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Statics
Voxel Sets
Lua Scripts
26

Atlas M PRO by Hadron

Hadron

Ship

Cargo Lift: 4,000 t

--- 32x Unc Atmospheric Engine L / 28x Unc Space Engine L --- Hadron’s signature voxel work and Jeronimo’s feature packed JSE++ have come together to produce our first series of tower free space elevators! Our elevators are tuned to provide lightning fast transportation of goods and personnel, to and from space, with minimal fuel consumption and effort. What sets our products apart from the competition is our elevators use a number of atmospheric and space brakes to slow the craft rather than using engines to do so which burn a lot of fuel. By using brakes, a huge amount of cargo can be brought safely down from space. A suite of scripts are provided to make ownership of the ATLAS series easy and quick to set up. Included with the elevator are: Docking script using a mix of LUA and logic for arriving at your destination Damage Report AR (augmented reality) for monitoring fuel and overall weight at a glance Space Core Aligner for accurate core deployment from the elevator JSE++ elevator script for maximum control and performance tuning Designed to fit in 2 expanded gate L (pre build M-Core pad seperately available) The JSE++ flight script provided by Jeronimo, offers a huge number of parameters for you to tune the elevator to your liking. Some notable features include: - Default++ windows system, draggable windows, interactable buttons - 9 easily adjustable and renamable floors - Customisable orientations vectors for gravity elevators or shaft elevators - Various customizable engines settings, approach and travel speeds for empty or full cargo - Automatic engines power on/off - ECO Mode (uses gravity to accelerate the elevator back down to the planet) - Dynamic Augmented Reality floor selection interface - Hot keys for quick action (ALT + 1/9) - Admin list for allowing only certain people to adjust parameters - Blacklist to exclude certain people from using the elevator - Interface available in 3 languages: eng / fr / ger - Super hot script support Cargo @1G and lvl5 Pilot talents: 4500t going up to space 8000t going down to surface Cargo @1G and lvl4 Pilot talents: 3750t going up to space 7000t going down to surface fuel consumption: Cargo 5000t 125km atmo and space 5% full roundtrip 15% atmo 8% space Cargo 0t / 125km atmo and space 2% -- full feature video of the flight script will come after release -- Showcase of an easy space core placement : https://www.youtube.com/watch?v=IUxOL6ydCKQ Quick demo of the elevator (XS MAX): https://www.youtube.com/watch?v=XIesj0XYORU All Tokens have LVL5 Put-down (technician) engine + container volume skills. Delivery and personal tour included. Discord for updates and news. Visit us in VR: Hadron HQ

Token: 65 Mħ
1

Star Wars Flying Cantina

MrLightWell

Ship

No attributes :-(

This is the FLYING VERSION with Swoop Garage - *STATIC MODEL available here: https://du-creators.org/makers/MrLightWell/ship/Mos%20Eisley%20Cantina During beta I asked myself the question, what hadn't been made yet that people would love to see in the world of DU. I didn't want static limitations for my next creation: the infamous cantina from Star Wars: Episode 4. I'd make a mobile version, and remembered the various mentions of 'Swoop Racing' from the years of playing games, reading extra lore, etc. After looking over nearly every frame of the cantina ever shown on film, every available blueprint online, former cantinas designed in all popular SW games, and the entire PDF for Lego's step-by-step instructions - I felt prepared to bring the iconic location to life. All in all took about a month of casual playing to build/finalize. You can come enjoy 'Lightwells Mos Eisley Cantina' in VR anytime, (Or pick up a copy of your very own!) it and many other builds at LSA INDUSTRIES have been made for the enjoyment of the DU community, Cheers everyone! *Images show the 'bury test' from beta - one consideration people may want to remember is that the unique advantage of DU's terrain allows for realistic application of sand or whatever over top of the build, especially the dynamic version shown in the test- you can effectively bury the flying version, and hollow out a small entrance for the garage. Just one more option for those who may want to dig it out and fly it again in the future.

BP: 7.5 Mħ
9

Navitas

Smilin' Bazzy's Used Shipyard

Ship

Space Thrust: 4.9 MN

A gallente warp shuttle designed to cater to budding traders, scavengers and can flippers.

BP: 1.5 Mħ
7

Prosperity

LiftOff

Ship

No attributes :-(

**SOLD OUT** LiftOff presents the Prosperity. This luxury warp cruiser is great for when you want to just get out with friends and see the sights. Sporting a large keel window, the Prosperity allows your passengers to look down on the world as they ride comfortably in the bar and lounge. Join this exclusive owners club quickly, as only 10 of these ships will be sold. Prosperity Owners Club: SnoochieBoochies xSKeeVx Sambo726 taylorbud Canuckl3head PezWold Swervin fridaywitch Sharkey SeekerOfHonjo

Token: 70 Mħ
1

Corvette S2 DSAT

FMJ Inc.

Ship

Cargo Lift: 2,000 t

CorvetteS2 DsaT Version Speed : 1417 kmh ( motor + 40 % boost ) empty weight ( with fuel ) : 1380 Tones Cargo Lift : 2 Kt ( without skill pilot ! ) Cargo Space : 3 contenair L + 2 M ( + 50 % capacity boost ) Full handling boost 40 % ! ( airfoil, hover, FuelTank ) & 50% for Atmo Engines Free Rebuff (Dm JohnCurse ingame or Dimitri#1692 on discord) Shield Slot Bp without Dsat Available Vr Station Soon Add in game : Fiftar or johnCurse for more informations

BP: 5 Mħ
3

Serenity

Space Force One

Ship

Cargo Lift: 8,000 t

Serenity is a tri scanning hauler that will not only scan but give you 10L containers and enough power to lift them. It is warp capable and has optional AGG for the cost of the AGG and pulsars (around 6.5M). It is currently equipped with containers for all of your scans on each planet so you can keep your scans organized. Visit me in VR at "Serenity VR SPF1"

BP: 5 Mħ
30

Beltalowda

TobiwanKenobi

Ship

Cargo Lift: 0 t

BP dispenser located on Haven at - ::pos{0,27,6.9482,-70.8985,249.7016} To view in person, visit VR: "TobiwanKenobi Showroom" The Beltalowda is an optimized space-only roid runner, built for cheapness, speed, and endurance. Unburdened by the useless mass of atmo elements, it has a solid ~7g of space thrust and a max speed of about 39,000kmh, which lets it race to asteroids quickly to beat the competition. It comes with only two M containers inside, but there are eight racks on the exterior to attach extra containers - giving it a storage volume of up to 1.7ML. These racks are also a good place to attach other elements, such as a shield. The DSAT is built into the BP, but it's easy to remove and reinsert at will with an indicator for precise placement. There's also a slot for a warp drive at the tail of the ship, but it's optional. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - NOTES: • The Beltalowda comes with a DRM-free BP of a XS space station so that you can have a place to park the ship when not in use. You'll need another atmo-capable ship to haul the ore down to dirt. • For obvious reasons, don't spawn the Beltalowda in atmosphere. First place a XS space platform or two, then spawn the ship. The platform is DRM free, so you can make a core BP of it after spawning to make more of them. • If you want to convert the Beltalowda into a regular hauler, just remove the DSAT and replace it with 6 L containers, for a total of up to 14 L containers(2.7ML). Recommended max cargo mass is 2000t to keep the thrust above 1g. Listed stats are with level 4 technician/piloting talents and basic elements.

BP: 1 Mħ
38

OLD Borg cube

SNS Sentinels

Ship

Space Thrust: 264 MN

Build by Akcroma#9718 The one and only Borg cube nano allowing you to compete against the current meta ship in style. 0 stacked elements. Full fuel/ammo/warpcells/core/scrap/pilot skills: Max thrust: 13.2g Brake force: 13.4g 10 Advanced Laser L 10 Ammo containers 2 Advanced Quick Wired Radar L 4 Uncommon Military Space engine XL 2 Uncommon Maneuver Space engine XL 5 Space Fueltank Shield L Warpdrive 1 Container L Script homemade pilot/gunner Full buff 5/5 (elements/weapons/HP) 458m² frontal cross section (without DSAT) 572m² vertical cross section 529m² lateral cross section 5298m3 Plastic Updated with plastic voxel for reach 8.3M CCS.

49

Wyvern LX

TeeWRX82

Ship

Cargo Lift: 800 t

***Price Reduction through the Holidays*** VR: Anvilworks Showroom The Anvilworks "Wyvern" is a medium core luxury light hauler. If you want a ship to show off your wealth then look no further. This baby turns heads wherever you go. This is my personal daily driver. If you are looking for a ship that can haul multi kilotons of cargo then this is NOT the ship for you. This is not a workhorse. This is a piece of art. This ship was based on a 3D model which can be seen in the pics. This ship was built to scale as the model had human models built in. I had to highly modify the back end and add nacels in order to facilitate as much thrust as I could due to the unfortunate size of DU's engine models. I have tested this with 1KT of cargo leaving both entering and leaving Alioth with Level 4 talents. It is doable but it is not fun. I would say that this ship's happy place is around 800 tons. The top "hood" took many hours to nail down moving point by point to get the slope and lines just right. I would have loved to add more detail however I was limited by chunk complexity in most areas. Features: - Fuel Efficient - Bar has been built in in the main hall - Privacy glass (button in the cockpit) (spawns blue you will need the skin unlocked in order to change) - Sun shades on both sides of the lounge windows - Numerous extra screens and programming boards to run your favorite scripts. - Room for improvements (upgraded Engines, more weapons etc.) 4 x Large Advanced Military Atmospheric Engines 4 x Large Advanced Military Space Engines 2 x Medium Advanced Precision Railguns (additional mounting locations for additional weapons) 1 x Large Space Fuel tank 1 x Large Atmospheric Fuel tank 1 x Medium Shield 1 x Medium Space Radar 1 x Small Space Radar 1 x Warp Drive *upgrades I would do in the future to make it sing* -change the large military space engines to maneuvers. -upgrade vertical boosters to advanced military -change from 6 basic medium container to 4 medium advanced optimized containers -upgrade from basic medium radar If you would like to change materials/colors the honeycomb listed below can be used as reference for the main pieces. Exterior: Primary (Upper Hull)- Glossy white Plastic Secondary (Lower Hull) - Polished Gray Steel Rear wing and engine cover - Glossy Aluminum Vents - Matte Dark gray carbon fiber Lumi - White Interior: Main wood flooring - Stained Brown pattern wood 1 Secondary wood - Matte dark grey wood lumi - Luminescent icy blue glass Primary walls - Glossy White carbon fiber Secondary walls - Stained beige pattern plastic (cold) Tertiary walls - Glossy gray plastic My personal loadout has the following: 3 x Medium Advanced Precision Railguns attached to Gunner Seat Medium 3 x Medium Advanced Precision Cannons attached to Gunner Seat Medium 3 x Small Advanced Precision Cannons attached to Gunner Seat Small *Required crew to run the above setup is 3.* *note* When adding additional weapons you can modify the ship to allow the pilot to have weapons as well. There is a remote button in the cockpit. Replace the hover seat controller with a Gunner Seat and use the remote button to fly the ship. The numbers in the Attribute section are based off of mostly Level 4 technician talents

BP: 5 Mħ
1

Crimson Talon

Dark Forge

Ship

No attributes :-(

Release Date and Token price TBD - Will produce a limited run of tokens for this L core Warship.

2

Atlas

Blackbriar Mercenary Inc

Ship

No attributes :-(

Final Space Industries' last instrument of war, Atlas is a capital grade gun ship that will not yield any district of space to anyone. Inspired by the Battletech and Mechwarrior Assault class heavy mech Atlas with its giant AC-20 cannon in the front of the ship. Built with current meta materials and layers to complete is lethal form. It comes in 2 loadouts, 20 Missiles or 8 Missiles and 16 Lasers for varied ammo capabilities. This ship was the APEX Predator of Beta and will still hold its own vs any hostile fleet as proven in final end of Beta public battle.

BP: 50 Mħ
18

BIG S

SNS Sentinels

Ship

Cargo Lift: 4,000 t

Build by Ch3w8a (Shenluan#8552) Big brother of our H1500, this S core is designed for very high performance. Perfect for missions or just transporting resources, it's the perfect daily ship. 4kt out of Alioth with ~lvl3 pilot skills and our actual handling skills (screens on our chan on ducreator discord) 10 Containers L Radar space/atmo Slot for WarpDrive Large autonomy Ready for the brake update (brake are placed for dodge any obstruction if NQ decide to add their patch)

BP: 4 Mħ
36

AMG InnosV5

AMG DundeeTV

Ship

Cargo Lift: 2,000 t

VR: Eternity Showroom Coords: ::pos{0,2,13.2272,99.6456,-0.0005} Hey everyone, This is my first ever design here and I hope you'll like it. The Innos was originally built as a medium size cargo vessel, that was reliant on using an antigrav to transport large amounts of weight out of atmo. After noticing that some people (especially beginners) didn't have the means to buy or use an antigrav we decided to remove it and make some adjustments, enabling it to still transport up to 2kt out of atmo, so that players would still be able to do every aphelia mission without running into any sort of problems. You'll still be able to upgrade the maximum exit weight of the Innos by using an antigrav Should you run into any problems or have any questions relating the Innos feel free to send me a DM on discord.

BP: 1,000 Kħ
1

Husser

Broken Skull Ship Shop

Ship

No attributes :-(

The Husser Originally created by Ragnok Industries.....Currently under a full refit at BSSS and on display without elements atm. First refit is to be a space only version and then an atmo/space version. You can however buy an original BP of the Husser but be warned some elements mainly engines and wings are glitched in together and stacked. This is a really impressive ship made pre launch and being reworked to fly again soon. Check it out @VR to Broken Skull Ship Shop

BP: 30 Mħ
11

The Levante - "real" sailboat

Hagbard

Ship

No attributes :-(

The Levante by Hagbard "A person without dreams is like a boat without sails..." The Levante is a sailboat that allows you to experience the wind, the waves, the ride and heeling of a sailboat in DU. Big portions of the voxelwork for the hull was done by Singularity org. **IMPORTANT: read the BP placing instructions below!** BP Dispensers are at Marina Hagbard: ::pos{0,2,38.3028,62.7694,34.7477} I am offering this BP a lot cheaper then usually as i want to see the seas of our planet full with boats, so that you're all able to enjoy this new kind of construct. Features: - accurate simulation of wind, waves and the sea - sails settable by "G" key in 4 levels Shift+G reduces Sail surface by 1/4 - 2 steering options either you can steer with a non centering rudder or with A/D controls similar to how other constructs are being steered. Switch during operation by pressing "Alt+1" - engine limited to marina use (when sails are down). thrust Limit applies(max 10%) - extensively tested on the seas of Alioth (other planets might require adjustments, contact me for assistance) - Wind (&Rudder) Indicator (visible for the helmsman) - configurable sail texts & colors (see LUA parameters) - HoverEngine Technology allows almost infinite fuel autonomy - the Levante is compactable, so take it on your next vacation by the sea ;-) Blueprint Instructions: - there is one manual step required after setting the BP. go to build mode and right click the backward facing hover engine. under Advanced=>"disable thrust along gravity" has to be selected for the backward facing hover engine - if you want to have the original light colors, set back left to "255,0,0" and back right to "0,255,0" front light: enable blinking and set on duration to 0.1 This could be used for Regattas as well, as the speed is defined by the skills of the skipper and his/her ability to find the best course for maximum performance Some "sailing tips": - the speed you can reach depends on your angle towards the wind. the faster you go the more "heel" you will get and the more active correction of your course will be required to stay on a straight line. - It is not possible to sail directly into the wind. To sail against the wind direction you have to "cross". - to moor at your pier the auxiliary engine can be used, but only when the sail is down. It is limited to 10% of max thrust. - if you do not have a proper pier yet, you can hover up a bit using the space bar to get the boat on your plattform... (better build yourself a small marina & pier) - the ECU should always be activated/armed. when you leave the helm, this will keep the boat from sinking to the ground. After jumping on your pier, quickly touch the boat to moore it to the pier. - if you find that the boat is unable to stay on the water surface, this is usually some physic bug in the client. just get out of the seat and try again (maybe after maneuvering the boat a bit) BP's will be made available again soon(TM)

BP: 2 Mħ
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