any zero-security zone.   If you are serious about hauling and want to cast off the fear of piracy, it's time to be the biggest, baddest thing in the ocean! It’s time to jump the shark and go Megalodon!   Come see us in person at Captain’s showroom 12km Southwest of Alioth Market 16 ::pos{0,2,19.3636,110.1164,13.5872} or visit Captain’s Customs Ship Showroom in VR Ask about token prices! Markets are changing fast. Captain’s Customs Now Sponsoring Space Shark Week

BP: 37.5 Mħ

Astral Express

Ad Astra Shipyards

Ship

Space Thrust: 61.3 MN

This recreation of the Astral Express, a spaceship from the game Honkai: Star Rail, is the flagship product of Ad Astra Shipyards. This design features a faithful reconstruction of the interior of the train-themed spaceship, with minor creative liberties taken in the design of the exterior hull to account for the ship’s TARDIS-esque interior dimensions. The ship is a work of art, and as such is unarmed; but per Ad Astra’s standards, it is fully capable of both atmospheric and space flight via 40 M Wings, 18 L atmospheric engines, and 12 L space engines. The ship itself is composed of a L-Core containing the locomotive and coachcar, as well as all flight systems; the rear car is a carefully-docked M-core. Contact us via the info in our bio for assistance in docking the two cores correctly, as the construction of the ship requires the two constructs to overlap slightly. The blueprints for the individual cores can also be purchased separately if you don’t want to deal with that hassle. VR access is available to explore the complete ship! Search for Ad Astra Shipyards in the Surrogate Pod menu. The Astral Express is currently available as a blueprint only; this listing will be updated if/when this changes. NOTE: All numbers listed are valid for the empty ship with the M-core passenger car attached. The passenger car itself weighs 134t and does affect the handling of the overall ship, the adjustors have been positioned to compensate for this.

BP: 6 Mħ
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