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Statics
Voxel Sets
Lua Scripts
1

Rebellion by Chewie and Hagbard

Hadron

Ship

Cargo Lift: 500 t

https://du-creators.org/makers/Hagbard/ship/Rebellion%20by%20Chewie%20and%20Hagbard === Rebellion === "When an affordable ship actually performs better then most expensive ships out there, it might be a Rebellion... " The Rebellion is a ship created by Hagbard and Chewie_1. It was one of the most popular ships during Beta. It can be build without having to invest a fortune and is an ideal ship for new and experienced pilots. The ship technology and Lua was done by Hagbard with efficiency and performance in mind The great High Quality Voxelwork was done by Chewie_1 using the 2d voxelplaner gifted to the community by jaylebreak. It has includes a warp drive, uncommon Atmo engines and a Shield S. Free Boost to my placement skills if you visit Hagbard on Alioth. - Atmo/Space/Warp capable - 300-1000 tons of cargo depending on pilot and placement talents - fast, light and designed to be as efficient and easy to fly as possible - Features Hagbard's flight control script with brake assistant Alt hold and tons of other usefull features Oct. 20th 22: The DU Player Kukacha created a parts list to help player have an easy overview on which parts to get: https://docs.google.com/spreadsheets/d/1SC6omX1ykK6Aef5Pq0dxvJCkHTPk-JDOBHxrO-BM-_c/edit#gid=0

Token: 10 Mħ
BP: 1.5 Mħ
26

LWSS ORCA Mk2

Aerogics S & T Co

Ship

Cargo Lift: 2,000 t

*** Honeycombs Info *** Change those depending on your color choice when spawning from BP: Primary: Waxed Aged Brick 1 Secondary: Glossy Dark Gray Carbon Fiber Lumi: Luminescent Orange Glass *** New Price: 500k *** Can be seen on VR: Aerogics LWSS Orca Mk2 For this one, i've asked myself what firt ship would i use if i was to start again tomorrow. Wanted something easy on the repairs and building costs, while still providing enough power to be viable in most situations. Result is the ORCA, a light weight ship on a S core. Comes equiped with 9 M containers for storage (so basically half a hub full of L containers), L fuel tanks (M for rockets), warp drive and everything you could need in a ship: VR, res pod, a bunch of scripts and various screen infos. Cargo capacity will vary alot depending on engines tier, handling talents and pilot talents. With all those maxed and using rockets, it should be able to carry up to 2kt out of 1g gravity. More reasonably, with basic engines and low handling / pilot talents, it will start at 300tons. Basic engines will probably cap near 500tons. Keep in mind it was originally designed with T3 engines and average pilot talents / maxed handling. So, for example, with basic engines and talents, it will be able to carry a DSAT out of 1g, but not by very much - if you come back fully loaded you'll most likely just crash. Ship is built on bottom of core with as little elements on top as possible, so you can place a DSAT or 3 scanners. Detailed interior, many hours spent on the voxels (finally used smooth tool!) Mk2 BP currently comes with basic engines and no rockets to make it easier to spawn. Coordinates of upgradable elements are avaliable in an info button for easy upgrade Current Orca Mk1 owners: get your free upgrade! just bring your ship to our Haven HQ and we'll recycle it into newest version

BP: 500 Kħ
4

Dot Apollo

Dot Hack

Ship

Cargo Lift: 2,000 t

Dot Apollo is the Third ship part of first series of Dot Interplanetary of ships that is being introduce after the release. Dot Apollo is the big brother of the Metis and Eros. Apollo is the hauler in the series that is able to lift 2kt of cargo into space. With 8 large atmo and 6 large space engines, Apollo has the power to take you where you need to go. Update: All ships come with T5 buffs, just message me in discord to find a time.

BP: 7 Mħ

BSSS Logis M

Broken Skull Ship Shop

Ship

Space Thrust: 38.9 MN

All Tokens will be based on current market prices For Tokens Msg AtrusKage #8484 on Discord The Logis series was originally a concept brought to life by Ragnok Industries...now it has been left in the hands of Broken Skull Ship Shop...the third in the line Logis M a powerful hauler, warp capable and AGG installed. BP's can be bought at the show room. VR to Broken Skull Ship Shop

BP: 12 Mħ
113

Squire - XS Starter Hauler

TobiwanKenobi

Ship

Cargo Lift: 500 t

BP dispenser located on Haven at - ::pos{0,27,6.9482,-70.8985,249.7016} To view in person, visit VR: "TobiwanKenobi Showroom" The Squire is an inexpensive starter hauler and market runner. Capable of escaping 1g with 200t of cargo - even with zero piloting talents - it's suitable for a new player who wants to kick-start their progress. It also has surplus high altitude lift and braking power to make it easier to fly. With maxed technician and piloting talents the Squire can escape 1g with up to 500t and carry up to 700t in atmo. With an optional warp drive, plenty of fuel, and a cozy interior, the Squire has only one notable drawback: If you intend to use the Squire for mission running, keep in mind that the cargo is only 120kL. This means that you won't be able to carry the 125kL mission package. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Listed stats are with maxed talents. If you're spawning from BP without good technician and piloting talents, it will be weaker.

BP: 1 Mħ
2

GOI Bodach

Golden Oak Industries

Ship

Cargo Lift: 750 t

The Bodach is a Small Core Ship, the little brother of the Dagda by Golden Oak Industries. It sports a moderate amount of storage and is built for space travel. Easily able to lift about 750t with no skills from Atmos on a 1G World, more if you have better piloting skills. Cargo on BP is 249.6kL (Tier 3) but can always be updated for a bit more with skills. The ship comes with Space Radar and a Small Advanced Shield Generator.

BP: 1.75 Mħ

Shuttle Craft 1

Bolomorte

Ship

Space Thrust: 3.35 MN

A small shuttle type craft to go from planet to planet with warp drive cheaply versus bringing a large ship out of atmosphere. Features scripting to show simple status of ship, and a script to keep level flight in atmosphere parallel to the planet.

BP: 100 Kħ

Spindler v3

Czarman

Ship

Cargo Lift: 200 t

Now on version 3 that includes all the VPT work that wasn't around when I first made it. The Spindler was my second ship that I made and my first to see space. Many moons later I've completely redesigned it with better, prettier voxel work, upgraded engines and really better stats all the way around. While my first space faring ship worked, this one will help you make that transition to space so much easier and with much better style than I had. ArchHUD Check it out at my base or in VR at "Czar on Haven"

BP: 650 Kħ
1

GOI HOPPER Warp Shuttle

Golden Oak Industries

Ship

Space Thrust: 1.92 MN

Need to get somewhere FAST? HOP TO IT! The Hopper Warp shuttle from Golden Oak Industries is a lightweight utility shuttle equipped with Warp Drive and Space Radar. Spartan in design but can seat three. Has a single Small Cargo pod for Warp Cells and a small amount of cargo. Don't have Piloting skills on your avatar? Don't need 'em! The Hopper can get anyone off Alioth with No Skill Training.

BP: 350 Kħ
18

X-Wing (small core)

Loaded Industries (NEW LOCATION)

Ship

Space Thrust: 1.81 MN

A must for any star wars fan for your collection this small core X-WING is a fun run around and easily customized to how ever you like, you can make it a warp shuttle with ease a warp drive fits perfectly hidden in the nose of the ship more room for extra fuel tanks if you wised in upper engine bays maybe even add more engines inbetween wings, a pvp version, comes with 3 small containers for quick light market runs, the standard military does around 1000km depending on your skills and with rare military engines it will do around 1200km burning but no damage so has to be limited, you could also remove the space engines and make atmos only version with standard military engines and it will do the 1200km with ease, theres lots of possibility, stats speed shown are from the rare military engine version, YOU CAN CHECK-OUT IN VR seacrh loaded industries showroom, do not buy bp's in vr

BP: 500 Kħ
2

Pocketable Pillar Making Voxel Library

Larkin

Ship

No attributes :-(

I will add to this overtime... if you see pillar parts on mine that are not on yours feel free to stop by and I will add them to yours for free if you provide the honeycomb

BP: 20 Mħ
3

Olympic Carrier - Fleet Management

RCG Corporation

Ship

No attributes :-(

The legendary Olympic Carrier now after 2 years is finally available for public purchase. It is mainly used as mining operating base. Placed at the pvp zone border (inside the safe zone) near pvp asteroids, the rascals are flying between the roids and the carrier and are loading their stuff into the carrier cargo. The Argos Role is transporting ore from the carrier to a space station. So the carrier can stay a long time in the field for the miners. Update MK3.1 Released On 3/12/2024 Hangars: - Main Hangar in the middle, mostly used for the Rascals. - Top Landing Pad for the Argo or a Trinity - Top Hangar for very small xs-core ships There are 5 Decks: A Deck: Main Hangar B Deck: AGG, Warpcore & Crew C Deck: Crew Quarters, Mess Hall, Lounge and Maintenance Entrance D Deck: Top Hangar, DSAT Access and Top Landing Pad E Deck: Bridge A usual loadout was 8x Rascal, 1x Argo, 2x PvP Meta Ship --- Buy Locations --- ::pos{0,2,12.8827,97.8847,-0.0001} VR : Locura Distribution Sales BP and Token dispensers are available at sales location. For any issues or questions please contact credence.locora or tehrob on Discord.

Token: 113.7 Mħ
BP: 25 Mħ
21

Starchaser

RZR Corp

Ship

Space Thrust: 3.24 MN

Our first public ship, the Starchaser, gives you the best combination of speed, maneuverability and cargo capacity. Sleek lines and a low profile make this small core fast and eye catching. Comes with Damage Report, ShipInfo script and automatic landing gear script. Drop by our VR station "RZR Corp Showroom" to see it in person. Dispensers with Blueprints on site. DM Tethrazor#6730 on Discord for Tokens.

Token: 10 Mħ
BP: 2 Mħ
11

The Levante - "real" sailboat

Hagbard

Ship

No attributes :-(

The Levante by Hagbard "A person without dreams is like a boat without sails..." The Levante is a sailboat that allows you to experience the wind, the waves, the ride and heeling of a sailboat in DU. Big portions of the voxelwork for the hull was done by Singularity org. **IMPORTANT: read the BP placing instructions below!** BP Dispensers are at Marina Hagbard: ::pos{0,2,38.3028,62.7694,34.7477} I am offering this BP a lot cheaper then usually as i want to see the seas of our planet full with boats, so that you're all able to enjoy this new kind of construct. Features: - accurate simulation of wind, waves and the sea - sails settable by "G" key in 4 levels Shift+G reduces Sail surface by 1/4 - 2 steering options either you can steer with a non centering rudder or with A/D controls similar to how other constructs are being steered. Switch during operation by pressing "Alt+1" - engine limited to marina use (when sails are down). thrust Limit applies(max 10%) - extensively tested on the seas of Alioth (other planets might require adjustments, contact me for assistance) - Wind (&Rudder) Indicator (visible for the helmsman) - configurable sail texts & colors (see LUA parameters) - HoverEngine Technology allows almost infinite fuel autonomy - the Levante is compactable, so take it on your next vacation by the sea ;-) Blueprint Instructions: - there is one manual step required after setting the BP. go to build mode and right click the backward facing hover engine. under Advanced=>"disable thrust along gravity" has to be selected for the backward facing hover engine - if you want to have the original light colors, set back left to "255,0,0" and back right to "0,255,0" front light: enable blinking and set on duration to 0.1 This could be used for Regattas as well, as the speed is defined by the skills of the skipper and his/her ability to find the best course for maximum performance Some "sailing tips": - the speed you can reach depends on your angle towards the wind. the faster you go the more "heel" you will get and the more active correction of your course will be required to stay on a straight line. - It is not possible to sail directly into the wind. To sail against the wind direction you have to "cross". - to moor at your pier the auxiliary engine can be used, but only when the sail is down. It is limited to 10% of max thrust. - if you do not have a proper pier yet, you can hover up a bit using the space bar to get the boat on your plattform... (better build yourself a small marina & pier) - the ECU should always be activated/armed. when you leave the helm, this will keep the boat from sinking to the ground. After jumping on your pier, quickly touch the boat to moore it to the pier. - if you find that the boat is unable to stay on the water surface, this is usually some physic bug in the client. just get out of the seat and try again (maybe after maneuvering the boat a bit) BP's will be made available again soon(TM)

BP: 2 Mħ
7

300i Plus

Southern Cross High Guard

Ship

Cargo Lift: 226 t

Inspired by the classic Star Citizen 300i Warp Shuttle. Warp in style. 6 cells from Alioth to Madis. Do we need to say any more? VR: SCHG Ship Sales - Madis ::pos{0,1,81.7469,5.7865,545.1833}

BP: 1 Mħ
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