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SKY-Industries
Ship
Whether you’re looking to explore new planets or transport goods across the Helios, our ship is the perfect choice. Blueprints available at: Alioth: ::pos{0,2,54.7335,109.8047,69.0288} VR: SKY Blueprint Store
Mj _ Lightning
Mjrlun
Ship
A Spaceplane capable of light cargo, usable for scenic, high piloting skill interplanetary transits. Very aerodynamic, fun to fly, wings made using the sum of natural numbers up to N ;D. Notes: -Not capable of braking in space, without using rocket fuel in retrograde -All stats listed are without talents. -Atmospheric statistics are listed for just atmospheric engines, while space statistics are purely with rockets.
Empress Nihilus AES 03
Saedow
Ship
The EMPRESS NIHILUS AES 03, manufactured with great precision to be a multi-task ship and great 1st person experience. With vertical space engines to help you land safely on moons and which will save many of your lives upon returning to the atmosphere. Still reentry speed to high? Modern tech helps the ship from not burning too fast. The ship contains: warp drive, shield generator, 10 basic container S, elevator entrance/exit, bed, resurrection pod, Surrogate VR station, weaponry, multi-radar functionality and more. *************************************************************************************** Please visit our showroom on Alioth. Location ::pos{0,2,38.1670,99.6339,953.7206} Be careful, the showroom is on a glass platform and it might take some time to load when you land there, so land carefully and take your time. *************************************************************************************** Feel free to ask me questions about the ship. NOTE (!) In the second version of this ship, of course there are made improvements. Especially to the heat shield. Please leave the relays on the outside of the ship in place. The are part of the heat shield and when they are destroyed, just leave them like that and it will help protect the ship from heat damage. The EMPRESS NIHILUS AES 03, not much improved, but I did move around all the elements in the back of the ship because they sometimes caused elements to collide when deploying the blueprint. New blueprints are now put in the dispenser. If you had the problem with collisions you can contact me and I will come to check the collisions in your EMPRESS NIHILUS. Those who can show me this, will receive a new blueprint.
Hemera
Titan Aerospace
Ship
The Hemera is an all in one home cruiser, with all the luxury and living space you need for long deep space missions and 14 Large cargo containers for hauling large loads. Some small extra crew containers are positioned in crew quarters and can be configured individually. Various picture screens and boards are located around the ship for you to add LUA,scripts and displays as you like, giving a custom feel to the ship. I revised the original Hemera from 2 XL engines to 4. This increases cross section slightly which means you'll need to push through atmo a little harder, but when the XL's take over the transition into space is much easier which compensates for the slight atmo speed loss. It also makes space hauling easier, I found that the 2 XL's were stressed when carrying heavy loads. The focus on this ship was utility. There is room in the forward deck for either a large shield or DSAT and room in the cockpit to add 2 crew seats for either DSAT management (the DSAT is accessible from one of the optional crew seats in the ceiling just outside the bridge) or to add 2 gunner chairs. Space for ammo containers is available in the cockpit. The ship can also be flown from one of the crew seats for solo piloting and DSAT management. Hauling from atmo is good, up to around 5-6kt (I would stay around 4-5kt since they nerfed adjustors) depending on engines and talents and 4 XL engines make space trucking a breeze. A captains quarters and 2 crew quarters are located near the bridge. On the top deck there is a landing pad for a speeder or warp shuttle. Contact me for help with configuring seats etc and i'll boost for free. VR to TITAN SHIPYARDS TO VIEW.
Rebellion by Chewie and Hagbard
Hagbard
Ship
=== Rebellion === "When an affordable ship actually performs better then most expensive ships out there, it might be a Rebellion... " The Rebellion is a ship created by Hagbard and Chewie_1. It was one of the most popular ships during Beta. It can be build without having to invest a fortune and is an ideal ship for new and experienced pilots. The ship technology and Lua was done by Hagbard with efficiency and performance in mind The great High Quality Voxelwork was done by Chewie_1 using the 2d voxelplaner gifted to the community by jaylebreak. It has includes a warp drive, uncommon Atmo engines and a Shield S. Free Boost to my placement skills if you visit Hagbard on Alioth. - Atmo/Space/Warp capable - 300-1000 tons of cargo depending on pilot and placement talents - fast, light and designed to be as efficient and easy to fly as possible - Features Hagbard's flight control script with brake assistant Alt hold and tons of other usefull features Oct. 20th 22: The DU Player Kukacha created a parts list to help player have an easy overview on which parts to get: https://docs.google.com/spreadsheets/d/1SC6omX1ykK6Aef5Pq0dxvJCkHTPk-JDOBHxrO-BM-_c/edit#gid=0 Update Rebellion 2b ( Oct 14th 22) ==> Updated for DU Release version. No overlapping elements, fully equipped BP, so that you can decide when placing which elements to actually include. You can place it without Warp,Shield,Canopies,Lights,encampment chairs, screens,Lua Board, Database,landing gears to save time and quanta if you prefer. For now we cannot offer this BP for free anymore, so we tried to make it affordable and are offering a "release discount" of only 1.5m Quanta for a limited time. Important Note: The Lua on this ship was designed for Input Scheme Keyboard and any Mouse controlled input scheme is NOT supported! ==== Some features for the included HUD ==== - Full Autolevel in space and Atmo -- In Space choose to autloevel based on nearest planet gravity or choose your own "reference" by pressing a key combination and keep the current leveling -- when entering the pilot seat in space, the current orienation will automatically be used for autoleveling - Altitude Hold/Orbit Hold seamless transition from alt Hold to orbit Hold just by changing target Altitude -- Fully Automatic re-entry from space to atmo - Adaptive engine thrust. By default fly with ultra fuel efficient Maneuver engine and hovers. When needed (or manually activated), additional military engine and vertical boosters will be activated automatically - Collision avoidance -- when in AltHold and ground is detected, target Alt will be adjusted automatically -- when falling towards ground and descend speed is too high in the last 100m, brakes and vertical boosters will be used automatically to slow down descend speed - Can be "flown" underwater. - Speed Limiter saves you from heat damage automatically - can be flown by using A/D,W/S and throttle controls only. The ship will control the roll axis (Q/E keys) automatically to avoid sideways drift and allow smooth cornering - Non obtrusive HUD avoids visual on screen clutter -- optionally press Shift Alt 4 to display all HUD Widgets when needed - Vertical Boosters present but will not consume any space fuel in low load situations, Boosters will be activated automatically when high descend speeds are detected near ground - Display of brake distance to make your space travel easier The rebellion was build to make it upgradeable. - The 4 main engines can be exchanged with higher tier variants easily. Just make sure that those engines which should be "off" by default get an engine tag "2nd" - The rebellion has space reserved for a shield generator s == Waypoint Mgmt System ( since 1f) == The Rebellion 1f has >180 built in waypoints included in the LUA. Press Alt & Cursor Up/Down to access the Waypoint selection The wapoints are organised in groups. Skrip to the next group using Alt & CursorLeft to go one group forward or Shift additionally for backwards. == Using custom your own Waypoints == you can create a small Lua file on your PC to define your own wapyoints in the HUD. The file has to be placed in <Dual Universe Install Dir>\game\data\lua\ Filename has to be poilist.lua Here is the a sample file content: -=-=-=-= cut here =-=-=-=- local poilist = { version = "Poilist 1" } function poilist.loadLocations() p = {{}} p[1] = {"Hagbard","Showroom", "::pos{0,2,37.9534,63.5323,7.9565}"} p[#p+1] = {"Other","Chewie Base", "::pos{0,2,9.4456,45.4257,108.8897}"} p[#p+1] = {"Other","Yobbous Base(must see)", "::pos{0,2,39.3317,21.6829,87.5876}"} p[#p+1] = {"Other","Hedronic Library Teoma", "::pos{0,8,1.5059,133.7962,99.1187}"} return p end return poilist -=-=-=-= cut here =-=-=-=- Use that as a template to create your own POI list. Fell free to add more POIs as needed. The parameter Order is "group","Name","POSstring" The display name in the UI will be Group-Name BP's will be made available again soon(TM)
Rock Hauler (Freighter)
Creator (Rock Raiders)
Ship
The "Rock Hauler" named specifically after it's purpose is an M-Class hauling Frigate. A staple in the Rock Raider's logistic fleet, this commonly seen craft is reliable, sturdy, and affordable. Most rock raiders believe you should fly the ship for the purpose you need. Thus this hauler makes no attempts to visually look like a sports car, but instead is true in aesthetic to its industrialistic function of moving heaving things from point A to point B. Features: - 4 Large Containers - Command & Flight Deck - Docking Space for Crab Courier & Salvage Sprinter Note: Crab Courier & Salvage Sprinter NOT included, and are shown as work in progress! With such design approach the Rock Raiders felt it was unnecessary to create a pressurized cabin and instead created a life support system built into the seat to supply oxygen and regulate temperatures for the hauler pilot.
Scissorswift
TobiwanKenobi
Ship
The Scissorswift Courier is a light personal transport made for speed and aesthetics. Built around a medium rocket, it can bust out some serious acceleration and speed for as long as your xeron lasts. It can carry a little bit of cargo if you need to pick up a few things from market(33kL). The 'Scout' version is a space-only patrol ship with 18-22g accel (space thrust - no rocket) and 48,000kmh max speed. With only a XS shield, a couple of S cannons, and a S stasis weapon, it's not going to be winning any fights. But it could pop a XS miner no problem. ;) BP dispenser located on Haven at - ::pos{0,27,6.9482,-70.8985,249.7016}
Aurora V3
Taylorbud
Ship
The time has finally come she is finally finished. The Aurora originally built by Fembot is finally back in action. Don't want to wait for AGG to take you where you need to go this is the ship. She says Fuck you to gravity and will take whatever you feed her to space I have personally done 10kt of cargo off Alioth while streaming so it can be done. I mean just look at how sexy those engines look. The extra bumper in front is on purpose its so the player can choose if they want skinny headlights or big headlights lol. There is also Unc Version which just swaps the engines for Unc instead of Adv. Unc version sales as token 25M give or take depending ore prices or you can get a bp Come to TMO showroom to see her in person.
Turtle II
Hadron
Ship
With 300+ hours of "Voxel precision tool" and lua scripting the Turtle II is the ultimate upgrade of an already iconic ship. Designed to maintain off-planet mining sites that are on a 2 week collection cycle. With deep space exploration in mind the ship is capable to be armed with e.g. 8 S-size weapons. - - - Recoloring options: - - - Recolour all screens and lights -> activate switch -> select colour on touchscreen. Activate seat-switch or enter pilotseat for shield and ship monitor sync. Test it at our showroom. Recolour-kit for all accent lines available DRM free. All screens made in lua screen tech and sync with RGB databank. Aditional parameters in programming boards e.g. background and signature. Innertia matrix is trimmed to 3KT cargo. Nearly zero off axis rotation when fully loaded. - Can fit M shield. - - - Ship stats - - - Uncommon military atmospheric / Uncommon maneuver XL space: 1G (alioth to space): lvl5 pilot skills 2500t lvl4 pilot skills 2250t lvl3 pilot skills 2000t (no altitude eff./no warmup opt.) The ship can hover and move with 5600t. Glide reentry works fine. (tested with 3600t) We provide Put down (technican) buffs for every of our Blueprints free of charge as soon as available again. - - - Token options: - - - Green/Red/Purple versions with matching forcefield/door etc. skins! Uncommon maneuver or military XL engines. VR: Hadron HQ Alioth
SKY-POCKET-RST-RED
SKY-Industries
Ship
XS POCKET SHIP with a Medium atmo tank POCKETABLE SHIP with huge range and excellent maneuverability VR: SKYEXPLORER SHIP SHOP Blueprint dispenser at ::pos{0,2,34.3635,107.2191,203.2601} All stats with Zero talents
Warp Box
Hadron
Ship
Space only warpable container with 100kl storage. Ever thought "i am getting greedy" on an asteroid ? Well, warp your earnings away to the nearest savezone, your space station or parked ship. This little (XS) box can be docked on your ship and hold up to 1KT ore. With 1KT (60KL Gold + 40KL Pyrite) it is able to get off an asteroid. Also nice for solo mining sessions on broadcasted roids. Radar, ECU and 2 Jumpseats. 70 tons fueled mass Warp cost with 1KT cargo: 90SU: 24 Warpcells 150SU: 40 Warpcells 500SU: 134 Warpcells 0-10000kmh 1min 35sec 0-20000kmh 3min 20sec 0-29000kmh 6min 0-30000kmh 7min (12% Fuel used) 30000-0kmh 2min (3SU) VR: Hadron HQ We provide Put down(technican) buffs for every of our Blueprints free of charge.
Venom I Hauler (after launch)
MrPain
Ship
Perfect flying starter Ship 100T cargo interplanetary 1G, 20KL ore as example Space Radar S 4x Wings M 2x L Space Engines & 1L Atmos Engine 1000km/h in Atmosphere ( no skills ) take a look at the ship VR: Search for MrPain shipyard or go to @ ::pos{0,2,46.2160,8.9469,52.1923} also a BP dispenser here. Contact me on Discord: MrPain010#8369
Baby Shark.
Dragons Forge
Ship
Do DO Be DO - The iconic pocket ship has returned ! (Lasor not included! I'm not Evil) That's Dr not Evil thank you ....
Artemis Explorer
Rustyduktape
Ship
Artemis Explorer S Core Multi-Role Hybrid Have a few mining outposts on distant planets/moons that you need to get to and from quickly? Want to hop between the Arkship and Market 12 in a few minutes? Maybe you have a small batch of elements to bring somewhere to be sold. Possibly, you're a hardened explorer on the rim of the solar system scanning tiles for that precious ore, or on a search and rescue mission to recover a damaged ship. Whatever it is you choose to do (except hauling 12 special mission with your alts to Jago), the Artemis Explorer will do it efficiently and with great performance. Personally used for delivery missions, collecting ore from mining outposts and delivering goods to market, the ship was designed to be used for many different roles. Originally fitted with a DSAT, the current layout favors fuel capacity. My first ship build of release. Wanted to get something started and finished quickly and it kind of turned into a longer than expected project. Wanted to share it with the community at a reasonable price considering the time invested. Ship can be seen and BPs purchased at my base on Haven near Market 07 ::pos{0,27,51.6526,22.6413,-0.0001} ----A few notes to keep in mind: -All indicated performance stats are with 48t of fuel (about a 50% load) and 11.4t of cargo (extra fuel and scrap I always carry) onboard. -Tier 3+ Handling Skills currently applied to BP (All Tier 3 plus Tier 4 Atmospheric Element Handling & Tier 4 Container Proficiency) -The main cargo hold is currently configured with 8 S and 2 XS containers totaling 92kl. The secondary cargo hold is 10 XS containers totaling 14kl. There is also one unlinked XS container in the cockpit for whatever. Currently Tier 4 Container Handling skills applied. -Ship is designed for high endurance operations. For normal daily operations run the atmo and space fuel tanks at roughly 50% of their max cap to increase efficiency. -Minimizing frontal cross-section to maximize efficiency was kept in mind from the earliest design stages. -The center "box" can be reconfigured in many different ways to accommodate different mission requirements. Currently, this BP is configured with 4 M space tanks and 2 S containers in the "box." These can be replaced with a DSAT, Territory Scanner, an M container, or anything you'd like, there is a lot of space to use. -The multi-directional space engines are most effective when used with any of the various player made HUDs and autopilots. They make operations in zero-g and on moons a breeze. Also, low and fast orbits around planets are achieved quite comfortably. -Testing of the max cargo lift capacity has yet to be completed. As of now, 520t of cargo with a relatively high level pilot has been taken to orbit around Haven and landed safely. I suspect a low level pilot can take 350t to orbit and land safely, and a high level pilot will be able to lift 450t regularly without pushing the limits of the ship. -Pad on top for docked XS cores -The down facing M space engines help keep a more shallow trajectory upon entering an atmosphere. This helps to prevent stalling at high altitude and allows the ship to glide into atmo quite nicely. -Low sustentation speeds make glide-in landings easy, have yet to test the limits of a vertical brake landing. -Supersonic reentries are possible but not recommended. -Such lights, much switches!
Atlas Pico Pro by Hadron
Hadron
Ship
Super fast personal transport elevator with rare freight engines for only ~2L fuel consumption per roundtrip. Already over 100 deployed in the system ! Hadron’s signature voxel work and Jeronimo’s feature packed JSE++ have come together to produce our series of tower free space elevators! Our elevators are tuned to provide lightning fast transportation of goods and personnel, to and from space, with minimal fuel consumption and effort. What sets our products apart from the competition is our elevators use a number of atmospheric and space brakes to slow the craft rather than using engines to do so which burn a lot of fuel. By using brakes, a huge amount of cargo can be brought safely down from space. Damage Report AR (augmented reality) for monitoring fuel and overall weight at a glance JSE++ elevator script for maximum control and performance tuning The JSE++ flight script provided by Jeronimo, offers a huge number of parameters for you to tune the elevator to your liking. Some notable features include: - Default++ windows system, draggable windows, interactable buttons - Up to 9 easily adjustable and renamable floors - Customisable orientations vectors for gravity elevators or shaft elevators - Various customizable engines settings, approach and travel speeds for empty or full cargo - Automatic engines power on/off - ECO Mode (uses gravity to accelerate the elevator back down to the planet) - Dynamic Augmented Reality floor selection interface - Hot keys for quick action (ALT + 1...9) - Admin list for allowing only certain people to adjust parameters - Blacklist to exclude certain people from using the elevator - Interface available in 3 languages: eng / fr / ger - Auto shutoff on endpoints with adjustable telemeter offsets. -100% autonomous docking in space with emitter / receiver. -All Elevators are desinged to fit in gates eg. XS ExpL or XL but will also work with sliding doors. To ensure optimal customer experience, we have developed a concept to provide you with an "all-in-one package". Our mission is a happy customer On your first ever Elevator you can only get an token or you provide the needed parts. Full Service Installation with one of us is required to make sure everything works 100% perfectly, and you are fully satisfied with our product. After your first setup you can buy blueprints and use our install guide (VR: Hadron Atlas Guide) or ask us questions any time. The on site install help for all elevators includes: Planning and setting up the ground cradle. Full explanation of all settings in discord with screenshare. After the ground setup we will fly together up and place your space station core. Placement and aligning Space core dock. Integration of the cradle in other space station BP´s. Quick demo of the elevator (XS MAX): https://www.youtube.com/watch?v=XIesj0XYORU Call us on discord for an personal tour: ryanpryde / midacre / mcxerxes Visit us in VR: Hadron HQ Alioth