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21

Nautilus

Dracks

Ship

Space Thrust: 319 MN

Nautilus Freighter A Large Bio Mechanoid creature .Living and thriving in the Vastness of space . These Passive creatures are easily captured and fitted with armor plates . There Huge open interior body's fitted with large numbers of containers . Although Nautiloid are a Primarily a space organism its installed armor allows it to enter planet atmosphere's . Found to only be the 3rd Largest Bio Mechanoid in the New Verse with its fast growth rate and passive nature the Nautilus fills out a bulk of the Nemesis fleets . the Military versions packed with heavy armaments and a very thick shells Description WIP

BP: 30 Mħ
22

Magnate

Smilin' Bazzy's Used Shipyard

Ship

Space Thrust: 24.7 MN

Magnate is an exploration frigate of Royal Khanid shipyard designed for comfort and opulence to those who can aford it. Find out what it feels like to a be amarrian tyrant prowling subjudgated starsystem. Rub your starving vassals' nose in your outrageous wealth while they're surviving on pittance of 160K alioth missions. Make Helios great again.

BP: 5 Mħ
11

The Falcon

Dracks

Ship

Cargo Space: 1,344 kL

Cargo ship made for mining asteroids comes without AGG standard has an EZ install room for one

BP: 45 Mħ
32

Destiny One

Loaded Industries (NEW LOCATION)

Ship

Cargo Lift: 3,000 t

Loaded Industries presents Destiny One medium hauler if your looking for a new stylish daily runner i hope we have you covered with this new original design by loaded, 3kt hauler with 6 large containers, fitted with all advanced engines, medium shield, warp drive etc everything you would expect, very easy to fly and very agile to move around, full interior design, blue print only no tokens as of yet, any question please message me on discord. stats shown are with lvl 5 talent buffs applied and some pilot skills, as i dont have a character with no skill at all no more, if you are a skilled pilot with pilot skills you will push 4kt of alioth you can view in VR search for loaded industries and you find the ship located on the open air showroom space with dispenser ::pos{0,2,37.6266,109.2195,-51.3445}

BP: 6 Mħ
3

Badger

Andromeda Ship Shop

Ship

Cargo Lift: 1,000 t

The Badger is a wonderful small ship. Great for quick trips to the shops but is also fast on long space trips, its quick with a good amount of storage. Designed as a luxury small transport ship with full RP interior. This ship only uses basic parts so is cheap to build and maintain. No warp drive or shield fitted as standard but there is room in the engineering bay for after sales fitting. This is a smaller and more agile version of the medium core "Angry Beaver" All Andromeda Ships come with a free Lvl 5 Boost

BP: 2 Mħ
14

Silver arrow

Serula

Ship

Cargo Lift: 840 t

The Silver arrow is mid range hauler. Designed to be beginner friendly it can carry a full haul of hematite to space. It's large stabilizers make it an excellent glider. Even when fully loaded with 840tons it is easily able to recover from a dead fall from 3000m with no engines. It features 3 floors and offers room for desired expansions: Warpdrive, shield, extra storage an extra L space fuel tank and more. The core is located between the large stabilizers and other big elements for extra protection. There is also a version available with the Saga AP for a total of 6mil for the blueprint or 13.5mil for a token. VR: Ship shop Serula (IC)

Token: 10 Mħ
BP: 3 Mħ
2

S40 SUPERCAT

Seawing

Ship

Cargo Lift: 500 t

The completion of the Moltres heat shield project has allowed new designs that would previously have destroyed themselves seconds after opening up the throttle. The result is a dragster muscle ship that (with lv4 piloting talents) can hit 3000km/h at sea level using only basic engines, has 19Gs of high altitude lift with full fuel, can withstand the fires of a 5000km/h reentry, and can comfortably haul 500t anywhere in the system while maintaining a low starter-friendly build cost. It is certified for hypersonic flight up to 10,000km/h in upper atmosphere! Moltres™ heat shield equipped. Contact the seller after your purchase for free hypersonic flight tips, and activation instructions on the Moltres shield!

BP: 300 Kħ

TIE Bomber 1.2kt Hauler

DU Creators

Ship

Cargo Lift: 1,200 t

This easy to use go-to 1kt hauler is an improvement on previous versions. This is the most effective small scale hauler I could make, basically 2 large rare military atmo engine housings with foils. On request I can offer lesser engine versions. Meticulous element placement and trial and error have resulted in a very responsive and reliable hybrid that launches steeply out of 1g hauling 1.2 kilotons with mid-range skills. See the dissection pic in the gallery for interior element placement. We offer free skill application on constructs. The entire left pontoon is just a large container. It is designed around crash safety; overpowered vertical boosters, an emergency control unit and several large and excessive atmo brakes mean you can stop a dead-drop quickly. Pilot enters via an elevator on the back rear to a claustrophobic spot in the right tube's front where fuel tanks are accessible, with the warp drive installed behind. AVAILABLE VIA DISPENSER FROM THE STAR WARS STATION OVER ALIOTH MARKET 6 Location: About 0.9 su above Alioth Market 6, a bit North. If I'm online I can hop down to pass them to you on the surface. VR: "Star Wars Station" Coords: ::pos{0,2,39.4131,97.6308,193235.8438} Message Deravi#6100 on Discord with questions. DU Creators customization guarantee: If you customize your ship in a way you prefer we will surrogate in to make you a backup BP lest anything happen to your work.

BP: 6 Mħ
4

RAH 66 Comanche

LeeFall

Ship

Max Speed: 1,326 km/h

11G Thrust Fueled 9G brake Pocketable/Compactable 1300kmh Animated Rotor https://gyazo.com/0586140780575dcc5fd8ab4f4c5ef95c Great little ship to carry around in your nano pack for those emergencies. ::pos{0,2,43.8524,89.9132,109.0913} VR: Galactic Cinema

Token: 2 Mħ
BP: 500 Kħ
3

Parhellion

havahone

Ship

Cargo Lift: 250 t

New Listing! Ask for details and information on the first version, no dispenser yet. The atmospheric handling is good and fairly balanced. Landing is not the niblest, but easy for new pilots to handle. Because of rear steel shields, can have minor unexpected weight compared to its full plastic version. Houses a Warp Drive and a Shield Generator inside shielding.

1

Bantam Basic

Midacre

Ship

Max Speed: 1,243 km/h

Blueprints now available for purchase at Hadron HQ Alioth. ( ::pos{0,2,-21.7618,122.5465,114.3602} ) Warp cells cost dearly. If you haven't got valuable cargo to transport, warping is often too expensive to justify. The Bantam is a personal craft for planetary travel, market runs and nanopack-sized purchases, transit between the surface to your space station, or an occasional joyride to a nearby moon. It takes off quickly and accelerates to max speed in seconds. The sleek, low-cross-section profile allows re-entry or cruising in high atmosphere at up to 2000 km/h without damage. Albatross HUD makes piloting a snap. The Basic Version can be built entirely in the nanocrafter, except for the optional square light and atmospheric radar. Both of those components can be obtained from starter outposts, if desired, as can many more such as engines and adjusters. The blueprint has level 5 placement for space, atmo, tanks. Honeycomb colors can be easily changed now, so go crazy! (purple and green not required) Because it weighs less than 10 tons, it can accelerate to 50,000 kph max speed. On a round trip it will use about half of the XS fuel tank with no talents. Plenty of reserve for emergency turn-and-burn braking if necessary! This little ship is a lot of fun to fly and can get you to any place in the solar system at a fraction the cost of UEF ships.

BP: 60 Kħ
3

Ammo Clip (PvE Easy)

Kosmos

Ship

Space Thrust: 18.7 MN

Using the DRM free shell offered by Astleteyn, the Kosmos Organization presents to you the Ammo Clip! This space-only ship is designed to clear the easy PvE mission entirely solo! It features 6 Advanced Agile Cannon S to shoot rounds at those alien bastards! It has your standard Advanced Shield Generator to keep your ship protected, and the hull is made mostly of Maraging Steel to keep you safe if you have to vent your shields. It's also equipped with FOX Flight and FOX Gunner by robrocketpants. Since this is not a vanilla script nor is it a public script, also as this is designed to be kind of an "intro" to PvE missions, fridaywitch has written a guide to walk you through the whole process. That guide link is here. https://docs.google.com/document/d/12TzD3owDJU96gnLJwsZu66HgYrIcFksloyw0xL9pXMk/edit?usp=sharing This ship is only offered as a token, as it will not perform without full placement buffs on the combat elements and those buffs cannot be saved to the blueprint. The PvE mission as of 8/19/23 pays 1.25 million and should you buy your ammo from Kosco (or any other similarly-priced store like SVEA or Honeycomb Central) then you should profit roughly 1 million per run. You can pick this up at the Kosco if you bring a M or L core hybrid, or we can bring it up to a space station for pickup. Message fridaywitch on Discord to place your order or if you have any questions! All radar, seat, and cannon capacity buffs are max level. Cannon magazine size is max level. Cannon Damage/Range/Operations/Agility/Maneuvering is max level. Cannon Proficiency is level 4.

Token: 5 Mħ
7

Phantom

Sethioz

Ship

Cargo Lift: 4,000 t

Phantom is my first M core art build. It's built out of carbon fiber to keep the weight down, but also to give it this cool chromish look. I haven't even made a proper video on it, but here's my first version of it and first test flight: https://www.youtube.com/watch?v=A9YNFEVcSoM (on this video it's not complete, it's missing warp and some wings). INTERIOR: cool looking interior, with bridge/cockpit, 2x crew quarters and cargo area. cockpit has switches and lights that will let you turn stuff on/off and lights will indicate what's on/off. fuel tanks are also nicely places behind hatches, which are opened by a switch and lights turn on, in other words, i put some time into designing the interior. one crew quarter is pretty much empty, so you can make your own design in there. FORWARD ENGINES: 12x L basic atmospheric engines and 4x L basic space engines NOTE - cargo capacity and lift are not absolute and are easily modifyable! I made it as art-build, but it performs quite well as hauler. currently it only had 4x L containers, but you can easily easily put more containers. I think you can quite easily fit +6 to 8 L containers into it, so total of 10-12 i'd say. there's also some room for more wings if needed, only problem with heavy loads might be hovers. I have tested about 2000t and it had absolutely no problem lifting it with low level talents (level 2-3). if you have "heavy foot", you might want to put L space fuel tank on it, because i have M only and it runs out quite fast if you're hammering it. with full tank, it's enough to make a round trip from plant to planet, so in other words, it can escape atmosphere twice, but with cargo it might be an issue, so have some extra fuel or get L space fuel tank. You have to land anyway, so i see no harm in refuelling in meanwhile. I'm not very happy with some voxel work outside as there's a bug where voxels look fine in build mode, but when i exit build mode, they twist into something else. it's hard to fix those as in build mode it looks fine, so i don't know what to adjust, but otherwise it's fine.

BP: 1.5 Mħ
7

Atlas Femto by Hadron

Hadron

Ship

Max Speed: 500 km/h

Super precise personal transport elevator with rare freight engines. will only utilize hover engines when possible or free fly with atmo engines. Engines are only active if the hover turns off. Desinged to fit in Interiour doors for docking. Hadron’s signature voxel work and Jeronimo’s feature packed JSE++ have come together to produce our series of tower free space elevators! Our elevators are tuned to provide lightning fast transportation of goods and personnel, to and from space, with minimal fuel consumption and effort. What sets our products apart from the competition is our elevators use a number of atmospheric and space brakes to slow the craft rather than using engines to do so which burn a lot of fuel. By using brakes, a huge amount of cargo can be brought safely down from space. Damage Report AR (augmented reality) for monitoring fuel and overall weight at a glance JSE++ elevator script for maximum control and performance tuning The JSE++ flight script provided by Jeronimo, offers a huge number of parameters for you to tune the elevator to your liking. Some notable features include: - Default++ windows system, draggable windows, interactable buttons - Up to 9 easily adjustable and renamable floors - Customisable orientations vectors for gravity elevators or shaft elevators - Various customizable engines settings, approach and travel speeds for empty or full cargo - Automatic engines power on/off - ECO Mode (uses gravity to accelerate the elevator back down to the planet) - Dynamic Augmented Reality floor selection interface - Hot keys for quick action (ALT + 1...9) - Admin list for allowing only certain people to adjust parameters - Blacklist to exclude certain people from using the elevator - Interface available in 3 languages: eng / fr / ger - Auto shutoff on endpoints with adjustable telemeter offsets. -100% autonomous docking in space with emitter / receiver. -All Elevators are desinged to fit in gates eg. XS ExpL or XL but will also work with sliding doors. To ensure optimal customer experience, we have developed a concept to provide you with an "all-in-one package". Our mission is a happy customer On your first ever Elevator you can only get an token or you provide the needed parts. Full Service Installation with one of us is required to make sure everything works 100% perfectly, and you are fully satisfied with our product. After your first setup you can buy blueprints and use our install guide (VR: Hadron Atlas Guide) or ask us questions any time. The on site install help for all elevators includes: Planning and setting up the ground cradle. Full explanation of all settings in discord with screenshare. After the ground setup we will fly together up and place your space station core. Placement and aligning Space core dock. Integration of the cradle in other space station BP´s. Quick demo of the elevator (XS MAX): https://www.youtube.com/watch?v=XIesj0XYORU Call us on discord for an personal tour: ryanpryde / midacre / mcxerxes Visit us in VR: Hadron HQ Alioth

Token: 6 Mħ
BP: 5 Mħ
1

Scan Module

Seawing

Ship

Dry Weight: 200 t

Simple, modular, cheap! Why carry 200 tons of scanner around when you don't need it? With our modular tri-scanner, simply dock the unit to your ship when you want to do some scanning, and leave it at home when you're out doing other things! Built on a S core dynamic for docking to M cores and above. BP available at Seawing Hypersonics located at ::pos{0,2,35.3369,59.6272,0.4394}

BP: 100 Kħ
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