Dual Universe Creators

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1

Bustard MKW 6

Space_Blade_LLC

Ship

Space Thrust: 4.98 MN

"Bustard MKW 6" Built as a Courier ship. ATMO and Space Engines are Advanced Military. While heavier than the common Warp Shuttle, it has much greater lift capacity and maintains efficiency while allowing for a roomy control bridge. There is space and power to increase cargo capacity if desired but it was decided to stay with a 75% rule for ratings and handling. Can achieve 1500 in ATMO with skills and with out burning elements if traveling in a flat straight line. The Archego HUD has been set to a limit of 1175 to protect un-skilled pilots, this can be changed at your discretion. Includes: - ALL elements on the ship that can be boosted are boosted to level 5 NON PvP boosts - All listed attributes were taken while in VR so they reflect zero pilot skills, and ship was dry and empty. - 1x Resurrection Node. - 1x Surrogate POD. - 1x Surrogate VR Station. - 2 Command chairs, one with Archegeo HUD and one with Default HUD. - Atmospheric and Space radars. - Space Thrusters for easy station landing. - Includes "Shipinfo" LUA screens by Astco/Krengus. - Advanced Optimised Containers have been used to reduce weight and increase capacity. - Atmospheric Brakes have been applied to be compatible with the potential future brake changes. - Tokens Sales: NA At this time. Ship Showroom is being Moved! https://du-creators.org/makers/Space_Blade_LLC

BP: 2 Mħ
23

Cambria by WarpForged

WarpForged

Ship

Cargo Lift: 2,810 t

As he clawed his way into the launch of Dual Universe, Resource was heard screaming, "NO SHOEBOXES". Surely a ship could be built that could satisfy the detailed mind of a this ship builder with performance we all want, NO EXPECT without looking like a shoebox. And so as he toiled away in the darkness of Thades shadow at the Crash Industries skunkworks, the Cambria took shape. A T shape to be exact. But how would Resource achieve the high altitude lift he wanted, no required AND avoid a wall of engines? These are the challenges that drive some mad as they rebreathe the same stale air inside their helmets. The space anguish spiraled out of control as the ship went from 2, no 4, no 4.5 containers! Just when some would break down in a pile of mangled voxels, Resource looked up and saw his masterpiece. His first thought? I wonder if I can cram a medium shield in there? ... the answer was yes. The Cambria by WarpForged is a small core (small footprint) hauler that safely lifts two XL mission packages (2.8+ kt in 4L & 1M containers) from Alioth's surface with level 4 pilot talents. This hauler is made for everyone who needs to get stuff done. It's a good looking ship without a bunch of extra elements you're going to have to repair if the inevitable happens. This ship is available as a blueprint and fulfilled as a token by the wonderful crew at Hadron ::pos{0,2,-21.5141,122.5144,170.2965} Special thank you to my friends at Crash Industries, Kosmos, and Outer Rim Explorations!

BP: 5 Mħ
5

vSpeeder

Shadow Templar

Ship

No attributes :-(

** Discount of over 50% until the end of October! ** The vSpeeder is a compactable ship that is capable of sustained VTOL of up to 2km on Alioth (depending on piloting talents). It features a hover chair & a remote control for both normal flight, and Caterpillar-like maneuverability. The ECU lets you switch seamlessly between the two. This ship features Shadow Templar's Horizon flight system. Unlike other custom HUDs out there, Horizon was built completely from scratch, with no dependencies on NAV or the default config. It's been in development since alpha, and new features and enhancements are added regularly. Some features include: * First of it's kind interactive menu system that can be used while controlling the ship. * Gravity suppression - instead of a set hover height, the ship will use any locomotive elements to counteract the force of gravity for any planet you are on or near. The ship will handle the same underwater as above, and your speed will not drift when approaching a planet. * Inertial dampening - ship will arrest your momentum in any direction you are not currently applying thrust. This allows you to make tight turns without drift at low speed. * Gravity follow - align your ship perpendicular to the direction of gravity. * Vector locking - features six different vectors you can lock, and the ship allows roll without losing vector lock Currently located at: ::pos{0,2,28.4686,76.0296,99.4222} We now have a discord for Horizon support! Join for updates on new software releases, ship sales, and chat with other Horizon pilots out there: https://discord.gg/EQtmDVXcQH

BP: 3 Mħ
37

Prowler

Captains Customs - Ship Sales

Ship

Cargo Lift: 13,000 t

“Prowler goes prrrrrrrrrrr!” These were the first words that the shipwrights of Captains Customs heard when they pried the doors open to Captain Miller’s inner sanctum. He had been in there for 10 days straight… What they found inside was enough to send shivers down the spine of even the most hardened criminal psychologist. Wall to wall pictures of engines and drafting plans of a new form of space ship… one that was …over-powered, aggressive…. Bestial. The Prowler was born! Some say it’s a giant space motorcycle. Some say it's an oversized bank of engines with a cockpit mounted on top. Others still think that Captain Miller has “collected” the genetic code of a space Jaguar to grow this ship… All we know for sure is that this ship is a monster! Indeed the engineers speak about it in hushed tones… and share stories of interns going missing after being sent to clean Captain’s first Prowler… With 40 Large Advanced Military Atmospheric Engines churning out 259MN of thrust, the power of the prowler is unrivaled. Capable of muscling 18KT in orbit, the Prowler is more than just a show pony. The Prowler is Captain Miller’s baby and he’s willing to share it with you. Eager actually! Desperate?... Look, frankly, the wrongful death lawsuits from the interns are piling up and people have stopped applying! So stop delaying, release your inner beast and buy a Prowler today. Come see us in person at Captain’s showroom 12km Southwest of Alioth Market 16 ::pos{0,2,19.3636,110.1164,13.5872} or visit Captain’s Customs Ship Showroom in VR Ask about token prices! Markets are changing fast. Captain’s Customs – The quality justifies the quanta-ty!

BP: 37.5 Mħ
3

Mini Orca Mk2

Broken Skull Ship Shop

Ship

Cargo Lift: 7,000 t

"First rule in life, always have the right tool for the right job!" One of the finest Ore Industries work horses from EVE can now be yours in a more slimed down version with no major lag or frills. It's strictly a mining hauling ship with room to grow and pure power. She is bare minimum elements to get the job done but a grace to fly with full tier 5 stats in all elements. Non AGG Barely over 100 cells to warp from alioth to Jago 12 Uncommon safe Atmo engines 14 Large containers and 2 small containers for warp cells VR to Broken Skull Ship Shop Msg AtrusKage #8484 on Discord with any issues

BP: 8 Mħ
5

Prestige Vulture

Prestige Worldwide

Ship

Cargo Lift: 500 t

The Vulture is built primarily for 125kl missions, skittle farming, outpost collections and cheap warp transport Economy Top Speed Bitchin' style VR: Prestige Ship Shop

BP: 500 Kħ
6

Zero Cool (supersonic)

Sethioz

Ship

Cargo Lift: 2,500 t

Zero Cool is unique experimental sci-fi style supersonic heat-resistant ship. @youtube = https://www.youtube.com/watch?v=Bs4aii8Hk6c It's very easy to control and can lift about 2000t of cargo (give or take based on talents). It will very easily go over 1500km/h in lower atmo with only 30% throttle. It's powered by 6x uncommon maneuver atmospheric L engines, but stock engines will work fine too, they'll just eat bit more fuel and warm-up time is longer. It has about 17g lift from wings, which should be able to get 2000t of cargo into space from any planet's surface. most important part about this ship, is that it's equipped with heat shield, which prevents you from taking damage when going supersonic speeds in atmosphere. you can easily fly 2000km/h in lower atmo and 5000km/h in upper atmo. it's not 100% as it depends how good you are at flying, for example if you start turning at high speeds, there's a risk that some elements may take heat damage or break completely, but if you know how to fly and don't make any sudden turns, then no problem! I have gone around alioth twice at about 5000km/h and haven't had any issues. This ship is designed for effeciency and ease of use, it will get you from A to B faster than normal ships. It only has 2xM containers + 4x S containers, but you can easily squeeze 4 more S containers on it. This ship is almost as small as S core, but reasons why it uses M core, is because smaller size M core ships are more heat resistant and also so that you can tow S core ships with it.

BP: 820 Kħ
4

Celesti Runner T12

Millix

Ship

Space Thrust: 0 MN

Small atmospheric starter ship Surrogate: Millix´s Pod Station

BP: 300 Kħ
13

Trinity-S3 & Trinity-C

RCG Corporation

Ship

Cargo Lift: 600 t

After 2 Months building and testing, its finally time to release our new Ship the Trinity! It comes in 2 Versions, a Tri Core Scanner and a Cargo Only Version. Both Versions have got a medium Shield Generator and a Warpcore. The Trinity S3 is a Outpost Deployment Ship. It has three Territory Scanners and some space for cargo for all the Elements you need for your Outposts. So right after finding your super worthy tile, you could have everything with you to deploy your Outpost. It should handle around 600t-1kt Materials for your Outposts depending on your piloting Skills. Small Atmo Engines on the side and in the front are making sure you are able to manveuer your Ship to the perfect spot to scan 3 tiles at once. It has T2 Maneuver Engines for longer scan sessions without refuelling and faster warmup times for your engines. The Trinity-C is the Cargo Version. I thought it would be a good idea to do a Cargo Only version because there might be ppl that tend to use the trinity for cargo. The Trinity-S3 isnt made for taking large loads with it, just enough to deploy some Outposts. So here is the Trinity-C with some more Containers on it and Atmo Engines Swapped to Full T2 Military Engines to give you some extra Lift Capacity. All Stats listed here are for the Trinity-S3 Version. msg me on discord if you are interested in the stats of the Trinity-C --- Discord --- https://discord.gg/KcafbTSwMp --- Buy Locations --- Alioth M6 Location @ (::pos{0,2,38.8365,100.5709,256.7325}) RCG Haven Location @ (::pos{0,27,-54.7124,-48.7342,157.2570}) Locura Haven Location @ (::pos{0,27,10.3966,-117.6575,142.6387}) --- VR Locations -- VR Location: Locura DIS10 Mobile Store VR Location: RCG Showroom VR Location: Locura Alpha Base

BP: 4 Mħ
7

Black Icarus (supersonic)

Sethioz

Ship

Space Thrust: 11 MN

Black Icarus is my first supersonic heat-resistant ship build, it's cheap to make, but packs a punch! It's designed as fast travel ship as it can do 3000+km/h in atmosphere without taking heat damage. It uses specialized heat shield to prevent heat damage, see it in action on youtube: https://www.youtube.com/watch?v=Kps0fKjOGPo This ship is good for running your daily errands quickly! It has enough cargo capactiy and lift to be able to carry stuff from/to markets and you can also do some surface mining. it takes 30-60 minutes to fill the cargo with ore when surface mining (depending on areas and talents) and that's something that most people are willing to do and this ship is perfect for those runs, it can circle entire alioth in under 10 minutes. It's not perfect as this was my first supersonic ship and you might break a wing or brake here and there, but just take it easy and you'll be fine. making sudden / sharp turns while going supersonic can cause more damage, so when going supersonic, keep it as steady as possible. I highly recommend custom hud with altitude hold capabilites, because it's most effective at about 1-2% atmo, you can keep throttle at about 10% and it will go 3000+ easily, while barely spending any fuel. I used this ship for my daily errands for a week before i had to refuel. It's rather cheap to build and uses all the basic parts. NOTE - i have NOT tested cargo lift, but based on stats, it should be able to do about 1200 tons depending on talents. I think most i ever did was 700t and it didn't have any issues.

BP: 620 Kħ
5

Quanta Hunter

Bonusaben

Ship

No attributes :-(

The newest addition to the Underdun Arcade. Based on the classic Boulder Dash, on the Commodore and Amiga. Featuring all 20 original levels! Come check it out at the Underdun Arcade (VR) ::pos{0,2,38.0744,106.5346,114.9047} ** RULES ** Move your character with the arrow keys. You can dig through dirt, and push boulders. Collect as many coins as specified in each level, at the loading screen, within the time limit. Once you have enough, the game background changes, and the Exit opens up. Gathering more coins than needed, grants extra quanta. Collecting 500 quanta worth of coins, grants an extra life (you start with 3). Coins and boulders roll off each other, and off walls. If they land on your head, you die. You can safely dig under a stationary boulder. Butterflies and Fireflies kill you on touch. Drop a boulder on them to kill them. Butterflies generate coins when they explode. Fireflies do not. Amoeba spreads like a virus through the level. It kills Butterflies and Fireflies, but it only blocks the player. If it grows too large, it will turn into boulders. Encasing the Amoeba using boulders, coins or the player so it can't grow, turns it into coins. The Magic Wall turns boulders into coins and vice versa. Activate it by dropping a boulder on it. It has a set time limit. CTRL+F9 hides your UI so it's easier to see the game. Type "kill" in the LUA chat if you get stuck. You can choose to start on any of the 20 levels, by typing "level <number>" in the LUA chat.

BP: 5 Mħ
26

LWSS ORCA Mk2

Aerogics S & T Co

Ship

Cargo Lift: 2,000 t

*** Honeycombs Info *** Change those depending on your color choice when spawning from BP: Primary: Waxed Aged Brick 1 Secondary: Glossy Dark Gray Carbon Fiber Lumi: Luminescent Orange Glass *** New Price: 500k *** Can be seen on VR: Aerogics LWSS Orca Mk2 For this one, i've asked myself what firt ship would i use if i was to start again tomorrow. Wanted something easy on the repairs and building costs, while still providing enough power to be viable in most situations. Result is the ORCA, a light weight ship on a S core. Comes equiped with 9 M containers for storage (so basically half a hub full of L containers), L fuel tanks (M for rockets), warp drive and everything you could need in a ship: VR, res pod, a bunch of scripts and various screen infos. Cargo capacity will vary alot depending on engines tier, handling talents and pilot talents. With all those maxed and using rockets, it should be able to carry up to 2kt out of 1g gravity. More reasonably, with basic engines and low handling / pilot talents, it will start at 300tons. Basic engines will probably cap near 500tons. Keep in mind it was originally designed with T3 engines and average pilot talents / maxed handling. So, for example, with basic engines and talents, it will be able to carry a DSAT out of 1g, but not by very much - if you come back fully loaded you'll most likely just crash. Ship is built on bottom of core with as little elements on top as possible, so you can place a DSAT or 3 scanners. Detailed interior, many hours spent on the voxels (finally used smooth tool!) Mk2 BP currently comes with basic engines and no rockets to make it easier to spawn. Coordinates of upgradable elements are avaliable in an info button for easy upgrade Current Orca Mk1 owners: get your free upgrade! just bring your ship to our Haven HQ and we'll recycle it into newest version

BP: 500 Kħ
14

TobiwanKenobi DU Exports

TobiwanKenobi

Ship

No attributes :-(

FILES: https://drive.google.com/file/d/1ZA8n7P2zgf181n0NinW_to0AluOll5W9/view?usp=drive_link ---------- Here's all of my work in DU; four years of voxelmancy, 28 unique designs. These files can be imported into your myDU servers. It's been a pleasure making things for you all. o7 ---------- I'm releasing these designs to the community for free, but if you'd like to thank me, you can: - Tip me through ko-fi --- https://ko-fi.com/tobiwankenobi07 - Buy my ships on the main server at my Haven showroom at VR: "TobiwanKenobi Showroom" - Give me a crisp high five. ---------- Note: Please do not reupload these files elsewhere. I'd like this listing remain the sole source of my designs.

6

Raven FR

LiftOff

Ship

No attributes :-(

Whether you simply want to see the sights, or defend the skies, the Raven series has you covered. With 4 variations to choose from, plus customization options, you can make the Raven you fly your very own. **Raven, Raven P, and Raven C now offered in non-cockpit versions. **With the full release of the game, the ravens are getting slight voxel updates. As such the Raven FRP is currently the only ship available in the series. Raven FR - This base is the foundation of the Raven series. With a sleek carbon fiber body and powerful thrust capabilities, you can get to where you're going fast and look good doing it. Along with incredible atmospheric performance, it's space capabilities make it great for traversing from planet to moons. Raven FRC - The Raven C is the cargo variant of the Raven. With the use of 2 XS cargo containers and an easy access container relay, you can count on it for whatever light hauling you need to do, whether it's transferring things from base to base or simply picking up purchases from the market. Raven FRA - The Raven A is the assault variation of the Raven, and the most customizable of the series. The carbon fiber body has been replaced with steel, allowing it to take a beating IF they can hit you. This agile fighter is designed for "in-and-out" strikes and perfect for supporting larger craft. Coming base with a small space radar and 2 XS Cannons, it can be customized for atmospheric radar, or changing out the dual cannons for 1 Railgun, 1 Laser, or 1 Missile Launcher. Raven FRP - 300,000 Ever wish you could carry a ship in your pocket? Well now you can! The Raven P is the atmosphere only version of the Raven, but losing it's space capabilities makes it compactible. Be careful though, just because it doesn't have space engines doesn't mean it's not powerful enough to reach space, care should be taken when flying to high atmosphere at high speeds to not accidentally go in to space.

BP: 300 Kħ
32

Turtle II

Hadron

Ship

Cargo Lift: 3,000 t

With 300+ hours of "Voxel precision tool" and lua scripting the Turtle II is the ultimate upgrade of an already iconic ship. Designed to maintain off-planet mining sites that are on a 2 week collection cycle. With deep space exploration in mind the ship is capable to be armed with e.g. 8 S-size weapons. - - - Recoloring options: - - - Recolour all screens and lights -> activate switch -> select colour on touchscreen. Activate seat-switch or enter pilotseat for shield and ship monitor sync. Test it at our showroom. Recolour-kit for all accent lines available DRM free. All screens made in lua screen tech and sync with RGB databank. Aditional parameters in programming boards e.g. background and signature. Innertia matrix is trimmed to 3KT cargo. Nearly zero off axis rotation when fully loaded. - Can fit M shield. - - - Ship stats - - - Uncommon military atmospheric / Uncommon maneuver XL space: 1G (alioth to space): lvl5 pilot skills 2500t lvl4 pilot skills 2250t lvl3 pilot skills 2000t (no altitude eff./no warmup opt.) The ship can hover and move with 5600t. Glide reentry works fine. (tested with 3600t) We provide Put down (technican) buffs for every of our Blueprints free of charge as soon as available again. - - - Token options: - - - Green/Red/Purple versions with matching forcefield/door etc. skins! Uncommon maneuver or military XL engines. VR: Hadron HQ Alioth

Token: 47 Mħ
BP: 15 Mħ
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