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5

Vanguard

Captains Customs - Ship Sales

Ship

Cargo Lift: 10,000 t

“And he strode forth unto the field, atop a white steed. Clad in shining mail, brandishing a burning sword, The men who had been busy at the work of war, Quieted themselves and began to quake in fear... For Death lurked among them... And he had come to teach them a lesson in battle.” Famed Aliothian Poet Implausible, in the dedication of his Vanguard. The Vanguard... What you see when you examine this ship for the first time is 160 meters of artistry. Of nuanced corners, elegantly placed artwork, detailed flying buttresses... What you come to realize over time, however, is that this ship is no show pony. It’s a Warhorse. One that has clad in mail, smacked in the face and fed a diet of high protein milkshakes and amphetamines. This Warhorse is pissed off and means business! With an armored core and safe room, two flight decks and a landing pad, and kilotons of armor, the Vanguard is the foundation of your navy. The rock on which to build your church. Your heavily militarized church... The Vanguard began life as a custom order. When a pair of slightly deranged ship buyers looked at the Valiant Battle Carrier and thought “..... you know what...that battleship needs more guns and armor...”. After he stopped crying, Master-shipwright Dragosphere stammered “...they’re right... the crazy bastards are right....” and proceeded to extend the Valiant in every dimension. The result... more than just a war machine of horrifying destructive power, more than just a statement or status symbol... He crafted the technological embodiment of a God of War! Come see it in person at Captain’s showroom 9km SouthWest of Alioth Market 16 ::pos{0,2,20.6263,110.9953,106.1835} or visit Captain’s Customs Ship Showroom in VR Captain’s Customs – Personifying Deities on demand!

BP: 75 Mħ
20

Wonkavator

NeoCrypter

Ship

No attributes :-(

The Wonkavator is the ultimate personal utility craft. Part Pocket Rocket part Magic Carpet with some AGG like qualities. Why settle for either having a surfboard or magic carpet when you can have the best of both worlds, with custom scripting that allows the Wonkavator to stay hovering in mid-air without you being in control. The hover mode frees you up to use your tools, build in the sky or on the water, and repair that ship that managed to clip under someone's agg platform or sky tower. The Wonkovator also has a little fancy startup animation on the screen that is used for the platform that allows you to display your name on it while in flight Currently using Albatros hud for main flight hud until i have time to re-work my hud Standard comes in orange and white Blueprints available at DIA Plaza Neo's Shop @ ::pos{0,2,32.3545,109.1669,140.1945} Best contact via Discord DU Creators Discord or My Community Discord linked in any of my videos on YT or my panels on twitch Tokens Comming again soon!

BP: 600 Kħ
2

Skimmer

Broken Skull Ship Shop

Ship

Space Thrust: 27.4 MN

All Tokens will be based on current market prices For Tokens Msg AtrusKage #8484 on Discord Functional and low element count make the Skimmer the perfect Market/warp ship 37 warp cell cost to Lacobus. Equipped with uncommon military and maneuver engines for space and atmo and 8 advanced optimized container s for cargo. Its a no frills simple lil warp courier that's easy on repairs and the wallet. Can also be made into a wipe ready form if desired with basic engines. Vr to Broken Skull Ship Shop

BP: 5 Mħ
7

Phantom

Sethioz

Ship

Cargo Lift: 4,000 t

Phantom is my first M core art build. It's built out of carbon fiber to keep the weight down, but also to give it this cool chromish look. I haven't even made a proper video on it, but here's my first version of it and first test flight: https://www.youtube.com/watch?v=A9YNFEVcSoM (on this video it's not complete, it's missing warp and some wings). INTERIOR: cool looking interior, with bridge/cockpit, 2x crew quarters and cargo area. cockpit has switches and lights that will let you turn stuff on/off and lights will indicate what's on/off. fuel tanks are also nicely places behind hatches, which are opened by a switch and lights turn on, in other words, i put some time into designing the interior. one crew quarter is pretty much empty, so you can make your own design in there. FORWARD ENGINES: 12x L basic atmospheric engines and 4x L basic space engines NOTE - cargo capacity and lift are not absolute and are easily modifyable! I made it as art-build, but it performs quite well as hauler. currently it only had 4x L containers, but you can easily easily put more containers. I think you can quite easily fit +6 to 8 L containers into it, so total of 10-12 i'd say. there's also some room for more wings if needed, only problem with heavy loads might be hovers. I have tested about 2000t and it had absolutely no problem lifting it with low level talents (level 2-3). if you have "heavy foot", you might want to put L space fuel tank on it, because i have M only and it runs out quite fast if you're hammering it. with full tank, it's enough to make a round trip from plant to planet, so in other words, it can escape atmosphere twice, but with cargo it might be an issue, so have some extra fuel or get L space fuel tank. You have to land anyway, so i see no harm in refuelling in meanwhile. I'm not very happy with some voxel work outside as there's a bug where voxels look fine in build mode, but when i exit build mode, they twist into something else. it's hard to fix those as in build mode it looks fine, so i don't know what to adjust, but otherwise it's fine.

BP: 1.5 Mħ
16

ETA LH 500 MK2

Elite Transport Associates Ship Works

Ship

Cargo Lift: 500 t

Built for the space trucker. This ship focuses on fuel economic as well as its first person piloting. The ETA LH 500 is a great ship for new players. This is a cheep market runner or light Hulling missions or tending your mine, you can fill the one large container with any ore up to 500T and still make it out to space with no pilot skills. This ship can grow with you and can be upgraded with warp and engines easily. Ship comes with Equip with: 2 Basic Atmo Engine L 4 Basic Space Engine M 2 Basic Space Engine L 2 Basic Space Engine S For Easy space station docking 500t off Alioth Albatross HUD. All ETA Ships come with LvL 5 put down skills for fuel tanks, engines, and containers. BP ARE Unbuffed - DM For Buffs

Token: 4 Mħ
BP: 1 Mħ

Elemental

ADCOne

Ship

Cargo Lift: 1,220 t

I am pleased with this ship design, which I called Elemental because I designed it to carry ore (elements) back when underground mining was done on planets. I have kept updating it as game updates so it is fully functional to date though the Adjustors need a little tweaking still since there is a small error in placement after one of the updates to item mass. Considering my 'Voxelmancy' is not as good as it could be I am really happy with how this ship looks. The ship is a small Core 1G hauler designed to carry just over 1KT of cargo (about 2.73 KT of weight including its own weight). I have stress tested the landings with about 1.22 KT of cargo but the landings gets a little bit more like a fall towards the atmosphere / space boundary at around this weight. If a lighter materials was used to build the ship then this could probably increase this carry weight a little (the ship is made of solid silver). The ship also has a Rocket engines to give the ship a bit of a kick into space if you slightly overload the cargo capacity or if you choose an angle that is too step to reach space with normal engines. They do have to be used close to the space / atmosphere boundary since the ship has 1 medium Rocket Fuel tank. The ship also features four downward facing atmospheric engines to provide more lift during landing when the ship is excessively overloaded in a 1G environment and coming in for a landing at slow speeds. LUA is required to allow them to be turned off and on to avoid wasting fuel all the time, though I have given these engines their own fuel tanks to avoid stealing fuel from the normal engines. I have engines facing in all directions for space flight with the majority pointing down wards and backwards, the remaining engines really being intended for manoeuvring. The Atmospheric engines point in every direction except pointing downwards since you have gravity to help you out with that direction. The values of Space and atmospheric thrust for this ship are the forward thrust values and not the total thrust values for all directions. I use a small amount of LUA on this ship since making my own interface is on my list of things to do in Dual Universe, currently I only use it for engine controls, to set the desired altitude and extend / retract the landing gear. Max Atmospheric speed is just 20,000 KM/H in space and 1000 KM/H in atmosphere before you start burning up. Lastly it is of made of solid glossy Silver, because when they released element resistances. Silver was the best basic material with resistance to weight ratio, without having to consider making an alloy. To be honest I actually quite like how it looks so I have been built all my ships out of this material.

96

Rebellion by Chewie and Hagbard

Hagbard

Ship

Cargo Lift: 500 t

=== Rebellion === "When an affordable ship actually performs better then most expensive ships out there, it might be a Rebellion... " The Rebellion is a ship created by Hagbard and Chewie_1. It was one of the most popular ships during Beta. It can be build without having to invest a fortune and is an ideal ship for new and experienced pilots. The ship technology and Lua was done by Hagbard with efficiency and performance in mind The great High Quality Voxelwork was done by Chewie_1 using the 2d voxelplaner gifted to the community by jaylebreak. It has includes a warp drive, uncommon Atmo engines and a Shield S. Free Boost to my placement skills if you visit Hagbard on Alioth. - Atmo/Space/Warp capable - 300-1000 tons of cargo depending on pilot and placement talents - fast, light and designed to be as efficient and easy to fly as possible - Features Hagbard's flight control script with brake assistant Alt hold and tons of other usefull features Oct. 20th 22: The DU Player Kukacha created a parts list to help player have an easy overview on which parts to get: https://docs.google.com/spreadsheets/d/1SC6omX1ykK6Aef5Pq0dxvJCkHTPk-JDOBHxrO-BM-_c/edit#gid=0 Update Rebellion 2b ( Oct 14th 22) ==> Updated for DU Release version. No overlapping elements, fully equipped BP, so that you can decide when placing which elements to actually include. You can place it without Warp,Shield,Canopies,Lights,encampment chairs, screens,Lua Board, Database,landing gears to save time and quanta if you prefer. For now we cannot offer this BP for free anymore, so we tried to make it affordable and are offering a "release discount" of only 1.5m Quanta for a limited time. Important Note: The Lua on this ship was designed for Input Scheme Keyboard and any Mouse controlled input scheme is NOT supported! ==== Some features for the included HUD ==== - Full Autolevel in space and Atmo -- In Space choose to autloevel based on nearest planet gravity or choose your own "reference" by pressing a key combination and keep the current leveling -- when entering the pilot seat in space, the current orienation will automatically be used for autoleveling - Altitude Hold/Orbit Hold seamless transition from alt Hold to orbit Hold just by changing target Altitude -- Fully Automatic re-entry from space to atmo - Adaptive engine thrust. By default fly with ultra fuel efficient Maneuver engine and hovers. When needed (or manually activated), additional military engine and vertical boosters will be activated automatically - Collision avoidance -- when in AltHold and ground is detected, target Alt will be adjusted automatically -- when falling towards ground and descend speed is too high in the last 100m, brakes and vertical boosters will be used automatically to slow down descend speed - Can be "flown" underwater. - Speed Limiter saves you from heat damage automatically - can be flown by using A/D,W/S and throttle controls only. The ship will control the roll axis (Q/E keys) automatically to avoid sideways drift and allow smooth cornering - Non obtrusive HUD avoids visual on screen clutter -- optionally press Shift Alt 4 to display all HUD Widgets when needed - Vertical Boosters present but will not consume any space fuel in low load situations, Boosters will be activated automatically when high descend speeds are detected near ground - Display of brake distance to make your space travel easier The rebellion was build to make it upgradeable. - The 4 main engines can be exchanged with higher tier variants easily. Just make sure that those engines which should be "off" by default get an engine tag "2nd" - The rebellion has space reserved for a shield generator s == Waypoint Mgmt System ( since 1f) == The Rebellion 1f has >180 built in waypoints included in the LUA. Press Alt & Cursor Up/Down to access the Waypoint selection The wapoints are organised in groups. Skrip to the next group using Alt & CursorLeft to go one group forward or Shift additionally for backwards. == Using custom your own Waypoints == you can create a small Lua file on your PC to define your own wapyoints in the HUD. The file has to be placed in <Dual Universe Install Dir>\game\data\lua\ Filename has to be poilist.lua Here is the a sample file content: -=-=-=-= cut here =-=-=-=- local poilist = { version = "Poilist 1" } function poilist.loadLocations() p = {{}} p[1] = {"Hagbard","Showroom", "::pos{0,2,37.9534,63.5323,7.9565}"} p[#p+1] = {"Other","Chewie Base", "::pos{0,2,9.4456,45.4257,108.8897}"} p[#p+1] = {"Other","Yobbous Base(must see)", "::pos{0,2,39.3317,21.6829,87.5876}"} p[#p+1] = {"Other","Hedronic Library Teoma", "::pos{0,8,1.5059,133.7962,99.1187}"} return p end return poilist -=-=-=-= cut here =-=-=-=- Use that as a template to create your own POI list. Fell free to add more POIs as needed. The parameter Order is "group","Name","POSstring" The display name in the UI will be Group-Name BP's will be made available again soon(TM)

Token: 10 Mħ
BP: 1.5 Mħ
5

Dot Hermes v1

Dot Hack

Ship

Cargo Lift: 8,000 t

Dot Interplanetary presents the original Dot Hermes v1 that was produced, two years ago and is finally released to the public. Ship is equipped with 58 large atmo engines and 6 XL space engines. Because we are releasing the Dot Hermes v2 the same time, we are only charging for the cost to create the BP. Pick up your Dot Hermes today!

BP: 25 Kħ
2

GOI TUMATA CARRIER

Golden Oak Industries

Ship

Cargo Lift: 2,500 t

The Tumata is the Industrial Flagship of Golden Oak Industries! Inspired by Tūmatauenga - "Tūmatauenga (Tū of the angry face) is the primary god (atua) of war and human activities such as hunting, food cultivation, fishing, and cooking in Māori mythology." Equipped with Four Extra Large Space Engines, Tumata has excellent space acceleration and handles easily in Atmos as well. Capable of lifting upwards of 2.5Kt of Cargo from Alioth (more on lesser gravity worlds.) All Doors/Hatches and Gates can be controlled at the individual door locations AND from a control panel on the bridge next to the command chair. There is plenty of information display room including 3 Large Transparent Screens in the cockpit plus an additional cluster of smaller screens available to the Pilot with controls for all systems. Rooms include the Bridge, Cargo Bay, Hangar Bay, Engine Room and Ready Room (below the bridge.) There is plenty of room inside for owner customization or additional cargo capacity to allow for extra volume. FEATURES ∙ Anti-Gravity Generator with 12 Pulsars ∙ Large Shield Generator (Advanced) ∙ Warp Drive ∙ Hangar Bay ∙ Landing Strip ∙ Four (4) VR Booths ∙ VR Pod ∙ Resurrection Node ∙ Multiple Programming Boards and Workstations ∙ Unique Control Console with Hatch/Door Controls ∙ Secured External Elevator

BP: 20 Mħ
15

DBI Uruloki

Dumboiz United

Ship

Cargo Lift: 5,250 t

The Uruloki's sleek and slender design is anything but small. Complex angles bring the main body from a width of two exquisitely displayed XL engines, to just barely wider than a single large adjustor. The unique brake design is an experimental engineering that hopes to outlast any future airbrake complications, but more than that, it offers a unique aesthetic to the nacelles. Each nacelle is equipped with 3 Basic Large Containers with room for 1 more, offering a total cargo capacity of 8 Large Containers when maxed out. In the spirit of showing off elements and evolving this draconic mission hauler, the 12 Large atmospheric engines and 2 XL Space engines are easily swapped to fit your needs: Military, Manuever, Freight -- whatever the job, the Uruloki is ready to adapt! Elevators allow your engineers to move around the ship quickly. Hatches let the engineers in to each nacelle when the elevators break down. Ladders and platforms and informative voxel designs guide the crew around the ship by utilizing the high contrast black and luminescent design. Ship Info screens provide the pilot details about the ship. An AR damage report HUD helps you find your broken parts. Floor-space is available under the fuel tanks for more cargo boxes. A small shield sits primed and ready to earn its keep. A warp drive sits nestled in the back by the engines, providing expeditious movement to the next mission pick up location. Dumboiz United spent time working on this ship, and we're sure you're going to love having it in your fleet! The stats listed are for t4/5 piloting skills. If you're interested to know the stats with lower skills, contact isyron#4015 (Isyron in game), and he'll get on his 0-talent alt. @ 5.25kT of cargo (2 special mission packages and some excess cargo): > Sustentation Speed: 357km/h > LAL: 1.02G > HAL: 1.49G > Atmo Thrust: .68G > Atmo Brake: 5.25G > Space Thrust: 1.19G > Space Brake: 1.89G

Token: 24 Mħ
BP: 4 Mħ
22

Rebellion Evo II adv. by Chewie and Hagbard

Hagbard

Ship

Cargo Lift: 1,000 t

The Rebellion EVO II is the next generation of the popular rebellion. Tokens available for the "T3 Advanced" version BP's are the same price with 6m Quanta. Token Prices: Rebellion EVO II Advanced 17.25M Quanta We tried to make the token prices really competitive. They should match the prices for the full parts at the markets (+BP Price), so unless you build your own parts and have good talents, you will probably not be able to buy it cheaper on the markets today. contact Hagbard#8837 on discord for a token. The dispensers are in the Alioth Marina at this location: ::pos{0,2,38.3028,62.7694,34.7477} Tokens will be made available asap. The Rebellion EVO II is a ship created by Hagbard and Chewie_1. It's predecessor was one of the most popular ships during Beta. It can be build without having to invest a fortune and is an ideal ship for new and experienced pilots. The ship technology and Lua was done by Hagbard with efficiency and performance in mind The great High Quality Voxelwork was done by Chewie_1. It included a warp drive, 2x uncommon or advanced Atmo engines, 2x uncommon or advanced Space engines. Free Boost to my placement skills if you visit Hagbard on Alioth. - Atmo/Space/Warp capable - 300-1000 tons of cargo depending on pilot and placement talents - fast, light and designed to be as efficient and easy to fly as possible - Features Hagbard's flight control script with brake assistant Alt hold and tons of other useful features Important Note: The Lua on this ship was designed for Input Scheme Keyboard and any Mouse controlled input scheme is NOT supported! ==== Some features for the included HUD ==== - Full Autolevel in space and Atmo -- In Space choose to autloevel based on nearest planet gravity or choose your own "reference" by pressing a key combination and keep the current leveling -- when entering the pilot seat in space, the current orientation will automatically be used for autoleveling - Altitude Hold/Orbit Hold seamless transition from alt Hold to orbit Hold just by changing target Altitude -- Fully Automatic re-entry from space to atmo - Adaptive engine thrust. By default fly with ultra fuel efficient Maneuver engine and hovers. When needed (or manually activated), additional military engine and vertical boosters will be activated automatically - Collision avoidance -- when in AltHold and ground is detected, target Alt will be adjusted automatically -- when falling towards ground and descend speed is too high in the last 100m, brakes and vertical boosters will be used automatically to slow down descend speed - Can be "flown" underwater. - Speed Limiter saves you from heat damage automatically - can be flown by using A/D,W/S and throttle controls only. The ship will control the roll axis (Q/E keys) automatically to avoid sideways drift and allow smooth cornering - Non obtrusive HUD avoids visual on-screen clutter -- optionally press Shift Alt 4 to display all HUD Widgets when needed - Vertical Boosters present but will not consume any space fuel in low load situations, Boosters will be activated automatically when high descend speeds are detected near ground - Display of brake distance to make your space travel easier The rebellion was build to make it up-gradable. - The 4 main engines can be exchanged with higher tier variants easily. Just make sure that those engines which should be "off" by default get an engine tag "2nd" == Waypoint Mgmt System == The Rebellion 1f has >120 built in waypoints included in the Lua. Press Alt & Cursor Up/Down to access the Waypoint selection The wapoints are organized in groups. Skip to the next group using Alt & Cursor-Left to go one group forward or Shift additionally for backwards. == Using custom Waypoints == you can create a small Lua file on your PC to define your own wapyoints in the HUD. The file has to be placed in <Dual Universe Install Dir>\game\data\lua\ Filename has to be poilist.lua Here is the a sample file content: -=-=-=-= cut here =-=-=-=- local poilist = { version = "Poilist 1" } MaxRotatingWaypoints=3 function poilist.loadLocations() p = {{}} p[1] = {"DCA","Marina Hagbard He", "::pos{0,2,38.3979,62.9920,62.5495}"} p[#p+1] = {"DCA","Alioth Market 6", "::pos{0,2,36.0044,101.3503,220.0897}"} p[#p+1] = {"DCA","Haven tile near M20", "::pos{0,27,-24.1271,63.9619,64.4522}"} return p end return poilist -=-=-=-= cut here =-=-=-=- Use that as a template to create your own POI list. Fell free to add more POIs as needed. The parameter Order is: "group","Name","POSstring" The display name in the UI will be "Group"-"Name"

Token: 17.25 Mħ
BP: 6 Mħ
5

Jedi Starfighter

Southern Cross High Guard

Ship

Atmo Thrust: 0.159 MN

Inspired by the Starwars Jedi Starfighter. The Jedi Starfighter is pocketable. VR: SCHG Ship Sales - Madis ::pos{0,1,81.7469,5.7865,545.1833}

BP: 500 Kħ
10

K.S.I Raiser

JustKush

Ship

Cargo Lift: 4,000 t

Are you tired of flying a literal box around the verse? Do you find that everyone thinks there good builders cause they can slap a rare engine on a box and call it a day…. Here at K.S.I we calculate the elements needed for the character of the ship before it’s built. Limiting the quanta needed to exceed the task allotted to the ship. This allows the buyer too upgrade the elements without breaking the bank on initial purchase. Do not be intimidated by the price, as of the market Jan 25th 2023 it cost, 16 mil to place one of these. Will probably be the last m core u will own as it hits every mark and flys amazing at full loads. K.S.I Raiser - Available now, Message on discord or in game, and I’ll be happy too show you around this legend. JustKush#4014 (We do not build boxes)

Token: 20 Mħ
BP: 8 Mħ
4

Hemera

Titan Aerospace

Ship

Cargo Lift: 5,000 t

The Hemera is an all in one home cruiser, with all the luxury and living space you need for long deep space missions and 14 Large cargo containers for hauling large loads. Some small extra crew containers are positioned in crew quarters and can be configured individually. Various picture screens and boards are located around the ship for you to add LUA,scripts and displays as you like, giving a custom feel to the ship. I revised the original Hemera from 2 XL engines to 4. This increases cross section slightly which means you'll need to push through atmo a little harder, but when the XL's take over the transition into space is much easier which compensates for the slight atmo speed loss. It also makes space hauling easier, I found that the 2 XL's were stressed when carrying heavy loads. The focus on this ship was utility. There is room in the forward deck for either a large shield or DSAT and room in the cockpit to add 2 crew seats for either DSAT management (the DSAT is accessible from one of the optional crew seats in the ceiling just outside the bridge) or to add 2 gunner chairs. Space for ammo containers is available in the cockpit. The ship can also be flown from one of the crew seats for solo piloting and DSAT management. Hauling from atmo is good, up to around 5-6kt (I would stay around 4-5kt since they nerfed adjustors) depending on engines and talents and 4 XL engines make space trucking a breeze. A captains quarters and 2 crew quarters are located near the bridge. On the top deck there is a landing pad for a speeder or warp shuttle. Contact me for help with configuring seats etc and i'll boost for free. VR to TITAN SHIPYARDS TO VIEW.

BP: 5 Mħ
15

Container

Mncdk1

Ship

Cargo Lift: 1,500 t

Time to head to the market, and pick up some stuff? What will you need for that? A container! I've built a market runner/small hauler, that looks like a container. :P It's 150% the size of an Expanded Basic Container XXL, so it's nearly as long as a full S core. It will take 1.5 kT without problems, and if you have decent piloting talents, its should also handle 2 kT. I've personally taken 2.25 kT of cargo into space without difficulty, with level 5 buffs and level 4 piloting talents. See stats on the last picture. VR: Mnc Shop Grab the pos from VR, since my shop is on a dynamic core. ;)

Token: 10 Mħ
BP: 2.5 Mħ
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