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Statics
Voxel Sets
Lua Scripts
3

Parhellion

havahone

Ship

Cargo Lift: 250 t

New Listing! Ask for details and information on the first version, no dispenser yet. The atmospheric handling is good and fairly balanced. Landing is not the niblest, but easy for new pilots to handle. Because of rear steel shields, can have minor unexpected weight compared to its full plastic version. Houses a Warp Drive and a Shield Generator inside shielding.

1

Kidnapper Van Classic Model

DrMartini

Ship

Cargo Lift: 1,300 t

Classic Model The Kidnapper Van Small core Hybrid!! Neighboring Novean kids always roaming your property, stealing your mail and skittles? Throw them in the Kidnapper van and dump them off in space! OR put all your ore and cargo in it and go make some money. Open cockpit design loosely based on FridayWitch's XS core design. In expensive to build. Change the plastic color and light color to customize your kidnapper van! With the right cargo talents it has just enough cargo to run the 400KL missions. Optional warp drive and optional extra wings for fast travel and extra cargo lift for that really big job. 2 Large containers and 2 Small containers 6 Atmo Engines Large 4 Space Engines Large ALSO See the updated version Kidnapper Van 2023 !!! Sold by InterPlanetaryStripClubs - See DrMartini for more info. DM me for Token availability VR: Fuzzy Peach Factory Alioth Coords: ::pos{0,2,41.2160,22.4583,25.3232} Dispensers are by the factory.

BP: 1 Mħ

Elemental

ADCOne

Ship

Cargo Lift: 1,220 t

I am pleased with this ship design, which I called Elemental because I designed it to carry ore (elements) back when underground mining was done on planets. I have kept updating it as game updates so it is fully functional to date though the Adjustors need a little tweaking still since there is a small error in placement after one of the updates to item mass. Considering my 'Voxelmancy' is not as good as it could be I am really happy with how this ship looks. The ship is a small Core 1G hauler designed to carry just over 1KT of cargo (about 2.73 KT of weight including its own weight). I have stress tested the landings with about 1.22 KT of cargo but the landings gets a little bit more like a fall towards the atmosphere / space boundary at around this weight. If a lighter materials was used to build the ship then this could probably increase this carry weight a little (the ship is made of solid silver). The ship also has a Rocket engines to give the ship a bit of a kick into space if you slightly overload the cargo capacity or if you choose an angle that is too step to reach space with normal engines. They do have to be used close to the space / atmosphere boundary since the ship has 1 medium Rocket Fuel tank. The ship also features four downward facing atmospheric engines to provide more lift during landing when the ship is excessively overloaded in a 1G environment and coming in for a landing at slow speeds. LUA is required to allow them to be turned off and on to avoid wasting fuel all the time, though I have given these engines their own fuel tanks to avoid stealing fuel from the normal engines. I have engines facing in all directions for space flight with the majority pointing down wards and backwards, the remaining engines really being intended for manoeuvring. The Atmospheric engines point in every direction except pointing downwards since you have gravity to help you out with that direction. The values of Space and atmospheric thrust for this ship are the forward thrust values and not the total thrust values for all directions. I use a small amount of LUA on this ship since making my own interface is on my list of things to do in Dual Universe, currently I only use it for engine controls, to set the desired altitude and extend / retract the landing gear. Max Atmospheric speed is just 20,000 KM/H in space and 1000 KM/H in atmosphere before you start burning up. Lastly it is of made of solid glossy Silver, because when they released element resistances. Silver was the best basic material with resistance to weight ratio, without having to consider making an alloy. To be honest I actually quite like how it looks so I have been built all my ships out of this material.

22

Rebellion Evo II adv. by Chewie and Hagbard

Hagbard

Ship

Cargo Lift: 1,000 t

The Rebellion EVO II is the next generation of the popular rebellion. Tokens available for the "T3 Advanced" version BP's are the same price with 6m Quanta. Token Prices: Rebellion EVO II Advanced 17.25M Quanta We tried to make the token prices really competitive. They should match the prices for the full parts at the markets (+BP Price), so unless you build your own parts and have good talents, you will probably not be able to buy it cheaper on the markets today. contact Hagbard#8837 on discord for a token. The dispensers are in the Alioth Marina at this location: ::pos{0,2,38.3028,62.7694,34.7477} Tokens will be made available asap. The Rebellion EVO II is a ship created by Hagbard and Chewie_1. It's predecessor was one of the most popular ships during Beta. It can be build without having to invest a fortune and is an ideal ship for new and experienced pilots. The ship technology and Lua was done by Hagbard with efficiency and performance in mind The great High Quality Voxelwork was done by Chewie_1. It included a warp drive, 2x uncommon or advanced Atmo engines, 2x uncommon or advanced Space engines. Free Boost to my placement skills if you visit Hagbard on Alioth. - Atmo/Space/Warp capable - 300-1000 tons of cargo depending on pilot and placement talents - fast, light and designed to be as efficient and easy to fly as possible - Features Hagbard's flight control script with brake assistant Alt hold and tons of other useful features Important Note: The Lua on this ship was designed for Input Scheme Keyboard and any Mouse controlled input scheme is NOT supported! ==== Some features for the included HUD ==== - Full Autolevel in space and Atmo -- In Space choose to autloevel based on nearest planet gravity or choose your own "reference" by pressing a key combination and keep the current leveling -- when entering the pilot seat in space, the current orientation will automatically be used for autoleveling - Altitude Hold/Orbit Hold seamless transition from alt Hold to orbit Hold just by changing target Altitude -- Fully Automatic re-entry from space to atmo - Adaptive engine thrust. By default fly with ultra fuel efficient Maneuver engine and hovers. When needed (or manually activated), additional military engine and vertical boosters will be activated automatically - Collision avoidance -- when in AltHold and ground is detected, target Alt will be adjusted automatically -- when falling towards ground and descend speed is too high in the last 100m, brakes and vertical boosters will be used automatically to slow down descend speed - Can be "flown" underwater. - Speed Limiter saves you from heat damage automatically - can be flown by using A/D,W/S and throttle controls only. The ship will control the roll axis (Q/E keys) automatically to avoid sideways drift and allow smooth cornering - Non obtrusive HUD avoids visual on-screen clutter -- optionally press Shift Alt 4 to display all HUD Widgets when needed - Vertical Boosters present but will not consume any space fuel in low load situations, Boosters will be activated automatically when high descend speeds are detected near ground - Display of brake distance to make your space travel easier The rebellion was build to make it up-gradable. - The 4 main engines can be exchanged with higher tier variants easily. Just make sure that those engines which should be "off" by default get an engine tag "2nd" == Waypoint Mgmt System == The Rebellion 1f has >120 built in waypoints included in the Lua. Press Alt & Cursor Up/Down to access the Waypoint selection The wapoints are organized in groups. Skip to the next group using Alt & Cursor-Left to go one group forward or Shift additionally for backwards. == Using custom Waypoints == you can create a small Lua file on your PC to define your own wapyoints in the HUD. The file has to be placed in <Dual Universe Install Dir>\game\data\lua\ Filename has to be poilist.lua Here is the a sample file content: -=-=-=-= cut here =-=-=-=- local poilist = { version = "Poilist 1" } MaxRotatingWaypoints=3 function poilist.loadLocations() p = {{}} p[1] = {"DCA","Marina Hagbard He", "::pos{0,2,38.3979,62.9920,62.5495}"} p[#p+1] = {"DCA","Alioth Market 6", "::pos{0,2,36.0044,101.3503,220.0897}"} p[#p+1] = {"DCA","Haven tile near M20", "::pos{0,27,-24.1271,63.9619,64.4522}"} return p end return poilist -=-=-=-= cut here =-=-=-=- Use that as a template to create your own POI list. Fell free to add more POIs as needed. The parameter Order is: "group","Name","POSstring" The display name in the UI will be "Group"-"Name"

Token: 17.25 Mħ
BP: 6 Mħ

Hyperboard Entry Model

Taishiryu

Ship

No attributes :-(

A free basic version of the Hyperboard. It offers sleek looks, excellent maneuverability and good performance. This is the ideal pocket ship! This blueprint is free when picked up from me, and will be made in a dispenser asap. A commercial model is also available: sleeker, ridiculously fast and maneuverable ! https://du-creators.org/makers/Taishiryu/ship/Hyperboard%20Commercial%20Model How to get: - Contact me on discord: taishiryu#6188

BP: 1 ħ
1

Flying Diamond

Marki

Ship

Atmo Thrust: 0.21 MN

Atmospheric VTOL scout/elevator ship with a slight luxurious feel to it, very useful for AGG ships! It is fast, agile and has a pretty long range, it can hover perfectly still in the same spot and it can get you up to your ship, platform, etc... in seconds...sadly because of the 8 thrusters it is not compactable! Come take a look at it, VR: Markii's showroom Notes: -The ship has no LUA on it and only uses default controls(ground setup for auto alignment)

BP: 100 Kħ
1

Athena

Stingray10

Ship

No attributes :-(

Athena is an M core capable of getting 3.5Kt off Alioth and has a warp drive. VR to "Stingrays Haulers" or come by at ::pos{0,2,24.5641,69.9976,100.9678}

BP: 3 Mħ
19

Sabre

SNS Sentinels

Ship

Space Thrust: 25.9 MN

Hoping to help many groups understand the current PVP meta, 2 model avalaible: Uncommon engines, advanced shield and weapons Advanced engines, rare shield and weapons Full fuel/ammo/core/scrap/pilot skills for rare model: Max thrust: 18.1g Brake force: 27.8g 35.7 Min autonomy 44 707 kmh 6 Rare precision cannon S 2 Ammo containers s 4 Advanced freight L space engine 2 Space Fueltank M 1 Rare Shield M 1 Container S 35m² frontal cross section (without DSAT) 171m² vertical cross section 143m² lateral cross section 116 m3 carbon Fiber Full buff 5/5 (elements/weapons) if you ask for a rebuff PVP handling are banned from BP by NQ so contact us for a rebuff after leaving your ship on our Visitor Pad on Moon4. Keep in mind that we rebuff for free and it can take some time (because of IRL stuff or PVP operations on other planets) Script Gunner seat notice: https://docs.google.com/document/d/1cSQkSSAF9uWJlkzI4InmXUa0Y7kxLNY8TGZog1WNqfE/edit?usp=sharing Script Pilot seat/Remote notice: https://docs.google.com/document/d/1Cf6czjL98jh5tKJIHg0iRNGys7txacB_O7_gIOdW290/edit?usp=sharing Script homemade pilot/gunner (for any problems contact Aranol#4393)

BP: 600 Kħ
19

X50 TIGER

Seawing

Ship

Cargo Lift: 2,000 t

Welcome. You found the ship, or did it find you? Blazing in atmosphere, brisk in space, the Tiger represents Seawing Hypersonics' pursuit of the highest performance level at the lowest price point possible! Featuring an all T1 loadout leaving ample room for upgrades, the Tiger's carefully tuned layout and minimized cross section achieves (with placement buffs and talents) a top speed of 2,500km/h in atmosphere. The ship comes with a modular XL cargo pod consisting of 3 L containers, which enables the ship to handle 1.8kt delivery missions. Like all our ships, the X50 prototype was subjected to over 300+ high speed burn stress flights, with adjustments made after every single flight to reduce burning of its functional elements. The cumulative results of this work is a very high degree of heat resistance baked into the hull design, enabling it to shrug off and push through flames that would have long melted rival ships. The Tiger sits in an ideal middle ground for daily driving. Light enough to handle like a nimble bird when empty, yet with the muscle to move all the ore you'd need to on a daily basis. Its modest tonnage allows for warps that, while not so cheap as a shuttle, won't break the bank either! The Tiger comes fully fitted with a cozy space-maximizing interior featuring: -Functional cockpit switches -Copilot seat with a full set of controls -Gunnery station (the ship can easily mount an M shield generator between the front forks for conversion into PvP capability) -Dedicated server rack to run all your scripts -Surrogate pad -VR pod -Resurrection node -Pilot quarters -Restroom -Kitchenette -Dining/lounge area -Excellent exterior views -Top and Bottom hatch ingress/egress If you've been looking for your 'Millenium Falcon', try a Tiger today! Visit the ship in VR under 'X50 TIGER' For Heat Shield activation instructions, and hypersonic flight instruction contact Seawing Ingame! Hotkey guide: Alt-1: Parking Brake Alt-3: Hypersonic control mode (use this to prevent overloading the heat shield during speeds > 1800km/h) Alt-4: Standard control mode (the default it starts in) Alt-5: Performance mode (maximum pitch/roll rates, do not use during high speed flight, you will overload the heat shield) ++Update 1.14.23++ Voxel art on the top plate completed! You can customize the stripe color during deployment by replacing Glossy Steel voxel. To hide the stripes, simply use Glossy Aluminium.

BP: 1 Mħ
6

Missio

Czarman

Ship

Max Speed: 1,420 km/h

In the middle of a move, contact me via discord to arrange a sale. Introducing the Missio from Czars Workshop. A dedicated Alioth Mission hauler. Can carry 3 characters worth of mission goods and get you to the destination easily and safely. 11 minutes from the Mission hub to Market 12. Buffed to lvl 5's. Stats are in G's. See it in VR at "Czars Ship Spot"

BP: 1 Mħ
96

Rebellion by Chewie and Hagbard

Hagbard

Ship

Cargo Lift: 500 t

=== Rebellion === "When an affordable ship actually performs better then most expensive ships out there, it might be a Rebellion... " The Rebellion is a ship created by Hagbard and Chewie_1. It was one of the most popular ships during Beta. It can be build without having to invest a fortune and is an ideal ship for new and experienced pilots. The ship technology and Lua was done by Hagbard with efficiency and performance in mind The great High Quality Voxelwork was done by Chewie_1 using the 2d voxelplaner gifted to the community by jaylebreak. It has includes a warp drive, uncommon Atmo engines and a Shield S. Free Boost to my placement skills if you visit Hagbard on Alioth. - Atmo/Space/Warp capable - 300-1000 tons of cargo depending on pilot and placement talents - fast, light and designed to be as efficient and easy to fly as possible - Features Hagbard's flight control script with brake assistant Alt hold and tons of other usefull features Oct. 20th 22: The DU Player Kukacha created a parts list to help player have an easy overview on which parts to get: https://docs.google.com/spreadsheets/d/1SC6omX1ykK6Aef5Pq0dxvJCkHTPk-JDOBHxrO-BM-_c/edit#gid=0 Update Rebellion 2b ( Oct 14th 22) ==> Updated for DU Release version. No overlapping elements, fully equipped BP, so that you can decide when placing which elements to actually include. You can place it without Warp,Shield,Canopies,Lights,encampment chairs, screens,Lua Board, Database,landing gears to save time and quanta if you prefer. For now we cannot offer this BP for free anymore, so we tried to make it affordable and are offering a "release discount" of only 1.5m Quanta for a limited time. Important Note: The Lua on this ship was designed for Input Scheme Keyboard and any Mouse controlled input scheme is NOT supported! ==== Some features for the included HUD ==== - Full Autolevel in space and Atmo -- In Space choose to autloevel based on nearest planet gravity or choose your own "reference" by pressing a key combination and keep the current leveling -- when entering the pilot seat in space, the current orienation will automatically be used for autoleveling - Altitude Hold/Orbit Hold seamless transition from alt Hold to orbit Hold just by changing target Altitude -- Fully Automatic re-entry from space to atmo - Adaptive engine thrust. By default fly with ultra fuel efficient Maneuver engine and hovers. When needed (or manually activated), additional military engine and vertical boosters will be activated automatically - Collision avoidance -- when in AltHold and ground is detected, target Alt will be adjusted automatically -- when falling towards ground and descend speed is too high in the last 100m, brakes and vertical boosters will be used automatically to slow down descend speed - Can be "flown" underwater. - Speed Limiter saves you from heat damage automatically - can be flown by using A/D,W/S and throttle controls only. The ship will control the roll axis (Q/E keys) automatically to avoid sideways drift and allow smooth cornering - Non obtrusive HUD avoids visual on screen clutter -- optionally press Shift Alt 4 to display all HUD Widgets when needed - Vertical Boosters present but will not consume any space fuel in low load situations, Boosters will be activated automatically when high descend speeds are detected near ground - Display of brake distance to make your space travel easier The rebellion was build to make it upgradeable. - The 4 main engines can be exchanged with higher tier variants easily. Just make sure that those engines which should be "off" by default get an engine tag "2nd" - The rebellion has space reserved for a shield generator s == Waypoint Mgmt System ( since 1f) == The Rebellion 1f has >180 built in waypoints included in the LUA. Press Alt & Cursor Up/Down to access the Waypoint selection The wapoints are organised in groups. Skrip to the next group using Alt & CursorLeft to go one group forward or Shift additionally for backwards. == Using custom your own Waypoints == you can create a small Lua file on your PC to define your own wapyoints in the HUD. The file has to be placed in <Dual Universe Install Dir>\game\data\lua\ Filename has to be poilist.lua Here is the a sample file content: -=-=-=-= cut here =-=-=-=- local poilist = { version = "Poilist 1" } function poilist.loadLocations() p = {{}} p[1] = {"Hagbard","Showroom", "::pos{0,2,37.9534,63.5323,7.9565}"} p[#p+1] = {"Other","Chewie Base", "::pos{0,2,9.4456,45.4257,108.8897}"} p[#p+1] = {"Other","Yobbous Base(must see)", "::pos{0,2,39.3317,21.6829,87.5876}"} p[#p+1] = {"Other","Hedronic Library Teoma", "::pos{0,8,1.5059,133.7962,99.1187}"} return p end return poilist -=-=-=-= cut here =-=-=-=- Use that as a template to create your own POI list. Fell free to add more POIs as needed. The parameter Order is "group","Name","POSstring" The display name in the UI will be Group-Name BP's will be made available again soon(TM)

Token: 10 Mħ
BP: 1.5 Mħ

LIBURNA

sHuRuLuNi

Ship

No attributes :-(

https://www.youtube.com/watch?v=Y8k2Z09dRFA

BP: 3 Mħ
1

ISEKAI Courier

Kordain

Ship

Cargo Lift: 100 t

Atmospheric hauler/courier. Great starter ship for missions, or hauling ore. Cheap/Easy to build. All honeycomb materials used can be made using nanocrafter. With zero pilot skills I have had this ship will take a full load of ore. (Around 100t). Fast with great manoeuvrability even while loaded. Can be upgraded for space flight. Sold as Blueprint only on Alioth at my location ::pos{0,2,-19.7467,125.9551,79.7045}

Token: 1 ħ
BP: 200 Kħ
1

CEOS_

Baxton Aeronautics

Ship

No attributes :-(

Hi all, I present to you my new core M hybrid cargo [CEOS] designed to carry out special missions of 1.8k t it is possible according to your skills to go up to 3k t of useful load in a fast, economical and safe way. - 4 container L - 8 basic space engine - 14 basic atmo engine - warpdrive - shield XS - radar S atmo/space, Ecu, DataBank... U can visit me in VR "baxtonAeronotics" Renember, dont buy in VR come !!! BP dispencer available at this position : - ::pos{0,27,13.7133,23.1457,54.8997} Have fun

BP: 5 Mħ
15

AX / LX Octane

Arch Tech

Ship

Cargo Lift: 1,000 t

Explore the cosmos in style. Introducing the Octane; Arch Tech's first small core hybrid to meet all of your daily needs. Step aboard the Octane and experience the perfect fusion of functionality and luxury. The ship's interior is elegantly designed, providing a spacious and inviting environment for both pilots and passengers. With ample seating and storage space, the Octane comfortably accommodates a pilot, co-pilot, and up to four passengers with room for extra seats if needed. Whether you're on a thrilling expedition or simply enjoying the breathtaking sights of the verse, the Octane ensures your comfort and convenience. The rear is outfitted with 2 Rare Military Atmospheric Engines and 2 Rare Military Space Engines which carry 1 Rare Optimized Container with level 5 buffs boosting the storage to 210KL (140KL w/out). Includes a warp drive for planetary travel and enough lift to pull over 1kt of cargo out of Alioth's atmosphere with moderate pilot talents. When landing with a large haul, it is highly recommended that the approach on the landing zone is a gradual glide down to the surface to avoid damage to underside elements. But the Octane has more to offer than just luxury and unstable raw power. Equipped with state-of-the-art features and functionalities, this vessel is built to excel in exploring the cosmos. Below the bridge lies a small living quarters designed for the pilot, ensuring a private and comfortable space to rest and recharge next to their fire place. With the Octane, you can journey through the stars with ease and style. Choose between two versions: (BP price applies to all models) AX: Octane - Advanced Version LX: Octane - Rare/Luxury Version (T5 Honeycomb) Made-To-Order Tokens: (all tokens include level 5 buffs and choice of skins) Advanced Version (AX) Token: 20,000,000 Rare Version (LX) Token: 25,000,000 BP & Showroom Location: ::pos{0,2,7.4107,80.7216,226.0653} VR: "Arch Tech - Showroom" NOTICE: *Stats shown are for the LX version of the ship with max buffs. Arch Tech is not responsible for any damage caused by removing throttle limiters, there is a strong chance you will melt in atmosphere. Warping costs estimate to around 12.5 SU per cell* Contact Slanks on discord for token orders.

Token: 25 Mħ
BP: 10 Mħ
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