Dual Universe Creators

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Statics
Voxel Sets
Lua Scripts
5

Warp Eagle

Hirnsausen

Ship

Cargo Lift: 4,180 t

A small hauler for atmospheric and warp usage. One L container. Very potent propulsion, lifts off almost right away and speeds up very fast (reaching "burn speed) after a few seconds of diagonal climbing. Good wing lift, can glide well, too. And looks provocatively good. She's not meant for everyone, price and perfomance make the distinction. Only 5 ships of her type will be sold. VR: "Tropico"

BP: 20 Mħ
6

DERP Interplanetary MPUV

Br3ezy

Ship

Space Thrust: 1.38 MN

DERP is back! Here is my result and also my first experiences with the new voxel tool. The MPUV is a small courier that also has 4 XS containers on board. It is only built for the atmosphere but can also be used in space, but then you can't really take much with you. I built it because of the syle, not because of the use. The MPUV is the first DERP ship of the finished game. And many more will follow. It will be sold only as a blueprint.

Token: 2.5 Mħ
BP: 300 Kħ
5

Triton

Aerogics S & T Co

Ship

No attributes :-(

Triton is a S core ship, designed for Alien Warfare (pve mission) easy difficulty. 6x Rare Precision Cannon S: you will need handling talents to link all of them (you can contact me on discord and i'll do it for free) 3x Ammo Container S: hold enough to chain 4-5 missions. There is also a S container to store extra scraps / fuel / ammo. Fully fueled ship and all ammo filled will sit roughly at 150tons Advanced Safe Engines L & M and Advanced Military Engines XS can be replaced with basics if low budget. Safe ones allow for shorter warmup which comes in handy for the rare times you actually have to move. Military XS are used as directional engines. Comes with WT Hud installed https://github.com/anatoly-kussul/du-wthud/tree/main A few tips for missions: -Bind radar next / prev / identify to keyboard keys (it was added in options not long ago) -Get a maintenance unit to repair voxels -Train some talents: Cannon S Operations to level 2 will take a couple of hours. Dont forget ammo talents as well

BP: 2 Mħ
7

Atlas Femto by Hadron

Hadron

Ship

Max Speed: 500 km/h

Super precise personal transport elevator with rare freight engines. will only utilize hover engines when possible or free fly with atmo engines. Engines are only active if the hover turns off. Desinged to fit in Interiour doors for docking. Hadron’s signature voxel work and Jeronimo’s feature packed JSE++ have come together to produce our series of tower free space elevators! Our elevators are tuned to provide lightning fast transportation of goods and personnel, to and from space, with minimal fuel consumption and effort. What sets our products apart from the competition is our elevators use a number of atmospheric and space brakes to slow the craft rather than using engines to do so which burn a lot of fuel. By using brakes, a huge amount of cargo can be brought safely down from space. Damage Report AR (augmented reality) for monitoring fuel and overall weight at a glance JSE++ elevator script for maximum control and performance tuning The JSE++ flight script provided by Jeronimo, offers a huge number of parameters for you to tune the elevator to your liking. Some notable features include: - Default++ windows system, draggable windows, interactable buttons - Up to 9 easily adjustable and renamable floors - Customisable orientations vectors for gravity elevators or shaft elevators - Various customizable engines settings, approach and travel speeds for empty or full cargo - Automatic engines power on/off - ECO Mode (uses gravity to accelerate the elevator back down to the planet) - Dynamic Augmented Reality floor selection interface - Hot keys for quick action (ALT + 1...9) - Admin list for allowing only certain people to adjust parameters - Blacklist to exclude certain people from using the elevator - Interface available in 3 languages: eng / fr / ger - Auto shutoff on endpoints with adjustable telemeter offsets. -100% autonomous docking in space with emitter / receiver. -All Elevators are desinged to fit in gates eg. XS ExpL or XL but will also work with sliding doors. To ensure optimal customer experience, we have developed a concept to provide you with an "all-in-one package". Our mission is a happy customer On your first ever Elevator you can only get an token or you provide the needed parts. Full Service Installation with one of us is required to make sure everything works 100% perfectly, and you are fully satisfied with our product. After your first setup you can buy blueprints and use our install guide (VR: Hadron Atlas Guide) or ask us questions any time. The on site install help for all elevators includes: Planning and setting up the ground cradle. Full explanation of all settings in discord with screenshare. After the ground setup we will fly together up and place your space station core. Placement and aligning Space core dock. Integration of the cradle in other space station BP´s. Quick demo of the elevator (XS MAX): https://www.youtube.com/watch?v=XIesj0XYORU Call us on discord for an personal tour: ryanpryde / midacre / mcxerxes Visit us in VR: Hadron HQ Alioth

Token: 6 Mħ
BP: 5 Mħ

Pocket Racer MK1

Space Ark Industries [SAIN]

Ship

No attributes :-(

Space Ark Industries [SAIN] Introducing the first ship in the fleet, the Pocket Racer MK1. The Pocket Racer MK1 is based on the Finglider MK1 ship. The difference can not only be seen in the design but also that everything can be built in the nanopack. Quickly manoeuvrable and also compactifiable, so it can simply be checked in in your luggage if you fly to another planet with the shuttle. To the data At around 500km/h, the 100L tank lasts around 20 minutes It's just for the atmosphere cheap to build No cargo BP price 100k

BP: 100 Kħ
6

ETA Crab Asteroid hunter

Elite Transport Associates Ship Works

Ship

Cargo Lift: 2,000 t

The ETA Crab The ETA Crab Light Freighter also with Out D-Sat This Ship is built for the asteroid Miner. With its industrial design easy maintenance and heavy duty feel. This ship focuses on fuel economic as well as its first person piloting. Can land 3kt with pilot talents an 2tk with no skills. Ship comes Equip with: 4 L Adv Atmo Military Engine's 4 L Adv Space Maneuver Engine's 4 M Adv Space Freight Engine's 4 S Adv Space Freight Engine's For space and asteroid Docking. Warp Drive. Medium Shield. Albatross HUD. With out D-Sat this ship makes a great Light Freighter. Can print with no shield Warp and D-Sat and add later. All ETA Ships Tokens come with LvL 5 put down skills for fuel tanks, engines, and containers. BP ARE UnBuffed - DM For Buffs Strongly recommended

Token: 15 Mħ
BP: 5 Mħ
1

Asp Hauler

Dragons Den

Ship

Cargo Lift: 758 t

Asp Hauler from Elite Dangerous, able to lift and do the 160k mission no problem at all with a run time of approximately an hour or so dependant on talents before needing to refill. it stays aloft with only 20 percent throttle. Currently located at Obsidian's Showroom and on sale for only 500k it's a great ship to get your feet wet for the smaller missions and skittle mining. ::pos{0,2,16.8131,84.0328,344.6768} please don't buy in VR

BP: 500 Kħ
11

Tigron K-VSR

Hadron

Ship

Max Speed: 1,900 km/h

Hadron presents : The Tigron K-VSR A ship featured in Wipeout Omega Collection. It appears in the game as an unlockable bonus ship for use in HD and Fury tracks. The super detailed voxelwork and the outstanding handling gives you the feel of wipeout racing in DualUniverse. Its not desinged to be the fastest ever build speeder, we focused on super details and design. Custom cockpit HUD with actual current thrust indicator, height and speed. you can change the HUD colour and side display background in the programmboard if you decide to spawn it in other colours. Fueled with Sardinis Default-- Flighthud it performes super agile. The HUD is fully customizable from colours to adjustor power. Get it for your other ships also! : https://github.com/TheGreatSardini/Default-- Handling: The speeder is trimmed to be super quick reacting, max turn power and brakes. It has pitch and roll stabilisation on which you can tun off when you dont like them or adjust the angles on wich they react. Versions : (all numbers based on lvl5 talents) Freight: Rare freight M and S engines. Flighttime of hours in upper atmosphere and sufficient to reach max speeds of 1850km/h @ 11% atmosphere and above 2300km/h @1%. Military: Rare Military M and S engines. Flighttime of around 30minutes at max thrust but capable of going 1950km/h @ 11% and 2800km/h @1% >>> With military it will burn at over 2000km/h in lower atmosphere and destory itself unless you set a speedlimit in the settings!<<< Tokens available in any thinkable variation you want. Give us a visit in VR at: Hadron HQ Alioth

Token: 6 Mħ
BP: 5 Mħ
3

Voidrunner

Arlo_Six

Ship

Cargo Lift: 2,000 t

The Voidrunner is designed to haul up to 2kt of cargo within 2 L containers calculated off of level 4 skills. 7 L Adv Mil atmo engines, 8 L Adv Mil space engines, and plenty of wings while maintaining a distinct shape. BP Sale Location: ::pos{0,27,28.8943,-16.6578,-0.0001} (Haven) VR - "Memento Mori"

BP: 5 Mħ
1

A6M2 Zero

B0neshredder

Ship

Max Speed: 900 km/h

Japanese WW2 fighterplane. Flies pretty well, top speed is about 900 Kph. You can roll and loop yourself dizzy with it. Location: ::pos{0,2,33.8833,110.2308,89.3031}

BP: 1.5 Mħ
4

Arcadia Albator Warforged (Multicore)

Captain Harlock

Ship

No attributes :-(

All my designs will be available at The Third Verse server The arcadia albator warforged multicore ship (Blue print release Estimated) Video : https://www.youtube.com/watch?v=I2VsljnVxbw&t=82s In the 2013 CGI film adaptation, Arcadia is given its most drastic redesign yet. While superficially from a distance it still closely resembles the classic shape of the older designs, the retro World War II battleship-inspired characteristics of Leiji Matsumoto have been abandoned almost altogether for something quite dominating and alien. It is far larger at double the size and mass, and much more ridiculously defined and grossly detailed, to the point that the skull-and-crossbones feature a lower jaw, hollow eye sockets, and a spinal vertebrae-like structure extending from it across the middle of the forecastle. Ominous red lighting emits from the underside layers and various holes and vents of the ship, including the eye sockets. Instead of three turrets, there are three rings encircling the hull of the vessel mounted with four cannon turrets each, capable of moving along the circumference to cover up any blind spots. There are three "masts", the last of which a Jolly Roger flag is usually flown from. In the place of wings, there are four bony harpoon-like protrusions that point forwards, with the top two being longer and skinnier than the bottom two. More protrusions jut out towards the stern of the ship, with two culminating in hook shapes, and one resembling a short bony tail. The middle of the ship is seemingly built around a large spherical mass. The vessel has an overall rocky or bony texture across the whole body, with some parts looking as if they were warped or fused onto the ship. Perhaps most interestingly of all, this depiction manages to still retain a semblance of the original bridge and superstructure, even the shape of the wood-like galleon stern remains intact. It is now powered with dark matter engines that are hexagonal in shape. The ship is in work in progress

BP: 1 ħ
2

pocketJet

Gearss

Ship

No attributes :-(

the pocketJet is a collapsible pocket speeder that can reach 2000 kmph fast it is extremely maneuverable and lightening quick Dispenser Location: ::pos{0,2,53.8853,90.0610,40.1033} msg Gearss for buffs

Token: 250 Kħ
15

Freyr Class AES 01 (a.k.a. Ente 04)

Saedow

Ship

Cargo Lift: 4,000 t

Chewie_1 - 02/11/2023 3:47 PM "Ich weiss jetzt wie ich den Fluch der 04 breche... ich mach mit der 05 weiter ^^" So the Ente 04 was doomed to never be finished. Saedow was not willing to accept the fact Chewie had abandoned this cursed Ente 4 project, so he went to see Chewie while he was working on the Ente 05 [which eventually became the Ente 06 and finally the Ente 07]. Saedow asked Chewie "would you mind if I revive it without your help? put an AESIR twist to the ship?" and Chewie replied "here is a drm free blueprint, do whatever you want with it". That was on the 3rd of April. Today, the 23rd of May, the ship is finally finished after 50 days of work and love. AESIR named it the Freyr Class. The Flying Dutchman would also have been an appropriate name... Come and see, all you Noveans; this ship that should not be! *************************************************************************************** Please visit our showroom on Alioth. Location ::pos{0,2,38.1670,99.6339,953.7206} Be careful, the showroom is on a glass platform and it might take some time to load when you land there, so land carefully and take your time. *************************************************************************************** Special thanks to T1mb0h and Krienas for all the support they gave me finishing this difficult project. And of course special thanks to Chewie, who let me inherit his "verfluchte" project.

BP: 7.5 Mħ
2

Station Hopper (No DRM)

DrHowie

Ship

No attributes :-(

Highly maneuverable runabout designed for traversing large space stations quickly and efficiently. Starlantis and Utopia II for example. Mult-axis space engines and plenty of adjustors make this easy to fly and navigate in 360 degree space. Dispensers can be found on the Starlantis space station here. ::pos{0,0,-1000011.0777,593180.0550,-1418890.2448}

Token: 500 Kħ
BP: 50 Kħ
29

HC BIGFOOT

Aerogics S & T Co

Ship

Cargo Lift: 5,000 t

We are proud to (re)introduce the BIGFOOT S-Core Heavy Cargo. This is a sleek and very capable hauler and was designed with easy flying and lots of cargo in mind. BIGFOOT will carry up several kilotons off 1G planets within its 8 containers L, all with a smile and look good doing it. With a fully detailed interior you can relax after a hard days mining. For solo players or small groups this is an ideal hauler. For optimization purpose, elements have been selected based on maxed talents. This means ship will get better as your piloting talents go up, and reach full potential at higher levels. Your piloting talents will determine max cargo capacity. Hard limit tested with T2 engines for 1g is around 5kt net cargo (and much more on lower g environments), but be warned this has been achieved only with close to every possible maxed talent. So depending on your pilot talents and handling talents applied on ship, the following should be much easier and safer: T1 engines: 1-2kt T2 engines: 3-4kt All elements are visible and can be accessed from outside or engineering room for repair and/or linking (no obstructed atmo brakes!). With Mk2 comes a reworked interior, lighter honeycombs, spot for a DSAT / small landing pad, and spots for 3 scanners. Can be viewed in VR : Aerogics Bigfoot Mk2 Like all our ships / blueprints, comes with lifetime warranty. See details on Aerogics profile

BP: 6 Mħ
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