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51

Loadeds showroom factory and more

Loaded Industries (NEW LOCATION)

Static

No attributes :-(

50% off blueprint price at the moment on dispenser NEW LOCATION FOR FULL RELEASE ::pos{0,2,35.9865,105.7206,-47.7959} FEW TILES AWAY FROM MARKET 6 Maybe your new home ? this large core standing 82 meters tall with ground floor showroom with factory/office/living space and roof top landing pad might just be for you it has it all at a bargain price. you can also copy and paste the container racks to make more if needed. its a must visit you can visit in vr search: loaded industries, make sure you check all elevators and vist all floors, and can purchase a bp at the location near the front enterance any questions please dm me on discord.

BP: 10 Mħ
9

Beach House

Creator

Static

No attributes :-(

This construct was a build featured by NQ on the Dual Universe Twitter in 2020! A luxury beach house for low-key private parties with close friends, or time away from the hustle and bustle of Alioth's busy marketplaces! Includes "Blue Mesa" & "Stone Desert" artwork by RL Cody Rauh ( aka. Creator in DU )

BP: 1 Mħ
9

OUTPOST 22

Loaded Industries (NEW LOCATION)

Static

No attributes :-(

50% off blueprint price at the moment on dispenser Loaded industries presents the latest large static OUTPOST 22 you can visit in VR search for loaded industries, Give your tile a style that it deserves with the outpost 22, Large core static building that can be use as anything you like, plenty of space for being used as a factory or a build box with viewing balcony or just store your small ships or medium ship in the lower floor with with second floor space and landing pad on top this building requires around 39k of honeycomb mostly plastic which if you have full talents for making plastic will be around 330k of ore to make and at current ore prices will cost you around 5 million in ore 25% off for the rest of november on dispenser at our location 7.5 million

BP: 10 Mħ
18

NoxCorp Bacterium 2

NoxCorp

Static

No attributes :-(

Showroom and BP dispenser on Alioth (near Market 17) ::pos{0,2,36.4289,57.9012,22.7369} Surrogate VR: NoxCorp Showroom NoxCorp Bacterium is a pet simulator game and stylish aquarium for your ship or base. Grow up to 4 pets at a time, each with unique appearance and characteristics. Each one will evolve multiple times during its life. The lifespan of a bacteria is up to 100 days, you should feed them at least twice a week. Bacterium 2 is a complete rewrite using the LUA screen API. The graphics are much sharper and run at a higher framerate. The screens are very efficient (500k render cost per screen) so will not give you performance/lag problems. The programming board on the right of Bacterium has many LUA params you can customise. You can change the colours and show/hide different elements. The programming board on the left is for the lighting inside Bacterium. I have added a simple DRM free script which can be used to set the lights. LUA updates in development including: ✓ New evolutions and appearances [Completed Oct 2022] - Fighting - Breeding - Transferring pets between units Bacterium 2 comes on a DRM protected dynamic core XS which allows easy repositioning on your ship or base. Custom install direct into your construct is possible but costs more. Contact me for details. Dimensions: Width: 500cm (20 voxels) Height: 375cm (15 voxels) Depth: 150cm (6 voxels) Screen size: Transparent Screen L Need a custom install or tweaks? Contact nekranox#6279 for more information. Readme file provided with full instructions for use: https://noxcorp.tech/b2-readme.txt

Token: 3 Mħ
BP: 1 Mħ
2

Warp cell Factory

JamesWydee

Static

No attributes :-(

I proudly Present the Wydee-Design warp cell factory! The warp cell factory can produce 188 warp cells a day without any talents and goes up to 240. Put the ores on the input HUb on the control room at the entry of the factory and everything is being produced for you without any action to do. Everything is well designed inside and organized in a very clear industrial layout. We bring to you lean and visual management. Production behavior: - There is enough container storage to handle a complete week production - The consumption for a week is the following: - Bauxite ~48k - Hematite ~24k - Coal ~63k - Quartz ~91k - Malachite ~18k - Limestone ~35k - Natron ~14k - Pyrite ~12k - Petalite 2.6k - Acanthite ~14k The required schematics to make this run for a WEEK are the following: - Pure product schematics P2: ~1170 - Pure product schematics P3: ~ 500 - Product schematics P1: ~1750 - Product schematics P2: ~350 - Product schematics P3: ~ 210 - Warp cell schematics: ~ 1400 All those numbers are the minimum required (with a buffer included) to make the factory running for a week with: - no talents on speed increase for production - talents lvl 5 pure P1 - talents lvl 3/4 pure P2 - talents lvl 3/4 pure P3 - talents lvl 1/4 on basic products (polycarbonate / polycalcite / polysuflide / alloys (Al-Fe, Cu-Ca-Cu-Ag / Glass (basic, advanced, Ag-Li) If your talents are a bit high than this increase the capacity to make a full run for a week by 10%. Those numbers are mentionned on the screens inside the entry hall where the materials must be inserted in front of each Hubs and maintain rules are also mentionned. To deploy the factory the entrance is in front of you when you deploy it. For BP come to see me on Haven @ ::pos{2,27,27.7968,346.8901,40.2505} or contact me on discord JamesWydee (james78650)#9448 Token are not available for now: depending on the demand I will organize myself for make those available when my talents are going to be updated to LVL 5 (in one month would be available). Come to see the factory by VR @ Wydee_ShowRoom

BP: 5 Mħ
3

Ivory Tiny House (Storage)

Creator (Ivory Island Resort)

Static

No attributes :-(

Note: Some furnishings in this blueprint require the Art Deco (Silver Backer Rewards) Features: 600kl of storage Once a simple house for servants at the Ivory Island Resort. After new management took over servants were evicted and the housing upgraded to include luxury amenities, staff now commute to work from the mainland. This house includes a new custom art piece that is AI Generated through the use of variables and prompts. Furnishings also include Art Deco pieces from old Earth, that are limited to the most affluent of clients. (Tokens will not be made available)

BP: 10 Mħ
11

Panel Showroom

Loaded Industries (NEW LOCATION)

Static

No attributes :-(

This is a one large core showroom, one big open space with viewing balcony this was made from the panel showroom kit, has small enternace and large enterance and has a flat roof for easy parking, comes with detailed panel flooring and sign space to add lettering/logo, i havnt placed any glass panels in this building as i see no point as they are totally clear now, they lost there blue tint in last update, you can get complete honeycomb kit aswell at my location for easy hassle free deployment when placing its 1 click down if your stood on another cores voxel when you deploy the blueprint, no need to do the 1 click down if your standing on the ground and the small enterance is facing you when you deploy the blueprint any other questions please dm me on discord loaded#2378

BP: 5 Mħ
5

Basic Container Factory Ground and Space Version

VO Industries - theOmega28

Static

No attributes :-(

VR "VO Factory Sales" We are also located at the Alioth Exchange in the Red Isle This makes all size Basic Containers. Everything is labeled with a maintain setting for really easy to setup from bp. I highly recommend letting factory run for 24 hours before starting the assembly lines for containers. 24 hour production rate with no talents that is if you set all machines to run. (The assembly lines that produce the containers do not have a maintain number set on them because i feel its up to the customer to set them as they desire) EXL - 3.75 XL - 7.5 L - 15 M - 30 S - 60 XS - 240 We have several other factories to choose from and some are in space versions. We also have LUA Scripts and Mining Rigs by Credence! VR: VO Factory Sales Located on Alioth ::pos{0,2,26.8385,76.5585,0.9775} Discord: theOmega28.36#1869 Credence#4249 We also have a Discord as we provide details on our factories and notify everyone as new ones are built and ready to sale along with additional information and available to answer any questions

BP: 10 Mħ
5

S Mining Rig

Aerogics S & T Co

Static

No attributes :-(

A fancy mining rig on S core: 4 mining units, one container L and one VR node.

BP: 800 Kħ
3

2001 Monolith Excavation Site

Hirnsausen

Static

No attributes :-(

THE MONOLITH During ground works for our base, we have unearthened a strange artifact of possible alien orign. None of our instruments was able to penetrate this object or to get any data. You can see it first-hand, when VRing to "Tropico". We decided, to make this artifact available to you all, in hope that your technologies can retrieve the deep secrets it bears within. INSTRUCTIONS The dispenseris on location, as part of the excavation site. There are two blueprints - one for the monolith (MON) and one for the excavation site (SIT). At your own location, find an area that is as flat as possible. If there are small elevations, the center of SIT should be at the lowest area. Sink it into the ground, but make sure that somewhere a little bit of the upper wall remains above ground. Look how it is done at our location. After it has been placed, use your digging tool (2) to create a small tunnel downwards, along a wall. Each wall contains 5 sections, one above each other. Stop the tunnel when you have reached the lowest of those 5 sections. Now use tool 5 to create a flat floor inside the four walls. Then remove the soil that is still above your head inside the walls, avoid removing soil outside the walls. Use now the Smooth Voxel tool along the walls to raise the floor unevenly along the wals, especially at the four corners. Do some landscaping to make the floor a bit uneven. Important: you must not see any of the steel honeycombs. Do not yet create the small "hill" in the center. Now place the MON slightly above the floor. Now create the small "hill" below it to hide the core. Finally, do some additional work on the surrounding area, to make it looking perfect. When you're done, post "My god, it's full of stars" in the general ingame chat! :-D HURRY, THERE ARE ONLY 10 BLUEPRINTS!

BP: 7.5 Mħ
5

PYRAMID WARP CELL FACTORY

The Pyramid Co.

Static

No attributes :-(

PYRAMID WARP CELL FACTORY: BETTER THAN THE REST CHEAPER THAN THE REST MAKES APPROX. 244 WARP CELLS PER DAY! 288 WITH LVL 4 TALENTS! LVL 4 PUT DOWN SERVICE 5MIL DOES NOT COME WITH SCHEMATICS. LIST OF SCHEMATICS NECESSARY CAN BE FOUND ON OUR DISCORD. UNLIKE THE OTHER MODELS FOR SALE ON DU THIS FACTORY COMES WITH EVERYTHING LABELED FOR EASY SCHEMATIC PLACEMENT. SCREEN LUA, SAME BASIC DIMENSIONS AS OUR OTHER FACTORIES SO THEY WILL ALL LINE UP NICELY. LIKE ALL OUR FACTORIES; EVERYTHING IS CONTAINER HUBBED FOR EASY EXPANSION, COMES WITH DISCORD AND IN GAME SUPPORT DISCORD: THE PYRAMID CO, https://discord.gg/MsMDcbgWBB CHECK OUT OUR SPACE CORE VERSION! MAKES THE SAME AMOUNT AS OUR STATIC VERSION!

BP: 3 Mħ
5

Hangar 2B01

2Bitter

Static

No attributes :-(

2B Designs Hangar L Core Size Hangar - Plenty of Workspace - Large Storage Room - Large Room for Small Factory / Honeycomb Factory - Good Size Landing pad - Elevator / Hole Access to floor for easy access. - Lot of voxel work (Top Floor is clear so you can do whatever you like with the area, Personally mine I added a honeycomb factory so I can make whatever voxels I need when building) VR: "2B Hangar 2B01 Display" For a display of the Hangar Sold at 2B Designs Building or Display location ::pos{0,2,45.0738,96.5919,173.6963} Discord: 2BITTER#7729

BP: 10 Mħ
1

PYRAMID GLASS PANEL FACTORY

The Pyramid Co.

Static

No attributes :-(

PYRAMID GLASS PANEL FACTORY: Produces nearly 1000 Large panels a day 2000M 3000S Just like all our factories everything is simple to use and container hubbed for easy expansion. Ore in/Waste out/Product out Easily adjust to make more or less of each type READ OUR BIO FOR MORE INFO

BP: 1 Mħ
3

Perso (Mining Platform)

Armand Reed

Static

No attributes :-(

Thank you to everyone who was interested in this project. This has been sold to Fyrestrider. Please reach out to him in-game with any questions. This was sold as a one-time piece, DRM-Free Core BP and token. I do not have the ability to make another, only Fyrestrider does. Perso is a shore-based fixed mining platform. Originally designed for The Wendence Bauxite Meganode on Feli by the now-defunct Cracker Barrel Org. Construction started 12478 and completed early 12482, it reached peak production in 12490. Decommissioned in 12501 and transported via VTOL to its current position at Satrion Corporation's Feli Restoration Plant. ::pos{0,5,10.4711,-153.5337,18431.2520} Surrogate VR - Perso The restoration of Perso has seen multiple setbacks. Lack of interest and funds to restore the mining relic has led Satrion Corp [RION] Board of Directors to fund simple upgrades, such as auto-mining units, fuel refining, and a converted second-floor executive lounge for ore production and repair parts. Other restorations include all new lights throughout, upgraded safety barriers for NQSHA compliance, as well as all-new gas-filled windows in all areas for a comfortable mining experience. "We believe the current upgrades will more than suffice for today's demanding mining needs." Said Armand Reed, CEO and head of product development at Satrion Corp. Both lower-level and rooftop cranes are non-functioning. Stairs from first-floor offices to the second-floor executive lounge have been removed, as well as stairs to rooftop access. Elevators have been retrofitted in these areas for more dynamic access to second-floor ore refining and rooftop storage. Ground level access to fuel refining with large amounts of Nitron storage. Detection zones to auto open and close doors. A force field to the executive lounge catwalk to ensure pressurization allowing this rig to be transported to moons for non-atmospheric applications. All new electrical for the upgraded areas. Fully compliant with the current Novean Institute of Standards. All concrete sub straights have passed all inspections for compressive strength. All metal girders have received full restoration and a fresh coat of Rooster Red Paint from the Sinnen Paint Company. (Certification Available upon request) Note: This was not designed for habitation. Does not include bathroom facilities or sleeping quarters. Please check system-wide and local planetary authorities before converting for such uses. Any unauthorized conversions will be at the new owner's full expenses and liabilities. Satrion Corp [RION] is not liable for any future fines. Check with your local authorities. Features: Five Auto-Mining Units (With equipped hyperdiamond core-bits, Non-Cason Compliant) Five ore refinery stations. (Room for more, electrical not included) One Nitron Refining. One X4 Refining. (Compatible for X1, X2, X3 - Tank scrubbing required for fuel type change) All New LIghts All New Windows Upgrade pressurized doors and locks. Safety barriers installed Emergency Exit ladders have been installed. Redecking of the rooftop landing pad (NQSHA Compliant Lighting added) Satrion Corp [RION] is selling Perso as-is and does not include any warranty. It will be a DRM-free one-of-a-kind token. We will hand out our only Core Blueprint as well as the tokenized construct at the time of sale. It is recommended a certified NQSHA inspection is complete before attempted use of any lower-level or rooftop crane. You will need to make arrangements with a rigging company of your choice if you do not have the means to transport this yourself. ((This is a one-of-a-kind piece. I will not replicate this after this piece sells. I am also not keeping a copy of any blueprint or core blueprint after the sale. It will be the only one in existence unless you decide to make more blueprints))

Token: 25 Mħ
1

Mining Platforms Outpost

ADCOne

Static

No attributes :-(

This is my entry for the 'Build Your Legacy' competition and while I think it fits the requirements I do not like it as much as the speeder I submitted. I think it is mainly due to the colours as I have not built with Tier 1 ore (Except concrete) for a long time so I only really had the colours provided to work with. It does feature a pad for parking your speeder underneath the structure. My favourite aspect of this design was the stands I setup for the mining units.

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