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Voxel Sets
Lua Scripts
28

ZETA Mk2

Aerogics S & T Co

Ship

Cargo Lift: 1,000 t

***Release*** With release it is most likely this will be spawned with T1 engines. keep in mind the stats listed below were with T3 engines and average talents. With T1 and basic talents, 200tons cargo should be a good start, with max pilot talents you'll get closer to 500tons. Higher tier engines will then be required for more. ***BETA Version*** The latest evolution of the popular KXS ZETA hauler, now with a warp drive! Cargo capacity: with average piloting talents, 700-800 tons shall be safe (=~ 1 full container L of hematite). It can be pushed up to 1000 tons with maxed talents. Ship has two M container (= 1L) Lots of thoughts and calculations on engineering: adjustors positioning, hub on center of mass, etc. Ship will handle almost the same with or without cargo, with a very stable yaw. For optimization purpose, elements have been selected based on maxed talents. This means ship will get better as your piloting talents go up, and reach full potential at higher levels. The ZETA is powered by two large T3 military atmo and T2 maneuver space engines.

BP: 1 Mħ
7

E 14 Eclipse - ADMI

Gray (GrayLeader)

Ship

Cargo Lift: 100 t

The Eclipse is a cooperative ship design between Emladra and Dothack is first ship among several in the future that will be released. It is very very stable with skills sustain speed is like 70km/h so glides super well it is mainly a warp shuttle but can carry 100tons pretty nicely in 1g. Design is inspired by the RSI Mantis from star citizen are skills are improving. . Ship bp is available for purchase at Alioth vr "admi build store"

BP: 2 Mħ
8

Dot Metis

Dot Hack

Ship

Max Speed: 830 km/h

Dot Metis is first series of Dot Interplanetary of ships that is being introduce after the release. Dot Metis is a pocketable ship with an over engineered wing left. Come and pick up your ship today. Free BP. Update: All ships come with T5 buffs, just message me in discord to find a time.

BP: 1 ħ
1

Rising Twilight

The 16t Experience

Ship

Space Thrust: 24 MN

The first Ship of my upcoming "Prometheus Class" fleet. All covert in Black and Red it is a dark omen of things waiting beyond the horizon. It has got 10 S Containers, Adv. Atmo Maneuver Engines to keep fuel costs low and a XS Shield. I can add a Warp drive if you like to have on it. It goes up to 34 000 km/h in Space Stats are boosted between skill lvl´s from 4 - 5 so there is a little more to get out of it. If you buy a copy a boosting Service is included. Most skills are lvl 5. Use the VR Port and look for "16t".

BP: 4 Mħ
6

ETA Prospector MK2

Elite Transport Associates Ship Works

Ship

Cargo Lift: 1,000 t

Max Speed Space 30,703 Km/h ETA Prospector a medium Scanner Ship. (This is not a Hauler) Built for easy territory scanning and calming, with small hanger for use of space or atmospheric speeder. Ship has atmospheric and space thrust in all directions for easy maneuvering in to scanning position. CAN BE Equipped with a AGG! This Ship was built for Valerius Industry's but is now available for public purchase. This ship focuses on fuel economic as well as its first person piloting. Ship comes Equip with: 4 Adv Maneuver Atmosphere L Engines. 6 Adv Maneuver Atmosphere M Engines. 4 Adv Maneuver Space L Engines. 8 Adv Maneuver Space M Engines. Warp Drive Easy Space station docking. Albatross HUD. All ETA Ships come with LvL 5 put down skills for fuel tanks, engines, and containers. BP ARE Unbuffed - DM For Buffs Strongly recommended

Token: 50 Mħ
BP: 20 Mħ
19

Muncher Space Only version

Taylorbud

Ship

Space Thrust: 361 MN

The Muncher What is there to say about this ship. Well first she is the last space hauler you will need with 70L containers and being space only she will carry whatever you feed her. Tried and tested with current mission running her last load was 50kt of missions and she didnt blink. with 10 L fuel tanks to make sure u can travel around the galaxy without needing to refuel to often. Come see her in person at VR TMO Space Muncher Token prices are subject to change based on Ore cost

BP: 18 Mħ
2

Futility

Czarman

Ship

Space Thrust: 17.1 MN

Sometimes the most futile gesture can reap the biggest rewards. Enter the newest ship to Czars Ship Spot, the Futility for wreak-roid operations. Futility does not negate ones desire to fly in style. You don't need to fly element only ships that you have to stare at for hours in transit when you can fly a great ship with some style. It's goes fast, it brakes fast. Remote onboard with Aerogics Miner HUD to monitor radar and mining ops while wreak-roiding. Fully lvl 5 buffed, stats are shown in G's with lvl3 pilot talents Check it out in VR at "Czar in Space Showroom" or in person here ::pos{0,0,-42144.2562,202336.7322,33471.9932}

BP: 600 Kħ
1

The Axel

Captains Customs - Ship Sales

Ship

No attributes :-(

The Axel 1 XL Extended (4 Large) Container - S Core Capable of lifting 2+ KT of cargo off Alioth Very efficient (few hundred atmo fuel to get to space) Come see us in person at Captain’s showroom 12km Southwest of Alioth Market 16 ::pos{0,2,19.3636,110.1164,13.5872} or visit Captain’s Customs Ship Showroom in VR

BP: 2.5 Mħ

Ugly Swan

ADCOne

Ship

Cargo Lift: 3,500 t

The Ugly Swan is a medium ship and probably the largest ship I will make in Dual Universe working by myself. This is based on how long it took me to source all the parts (purchased and manufactured). I am please with how it performs as it does function as I intended however, this ship is a great example, of trying to put too much on any one ship and left me with a very small number of choices for arranging the times to fit properly. The functions this ship fulfils are: Warp capable carrier, capable of carrying one small ship on the landing pad and two xs ships in the landing bays on the sides. Though the xs bays do not fit a full size xs ship. Territory scanner ship. Three territory scanners one on each corner. One DSAT for homing in on Asteroids. People transporter with a viewing area (Glass seating area) with a view of space / planet. 1G Atmospheric fight capable Space flight capable. Storage for resources though my really intention was to leave it in space while you shuttle back and forward in one of the docked ships. So the storage capacity is really meant to be on the docked ships. I designed it to carry the Elemental with a full load and carry the xs ships along with the filing its own cargo hold (four times the Elemental's capacity). I have not stress tested this ship, due to time constraints, but I can confirm it can carry the Elemental with cargo in and out of the atmosphere (At least 3.5Kt of cargo). Max speed is speed in space, the max atmospheric speed without burning up is 1000Km/h. The atmo thrust and space thrust values are forward thrust only (I do have thrust in other directions). Also it has four rocket engines because who does not like rocket engines.

7

The Raft

Southern Cross High Guard

Ship

Cargo Lift: 1,600 t

Inspired by The Raft from Star Citizen. The Raft has 3 large containers and a stunning full interior. To do those market trips in style. The Raft has: - Bridge (Pilot and Co-pilot) - Captain quarters with bathroom - Boardroom - 4 Bed bunks - 1 Shared bathroom - Kitchen and dinning area VR: SCHG Ship Sales - Madis ::pos{0,1,81.7469,5.7865,545.1833}

BP: 3 Mħ
8

Calico

Captain Harlock

Ship

Cargo Lift: 1,000 t

Years of dedication and passion have resulted in the construction of the Calico. Hand crafted with the highest level of voxel detail and deliberate element placement of any ship I’ve made before. The Calico has everything you need in a warp shuttle and so much more. Inspired by the Star Atlas “Calico Hero” and adapted to the mechanics of Dual Universe; the Calico is engineered to rival any small core warp shuttle available in game. Entering the ship from either side will reveal a wide open cargo hold for installing additional containers or securely storing an XS speeder. On the front walls you will find switches for toggling on/off the lights and screens throughout the ship and on the back wall 3 Programming Boards. The top Programming Board enables the Ship Info script found in the cockpit. The reinforced door leads to the cockpit and up the stairs to the two main flight controllers, both of which come with Arch HUD GFN version preinstalled. When seated you will find a screen displaying the Shield Activator Script (written by RobRocketPants and updated by FinalX) and a screen displaying Ship Info (script by Krengus of ASTco) for easy access while flying. The unique glass canopy spanning the length of the ship provides the pilot and passengers with an unparalleled sense of openness and spatial awareness. Towards the back of the ship and either side of the Resurrection Node are access ladders to the living quarters. Upstairs you will find the 3D Augmented Reality Damage Report (script by Koruzarius), 2 passenger seats, the Container HUB and the RGB light control (script by Krengus of ASTco). From the living quarters you have access to the fuel tanks, however 2 hatches on the roof can also be used to access the same tanks from outside. The Calico comes with a mix of Advanced Safe and Military Space Engines varying from size S to L and 4 Advanced Military Atmospheric Engines size L. The default is our recommended engine loadout however you can easily swap any engine using the flat surfaces found behind the engines when removed. Simply align the new engines to the existing voxel designs and remake the links. Art inspiration can be found here: https://www.artstation.com/artwork/mDV2L8 ***The first 25 Ships will be sold as tokens with a custom certificate with the buyers name and number on the ship before the Blueprint will be available as standalone*** I want to say a special thank you to everyone who bought a token of the Calico! I post below the 25 buyers with their certificates 1.Canuckl3head 2.Necormax 3.xSKeevx 4.Lunarzkii 5.Vampskull 6.Sambo726 7.xdracksx 8.Necormax 9.MNC 10.Novalok 11.Poljack 12.Taylorbud 13.snouchie 14.MurderousDeuce 15.Kalri1774 16.RCG Corporation 17.Swervin 18.Hadron 19.Shiromar 20.Necormax 21.Arcuro 22.DominoSugar 23.Braddock 24.Bellwether 25.Maggles Messy Muppets Custom variations with different colors only available as tokens to choose You can change the honneycomb colors when spawn the ship Matte Black brick must stay the same or same matte type Black pattern marble must stay the same or same type LvL 5 Max talents to everything Important Specs Max Cargo Capacity - 192KL Capacity (2X Medium Containers on a HUB) Maximum Cargo Weight - 800T (It will go higher with higher piloting skills) Ship Weight (fully fuelled, no cargo) - 460T Flight Scripts Archhud Geforce version Fuel Tanks 2M Space 2 M Atmo (accessible inside and out) Space Engines, Sizes & Types : 2 L Adv Safe, 4 M Adv Mil, 1 S Adv Mil Atmo Engines Sizes & Types : 4 L Adv Mil Shield Size & Type Advanced XS Top Speed in Space 36,770km/h Landing Lights turn on automatically (scripted by RyanPryde and modified by FinalX) Screens throughout scripted by FinalX Known Specs Light switches, screen switches new color picker Warp Capable Living Quarters Ladder Access Cargo Hold for a small XS ship inside Shield Activator Script Robrocketpants (Programing board Cockpit area) Krengus ASTCO Shipinfo Script (Programing board cargo area the top one) RGB Lightboard ASTCO 3D AR Damage Script Koruzarius Landing Lights (if they are not working try to deactivate the switch in the cockpit under the board then enter the seat) **Important note** While you flying you must have all the programing boards (LUA) off especially the AR damage and ship info script it causes CPU overloads New 1.4.16_x version updates to lua to work with current version Shield script updated and and have rgb color picker Ship info updated still manual rgb Arch hud updated New color picker lua All the screens and lua reworked to work with color picker and you can change their colors New custom version White-red color (Better for recolor more details) blueprint available at Kosmos showroom only! Have fun and enjoy Calico!

Token: 30 Mħ
BP: 7.5 Mħ
12

Belovator M

Super Powerful Pro Army

Ship

Cargo Lift: 5,000 t

The Belovator is a lightweight shaftless space elevator that flies along a gravity line to transport your cargo and players into space. You can comfortably transport your assets from the planet surface to a space station without having to rely on an annoying AGG tower with an hour-long ascend or fiddly autopilot ships. Load up with cargo, select the target floor, wait, dock - unload! Belovator M: - 5 kilotonnes of cargo lift from the surface of Alioth without any piloting skills/talents - 10x Basic Container L - Uncommon Engines It has less than two thirds the engines of the Belovator X, and being uncommon engines rather than advanced, this Belovator is much cheaper to place. You can easily upgrade this frame yourself and have it grow with your enterprise. The voxelframe is identical to the Belovator X, and all slots for additional containers, tanks and engines are marked or easily identifiable. It comes with the same amount of brakes and adjusters as the Belovator X, so you only need to add thrust, tanks and cargo space. Feel free to contact us anytime if you need assistance or have questions about this process. Stats are for unskilled pilots, cargo lift depends heavily on pilot skills. The lifting capability improves dramatically for a pilot with just lvl 2+ talents on atmo engines. The configuration of the elevator is done via Lua parameters and is limited to a few parameters to keep the complexity simple. Control of the elevator via touchscreen and/or HUD with very few buttons. Blueprint Dispensers available at: Alioth Exchange (Red Hall) ::pos{0,0,-18727.2003,113457.0318,-74341.2089} SPPA Alioth Showroom ::pos{0,2,34.3389,111.0206,0.6303} You can also take a look at our space elevators at our WIP Showroom on Alioth. Surrogate: SPPA Alioth Shop If you want to test one of the Belovators in advance, contact us in Discord and we will give you access. If you have any questions or need support, feel free to join our Support Discord. There we provide a FAQ, how to set up your Belovator properly and how to place a spacecore with correct alignment to the elevator. https://discord.gg/MbRPe8GujN

BP: 12.5 Mħ
6

Krait MK.II

AMG INDUSTRIE

Ship

Space Thrust: 82.9 MN

Here is the Krait MK.II, ship from the dangerous elite license, adapted for Dual universe! ::pos{0,27,7.1586,20.0366,240.8058} To see in person, visit VR: KAIRT MK II This uniquely designed ship features a sleek hull that pays homage to the original ships while offering you varied gameplay possibilities: -A large amount of storage available as well as additional spaces to be able to be adapted to players -An AGG adapted to be able to use the ship as an AGG lift in case of overweight -A shield that can be managed from the cockpit -A built-in Warp engine. - a powerful engine: 2 xL space maneuvering engines + 2 atypical L military engines 8 atypical military L engines atmospheric 10 vertical boosters L - an atmospheric lift as well as a strong braking capacity to allow you to get out of all bad situations. Thanks to its flat design, it is a ship that is piloted like an airplane. --------------------------------------------------------------------------------------------------- Voici le Krait MK.II , vaisseau issu de la licence élite dangerous, adapté pour Dual universe ! Ce vaisseau au design unique dispose une coque épurer qui rend hommage aux vaisseaux original tout en vous offrant des possibilités de gameplay varier: -Une grande quantité stockage disponible ainsi que des espaces supplémentaire pour pouvoir être adapté aux joueurs -Un AGG adapté pour pouvoir utiliser le vaisseau comme ascenseur AGG en cas de surpoids -Un bouclier qui peut être géré depuis le cockpit -Un moteur Warp intégré. - une motorisation puissante: 2 moteurs xL space de de manœuvre + 2 moteurs L military atypique 8 moteurs L military atypique atmosphérique 10 booster verticaux L - une portance atmosphérique ainsi que une forte capacité de freinage pour vous permettre de vous sortir de toutes les mauvaises situations. Grâce à son design plat, c'est un vaisseau qui se pilote comme en avion.

BP: 1.5 Mħ
1

Temptations

CMPATTERSON

Ship

Cargo Lift: 2,000 t

My idea of an all or nothing, I've dubbed it the flying VCR. As tested it can handle twice it's empty weight with ease and can even perform acrobatic stunts. It is capable of so much more plus it has room for everyone in the game to travel along in nicely coordinated interior spaces.

BP: 1 Mħ
38

The Escobar / Speedboat by Hagbard & Singularity

Hagbard

Ship

Max Speed: 730 km/h

Do you live near water? You need this! The Escobar is a new Version of the Speedboat with a great hull designed by Singularity. (thx for that!) **LIMITED OFFER** For the first weeks after Release the BP is only 1.5m instead of the previous 5m. Dispenser is at the Alioth Marina near M17 ::pos{0,2,38.3028,62.7694,34.7477} Test Ride Video: https://youtu.be/JvYPuHn7mYY It has the latest Version of my LUA Code for Speedboats which was optimized to re-create that real "boat feeling" in DU. - Feel the waves! When riding this boat you can "feel" the ship being moved by the waves. Get faster and crash through the waves. - Get out of the seat on the water without the ship "sinking". the ECU will keep the ship afloat. - up to 730kmh (depending on pilot and placement skills) - almost no fuel consumption. the used Hover Engine Tech assures that you will almost never have to refuel it. At full speed, the used xs fuel tank lasts for 2-3 days This is a boat, so except using the hover engine to hop on your dry dock for some cleaning etc., it is not capable of flying over ground surface. You can hover from a platform to the water surface by using "space" and some thrust. i recommend to first cut throttle and hold brake key until the boat stabilizes ( stops going up/down). then accelerate and have fun. Trim Feature: if you want to go max speed, you can "trim" the boat. Just hold the left shift key whilst flying to take the bow of the boat down a bit and get max speed **Blueprint Instructions:** There is one manual step required after setting the BP. - Go to build mode and right click the backward facing hover engine. - under Advanced=>"disable thrust along gravity" has to be selected for both hover engines if you want to have the original light colors, set back left to "255,0,0" and back right to "0,255,0" front light: enable blinking and set on duration to 0.1 Tokens will be made available again soon(TM)

BP: 1.5 Mħ
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